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@@ -179,26 +179,26 @@ homepage: https://vlar-group.github.io/PhysInOne.html
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  <a href="#release-timetable">๐Ÿš€ Release Timetable</a><br>
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  <a href="#data-splits">๐Ÿ“Š Data Splits</a><br>
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  <a href="#how-to-download">๐Ÿ“ฅ How to Download</a><br>
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- <a href="#download-scripts">1. Download Scripts</a><br>
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- <a href="#install-dependencies">2. Install Dependencies</a><br>
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- <a href="#filter-cases">3. Filter Cases</a><br>
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- <a href="#filter-by-split">3.1 Split</a><br>
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- <a href="#filter-by-split-and-activity">3.2 Split + Activity</a><br>
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- <a href="#filter-by-phenomenon">3.3 Phenomenon</a><br>
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- <a href="#random-sampling">3.4 Random Sampling</a><br>
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- <a href="#download-selected-cases">4. Download Cases</a><br>
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  <a href="#dataset-structure">๐Ÿ“ฆ Dataset Structure</a><br>
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  <a href="#annotation-details">๐Ÿ“ Annotation Details</a><br>
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- โ€ข <a href="#depth">Depth</a><br>
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- โ€ข <a href="#segmentation">Segmentation</a><br>
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- โ€ข <a href="#captions">Captions</a><br>
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- โ€ข <a href="#trajectories">Trajectories</a><br>
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- โ€ข <a href="#cameras">Cameras</a><br>
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- โ—ฆ <a href="#camera-json-structure">Camera JSON structure</a><br>
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- โ—ฆ <a href="#dynamic-camera-behavior">Dynamic camera behavior</a><br>
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- โ€ข <a href="#point-clouds">Point Clouds</a><br>
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  <a href="#data-fields">๐Ÿงฉ Data Fields</a><br>
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- โ€ข <a href="#physical-phenomena">Physical Phenomena</a><br>
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  <a href="#license">๐Ÿ“œ License</a><br>
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  <a href="#citation">๐Ÿ“š Citation</a><br>
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  <a href="#contact">๐Ÿ“ฎ Contact</a><br>
@@ -583,7 +583,7 @@ Each scene includes multiple camera viewpoints to support 3D perception, reconst
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  Note: Camera IDs are not fixed across cases. The camera index mapping for each case is stored in `static_camera_list.txt` under that case directory.
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  <details>
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- <summary><strong>Camera JSON structure</strong></summary>
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  Per camera:
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@@ -596,7 +596,7 @@ Per camera:
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  </details>
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  <details>
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- <summary><strong>Dynamic camera behavior</strong></summary>
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  - The dynamic camera moves along a path randomly sampled on a hemisphere surrounding the center of the main objects, providing diverse viewpoints.
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  - JSON frame indices correspond directly to video frame indices.
 
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  <a href="#release-timetable">๐Ÿš€ Release Timetable</a><br>
180
  <a href="#data-splits">๐Ÿ“Š Data Splits</a><br>
181
  <a href="#how-to-download">๐Ÿ“ฅ How to Download</a><br>
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+ &nbsp;&nbsp;&nbsp;<a href="#download-scripts">1. Download Scripts</a><br>
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+ &nbsp;&nbsp;&nbsp;<a href="#install-dependencies">2. Install Dependencies</a><br>
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+ &nbsp;&nbsp;&nbsp;<a href="#filter-cases">3. Filter Cases</a><br>
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+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#filter-by-split">3.1 Split</a><br>
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+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#filter-by-split-and-activity">3.2 Split + Activity</a><br>
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+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#filter-by-phenomenon">3.3 Phenomenon</a><br>
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+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a href="#random-sampling">3.4 Random Sampling</a><br>
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+ &nbsp;&nbsp;&nbsp;<a href="#download-selected-cases">4. Download Cases</a><br>
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  <a href="#dataset-structure">๐Ÿ“ฆ Dataset Structure</a><br>
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  <a href="#annotation-details">๐Ÿ“ Annotation Details</a><br>
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+ &nbsp;&nbsp;&nbsp;โ€ข <a href="#depth">Depth</a><br>
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+ &nbsp;&nbsp;&nbsp;โ€ข <a href="#segmentation">Segmentation</a><br>
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+ &nbsp;&nbsp;&nbsp;โ€ข <a href="#captions">Captions</a><br>
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+ &nbsp;&nbsp;&nbsp;โ€ข <a href="#trajectories">Trajectories</a><br>
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+ &nbsp;&nbsp;&nbsp;โ€ข <a href="#cameras">Cameras</a><br>
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+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;โ—ฆ <a href="#camera-json-structure">Camera JSON structure</a><br>
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+ &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;โ—ฆ <a href="#dynamic-camera-behavior">Dynamic camera behavior</a><br>
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+ &nbsp;&nbsp;&nbsp;โ€ข <a href="#point-clouds">Point Clouds</a><br>
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  <a href="#data-fields">๐Ÿงฉ Data Fields</a><br>
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+ &nbsp;&nbsp;&nbsp;โ€ข <a href="#physical-phenomena">Physical Phenomena</a><br>
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  <a href="#license">๐Ÿ“œ License</a><br>
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  <a href="#citation">๐Ÿ“š Citation</a><br>
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  <a href="#contact">๐Ÿ“ฎ Contact</a><br>
 
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  Note: Camera IDs are not fixed across cases. The camera index mapping for each case is stored in `static_camera_list.txt` under that case directory.
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  <details>
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+ <summary id="camera-json-structure"><strong>Camera JSON structure</strong></summary>
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  Per camera:
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  </details>
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  <details>
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+ <summary id="dynamic-camera-behavior"><strong>Dynamic camera behavior</strong></summary>
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  - The dynamic camera moves along a path randomly sampled on a hemisphere surrounding the center of the main objects, providing diverse viewpoints.
602
  - JSON frame indices correspond directly to video frame indices.