| file_name,text | |
| data/phone_guy_000.wav,"Oh, oh, oh, oh." | |
| data/phone_guy_001.wav,I wanted to record a message for you to help you get settled | |
| data/phone_guy_002.wav,in your first night. | |
| data/phone_guy_003.wav,I actually worked in my office before you. | |
| data/phone_guy_004.wav,I'm finishing up my last week now as a matter of fact. | |
| data/phone_guy_005.wav,"So I know it can be a bit overwhelming," | |
| data/phone_guy_006.wav,but I'm going to tell you there's nothing to worry about. | |
| data/phone_guy_007.wav,You'll do fine. | |
| data/phone_guy_008.wav,So let's just focus on getting you through your first week. | |
| data/phone_guy_009.wav,OK? | |
| data/phone_guy_010.wav,So let's see. | |
| data/phone_guy_011.wav,"First, there's an introductory greeting" | |
| data/phone_guy_012.wav,from the company that I'm supposed to read. | |
| data/phone_guy_013.wav,"It's kind of a legal thing, you know." | |
| data/phone_guy_014.wav,"Welcome to Fray Guys, where is pizza?" | |
| data/phone_guy_015.wav,A magical place for kids and grown-ups alike | |
| data/phone_guy_016.wav,where fantasy and fun come to life. | |
| data/phone_guy_017.wav,"Guys, where entertainment is not responsible for damage" | |
| data/phone_guy_018.wav,to property or a person upon discovering | |
| data/phone_guy_019.wav,"the damage or death of a current, a missing person report" | |
| data/phone_guy_020.wav,will be filed within 90 days where | |
| data/phone_guy_021.wav,students' property and premises have been barely cleaned | |
| data/phone_guy_022.wav,and bleached and the carpets have been replaced. | |
| data/phone_guy_023.wav,"Blah, blah, blah." | |
| data/phone_guy_024.wav,"Now that might sound bad, I know." | |
| data/phone_guy_025.wav,But there's really nothing to worry about. | |
| data/phone_guy_026.wav,The animatronic characters here do get a bit quirky at night. | |
| data/phone_guy_027.wav,But do I blame them? | |
| data/phone_guy_028.wav,No. | |
| data/phone_guy_029.wav,If I were forced to sing those same stupid songs | |
| data/phone_guy_030.wav,"for 20 years, and I never got about," | |
| data/phone_guy_031.wav,"I'd probably be a bit irritable at night, too." | |
| data/phone_guy_032.wav,"So remember, these characters hold a special place" | |
| data/phone_guy_033.wav,"in the hearts of children, and you need to show them" | |
| data/phone_guy_034.wav,"a little respect, right?" | |
| data/phone_guy_035.wav,Okay. | |
| data/phone_guy_036.wav,"So just be aware, the characters do can't" | |
| data/phone_guy_037.wav,to wander a bit. | |
| data/phone_guy_038.wav,They're left in some kind of free roaming mode at night. | |
| data/phone_guy_039.wav,"Something about their servos locking up," | |
| data/phone_guy_040.wav,they get turned off for too long. | |
| data/phone_guy_041.wav,"They used to be allowed to walk around during the day, too." | |
| data/phone_guy_042.wav,But then there was the bite of 87. | |
| data/phone_guy_043.wav,Yeah. | |
| data/phone_guy_044.wav,It's amazing that the human body can live | |
| data/phone_guy_045.wav,without the frontal lobe. | |
| data/phone_guy_046.wav,"Now concerning your safety, the only real risk to you" | |
| data/phone_guy_047.wav,as a night watchman here at Live Inning | |
| data/phone_guy_048.wav,"is the fact that these characters," | |
| data/phone_guy_049.wav,"if they happen to see you after hours," | |
| data/phone_guy_050.wav,probably won't recognize you as a person. | |
| data/phone_guy_051.wav,They'll most likely see you as a mental endoskeleton | |
| data/phone_guy_052.wav,without its costume haul. | |
| data/phone_guy_053.wav,"Now since that's against the rules here at Pretty Faz," | |
| data/phone_guy_054.wav,there's pizza. | |
| data/phone_guy_055.wav,They'll probably try to forcefully stuff you inside | |
| data/phone_guy_056.wav,"at Pretty Faz, they're suit." | |
| data/phone_guy_057.wav,Now that wouldn't be so bad if the suits themselves | |
| data/phone_guy_058.wav,"weren't filled with cross beams, wires," | |
| data/phone_guy_059.wav,"and animatronic devices, especially around the facial area." | |
| data/phone_guy_060.wav,So you can imagine how heavy your head | |
| data/phone_guy_061.wav,forcefully pressed inside one of those | |
| data/phone_guy_062.wav,could cause a bit of discomfort and death. | |
| data/phone_guy_063.wav,"The only parts you need to look like we see the light of day," | |
| data/phone_guy_064.wav,"again, will be your eyeballs and teeth" | |
| data/phone_guy_065.wav,when they pop up from the mask. | |
| data/phone_guy_066.wav,"Yeah, they don't tell you these things any sign up." | |
| data/phone_guy_067.wav,"But hey, first they should be a breeze of charity tomorrow." | |
| data/phone_guy_068.wav,Check those cameras and remember to close the doors | |
| data/phone_guy_069.wav,only if absolutely necessary. | |
| data/phone_guy_070.wav,Got to conserve power. | |
| data/phone_guy_071.wav,"All right, good night." | |
| data/phone_guy_072.wav,"Hello, hello." | |
| data/phone_guy_073.wav,"Well, if you're hearing this and you made it to day two," | |
| data/phone_guy_074.wav,congrats. | |
| data/phone_guy_075.wav,"I won't talk quite as long this time," | |
| data/phone_guy_076.wav,since Freddie and his friends tend to become more active | |
| data/phone_guy_077.wav,as the weak progresses. | |
| data/phone_guy_078.wav,It might be a good idea to peek at those cameras while I talk | |
| data/phone_guy_079.wav,"just to make sure everyone's in their proper place, you know." | |
| data/phone_guy_080.wav,"Interestingly enough, Freddie himself doesn't come off stage" | |
| data/phone_guy_081.wav,very often. | |
| data/phone_guy_082.wav,I've heard he becomes more active and the dark though. | |
| data/phone_guy_083.wav,"So hey, I guess that's one more reason" | |
| data/phone_guy_084.wav,"not to run out of power, right?" | |
| data/phone_guy_085.wav,I also want to emphasize the importance | |
| data/phone_guy_086.wav,of using your door lights. | |
| data/phone_guy_087.wav,There are blind spots in your camera views. | |
| data/phone_guy_088.wav,And those blind spots happen to be right outside your doors. | |
| data/phone_guy_089.wav,"So if you can't find something or someone on your cameras," | |
| data/phone_guy_090.wav,be sure to check the door lights. | |
| data/phone_guy_091.wav,"You might only want a few seconds to react," | |
| data/phone_guy_092.wav,"but not that he would be in any danger, of course." | |
| data/phone_guy_093.wav,I'm not quite that. | |
| data/phone_guy_094.wav,Also check on the curtain and pirate code | |
| data/phone_guy_095.wav,from time to time. | |
| data/phone_guy_096.wav,The character in there seems unique | |
| data/phone_guy_097.wav,and that he becomes more active | |
| data/phone_guy_098.wav,if the cameras remain off for a long period of time. | |
| data/phone_guy_099.wav,I guess he doesn't like being watched. | |
| data/phone_guy_100.wav,I don't know. | |
| data/phone_guy_101.wav,"Anyway, I'm sure you have everything under control." | |
| data/phone_guy_102.wav,Talk to you soon. | |
| data/phone_guy_103.wav,"Oh, hey, you're doing great." | |
| data/phone_guy_104.wav,Most people don't laugh this long. | |
| data/phone_guy_105.wav,"I mean, you know, they usually move on" | |
| data/phone_guy_106.wav,to other things by now. | |
| data/phone_guy_107.wav,I'm notifying that they died. | |
| data/phone_guy_108.wav,That's not what I meant. | |
| data/phone_guy_109.wav,"Anyway, I better not take up too much of your time." | |
| data/phone_guy_110.wav,Things are getting real tonight. | |
| data/phone_guy_111.wav,"Hey, listen, I had an idea." | |
| data/phone_guy_112.wav,If you happen to get caught and want to avoid getting stuck | |
| data/phone_guy_113.wav,"and you're ready to try playing dead, you know, go limp." | |
| data/phone_guy_114.wav,Then there's a chance that maybe you don't think | |
| data/phone_guy_115.wav,that you're an empty conoscum instead. | |
| data/phone_guy_116.wav,"Then again, if they think you're an empty costume," | |
| data/phone_guy_117.wav,they might try to stuck a mental skeleton into you. | |
| data/phone_guy_118.wav,I wonder how that would work. | |
| data/phone_guy_119.wav,"Yeah, never mind." | |
| data/phone_guy_120.wav,Scratch that. | |
| data/phone_guy_121.wav,It's best just not to get caught. | |
| data/phone_guy_122.wav,"Okay, I'll leave you to it." | |
| data/phone_guy_123.wav,See you on the flip side. | |
| data/phone_guy_124.wav,"Oh, hey, hey, wow, day four." | |
| data/phone_guy_125.wav,"I mean, you can do it." | |
| data/phone_guy_126.wav,"Hey, listen, I mean, oh, oh, oh." | |
| data/phone_guy_127.wav,I want to record a message for you | |
| data/phone_guy_128.wav,to help you get settled in your first night. | |
| data/phone_guy_129.wav,I actually worked in that office before you. | |
| data/phone_guy_130.wav,I'm finishing up my last week now as a matter of fact. | |
| data/phone_guy_131.wav,"So I know it can be a bit overwhelming," | |
| data/phone_guy_132.wav,but I'm going to tell you there's nothing to worry about. | |
| data/phone_guy_133.wav,You'll do fine. | |
| data/phone_guy_134.wav,So let's just focus on getting you through your first week. | |
| data/phone_guy_135.wav,"Okay, let's see." | |
| data/phone_guy_136.wav,"First, there's an introductory greeting from the company" | |
| data/phone_guy_137.wav,that I'm supposed to read. | |
| data/phone_guy_138.wav,"It's kind of legal thing, you know." | |
| data/phone_guy_139.wav,"Welcome to Friday, guys." | |
| data/phone_guy_140.wav,"There's pizza, a magical place for kids" | |
| data/phone_guy_141.wav,and grownups alike were fantasy and fun come to life. | |
| data/phone_guy_142.wav,As for entertainment is not responsible for damage | |
| data/phone_guy_143.wav,to property or a person upon discovering the damage | |
| data/phone_guy_144.wav,or death of the current a missing person report will be filed | |
| data/phone_guy_145.wav,within 90 days or as soon as property and premises | |
| data/phone_guy_146.wav,have been fairly cleaned and bleached | |
| data/phone_guy_147.wav,and the carpets have been replaced. | |
| data/phone_guy_148.wav,"Blah, blah, blah." | |
| data/phone_guy_149.wav,"Now that might sound bad, I know," | |
| data/phone_guy_150.wav,but there's surely nothing to worry about. | |
| data/phone_guy_151.wav,"The animatronic characters here do get a bit quirky at night," | |
| data/phone_guy_152.wav,but do I blame them? | |
| data/phone_guy_153.wav,No. | |
| data/phone_guy_154.wav,If I were forced to sing those same stupid songs | |
| data/phone_guy_155.wav,"for 20 years and I'd ever got about," | |
| data/phone_guy_156.wav,I'd probably be a bit irritable at night too. | |
| data/phone_guy_157.wav,So remember these characters hold a special place | |
| data/phone_guy_158.wav,in the hearts of children and you need to show them | |
| data/phone_guy_159.wav,"a little respect, right?" | |
| data/phone_guy_160.wav,Okay. | |
| data/phone_guy_161.wav,So just be aware the characters do can't | |
| data/phone_guy_162.wav,to wander a bit. | |
| data/phone_guy_163.wav,They're left in some kind of free roaming mode at night. | |
| data/phone_guy_164.wav,"Something about their servos locking up," | |
| data/phone_guy_165.wav,they get turned off for too long. | |
| data/phone_guy_166.wav,"They used to be allowed to walk around during the day too," | |
| data/phone_guy_167.wav,but then there was the bite of 87. | |
| data/phone_guy_168.wav,Yeah. | |
| data/phone_guy_169.wav,It's amazing that the human body can live | |
| data/phone_guy_170.wav,"without the frontal lobe, you know." | |
| data/phone_guy_171.wav,"Now concerning your safety, the only real risk to you" | |
| data/phone_guy_172.wav,"as a night watchman here, if any," | |
| data/phone_guy_173.wav,"is the fact that these characters," | |
| data/phone_guy_174.wav,"if they happen to see you after hours," | |
| data/phone_guy_175.wav,probably won't recognize you as a person. | |
| data/phone_guy_176.wav,They'll most likely see you as a mental endoskeleton | |
| data/phone_guy_177.wav,without its costume haul. | |
| data/phone_guy_178.wav,"Now since that's against the rules here at Freddy Fazbear's Pizza," | |
| data/phone_guy_179.wav,they'll probably try to forcefully stuff you inside | |
| data/phone_guy_180.wav,a Freddy Fazbear suit. | |
| data/phone_guy_181.wav,Now that wouldn't be so bad if the suits themselves | |
| data/phone_guy_182.wav,"weren't filled with cross beams, wires," | |
| data/phone_guy_183.wav,"and animatronic devices," | |
| data/phone_guy_184.wav,especially around the facial area. | |
| data/phone_guy_185.wav,So you can imagine how heavy your head | |
| data/phone_guy_186.wav,forcefully pressed inside one of those | |
| data/phone_guy_187.wav,could cause a bit of discomfort and death. | |
| data/phone_guy_188.wav,The only parts of you to look like we see the light of day again | |
| data/phone_guy_189.wav,would be your eyeballs and teeth | |
| data/phone_guy_190.wav,when they pop up from the mask. | |
| data/phone_guy_191.wav,"Yeah, they don't tell you these things when you sign up." | |
| data/phone_guy_192.wav,"But hey, first they should be a breeze of shout-out" | |
| data/phone_guy_193.wav,and then we'll see you tomorrow. | |
| data/phone_guy_194.wav,Check those cameras and remember to close the doors | |
| data/phone_guy_195.wav,only if absolutely necessary. | |
| data/phone_guy_196.wav,Got to conserve power. | |
| data/phone_guy_197.wav,"All right, good night." | |
| data/phone_guy_198.wav,"Hello, hello." | |
| data/phone_guy_199.wav,"Well, if you're hearing this and you made it day two," | |
| data/phone_guy_200.wav,congrats. | |
| data/phone_guy_201.wav,"I won't talk quite as long this time," | |
| data/phone_guy_202.wav,since Freddie and his friends tend to become more active | |
| data/phone_guy_203.wav,as the week progresses. | |
| data/phone_guy_204.wav,It might be a good idea to peek at those cameras while I talk | |
| data/phone_guy_205.wav,just to make sure everyone's in their proper place. | |
| data/phone_guy_206.wav,"Interestingly enough, Freddie himself doesn't come off stage" | |
| data/phone_guy_207.wav,very often. | |
| data/phone_guy_208.wav,Freddie becomes more active and the dark though. | |
| data/phone_guy_209.wav,"So hey, I guess that's one more reason not to run out of power," | |
| data/phone_guy_210.wav,right? | |
| data/phone_guy_211.wav,I also want to emphasize the importance | |
| data/phone_guy_212.wav,of using your door lights. | |
| data/phone_guy_213.wav,There are blind spots in your camera views | |
| data/phone_guy_214.wav,and those blind spots happen to be right outside your doors. | |
| data/phone_guy_215.wav,So if you can't find something or someone | |
| data/phone_guy_216.wav,"on your cameras, be sure to check the door lights." | |
| data/phone_guy_217.wav,"You might only have a few seconds to react," | |
| data/phone_guy_218.wav,"but not that he would be in any danger, of course." | |
| data/phone_guy_219.wav,I'm not applying that. | |
| data/phone_guy_220.wav,"Also, check on the curtain and pirate code" | |
| data/phone_guy_221.wav,from time to time. | |
| data/phone_guy_222.wav,The character in there seems unique | |
| data/phone_guy_223.wav,and then he becomes more active | |
| data/phone_guy_224.wav,if the cameras remain off for a long period of time. | |
| data/phone_guy_225.wav,I guess he doesn't like being watched. | |
| data/phone_guy_226.wav,I don't know. | |
| data/phone_guy_227.wav,"Anyway, I'm sure you have everything under control." | |
| data/phone_guy_228.wav,Talk to you soon. | |
| data/phone_guy_229.wav,"Oh, hey, you're doing great." | |
| data/phone_guy_230.wav,Most people don't last this long. | |
| data/phone_guy_231.wav,"I mean, you know, they usually move on" | |
| data/phone_guy_232.wav,to other things by now. | |
| data/phone_guy_233.wav,I'm not applying that they died. | |
| data/phone_guy_234.wav,That's not what I meant. | |
| data/phone_guy_235.wav,"Anyway, I better not take up too much of your time." | |
| data/phone_guy_236.wav,Things are getting real tonight. | |
| data/phone_guy_237.wav,"Hey, listen, I had an idea." | |
| data/phone_guy_238.wav,If you happen to get caught and want to avoid getting stuck | |
| data/phone_guy_239.wav,"and you're a pretty suit," | |
| data/phone_guy_240.wav,"try playing dead, you know, go limp." | |
| data/phone_guy_241.wav,Then there's a chance that maybe you don't want | |
| data/phone_guy_242.wav,that you're an empty costume instead. | |
| data/phone_guy_243.wav,"Then again, if they think you're an empty costume," | |
| data/phone_guy_244.wav,"they're like," | |