| ; | |
| Object.defineProperty(exports, "__esModule", { value: true }); | |
| exports.RemoteSocket = exports.BroadcastOperator = void 0; | |
| const socket_types_1 = require("./socket-types"); | |
| const socket_io_parser_1 = require("socket.io-parser"); | |
| class BroadcastOperator { | |
| constructor(adapter, rooms = new Set(), exceptRooms = new Set(), flags = {}) { | |
| this.adapter = adapter; | |
| this.rooms = rooms; | |
| this.exceptRooms = exceptRooms; | |
| this.flags = flags; | |
| } | |
| /** | |
| * Targets a room when emitting. | |
| * | |
| * @example | |
| * // the “foo” event will be broadcast to all connected clients in the “room-101” room | |
| * io.to("room-101").emit("foo", "bar"); | |
| * | |
| * // with an array of rooms (a client will be notified at most once) | |
| * io.to(["room-101", "room-102"]).emit("foo", "bar"); | |
| * | |
| * // with multiple chained calls | |
| * io.to("room-101").to("room-102").emit("foo", "bar"); | |
| * | |
| * @param room - a room, or an array of rooms | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| to(room) { | |
| const rooms = new Set(this.rooms); | |
| if (Array.isArray(room)) { | |
| room.forEach((r) => rooms.add(r)); | |
| } | |
| else { | |
| rooms.add(room); | |
| } | |
| return new BroadcastOperator(this.adapter, rooms, this.exceptRooms, this.flags); | |
| } | |
| /** | |
| * Targets a room when emitting. Similar to `to()`, but might feel clearer in some cases: | |
| * | |
| * @example | |
| * // disconnect all clients in the "room-101" room | |
| * io.in("room-101").disconnectSockets(); | |
| * | |
| * @param room - a room, or an array of rooms | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| in(room) { | |
| return this.to(room); | |
| } | |
| /** | |
| * Excludes a room when emitting. | |
| * | |
| * @example | |
| * // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room | |
| * io.except("room-101").emit("foo", "bar"); | |
| * | |
| * // with an array of rooms | |
| * io.except(["room-101", "room-102"]).emit("foo", "bar"); | |
| * | |
| * // with multiple chained calls | |
| * io.except("room-101").except("room-102").emit("foo", "bar"); | |
| * | |
| * @param room - a room, or an array of rooms | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| except(room) { | |
| const exceptRooms = new Set(this.exceptRooms); | |
| if (Array.isArray(room)) { | |
| room.forEach((r) => exceptRooms.add(r)); | |
| } | |
| else { | |
| exceptRooms.add(room); | |
| } | |
| return new BroadcastOperator(this.adapter, this.rooms, exceptRooms, this.flags); | |
| } | |
| /** | |
| * Sets the compress flag. | |
| * | |
| * @example | |
| * io.compress(false).emit("hello"); | |
| * | |
| * @param compress - if `true`, compresses the sending data | |
| * @return a new BroadcastOperator instance | |
| */ | |
| compress(compress) { | |
| const flags = Object.assign({}, this.flags, { compress }); | |
| return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); | |
| } | |
| /** | |
| * Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to | |
| * receive messages (because of network slowness or other issues, or because they’re connected through long polling | |
| * and is in the middle of a request-response cycle). | |
| * | |
| * @example | |
| * io.volatile.emit("hello"); // the clients may or may not receive it | |
| * | |
| * @return a new BroadcastOperator instance | |
| */ | |
| get volatile() { | |
| const flags = Object.assign({}, this.flags, { volatile: true }); | |
| return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); | |
| } | |
| /** | |
| * Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node. | |
| * | |
| * @example | |
| * // the “foo” event will be broadcast to all connected clients on this node | |
| * io.local.emit("foo", "bar"); | |
| * | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| get local() { | |
| const flags = Object.assign({}, this.flags, { local: true }); | |
| return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); | |
| } | |
| /** | |
| * Adds a timeout in milliseconds for the next operation | |
| * | |
| * @example | |
| * io.timeout(1000).emit("some-event", (err, responses) => { | |
| * if (err) { | |
| * // some clients did not acknowledge the event in the given delay | |
| * } else { | |
| * console.log(responses); // one response per client | |
| * } | |
| * }); | |
| * | |
| * @param timeout | |
| */ | |
| timeout(timeout) { | |
| const flags = Object.assign({}, this.flags, { timeout }); | |
| return new BroadcastOperator(this.adapter, this.rooms, this.exceptRooms, flags); | |
| } | |
| /** | |
| * Emits to all clients. | |
| * | |
| * @example | |
| * // the “foo” event will be broadcast to all connected clients | |
| * io.emit("foo", "bar"); | |
| * | |
| * // the “foo” event will be broadcast to all connected clients in the “room-101” room | |
| * io.to("room-101").emit("foo", "bar"); | |
| * | |
| * // with an acknowledgement expected from all connected clients | |
| * io.timeout(1000).emit("some-event", (err, responses) => { | |
| * if (err) { | |
| * // some clients did not acknowledge the event in the given delay | |
| * } else { | |
| * console.log(responses); // one response per client | |
| * } | |
| * }); | |
| * | |
| * @return Always true | |
| */ | |
| emit(ev, ...args) { | |
| if (socket_types_1.RESERVED_EVENTS.has(ev)) { | |
| throw new Error(`"${String(ev)}" is a reserved event name`); | |
| } | |
| // set up packet object | |
| const data = [ev, ...args]; | |
| const packet = { | |
| type: socket_io_parser_1.PacketType.EVENT, | |
| data: data, | |
| }; | |
| const withAck = typeof data[data.length - 1] === "function"; | |
| if (!withAck) { | |
| this.adapter.broadcast(packet, { | |
| rooms: this.rooms, | |
| except: this.exceptRooms, | |
| flags: this.flags, | |
| }); | |
| return true; | |
| } | |
| const ack = data.pop(); | |
| let timedOut = false; | |
| let responses = []; | |
| const timer = setTimeout(() => { | |
| timedOut = true; | |
| ack.apply(this, [ | |
| new Error("operation has timed out"), | |
| this.flags.expectSingleResponse ? null : responses, | |
| ]); | |
| }, this.flags.timeout); | |
| let expectedServerCount = -1; | |
| let actualServerCount = 0; | |
| let expectedClientCount = 0; | |
| const checkCompleteness = () => { | |
| if (!timedOut && | |
| expectedServerCount === actualServerCount && | |
| responses.length === expectedClientCount) { | |
| clearTimeout(timer); | |
| ack.apply(this, [ | |
| null, | |
| this.flags.expectSingleResponse ? responses[0] : responses, | |
| ]); | |
| } | |
| }; | |
| this.adapter.broadcastWithAck(packet, { | |
| rooms: this.rooms, | |
| except: this.exceptRooms, | |
| flags: this.flags, | |
| }, (clientCount) => { | |
| // each Socket.IO server in the cluster sends the number of clients that were notified | |
| expectedClientCount += clientCount; | |
| actualServerCount++; | |
| checkCompleteness(); | |
| }, (clientResponse) => { | |
| // each client sends an acknowledgement | |
| responses.push(clientResponse); | |
| checkCompleteness(); | |
| }); | |
| this.adapter.serverCount().then((serverCount) => { | |
| expectedServerCount = serverCount; | |
| checkCompleteness(); | |
| }); | |
| return true; | |
| } | |
| /** | |
| * Emits an event and waits for an acknowledgement from all clients. | |
| * | |
| * @example | |
| * try { | |
| * const responses = await io.timeout(1000).emitWithAck("some-event"); | |
| * console.log(responses); // one response per client | |
| * } catch (e) { | |
| * // some clients did not acknowledge the event in the given delay | |
| * } | |
| * | |
| * @return a Promise that will be fulfilled when all clients have acknowledged the event | |
| */ | |
| emitWithAck(ev, ...args) { | |
| return new Promise((resolve, reject) => { | |
| args.push((err, responses) => { | |
| if (err) { | |
| err.responses = responses; | |
| return reject(err); | |
| } | |
| else { | |
| return resolve(responses); | |
| } | |
| }); | |
| this.emit(ev, ...args); | |
| }); | |
| } | |
| /** | |
| * Gets a list of clients. | |
| * | |
| * @deprecated this method will be removed in the next major release, please use {@link Server#serverSideEmit} or | |
| * {@link fetchSockets} instead. | |
| */ | |
| allSockets() { | |
| if (!this.adapter) { | |
| throw new Error("No adapter for this namespace, are you trying to get the list of clients of a dynamic namespace?"); | |
| } | |
| return this.adapter.sockets(this.rooms); | |
| } | |
| /** | |
| * Returns the matching socket instances. This method works across a cluster of several Socket.IO servers. | |
| * | |
| * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
| * | |
| * @example | |
| * // return all Socket instances | |
| * const sockets = await io.fetchSockets(); | |
| * | |
| * // return all Socket instances in the "room1" room | |
| * const sockets = await io.in("room1").fetchSockets(); | |
| * | |
| * for (const socket of sockets) { | |
| * console.log(socket.id); | |
| * console.log(socket.handshake); | |
| * console.log(socket.rooms); | |
| * console.log(socket.data); | |
| * | |
| * socket.emit("hello"); | |
| * socket.join("room1"); | |
| * socket.leave("room2"); | |
| * socket.disconnect(); | |
| * } | |
| */ | |
| fetchSockets() { | |
| return this.adapter | |
| .fetchSockets({ | |
| rooms: this.rooms, | |
| except: this.exceptRooms, | |
| flags: this.flags, | |
| }) | |
| .then((sockets) => { | |
| return sockets.map((socket) => { | |
| if (socket.server) { | |
| return socket; // local instance | |
| } | |
| else { | |
| return new RemoteSocket(this.adapter, socket); | |
| } | |
| }); | |
| }); | |
| } | |
| /** | |
| * Makes the matching socket instances join the specified rooms. | |
| * | |
| * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
| * | |
| * @example | |
| * | |
| * // make all socket instances join the "room1" room | |
| * io.socketsJoin("room1"); | |
| * | |
| * // make all socket instances in the "room1" room join the "room2" and "room3" rooms | |
| * io.in("room1").socketsJoin(["room2", "room3"]); | |
| * | |
| * @param room - a room, or an array of rooms | |
| */ | |
| socketsJoin(room) { | |
| this.adapter.addSockets({ | |
| rooms: this.rooms, | |
| except: this.exceptRooms, | |
| flags: this.flags, | |
| }, Array.isArray(room) ? room : [room]); | |
| } | |
| /** | |
| * Makes the matching socket instances leave the specified rooms. | |
| * | |
| * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
| * | |
| * @example | |
| * // make all socket instances leave the "room1" room | |
| * io.socketsLeave("room1"); | |
| * | |
| * // make all socket instances in the "room1" room leave the "room2" and "room3" rooms | |
| * io.in("room1").socketsLeave(["room2", "room3"]); | |
| * | |
| * @param room - a room, or an array of rooms | |
| */ | |
| socketsLeave(room) { | |
| this.adapter.delSockets({ | |
| rooms: this.rooms, | |
| except: this.exceptRooms, | |
| flags: this.flags, | |
| }, Array.isArray(room) ? room : [room]); | |
| } | |
| /** | |
| * Makes the matching socket instances disconnect. | |
| * | |
| * Note: this method also works within a cluster of multiple Socket.IO servers, with a compatible {@link Adapter}. | |
| * | |
| * @example | |
| * // make all socket instances disconnect (the connections might be kept alive for other namespaces) | |
| * io.disconnectSockets(); | |
| * | |
| * // make all socket instances in the "room1" room disconnect and close the underlying connections | |
| * io.in("room1").disconnectSockets(true); | |
| * | |
| * @param close - whether to close the underlying connection | |
| */ | |
| disconnectSockets(close = false) { | |
| this.adapter.disconnectSockets({ | |
| rooms: this.rooms, | |
| except: this.exceptRooms, | |
| flags: this.flags, | |
| }, close); | |
| } | |
| } | |
| exports.BroadcastOperator = BroadcastOperator; | |
| /** | |
| * Expose of subset of the attributes and methods of the Socket class | |
| */ | |
| class RemoteSocket { | |
| constructor(adapter, details) { | |
| this.id = details.id; | |
| this.handshake = details.handshake; | |
| this.rooms = new Set(details.rooms); | |
| this.data = details.data; | |
| this.operator = new BroadcastOperator(adapter, new Set([this.id]), new Set(), { | |
| expectSingleResponse: true, // so that remoteSocket.emit() with acknowledgement behaves like socket.emit() | |
| }); | |
| } | |
| /** | |
| * Adds a timeout in milliseconds for the next operation. | |
| * | |
| * @example | |
| * const sockets = await io.fetchSockets(); | |
| * | |
| * for (const socket of sockets) { | |
| * if (someCondition) { | |
| * socket.timeout(1000).emit("some-event", (err) => { | |
| * if (err) { | |
| * // the client did not acknowledge the event in the given delay | |
| * } | |
| * }); | |
| * } | |
| * } | |
| * | |
| * // note: if possible, using a room instead of looping over all sockets is preferable | |
| * io.timeout(1000).to(someConditionRoom).emit("some-event", (err, responses) => { | |
| * // ... | |
| * }); | |
| * | |
| * @param timeout | |
| */ | |
| timeout(timeout) { | |
| return this.operator.timeout(timeout); | |
| } | |
| emit(ev, ...args) { | |
| return this.operator.emit(ev, ...args); | |
| } | |
| /** | |
| * Joins a room. | |
| * | |
| * @param {String|Array} room - room or array of rooms | |
| */ | |
| join(room) { | |
| return this.operator.socketsJoin(room); | |
| } | |
| /** | |
| * Leaves a room. | |
| * | |
| * @param {String} room | |
| */ | |
| leave(room) { | |
| return this.operator.socketsLeave(room); | |
| } | |
| /** | |
| * Disconnects this client. | |
| * | |
| * @param {Boolean} close - if `true`, closes the underlying connection | |
| * @return {Socket} self | |
| */ | |
| disconnect(close = false) { | |
| this.operator.disconnectSockets(close); | |
| return this; | |
| } | |
| } | |
| exports.RemoteSocket = RemoteSocket; | |