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README.md
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@@ -179,26 +179,26 @@ homepage: https://vlar-group.github.io/PhysInOne.html
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<a href="#release-timetable">๐ Release Timetable</a><br>
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<a href="#data-splits">๐ Data Splits</a><br>
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<a href="#how-to-download">๐ฅ How to Download</a><br>
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<a href="#dataset-structure">๐ฆ Dataset Structure</a><br>
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<a href="#annotation-details">๐ Annotation Details</a><br>
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<a href="#data-fields">๐งฉ Data Fields</a><br>
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<a href="#license">๐ License</a><br>
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<a href="#citation">๐ Citation</a><br>
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<a href="#contact">๐ฎ Contact</a><br>
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Note: Camera IDs are not fixed across cases. The camera index mapping for each case is stored in `static_camera_list.txt` under that case directory.
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<details>
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<summary><strong>Camera JSON structure</strong></summary>
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Per camera:
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</details>
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<details>
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<summary><strong>Dynamic camera behavior</strong></summary>
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- The dynamic camera moves along a path randomly sampled on a hemisphere surrounding the center of the main objects, providing diverse viewpoints.
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- JSON frame indices correspond directly to video frame indices.
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<a href="#release-timetable">๐ Release Timetable</a><br>
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<a href="#data-splits">๐ Data Splits</a><br>
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<a href="#how-to-download">๐ฅ How to Download</a><br>
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<a href="#download-scripts">1. Download Scripts</a><br>
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<a href="#install-dependencies">2. Install Dependencies</a><br>
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<a href="#filter-cases">3. Filter Cases</a><br>
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<a href="#filter-by-split">3.1 Split</a><br>
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<a href="#filter-by-split-and-activity">3.2 Split + Activity</a><br>
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<a href="#filter-by-phenomenon">3.3 Phenomenon</a><br>
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<a href="#random-sampling">3.4 Random Sampling</a><br>
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<a href="#download-selected-cases">4. Download Cases</a><br>
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<a href="#dataset-structure">๐ฆ Dataset Structure</a><br>
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<a href="#annotation-details">๐ Annotation Details</a><br>
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โข <a href="#depth">Depth</a><br>
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โข <a href="#segmentation">Segmentation</a><br>
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โข <a href="#captions">Captions</a><br>
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โข <a href="#trajectories">Trajectories</a><br>
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โข <a href="#cameras">Cameras</a><br>
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โฆ <a href="#camera-json-structure">Camera JSON structure</a><br>
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โฆ <a href="#dynamic-camera-behavior">Dynamic camera behavior</a><br>
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โข <a href="#point-clouds">Point Clouds</a><br>
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<a href="#data-fields">๐งฉ Data Fields</a><br>
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โข <a href="#physical-phenomena">Physical Phenomena</a><br>
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<a href="#license">๐ License</a><br>
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<a href="#citation">๐ Citation</a><br>
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<a href="#contact">๐ฎ Contact</a><br>
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Note: Camera IDs are not fixed across cases. The camera index mapping for each case is stored in `static_camera_list.txt` under that case directory.
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<details>
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<summary id="camera-json-structure"><strong>Camera JSON structure</strong></summary>
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Per camera:
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</details>
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<details>
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<summary id="dynamic-camera-behavior"><strong>Dynamic camera behavior</strong></summary>
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- The dynamic camera moves along a path randomly sampled on a hemisphere surrounding the center of the main objects, providing diverse viewpoints.
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- JSON frame indices correspond directly to video frame indices.
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