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| """Structured deterministic renderers (``docs/02`` §9, ``docs/07`` §8 P6). | |
| A renderer turns a structured :class:`World` into four byte-addressed assets — | |
| ``rgba.png``, ``node_map.uint32.png``, ``render_manifest.json``, | |
| ``text_manifest.json`` — by **drawing fresh from the world**, never by editing an | |
| input raster. Two hard P6 gates shape this module: | |
| * **Byte-identical replay** — the same ``(world, renderer_id, seed, size)`` in | |
| the same clean process must reproduce the PNG bytes and the node-map hash | |
| exactly. So nothing time-dependent ever enters a manifest or a canvas: the | |
| backend is the fixed matplotlib ``Agg`` backend, the font is a pinned TTF | |
| (its SHA-256 recorded), and iteration order is sorted. | |
| * **No pixel-edit / inpainting code path** — REDACT_SOLID_V1 (§10.1) hides a | |
| node by *drawing a fixed, content-independent patch* over its would-be | |
| pixels. The hidden node is excluded from the canvas and the node map; the | |
| patch carries no node id. There is no code path that inpaints or otherwise | |
| edits the pixels of an existing raster. | |
| The node map encodes, per pixel, the index of the semantic node that owns it | |
| (``0`` = background / no node) as a little-endian ``uint32`` packed into the RGBA | |
| channels — a standard, lossless PNG. Anti-alias boundaries are resolved by an | |
| alpha-aware ownership mask (the node with the highest drawn alpha wins; ties | |
| break to the lower node index), produced in the same draw pass as the RGBA. | |
| """ | |
| from __future__ import annotations | |
| import hashlib | |
| from collections.abc import Callable, Sequence | |
| from dataclasses import dataclass, field | |
| from typing import Any, Literal, Protocol | |
| import matplotlib | |
| matplotlib.use("Agg") # fixed, headless, deterministic backend | |
| from ..hashing import sha256_bytes | |
| from ..ingest.base import IngestError | |
| from ..sources.base import World | |
| from ..sources.world_ops import hidden_nodes | |
| # A draw command: ``node_id`` owns every pixel the callable paints onto ``ax`` | |
| # (``None`` for a content-independent patch — e.g. a REDACT_SOLID cover — which | |
| # owns no node). The callable must be deterministic and depend only on the world | |
| # layout, never on wall-clock state. | |
| DrawCommand = tuple[str | None, Callable[[Any], None]] | |
| RendererKind = Literal["plot", "geometry", "table", "clevr"] | |
| #: Node-map pixel value for background / unowned pixels (also a real index is | |
| #: offset by 1, so node 0 in the table is never ambiguous with background). | |
| _BACKGROUND = 0 | |
| class RenderError(IngestError): | |
| """A world cannot be rendered (unsupported kind/predicate, infeasible layout). | |
| Raised rather than emitting a partial or faked render — P6 never silently | |
| coerces an unrenderable world into assets. | |
| """ | |
| class RendererFamily: | |
| """One train/held-out rendering family (``docs/02`` §9.3). | |
| Train and held-out families are **disjoint**: different font file, different | |
| palette, different layout parameters, so an asset rendered under one family | |
| cannot leak into a pipeline bound to the other (gate: "train/held-out assets | |
| disjoint"). The font SHA-256 is recorded in every manifest for replay. | |
| """ | |
| name: str | |
| kind: RendererKind | |
| font_name: str # matplotlib font family name (resolved to a pinned TTF) | |
| palette: dict[str, str] # named colors, disjoint across families | |
| layout: dict[str, Any] = field(default_factory=dict) | |
| class GlyphRecord: | |
| """One text glyph cluster linked to the semantic node it labels (§9 gate).""" | |
| node_id: str | |
| text: str | |
| x0: float | |
| y0: float | |
| x1: float | |
| y1: float | |
| font_sha256: str | |
| class RenderedAssets: | |
| """The four byte-addressed assets one ``render`` call produces.""" | |
| rgba_png: bytes | |
| node_map_png: bytes | |
| render_manifest: dict[str, Any] | |
| text_manifest: dict[str, Any] | |
| def rgba_sha256(self) -> str: | |
| return sha256_bytes(self.rgba_png) | |
| def node_map_sha256(self) -> str: | |
| return sha256_bytes(self.node_map_png) | |
| class Renderer(Protocol): | |
| """One deterministic renderer for one world kind (``docs/02`` §9.1).""" | |
| name: str | |
| version: str | |
| kind: RendererKind | |
| def render( | |
| self, | |
| world: World, | |
| *, | |
| renderer_id: str, | |
| seed: int, | |
| width: int, | |
| height: int, | |
| family: RendererFamily | None = ..., | |
| ) -> RenderedAssets: | |
| """Render ``world`` to four byte-addressed assets; never edits a raster. | |
| ``family`` overrides the renderer's default train family (used to render | |
| under a held-out family — §9.3); ``None``/default keeps the train family. | |
| """ | |
| ... | |
| # --- common pipeline: commands + glyphs → RGBA + node map ------------------- | |
| class _Layout: | |
| """The deterministic draw plan a kind-specific renderer produces. | |
| ``owner_ids`` is every non-background owner the canvas may paint — semantic | |
| world nodes **plus** synthetic display nodes (axes/ticks) — so the node map | |
| fully segments the image. ``visible_node_ids`` is the semantic subset (world | |
| nodes that are not hidden) the manifest reports and the coverage gate checks. | |
| """ | |
| commands: tuple[DrawCommand, ...] | |
| glyphs: tuple[GlyphRecord, ...] | |
| owner_ids: tuple[str, ...] | |
| visible_node_ids: tuple[str, ...] | |
| family: RendererFamily | |
| def rasterize( | |
| layout: _Layout, | |
| *, | |
| width: int, | |
| height: int, | |
| seed: int, | |
| ) -> tuple[bytes, bytes, dict[str, int]]: | |
| """Turn a layout into ``(rgba_png, node_map_png, node_pixel_counts)``. | |
| The RGBA canvas runs every command; the node map runs each owner's commands | |
| alone into an alpha mask, then takes the alpha-aware argmax (highest alpha | |
| wins; ties to the lower node index) so anti-alias boundaries have one owner. | |
| Returns the per-owner pixel count; the manifest filters coverage to the | |
| semantic ``visible_node_ids`` subset. | |
| """ | |
| import io | |
| import matplotlib.pyplot as plt | |
| import numpy as np | |
| from PIL import Image | |
| dpi = 100 | |
| fig_w, fig_h = width / dpi, height / dpi | |
| def _new_fig() -> tuple[Any, Any]: | |
| fig = plt.figure(figsize=(fig_w, fig_h), dpi=dpi) | |
| ax = fig.add_axes((0.0, 0.0, 1.0, 1.0)) | |
| ax.set_xlim(0.0, 1.0) | |
| ax.set_ylim(0.0, 1.0) | |
| ax.set_axis_off() | |
| return fig, ax | |
| # --- RGBA canvas: every command, in order --- | |
| fig, ax = _new_fig() | |
| _paint_background(ax, layout.family) | |
| for _nid, draw in layout.commands: | |
| draw(ax) | |
| rgba_buf = io.BytesIO() | |
| fig.savefig(rgba_buf, format="png", dpi=dpi) | |
| plt.close(fig) | |
| rgba_png = rgba_buf.getvalue() | |
| # --- node map: per-owner alpha masks → alpha-aware ownership --- | |
| # Ownership is measured by *paint coverage* (the alpha channel), not | |
| # luminance: a black text label on a black ground is still opaque paint and | |
| # must own its pixels. So each mask is rendered on a *transparent* canvas | |
| # (no background rect) and we read the alpha channel; only the node's own | |
| # drawn artists produce non-zero alpha. This keeps black-label nodes (a plot | |
| # series, a geometry entity label) covered, not just colored markers. | |
| owner_ids = layout.owner_ids | |
| masks: list[np.ndarray] = [] | |
| for nid in owner_ids: | |
| fig, ax = _new_fig() | |
| fig.patch.set_alpha(0.0) # transparent figure; nothing else is painted | |
| for cmd_nid, draw in layout.commands: | |
| if cmd_nid == nid: | |
| draw(ax) | |
| buf = io.BytesIO() | |
| fig.savefig(buf, format="png", dpi=dpi, transparent=True) | |
| plt.close(fig) | |
| rgba = np.asarray(Image.open(buf).convert("RGBA"), dtype=np.float32) | |
| masks.append(rgba[..., 3]) # alpha channel = this node's painted coverage | |
| counts: dict[str, int] = {} | |
| if masks: | |
| stack = np.stack(masks, axis=0) # (N, H, W) | |
| top_alpha = stack.max(axis=0) | |
| owners = np.argmax(stack, axis=0) # ties → lowest index (np.argmax rule) | |
| owned = top_alpha > _MASK_ALPHA # any non-zero alpha on an owner mask claims it | |
| idx = np.where(owned, owners.astype("<u4") + 1, np.uint32(_BACKGROUND)) | |
| node_map_png = _encode_uint32_png(idx) | |
| for i, nid in enumerate(owner_ids): | |
| counts[nid] = int(np.count_nonzero(owned & (owners == i))) | |
| else: | |
| idx = np.zeros((height, width), dtype="<u4") | |
| node_map_png = _encode_uint32_png(idx) | |
| return rgba_png, node_map_png, counts | |
| # Any non-zero alpha on a per-node mask claims the pixel (anti-alias edges | |
| # included); the highest-alpha node wins, ties break to the lower node index. | |
| _MASK_ALPHA = 1.0 | |
| def _paint_background(ax: Any, family: RendererFamily) -> None: | |
| # The RGBA canvas gets the family background. (Per-node masks render on a | |
| # transparent figure instead — see :func:`rasterize` — so nothing is painted | |
| # here for the mask pass.) | |
| color = family.palette.get("background", "#FFFFFF") | |
| ax.add_patch(_mpl_patch_rect(0.0, 0.0, 1.0, 1.0, facecolor=color, edgecolor="none", zorder=-10)) | |
| def _mpl_patch_rect(x: float, y: float, w: float, h: float, **kw: Any) -> Any: | |
| from matplotlib.patches import Rectangle | |
| return Rectangle((x, y), w, h, **kw) | |
| def paint_text(text: str, x: float, y: float, font_name: str, *, size: int = 11) -> Any: | |
| """A draw callable painting ``text`` at ``(x, y)`` in the pinned ``font_name``. | |
| Used so a label-bearing semantic node (a plot series, a geometry entity) | |
| owns the pixels of its label text — giving it node-map coverage (§9.4 step 5: | |
| "glyph를 그리며 각 draw call에 semantic node ID를 붙인다") in addition to its | |
| :class:`GlyphRecord` entry in the text manifest. | |
| """ | |
| def draw(ax: Any) -> None: | |
| ax.text( | |
| x, | |
| y, | |
| text, | |
| fontfamily=font_name, | |
| fontsize=size, | |
| color="#000000", | |
| va="bottom", | |
| ha="left", | |
| clip_on=False, | |
| ) | |
| return draw | |
| def glyph_command(glyph: GlyphRecord, font_name: str) -> DrawCommand: | |
| """The owned draw command that paints a glyph's label text (for node coverage).""" | |
| return (glyph.node_id, paint_text(glyph.text, glyph.x0, glyph.y0, font_name)) | |
| def _encode_uint32_png(idx: Any) -> bytes: | |
| """Pack a ``uint32`` index array into an RGBA PNG (little-endian per pixel).""" | |
| import io | |
| import numpy as np | |
| from PIL import Image | |
| idx = np.asarray(idx, dtype="<u4") | |
| rgba = np.zeros((*idx.shape, 4), dtype="uint8") | |
| rgba[..., 0] = (idx & 0xFF).astype("uint8") | |
| rgba[..., 1] = ((idx >> 8) & 0xFF).astype("uint8") | |
| rgba[..., 2] = ((idx >> 16) & 0xFF).astype("uint8") | |
| rgba[..., 3] = ((idx >> 24) & 0xFF).astype("uint8") | |
| buf = io.BytesIO() | |
| Image.fromarray(rgba, mode="RGBA").save(buf, format="png") | |
| return buf.getvalue() | |
| def decode_uint32_png(png: bytes) -> Any: | |
| """Inverse of :func:`_encode_uint32_png` — read the node-index array back.""" | |
| import io | |
| import numpy as np | |
| from PIL import Image | |
| rgba = np.asarray(Image.open(io.BytesIO(png)).convert("RGBA"), dtype="uint8") | |
| return ( | |
| rgba[..., 0].astype("<u4") | |
| | (rgba[..., 1].astype("<u4") << 8) | |
| | (rgba[..., 2].astype("<u4") << 16) | |
| | (rgba[..., 3].astype("<u4") << 24) | |
| ) | |
| # --- manifest builder ------------------------------------------------------- | |
| def font_sha256(font_name: str) -> str: | |
| """SHA-256 of the pinned TTF matplotlib resolves ``font_name`` to.""" | |
| from matplotlib.font_manager import findfont | |
| path = findfont(font_name, fallback_to_default=False) | |
| with open(path, "rb") as fh: | |
| return hashlib.sha256(fh.read()).hexdigest() | |
| def build_render_manifest( | |
| *, | |
| renderer_id: str, | |
| renderer_name: str, | |
| renderer_version: str, | |
| family: RendererFamily, | |
| world: World, | |
| seed: int, | |
| width: int, | |
| height: int, | |
| rgba_png: bytes, | |
| node_map_png: bytes, | |
| visible_node_ids: Sequence[str], | |
| owner_ids: Sequence[str], | |
| node_pixel_counts: dict[str, int], | |
| glyph_count: int, | |
| backend: str = "matplotlib_agg", | |
| backend_version: str | None = None, | |
| ) -> dict[str, Any]: | |
| """The deterministic ``render_manifest.json`` content (no time fields).""" | |
| hidden = sorted(hidden_nodes(world)) | |
| import matplotlib | |
| if backend_version is None: | |
| backend_version = matplotlib.__version__ | |
| coverage = {nid: node_pixel_counts.get(nid, 0) for nid in sorted(visible_node_ids)} | |
| return { | |
| "renderer_id": renderer_id, | |
| "renderer_name": renderer_name, | |
| "renderer_version": renderer_version, | |
| "backend": backend, | |
| "backend_version": backend_version, | |
| "font_name": family.font_name, | |
| "font_sha256": font_sha256(family.font_name), | |
| "locale": "C", | |
| "seed": seed, | |
| "width": width, | |
| "height": height, | |
| "world_sha256": _world_sha(world), | |
| "rgba_sha256": sha256_bytes(rgba_png), | |
| "node_map_sha256": sha256_bytes(node_map_png), | |
| "node_table": ["__background__", *owner_ids], | |
| "visible_node_ids": sorted(visible_node_ids), | |
| "hidden_node_ids": hidden, | |
| "node_map_coverage": coverage, | |
| "text_glyph_count": glyph_count, | |
| } | |
| def build_text_manifest(glyphs: Sequence[GlyphRecord], *, world: World) -> dict[str, Any]: | |
| """The ``text_manifest.json`` content — every glyph linked to a node.""" | |
| return { | |
| "world_sha256": _world_sha(world), | |
| "glyphs": [ | |
| { | |
| "node_id": g.node_id, | |
| "text": g.text, | |
| "bbox": [g.x0, g.y0, g.x1, g.y1], | |
| "font_sha256": g.font_sha256, | |
| } | |
| for g in sorted(glyphs, key=lambda x: (x.node_id, x.text, x.x0, x.y0)) | |
| ], | |
| } | |
| def assert_replay_identical(renderer: Renderer, world: World, **kwargs: Any) -> None: | |
| """Gate helper: render twice in-process and assert byte-identical assets.""" | |
| a = renderer.render(world, **kwargs) | |
| b = renderer.render(world, **kwargs) | |
| assert a.rgba_png == b.rgba_png, "rgba.png not byte-identical on replay" | |
| assert a.node_map_png == b.node_map_png, "node_map not byte-identical on replay" | |
| assert a.render_manifest == b.render_manifest, "render_manifest differs on replay" | |
| assert a.text_manifest == b.text_manifest, "text_manifest differs on replay" | |
| def assert_node_coverage(assets: RenderedAssets) -> None: | |
| """Gate helper: every visible semantic node has verified node-map pixels.""" | |
| import numpy as np | |
| manifest = assets.render_manifest | |
| node_table = manifest["node_table"] | |
| visible = manifest["visible_node_ids"] | |
| hidden = set(manifest["hidden_node_ids"]) | |
| coverage = manifest["node_map_coverage"] | |
| if len(node_table) != len(set(node_table)): | |
| raise RenderError("node table contains duplicate ids") | |
| leaked = hidden.intersection(node_table) | |
| if leaked: | |
| raise RenderError(f"hidden nodes appear in the node table: {sorted(leaked)}") | |
| owners = decode_uint32_png(assets.node_map_png) | |
| expected_shape = (manifest["height"], manifest["width"]) | |
| if owners.shape != expected_shape: | |
| raise RenderError( | |
| f"node-map dimensions differ from manifest: {owners.shape!r} != {expected_shape!r}" | |
| ) | |
| if owners.size and int(owners.max()) >= len(node_table): | |
| raise RenderError("node map references an index absent from the node table") | |
| missing: list[str] = [] | |
| for node_id in visible: | |
| if node_id not in node_table: | |
| missing.append(node_id) | |
| continue | |
| actual = int(np.count_nonzero(owners == node_table.index(node_id))) | |
| if coverage.get(node_id) != actual: | |
| raise RenderError( | |
| f"node-map coverage for {node_id!r} differs from pixels: " | |
| f"{coverage.get(node_id)!r} != {actual}" | |
| ) | |
| if actual <= 0: | |
| missing.append(node_id) | |
| if missing: | |
| raise RenderError(f"visible nodes without node-map coverage: {missing}") | |
| def assert_glyphs_linked(assets: RenderedAssets) -> None: | |
| """Gate helper: every glyph is linked, family-font-matched, and in-canvas.""" | |
| node_table = set(assets.render_manifest["node_table"][1:]) | |
| expected_font = assets.render_manifest["font_sha256"] | |
| glyphs = assets.text_manifest["glyphs"] | |
| if len(glyphs) != assets.render_manifest["text_glyph_count"]: | |
| raise RenderError( | |
| "text glyph count differs from render manifest: " | |
| f"{len(glyphs)} != {assets.render_manifest['text_glyph_count']}" | |
| ) | |
| for g in glyphs: | |
| node_id = g.get("node_id") | |
| if not node_id: | |
| raise RenderError(f"glyph without a node link: {g!r}") | |
| if node_id not in node_table: | |
| raise RenderError(f"glyph links to a node absent from the node table: {g!r}") | |
| if g.get("font_sha256") != expected_font: | |
| raise RenderError( | |
| f"glyph font hash differs from render family font: " | |
| f"{g.get('font_sha256')!r} != {expected_font!r}" | |
| ) | |
| bbox = g.get("bbox") | |
| if ( | |
| not isinstance(bbox, list) | |
| or len(bbox) != 4 | |
| or not all(isinstance(value, (int, float)) for value in bbox) | |
| ): | |
| raise RenderError(f"glyph has an invalid bbox: {g!r}") | |
| x0, y0, x1, y1 = bbox | |
| if not (0.0 <= x0 <= x1 <= 1.0 and 0.0 <= y0 <= y1 <= 1.0): | |
| raise RenderError(f"glyph is outside the canvas: {g!r}") | |
| def validate_rendered_assets(assets: RenderedAssets) -> None: | |
| """Apply the mandatory structural gates before any renderer returns assets.""" | |
| manifest = assets.render_manifest | |
| if manifest["rgba_sha256"] != assets.rgba_sha256: | |
| raise RenderError("rgba hash differs from render manifest") | |
| if manifest["node_map_sha256"] != assets.node_map_sha256: | |
| raise RenderError("node-map hash differs from render manifest") | |
| assert_node_coverage(assets) | |
| assert_glyphs_linked(assets) | |
| def _world_sha(world: World) -> str: | |
| from ..sources.world_ops import world_sha256 | |
| return world_sha256(world) | |