"""Deep dive into HOLD system and real-time inference interception.""" import sys sys.path.insert(0, 'F:/End-Game/glassboxgames/children') import cascade from cascade import Hold, HoldPoint, HoldState import numpy as np import threading import time print("=" * 70) print("⏸️ CASCADE HOLD SYSTEM - Real-time Inference Interception") print("=" * 70) # Get the Hold singleton hold = Hold.get() print(f"\nHold singleton: {hold}") print(f"Current hold: {hold.current_hold}") print(f"Stats: {hold.stats}") # Register a listener to see hold points hold_points_received = [] def my_listener(hold_point: HoldPoint): print(f"\n🛑 HOLD POINT RECEIVED!") print(f" Brain: {hold_point.brain_id}") print(f" AI choice: {hold_point.ai_choice}") print(f" Confidence: {hold_point.ai_confidence:.2%}") print(f" Merkle: {hold_point.merkle_root}") print(f" State: {hold_point.state}") hold_points_received.append(hold_point) # Auto-accept after 0.1s for demo time.sleep(0.1) hold.accept() hold.register_listener(my_listener) print("\n✅ Listener registered") # Simulate a brain yielding a hold point print("\n=== Simulating Hold Point (non-blocking) ===") def simulate_brain(): # Simulate what happens inside a brain's forward() action_probs = np.array([0.1, 0.15, 0.5, 0.25]) # 4 actions value = 0.73 observation = {'game': 'test', 'frame': 42} print(f"Brain: yielding hold point...") resolution = hold.yield_point( action_probs=action_probs, value=value, observation=observation, brain_id="test_brain_001", action_labels=["UP", "DOWN", "FIRE", "STAY"], blocking=False # Non-blocking for demo ) print(f"Brain: got resolution -> action={resolution.action}, override={resolution.was_override}, source={resolution.override_source}") return resolution result = simulate_brain() print(f"\n=== Result ===") print(f"Action taken: {result.action}") print(f"Was override: {result.was_override}") print(f"Override source: {result.override_source}") print(f"Hold duration: {result.hold_duration:.4f}s") print(f"Merkle root: {result.merkle_root}") # Try override scenario print("\n=== Testing Override Scenario ===") override_received = None def override_listener(hp: HoldPoint): global override_received override_received = hp print(f"\n🛑 HOLD for override test") print(f" AI wants action {hp.ai_choice} ({hp.ai_confidence:.0%} confident)") # Simulate human override time.sleep(0.05) hold.override(action=0, source="human_player") hold.unregister_listener(my_listener) hold.register_listener(override_listener) action_probs = np.array([0.1, 0.8, 0.05, 0.05]) # AI strongly prefers action 1 resolution = hold.yield_point( action_probs=action_probs, value=0.9, observation={'test': 'override'}, brain_id="test_brain_002", action_labels=["CONSERVATIVE", "AGGRESSIVE", "RETREAT", "WAIT"], blocking=False ) print(f"\n Final action: {resolution.action}") print(f" Was override: {resolution.was_override}") print(f" Override source: {resolution.override_source}") print(f" AI wanted: 1 (AGGRESSIVE)") print(f" Human chose: 0 (CONSERVATIVE)") print("\n=== Hold Stats After Test ===") print(hold.stats)