| ; | |
| var __importDefault = (this && this.__importDefault) || function (mod) { | |
| return (mod && mod.__esModule) ? mod : { "default": mod }; | |
| }; | |
| Object.defineProperty(exports, "__esModule", { value: true }); | |
| exports.Socket = void 0; | |
| const socket_io_parser_1 = require("socket.io-parser"); | |
| const debug_1 = __importDefault(require("debug")); | |
| const typed_events_1 = require("./typed-events"); | |
| const base64id_1 = __importDefault(require("base64id")); | |
| const broadcast_operator_1 = require("./broadcast-operator"); | |
| const socket_types_1 = require("./socket-types"); | |
| const debug = (0, debug_1.default)("socket.io:socket"); | |
| const RECOVERABLE_DISCONNECT_REASONS = new Set([ | |
| "transport error", | |
| "transport close", | |
| "forced close", | |
| "ping timeout", | |
| "server shutting down", | |
| "forced server close", | |
| ]); | |
| function noop() { } | |
| /** | |
| * This is the main object for interacting with a client. | |
| * | |
| * A Socket belongs to a given {@link Namespace} and uses an underlying {@link Client} to communicate. | |
| * | |
| * Within each {@link Namespace}, you can also define arbitrary channels (called "rooms") that the {@link Socket} can | |
| * join and leave. That provides a convenient way to broadcast to a group of socket instances. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * console.log(`socket ${socket.id} connected`); | |
| * | |
| * // send an event to the client | |
| * socket.emit("foo", "bar"); | |
| * | |
| * socket.on("foobar", () => { | |
| * // an event was received from the client | |
| * }); | |
| * | |
| * // join the room named "room1" | |
| * socket.join("room1"); | |
| * | |
| * // broadcast to everyone in the room named "room1" | |
| * io.to("room1").emit("hello"); | |
| * | |
| * // upon disconnection | |
| * socket.on("disconnect", (reason) => { | |
| * console.log(`socket ${socket.id} disconnected due to ${reason}`); | |
| * }); | |
| * }); | |
| */ | |
| class Socket extends typed_events_1.StrictEventEmitter { | |
| /** | |
| * Interface to a `Client` for a given `Namespace`. | |
| * | |
| * @param {Namespace} nsp | |
| * @param {Client} client | |
| * @param {Object} auth | |
| * @package | |
| */ | |
| constructor(nsp, client, auth, previousSession) { | |
| super(); | |
| this.nsp = nsp; | |
| this.client = client; | |
| /** | |
| * Whether the connection state was recovered after a temporary disconnection. In that case, any missed packets will | |
| * be transmitted to the client, the data attribute and the rooms will be restored. | |
| */ | |
| this.recovered = false; | |
| /** | |
| * Additional information that can be attached to the Socket instance and which will be used in the | |
| * {@link Server.fetchSockets()} method. | |
| */ | |
| this.data = {}; | |
| /** | |
| * Whether the socket is currently connected or not. | |
| * | |
| * @example | |
| * io.use((socket, next) => { | |
| * console.log(socket.connected); // false | |
| * next(); | |
| * }); | |
| * | |
| * io.on("connection", (socket) => { | |
| * console.log(socket.connected); // true | |
| * }); | |
| */ | |
| this.connected = false; | |
| this.acks = new Map(); | |
| this.fns = []; | |
| this.flags = {}; | |
| this.server = nsp.server; | |
| this.adapter = nsp.adapter; | |
| if (previousSession) { | |
| this.id = previousSession.sid; | |
| this.pid = previousSession.pid; | |
| previousSession.rooms.forEach((room) => this.join(room)); | |
| this.data = previousSession.data; | |
| previousSession.missedPackets.forEach((packet) => { | |
| this.packet({ | |
| type: socket_io_parser_1.PacketType.EVENT, | |
| data: packet, | |
| }); | |
| }); | |
| this.recovered = true; | |
| } | |
| else { | |
| if (client.conn.protocol === 3) { | |
| // @ts-ignore | |
| this.id = nsp.name !== "/" ? nsp.name + "#" + client.id : client.id; | |
| } | |
| else { | |
| this.id = base64id_1.default.generateId(); // don't reuse the Engine.IO id because it's sensitive information | |
| } | |
| if (this.server._opts.connectionStateRecovery) { | |
| this.pid = base64id_1.default.generateId(); | |
| } | |
| } | |
| this.handshake = this.buildHandshake(auth); | |
| // prevents crash when the socket receives an "error" event without listener | |
| this.on("error", noop); | |
| } | |
| /** | |
| * Builds the `handshake` BC object | |
| * | |
| * @private | |
| */ | |
| buildHandshake(auth) { | |
| var _a, _b, _c, _d; | |
| return { | |
| headers: ((_a = this.request) === null || _a === void 0 ? void 0 : _a.headers) || {}, | |
| time: new Date() + "", | |
| address: this.conn.remoteAddress, | |
| xdomain: !!((_b = this.request) === null || _b === void 0 ? void 0 : _b.headers.origin), | |
| // @ts-ignore | |
| secure: !this.request || !!this.request.connection.encrypted, | |
| issued: +new Date(), | |
| url: (_c = this.request) === null || _c === void 0 ? void 0 : _c.url, | |
| // @ts-ignore | |
| query: ((_d = this.request) === null || _d === void 0 ? void 0 : _d._query) || {}, | |
| auth, | |
| }; | |
| } | |
| /** | |
| * Emits to this client. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.emit("hello", "world"); | |
| * | |
| * // all serializable datastructures are supported (no need to call JSON.stringify) | |
| * socket.emit("hello", 1, "2", { 3: ["4"], 5: Buffer.from([6]) }); | |
| * | |
| * // with an acknowledgement from the client | |
| * socket.emit("hello", "world", (val) => { | |
| * // ... | |
| * }); | |
| * }); | |
| * | |
| * @return Always returns `true`. | |
| */ | |
| emit(ev, ...args) { | |
| if (socket_types_1.RESERVED_EVENTS.has(ev)) { | |
| throw new Error(`"${String(ev)}" is a reserved event name`); | |
| } | |
| const data = [ev, ...args]; | |
| const packet = { | |
| type: socket_io_parser_1.PacketType.EVENT, | |
| data: data, | |
| }; | |
| // access last argument to see if it's an ACK callback | |
| if (typeof data[data.length - 1] === "function") { | |
| const id = this.nsp._ids++; | |
| debug("emitting packet with ack id %d", id); | |
| this.registerAckCallback(id, data.pop()); | |
| packet.id = id; | |
| } | |
| const flags = Object.assign({}, this.flags); | |
| this.flags = {}; | |
| // @ts-ignore | |
| if (this.nsp.server.opts.connectionStateRecovery) { | |
| // this ensures the packet is stored and can be transmitted upon reconnection | |
| this.adapter.broadcast(packet, { | |
| rooms: new Set([this.id]), | |
| except: new Set(), | |
| flags, | |
| }); | |
| } | |
| else { | |
| this.notifyOutgoingListeners(packet); | |
| this.packet(packet, flags); | |
| } | |
| return true; | |
| } | |
| /** | |
| * Emits an event and waits for an acknowledgement | |
| * | |
| * @example | |
| * io.on("connection", async (socket) => { | |
| * // without timeout | |
| * const response = await socket.emitWithAck("hello", "world"); | |
| * | |
| * // with a specific timeout | |
| * try { | |
| * const response = await socket.timeout(1000).emitWithAck("hello", "world"); | |
| * } catch (err) { | |
| * // the client did not acknowledge the event in the given delay | |
| * } | |
| * }); | |
| * | |
| * @return a Promise that will be fulfilled when the client acknowledges the event | |
| */ | |
| emitWithAck(ev, ...args) { | |
| // the timeout flag is optional | |
| const withErr = this.flags.timeout !== undefined; | |
| return new Promise((resolve, reject) => { | |
| args.push((arg1, arg2) => { | |
| if (withErr) { | |
| return arg1 ? reject(arg1) : resolve(arg2); | |
| } | |
| else { | |
| return resolve(arg1); | |
| } | |
| }); | |
| this.emit(ev, ...args); | |
| }); | |
| } | |
| /** | |
| * @private | |
| */ | |
| registerAckCallback(id, ack) { | |
| const timeout = this.flags.timeout; | |
| if (timeout === undefined) { | |
| this.acks.set(id, ack); | |
| return; | |
| } | |
| const timer = setTimeout(() => { | |
| debug("event with ack id %d has timed out after %d ms", id, timeout); | |
| this.acks.delete(id); | |
| ack.call(this, new Error("operation has timed out")); | |
| }, timeout); | |
| this.acks.set(id, (...args) => { | |
| clearTimeout(timer); | |
| ack.apply(this, [null, ...args]); | |
| }); | |
| } | |
| /** | |
| * Targets a room when broadcasting. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // the “foo” event will be broadcast to all connected clients in the “room-101” room, except this socket | |
| * socket.to("room-101").emit("foo", "bar"); | |
| * | |
| * // the code above is equivalent to: | |
| * io.to("room-101").except(socket.id).emit("foo", "bar"); | |
| * | |
| * // with an array of rooms (a client will be notified at most once) | |
| * socket.to(["room-101", "room-102"]).emit("foo", "bar"); | |
| * | |
| * // with multiple chained calls | |
| * socket.to("room-101").to("room-102").emit("foo", "bar"); | |
| * }); | |
| * | |
| * @param room - a room, or an array of rooms | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| to(room) { | |
| return this.newBroadcastOperator().to(room); | |
| } | |
| /** | |
| * Targets a room when broadcasting. Similar to `to()`, but might feel clearer in some cases: | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // disconnect all clients in the "room-101" room, except this socket | |
| * socket.in("room-101").disconnectSockets(); | |
| * }); | |
| * | |
| * @param room - a room, or an array of rooms | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| in(room) { | |
| return this.newBroadcastOperator().in(room); | |
| } | |
| /** | |
| * Excludes a room when broadcasting. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // the "foo" event will be broadcast to all connected clients, except the ones that are in the "room-101" room | |
| * // and this socket | |
| * socket.except("room-101").emit("foo", "bar"); | |
| * | |
| * // with an array of rooms | |
| * socket.except(["room-101", "room-102"]).emit("foo", "bar"); | |
| * | |
| * // with multiple chained calls | |
| * socket.except("room-101").except("room-102").emit("foo", "bar"); | |
| * }); | |
| * | |
| * @param room - a room, or an array of rooms | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| except(room) { | |
| return this.newBroadcastOperator().except(room); | |
| } | |
| /** | |
| * Sends a `message` event. | |
| * | |
| * This method mimics the WebSocket.send() method. | |
| * | |
| * @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.send("hello"); | |
| * | |
| * // this is equivalent to | |
| * socket.emit("message", "hello"); | |
| * }); | |
| * | |
| * @return self | |
| */ | |
| send(...args) { | |
| this.emit("message", ...args); | |
| return this; | |
| } | |
| /** | |
| * Sends a `message` event. Alias of {@link send}. | |
| * | |
| * @return self | |
| */ | |
| write(...args) { | |
| this.emit("message", ...args); | |
| return this; | |
| } | |
| /** | |
| * Writes a packet. | |
| * | |
| * @param {Object} packet - packet object | |
| * @param {Object} opts - options | |
| * @private | |
| */ | |
| packet(packet, opts = {}) { | |
| packet.nsp = this.nsp.name; | |
| opts.compress = false !== opts.compress; | |
| this.client._packet(packet, opts); | |
| } | |
| /** | |
| * Joins a room. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // join a single room | |
| * socket.join("room1"); | |
| * | |
| * // join multiple rooms | |
| * socket.join(["room1", "room2"]); | |
| * }); | |
| * | |
| * @param {String|Array} rooms - room or array of rooms | |
| * @return a Promise or nothing, depending on the adapter | |
| */ | |
| join(rooms) { | |
| debug("join room %s", rooms); | |
| return this.adapter.addAll(this.id, new Set(Array.isArray(rooms) ? rooms : [rooms])); | |
| } | |
| /** | |
| * Leaves a room. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // leave a single room | |
| * socket.leave("room1"); | |
| * | |
| * // leave multiple rooms | |
| * socket.leave("room1").leave("room2"); | |
| * }); | |
| * | |
| * @param {String} room | |
| * @return a Promise or nothing, depending on the adapter | |
| */ | |
| leave(room) { | |
| debug("leave room %s", room); | |
| return this.adapter.del(this.id, room); | |
| } | |
| /** | |
| * Leave all rooms. | |
| * | |
| * @private | |
| */ | |
| leaveAll() { | |
| this.adapter.delAll(this.id); | |
| } | |
| /** | |
| * Called by `Namespace` upon successful | |
| * middleware execution (ie: authorization). | |
| * Socket is added to namespace array before | |
| * call to join, so adapters can access it. | |
| * | |
| * @private | |
| */ | |
| _onconnect() { | |
| debug("socket connected - writing packet"); | |
| this.connected = true; | |
| this.join(this.id); | |
| if (this.conn.protocol === 3) { | |
| this.packet({ type: socket_io_parser_1.PacketType.CONNECT }); | |
| } | |
| else { | |
| this.packet({ | |
| type: socket_io_parser_1.PacketType.CONNECT, | |
| data: { sid: this.id, pid: this.pid }, | |
| }); | |
| } | |
| } | |
| /** | |
| * Called with each packet. Called by `Client`. | |
| * | |
| * @param {Object} packet | |
| * @private | |
| */ | |
| _onpacket(packet) { | |
| debug("got packet %j", packet); | |
| switch (packet.type) { | |
| case socket_io_parser_1.PacketType.EVENT: | |
| this.onevent(packet); | |
| break; | |
| case socket_io_parser_1.PacketType.BINARY_EVENT: | |
| this.onevent(packet); | |
| break; | |
| case socket_io_parser_1.PacketType.ACK: | |
| this.onack(packet); | |
| break; | |
| case socket_io_parser_1.PacketType.BINARY_ACK: | |
| this.onack(packet); | |
| break; | |
| case socket_io_parser_1.PacketType.DISCONNECT: | |
| this.ondisconnect(); | |
| break; | |
| } | |
| } | |
| /** | |
| * Called upon event packet. | |
| * | |
| * @param {Packet} packet - packet object | |
| * @private | |
| */ | |
| onevent(packet) { | |
| const args = packet.data || []; | |
| debug("emitting event %j", args); | |
| if (null != packet.id) { | |
| debug("attaching ack callback to event"); | |
| args.push(this.ack(packet.id)); | |
| } | |
| if (this._anyListeners && this._anyListeners.length) { | |
| const listeners = this._anyListeners.slice(); | |
| for (const listener of listeners) { | |
| listener.apply(this, args); | |
| } | |
| } | |
| this.dispatch(args); | |
| } | |
| /** | |
| * Produces an ack callback to emit with an event. | |
| * | |
| * @param {Number} id - packet id | |
| * @private | |
| */ | |
| ack(id) { | |
| const self = this; | |
| let sent = false; | |
| return function () { | |
| // prevent double callbacks | |
| if (sent) | |
| return; | |
| const args = Array.prototype.slice.call(arguments); | |
| debug("sending ack %j", args); | |
| self.packet({ | |
| id: id, | |
| type: socket_io_parser_1.PacketType.ACK, | |
| data: args, | |
| }); | |
| sent = true; | |
| }; | |
| } | |
| /** | |
| * Called upon ack packet. | |
| * | |
| * @private | |
| */ | |
| onack(packet) { | |
| const ack = this.acks.get(packet.id); | |
| if ("function" == typeof ack) { | |
| debug("calling ack %s with %j", packet.id, packet.data); | |
| ack.apply(this, packet.data); | |
| this.acks.delete(packet.id); | |
| } | |
| else { | |
| debug("bad ack %s", packet.id); | |
| } | |
| } | |
| /** | |
| * Called upon client disconnect packet. | |
| * | |
| * @private | |
| */ | |
| ondisconnect() { | |
| debug("got disconnect packet"); | |
| this._onclose("client namespace disconnect"); | |
| } | |
| /** | |
| * Handles a client error. | |
| * | |
| * @private | |
| */ | |
| _onerror(err) { | |
| // FIXME the meaning of the "error" event is overloaded: | |
| // - it can be sent by the client (`socket.emit("error")`) | |
| // - it can be emitted when the connection encounters an error (an invalid packet for example) | |
| // - it can be emitted when a packet is rejected in a middleware (`socket.use()`) | |
| this.emitReserved("error", err); | |
| } | |
| /** | |
| * Called upon closing. Called by `Client`. | |
| * | |
| * @param {String} reason | |
| * @param description | |
| * @throw {Error} optional error object | |
| * | |
| * @private | |
| */ | |
| _onclose(reason, description) { | |
| if (!this.connected) | |
| return this; | |
| debug("closing socket - reason %s", reason); | |
| this.emitReserved("disconnecting", reason, description); | |
| if (this.server._opts.connectionStateRecovery && | |
| RECOVERABLE_DISCONNECT_REASONS.has(reason)) { | |
| debug("connection state recovery is enabled for sid %s", this.id); | |
| this.adapter.persistSession({ | |
| sid: this.id, | |
| pid: this.pid, | |
| rooms: [...this.rooms], | |
| data: this.data, | |
| }); | |
| } | |
| this._cleanup(); | |
| this.client._remove(this); | |
| this.connected = false; | |
| this.emitReserved("disconnect", reason, description); | |
| return; | |
| } | |
| /** | |
| * Makes the socket leave all the rooms it was part of and prevents it from joining any other room | |
| * | |
| * @private | |
| */ | |
| _cleanup() { | |
| this.leaveAll(); | |
| this.nsp._remove(this); | |
| this.join = noop; | |
| } | |
| /** | |
| * Produces an `error` packet. | |
| * | |
| * @param {Object} err - error object | |
| * | |
| * @private | |
| */ | |
| _error(err) { | |
| this.packet({ type: socket_io_parser_1.PacketType.CONNECT_ERROR, data: err }); | |
| } | |
| /** | |
| * Disconnects this client. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // disconnect this socket (the connection might be kept alive for other namespaces) | |
| * socket.disconnect(); | |
| * | |
| * // disconnect this socket and close the underlying connection | |
| * socket.disconnect(true); | |
| * }) | |
| * | |
| * @param {Boolean} close - if `true`, closes the underlying connection | |
| * @return self | |
| */ | |
| disconnect(close = false) { | |
| if (!this.connected) | |
| return this; | |
| if (close) { | |
| this.client._disconnect(); | |
| } | |
| else { | |
| this.packet({ type: socket_io_parser_1.PacketType.DISCONNECT }); | |
| this._onclose("server namespace disconnect"); | |
| } | |
| return this; | |
| } | |
| /** | |
| * Sets the compress flag. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.compress(false).emit("hello"); | |
| * }); | |
| * | |
| * @param {Boolean} compress - if `true`, compresses the sending data | |
| * @return {Socket} self | |
| */ | |
| compress(compress) { | |
| this.flags.compress = compress; | |
| return this; | |
| } | |
| /** | |
| * Sets a modifier for a subsequent event emission that the event data may be lost if the client is not ready to | |
| * receive messages (because of network slowness or other issues, or because they’re connected through long polling | |
| * and is in the middle of a request-response cycle). | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.volatile.emit("hello"); // the client may or may not receive it | |
| * }); | |
| * | |
| * @return {Socket} self | |
| */ | |
| get volatile() { | |
| this.flags.volatile = true; | |
| return this; | |
| } | |
| /** | |
| * Sets a modifier for a subsequent event emission that the event data will only be broadcast to every sockets but the | |
| * sender. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // the “foo” event will be broadcast to all connected clients, except this socket | |
| * socket.broadcast.emit("foo", "bar"); | |
| * }); | |
| * | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| get broadcast() { | |
| return this.newBroadcastOperator(); | |
| } | |
| /** | |
| * Sets a modifier for a subsequent event emission that the event data will only be broadcast to the current node. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * // the “foo” event will be broadcast to all connected clients on this node, except this socket | |
| * socket.local.emit("foo", "bar"); | |
| * }); | |
| * | |
| * @return a new {@link BroadcastOperator} instance for chaining | |
| */ | |
| get local() { | |
| return this.newBroadcastOperator().local; | |
| } | |
| /** | |
| * Sets a modifier for a subsequent event emission that the callback will be called with an error when the | |
| * given number of milliseconds have elapsed without an acknowledgement from the client: | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.timeout(5000).emit("my-event", (err) => { | |
| * if (err) { | |
| * // the client did not acknowledge the event in the given delay | |
| * } | |
| * }); | |
| * }); | |
| * | |
| * @returns self | |
| */ | |
| timeout(timeout) { | |
| this.flags.timeout = timeout; | |
| return this; | |
| } | |
| /** | |
| * Dispatch incoming event to socket listeners. | |
| * | |
| * @param {Array} event - event that will get emitted | |
| * @private | |
| */ | |
| dispatch(event) { | |
| debug("dispatching an event %j", event); | |
| this.run(event, (err) => { | |
| process.nextTick(() => { | |
| if (err) { | |
| return this._onerror(err); | |
| } | |
| if (this.connected) { | |
| super.emitUntyped.apply(this, event); | |
| } | |
| else { | |
| debug("ignore packet received after disconnection"); | |
| } | |
| }); | |
| }); | |
| } | |
| /** | |
| * Sets up socket middleware. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.use(([event, ...args], next) => { | |
| * if (isUnauthorized(event)) { | |
| * return next(new Error("unauthorized event")); | |
| * } | |
| * // do not forget to call next | |
| * next(); | |
| * }); | |
| * | |
| * socket.on("error", (err) => { | |
| * if (err && err.message === "unauthorized event") { | |
| * socket.disconnect(); | |
| * } | |
| * }); | |
| * }); | |
| * | |
| * @param {Function} fn - middleware function (event, next) | |
| * @return {Socket} self | |
| */ | |
| use(fn) { | |
| this.fns.push(fn); | |
| return this; | |
| } | |
| /** | |
| * Executes the middleware for an incoming event. | |
| * | |
| * @param {Array} event - event that will get emitted | |
| * @param {Function} fn - last fn call in the middleware | |
| * @private | |
| */ | |
| run(event, fn) { | |
| if (!this.fns.length) | |
| return fn(); | |
| const fns = this.fns.slice(0); | |
| function run(i) { | |
| fns[i](event, (err) => { | |
| // upon error, short-circuit | |
| if (err) | |
| return fn(err); | |
| // if no middleware left, summon callback | |
| if (!fns[i + 1]) | |
| return fn(); | |
| // go on to next | |
| run(i + 1); | |
| }); | |
| } | |
| run(0); | |
| } | |
| /** | |
| * Whether the socket is currently disconnected | |
| */ | |
| get disconnected() { | |
| return !this.connected; | |
| } | |
| /** | |
| * A reference to the request that originated the underlying Engine.IO Socket. | |
| */ | |
| get request() { | |
| return this.client.request; | |
| } | |
| /** | |
| * A reference to the underlying Client transport connection (Engine.IO Socket object). | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * console.log(socket.conn.transport.name); // prints "polling" or "websocket" | |
| * | |
| * socket.conn.once("upgrade", () => { | |
| * console.log(socket.conn.transport.name); // prints "websocket" | |
| * }); | |
| * }); | |
| */ | |
| get conn() { | |
| return this.client.conn; | |
| } | |
| /** | |
| * Returns the rooms the socket is currently in. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * console.log(socket.rooms); // Set { <socket.id> } | |
| * | |
| * socket.join("room1"); | |
| * | |
| * console.log(socket.rooms); // Set { <socket.id>, "room1" } | |
| * }); | |
| */ | |
| get rooms() { | |
| return this.adapter.socketRooms(this.id) || new Set(); | |
| } | |
| /** | |
| * Adds a listener that will be fired when any event is received. The event name is passed as the first argument to | |
| * the callback. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.onAny((event, ...args) => { | |
| * console.log(`got event ${event}`); | |
| * }); | |
| * }); | |
| * | |
| * @param listener | |
| */ | |
| onAny(listener) { | |
| this._anyListeners = this._anyListeners || []; | |
| this._anyListeners.push(listener); | |
| return this; | |
| } | |
| /** | |
| * Adds a listener that will be fired when any event is received. The event name is passed as the first argument to | |
| * the callback. The listener is added to the beginning of the listeners array. | |
| * | |
| * @param listener | |
| */ | |
| prependAny(listener) { | |
| this._anyListeners = this._anyListeners || []; | |
| this._anyListeners.unshift(listener); | |
| return this; | |
| } | |
| /** | |
| * Removes the listener that will be fired when any event is received. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * const catchAllListener = (event, ...args) => { | |
| * console.log(`got event ${event}`); | |
| * } | |
| * | |
| * socket.onAny(catchAllListener); | |
| * | |
| * // remove a specific listener | |
| * socket.offAny(catchAllListener); | |
| * | |
| * // or remove all listeners | |
| * socket.offAny(); | |
| * }); | |
| * | |
| * @param listener | |
| */ | |
| offAny(listener) { | |
| if (!this._anyListeners) { | |
| return this; | |
| } | |
| if (listener) { | |
| const listeners = this._anyListeners; | |
| for (let i = 0; i < listeners.length; i++) { | |
| if (listener === listeners[i]) { | |
| listeners.splice(i, 1); | |
| return this; | |
| } | |
| } | |
| } | |
| else { | |
| this._anyListeners = []; | |
| } | |
| return this; | |
| } | |
| /** | |
| * Returns an array of listeners that are listening for any event that is specified. This array can be manipulated, | |
| * e.g. to remove listeners. | |
| */ | |
| listenersAny() { | |
| return this._anyListeners || []; | |
| } | |
| /** | |
| * Adds a listener that will be fired when any event is sent. The event name is passed as the first argument to | |
| * the callback. | |
| * | |
| * Note: acknowledgements sent to the client are not included. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.onAnyOutgoing((event, ...args) => { | |
| * console.log(`sent event ${event}`); | |
| * }); | |
| * }); | |
| * | |
| * @param listener | |
| */ | |
| onAnyOutgoing(listener) { | |
| this._anyOutgoingListeners = this._anyOutgoingListeners || []; | |
| this._anyOutgoingListeners.push(listener); | |
| return this; | |
| } | |
| /** | |
| * Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the | |
| * callback. The listener is added to the beginning of the listeners array. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * socket.prependAnyOutgoing((event, ...args) => { | |
| * console.log(`sent event ${event}`); | |
| * }); | |
| * }); | |
| * | |
| * @param listener | |
| */ | |
| prependAnyOutgoing(listener) { | |
| this._anyOutgoingListeners = this._anyOutgoingListeners || []; | |
| this._anyOutgoingListeners.unshift(listener); | |
| return this; | |
| } | |
| /** | |
| * Removes the listener that will be fired when any event is sent. | |
| * | |
| * @example | |
| * io.on("connection", (socket) => { | |
| * const catchAllListener = (event, ...args) => { | |
| * console.log(`sent event ${event}`); | |
| * } | |
| * | |
| * socket.onAnyOutgoing(catchAllListener); | |
| * | |
| * // remove a specific listener | |
| * socket.offAnyOutgoing(catchAllListener); | |
| * | |
| * // or remove all listeners | |
| * socket.offAnyOutgoing(); | |
| * }); | |
| * | |
| * @param listener - the catch-all listener | |
| */ | |
| offAnyOutgoing(listener) { | |
| if (!this._anyOutgoingListeners) { | |
| return this; | |
| } | |
| if (listener) { | |
| const listeners = this._anyOutgoingListeners; | |
| for (let i = 0; i < listeners.length; i++) { | |
| if (listener === listeners[i]) { | |
| listeners.splice(i, 1); | |
| return this; | |
| } | |
| } | |
| } | |
| else { | |
| this._anyOutgoingListeners = []; | |
| } | |
| return this; | |
| } | |
| /** | |
| * Returns an array of listeners that are listening for any event that is specified. This array can be manipulated, | |
| * e.g. to remove listeners. | |
| */ | |
| listenersAnyOutgoing() { | |
| return this._anyOutgoingListeners || []; | |
| } | |
| /** | |
| * Notify the listeners for each packet sent (emit or broadcast) | |
| * | |
| * @param packet | |
| * | |
| * @private | |
| */ | |
| notifyOutgoingListeners(packet) { | |
| if (this._anyOutgoingListeners && this._anyOutgoingListeners.length) { | |
| const listeners = this._anyOutgoingListeners.slice(); | |
| for (const listener of listeners) { | |
| listener.apply(this, packet.data); | |
| } | |
| } | |
| } | |
| newBroadcastOperator() { | |
| const flags = Object.assign({}, this.flags); | |
| this.flags = {}; | |
| return new broadcast_operator_1.BroadcastOperator(this.adapter, new Set(), new Set([this.id]), flags); | |
| } | |
| } | |
| exports.Socket = Socket; | |