Instruction
stringlengths
14
778
input_code
stringlengths
0
4.24k
output_code
stringlengths
1
5.44k
Fix a unit test for new Delayer logic (immediate if possible)
using System; using System.Collections.Generic; using System.Threading.Tasks; using Mapsui.Geometries; using Mapsui.Layers; using Mapsui.Providers; using NUnit.Framework; namespace Mapsui.Tests.Fetcher { [TestFixture] public class FeatureFetcherTests { [Test] public void TestFeatureFetcher...
using System; using System.Collections.Generic; using System.Threading.Tasks; using Mapsui.Geometries; using Mapsui.Layers; using Mapsui.Providers; using NUnit.Framework; namespace Mapsui.Tests.Fetcher { [TestFixture] public class FeatureFetcherTests { [Test] public void TestFeatureFetcher...
Fix binary GUIDs showing up in Mongo optionlists
// Copyright (c) 2016 SIL International // This software is licensed under the MIT license (http://opensource.org/licenses/MIT) using System; namespace LfMerge.LanguageForge.Model { public class LfOptionListItem { public Guid? Guid { get; set; } public string Key { get; set; } public string Value { get; set; ...
// Copyright (c) 2016 SIL International // This software is licensed under the MIT license (http://opensource.org/licenses/MIT) using MongoDB.Bson.Serialization.Attributes; using MongoDB.Bson; using System; namespace LfMerge.LanguageForge.Model { public class LfOptionListItem { [BsonRepresentation(BsonType.String...
Change field to local variable
using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Tournament.IO; namespace osu.Game.Tournament.Screens.Setup { internal class TournamentSwitcher : ActionableInfo { private OsuDropdown<string> dropdown; private string startupTour...
using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Tournament.IO; namespace osu.Game.Tournament.Screens.Setup { internal class TournamentSwitcher : ActionableInfo { private OsuDropdown<string> dropdown; [Resolved] private...
Add note about toast height
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osuTK.Graphics; namespace osu.Game.Overlays.OSD { ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osuTK.Graphics; namespace osu.Game.Overlays.OSD { ...
Use references in the documentation (this also removes the spelling warning).
// Copyright 2014 by PeopleWare n.v.. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law ...
// Copyright 2014 by PeopleWare n.v.. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law ...
Change grouping title colours to match white background
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; namespace osu.Game.Tournament.Screens.Ladder.Components { pu...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Sprites; using OpenTK.Graphics; namespace osu.Game.Tournament.Screens.Lad...
Fix link to account page while in admin area
<div class="user-display"> @if (!User.Identity.IsAuthenticated) { string returnUrl = ViewData.ContainsKey(Constants.ReturnUrlViewDataKey) ? (string)ViewData[Constants.ReturnUrlViewDataKey] : Request.RawUrl; <span class="welcome"> <a href="@Url.LogOn(returnUrl)" title="Register for a...
<div class="user-display"> @if (!User.Identity.IsAuthenticated) { string returnUrl = ViewData.ContainsKey(Constants.ReturnUrlViewDataKey) ? (string)ViewData[Constants.ReturnUrlViewDataKey] : Request.RawUrl; <span class="welcome"> <a href="@Url.LogOn(returnUrl)" title="Register for a...
Fix order of title/message in dialog
using Stylet; using SyncTrayzor.Localization; using SyncTrayzor.SyncThing; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace SyncTrayzor.Utils { public static class SafeSyncthingExtension...
using Stylet; using SyncTrayzor.Localization; using SyncTrayzor.SyncThing; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; namespace SyncTrayzor.Utils { public static class SafeSyncthingExtension...
Add DX11Layout and DX11Shader as dx resources
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SlimDX.Direct3D11; using VVVV.PluginInterfaces.V1; using FeralTic.DX11; using FeralTic.DX11.Resources; namespace VVVV.DX11 { [Obsolete("This does access IPluginIO, which fails in case of multi core access, this will be ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SlimDX.Direct3D11; using VVVV.PluginInterfaces.V1; using FeralTic.DX11; using FeralTic.DX11.Resources; namespace VVVV.DX11 { [Obsolete("This does access IPluginIO, which fails in case of multi core access, this will be ...
Add sanity checking for AVPlayerLayer
using AVFoundation; using Plugin.MediaManager.Abstractions; using UIKit; namespace Plugin.MediaManager.iOS { public class VideoSurface : UIView, IVideoSurface { public override void LayoutSubviews() { foreach (var layer in Layer.Sublayers) { var avPlayerLayer = layer as AVPlayerLayer; if (a...
using System; using AVFoundation; using CoreGraphics; using Foundation; using Plugin.MediaManager.Abstractions; using UIKit; namespace Plugin.MediaManager.iOS { public class VideoSurface : UIView, IVideoSurface { public override void LayoutSubviews() { base.LayoutSubviews(); if (Layer.Sublayers == ...
Fix user name detection for some regions
// Copyright (c) Gothos // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Tera.Game.Messages { public class LoginServerMessage : ParsedMessage { public EntityId Id { get; private set; } public uint PlayerId { get; private set; } ...
// Copyright (c) Gothos // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Tera.Game.Messages { public class LoginServerMessage : ParsedMessage { public EntityId Id { get; private set; } public uint PlayerId { get; private set; } ...
Disable adjusting volume via "select next" and "select previous" as fallbacks
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Game.Input.Bindings; namespace osu.Game....
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Game.Input.Bindings; namespace osu.Game....
Create filter when -* is not included
using System.Collections.Generic; using System.Linq; namespace Giles.Core.Configuration { public class Filter { public Filter() { } public Filter(string convertToFilter) { foreach (var entry in FilterLookUp.Where(entry => convertToFilter.Contains(entry.Key))) { ...
using System.Collections.Generic; using System.Linq; namespace Giles.Core.Configuration { public class Filter { public Filter() { } public Filter(string convertToFilter) { foreach (var entry in FilterLookUp.Where(entry => convertToFilter.Contains(entry.Key))) { ...
Fix message on project schedule not configured
using System.ComponentModel; namespace JoinRpg.Web.Models.Schedules { public enum ScheduleConfigProblemsViewModel { //TODO поменять сообщение, когда сделаем настроечный экран [Description("Расписание не настроено для этого проекта, обратитесь в техподдержку")] FieldsNotSet, [Des...
using System.ComponentModel; namespace JoinRpg.Web.Models.Schedules { public enum ScheduleConfigProblemsViewModel { [Description("Расписание не настроено для этого проекта. Вам необходимо добавить поля для помещения и расписания.")] FieldsNotSet, [Description("У полей, привязанных к рас...
Make comment ID public for test
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests { public class CommentDel...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Net.Http; using osu.Framework.IO.Network; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Online.API.Requests { public class CommentDel...
Fix bug in PMs where incoming PM would cause a crash
using System; using AutomaticTypeMapper; using EOLib.Domain.Chat; using EOLib.Domain.Login; using EOLib.Net; namespace EOLib.PacketHandlers.Chat { [AutoMappedType] public class PrivateMessageHandler : PlayerChatByNameBase { private readonly IChatRepository _chatRepository; public override...
using System; using AutomaticTypeMapper; using EOLib.Domain.Chat; using EOLib.Domain.Login; using EOLib.Net; namespace EOLib.PacketHandlers.Chat { [AutoMappedType] public class PrivateMessageHandler : PlayerChatByNameBase { private readonly IChatRepository _chatRepository; public override...
Change main to use test003
using System; using compiler.frontend; namespace Program { class Program { //TODO: adjust main to use the parser when it is complete static void Main(string[] args) { // using (Lexer l = new Lexer(@"../../testdata/big.txt")) // { // Token t; // ...
using System; using compiler.frontend; namespace Program { class Program { //TODO: adjust main to use the parser when it is complete static void Main(string[] args) { // using (Lexer l = new Lexer(@"../../testdata/big.txt")) // { // Token t; // ...
Fix context menu sub-menu display
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Effects...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Effects...
Fix e2e faild because api change
using System.Collections.Generic; using System.Web.Http; using System.Web.Http.OData.Extensions; using WebStack.QA.Test.OData.SxS2.ODataV3.Extensions; namespace WebStack.QA.Test.OData.SxS2.ODataV3 { public static class ODataV3WebApiConfig { public static void Register(HttpConfiguration config) ...
using System.Collections.Generic; using System.Web.Http; using System.Web.Http.OData.Extensions; using WebStack.QA.Test.OData.SxS2.ODataV3.Extensions; namespace WebStack.QA.Test.OData.SxS2.ODataV3 { public static class ODataV3WebApiConfig { public static void Register(HttpConfiguration config) ...
Modify primitive driver to send x, y, and z linear effort values.
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BadgerJaus.Services.Core; using BadgerJaus.Messages.PrimitiveDriver; using BadgerJaus.Util; using BadgerControlModule.Models; namespace BadgerControlModule.Utils { class Remote...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BadgerJaus.Services.Core; using BadgerJaus.Messages.PrimitiveDriver; using BadgerJaus.Util; using BadgerControlModule.Models; namespace BadgerControlModule.Utils { class Remote...
Fix the speed of the canvas width scaling by left/right arrow keys
using UniRx; using UniRx.Triggers; using UnityEngine; using UnityEngine.UI; public class CanvasWidthScalePresenter : MonoBehaviour { [SerializeField] CanvasEvents canvasEvents; [SerializeField] Slider canvasWidthScaleController; NotesEditorModel model; void Awake() { model = Note...
using UniRx; using UniRx.Triggers; using UnityEngine; using UnityEngine.UI; public class CanvasWidthScalePresenter : MonoBehaviour { [SerializeField] CanvasEvents canvasEvents; [SerializeField] Slider canvasWidthScaleController; NotesEditorModel model; void Awake() { model = Note...
Update unity networking for NETWORK_PHOTON. Updates for iTunes 1.2 build update. Advertiser id to vendor id for game analytics and update textures/showing fireworks/camera sorting.
using System.Collections; using Engine; using Engine.Data; using Engine.Networking; using Engine.Utility; using UnityEngine; namespace Engine.Game.Controllers { [RequireComponent(typeof(ThirdPersonController))] public class ThirdPersonPushBodies : BaseEngineBehavior { public float pushPower = 0.5f; ...
using System.Collections; using Engine; using Engine.Data; using Engine.Networking; using Engine.Utility; using UnityEngine; namespace Engine.Game.Controllers { #if NETWORK_PHOTON [RequireComponent(typeof(ThirdPersonController))] public class ThirdPersonPushBodies : BaseEngineBehavior { public float pu...
Use ExpectedConditions for element exists check
using OpenQA.Selenium; using OpenQA.Selenium.Support.UI; using System; using TechTalk.SpecFlow; using Xunit; namespace Web.UI.Tests { [Binding] public class WebBrowserWaitSteps : WebDriverStepsBase { [When("I wait for element with id (.*) to exist")] public void IWaitForElementWithIdToExis...
using OpenQA.Selenium; using OpenQA.Selenium.Support.UI; using System; using TechTalk.SpecFlow; using Xunit; namespace Web.UI.Tests { [Binding] public class WebBrowserWaitSteps : WebDriverStepsBase { [When("I wait for element with id (.*) to exist")] public void IWaitForElementWithIdToExis...
Use new price providers and degare SmartBit
using NBitcoin; using System; using System.Collections.Generic; using System.Threading.Tasks; using WalletWasabi.Backend.Models; using WalletWasabi.Interfaces; using WalletWasabi.Logging; using WalletWasabi.WebClients.BlockchainInfo; using WalletWasabi.WebClients.Coinbase; using WalletWasabi.WebClients.Gemini; using Wa...
using NBitcoin; using System; using System.Collections.Generic; using System.Threading.Tasks; using WalletWasabi.Backend.Models; using WalletWasabi.Interfaces; using WalletWasabi.Logging; using WalletWasabi.WebClients.BlockchainInfo; using WalletWasabi.WebClients.Coinbase; using WalletWasabi.WebClients.Gemini; using Wa...
Update Support's email address on contact page. Was breaking the world, so it had to be done.
@{ ViewBag.Title = "Contact"; } <h2>@ViewBag.Title.</h2> <h3>@ViewBag.Message</h3> <address> One Microsoft Way<br /> Redmond, WA 98052-6399<br /> <abbr title="Phone">P:</abbr> 425.555.0100 </address> <address> <strong>Support:</strong> <a href="mailto:Support@example.com">Support@example.co...
@{ ViewBag.Title = "Contact"; } <h2>@ViewBag.Title.</h2> <h3>@ViewBag.Message</h3> <address> One Microsoft Way<br /> Redmond, WA 98052-6399<br /> <abbr title="Phone">P:</abbr> 425.555.0100 </address> <address> <strong>Support:</strong> <a href="mailto:Support@example.com">Support@wechangedt...
Use autogenerated prop for Random instance
using System; namespace DiceApi.Core { public class Die { /// <summary> /// Instance of Random that we'll instantiate with the die /// and use within the Roll() method. /// </summary> private readonly Random rng; /// <summary> /// Initializes a new inst...
using System; namespace DiceApi.Core { public class Die { /// <summary> /// Initializes a new instance of <see cref="Die" /> with a /// specified number of sides. /// </summary> /// <param name="sides">Number of sides on the die.</param> public Die(int sides) ...
Fix checkmark being hidden after clicking current waveform opacity setting
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; namespace osu.Game.Sc...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.UserInterface; namespace osu.Game.Sc...
Update file version to 2.2.1.4
using System; namespace Xamarin.Forms.GoogleMaps.Internals { internal class ProductInformation { public const string Author = "amay077"; public const string Name = "Xamarin.Forms.GoogleMaps"; public const string Copyright = "Copyright © amay077. 2016 - 2017"; public const string...
using System; namespace Xamarin.Forms.GoogleMaps.Internals { internal class ProductInformation { public const string Author = "amay077"; public const string Name = "Xamarin.Forms.GoogleMaps"; public const string Copyright = "Copyright © amay077. 2016 - 2017"; public const string...
Fix for search by rank
using BatteryCommander.Web.Models; using BatteryCommander.Web.Services; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using System.Linq; using System.Threading.Tasks; namespace BatteryCommander.Web.Controllers { [Authorize, ApiExplorerSettings(IgnoreApi = true)] public class SSDCon...
using BatteryCommander.Web.Models; using BatteryCommander.Web.Services; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using System.Linq; using System.Threading.Tasks; namespace BatteryCommander.Web.Controllers { [Authorize, ApiExplorerSettings(IgnoreApi = true)] public class SSDCon...
Add IEndpoint restriction to RegisterEndpointDeliveryService.
using System; using System.Collections.Generic; using System.Linq; namespace Verdeler { public class Distributor<TDistributable> : IDistributor<TDistributable> where TDistributable : IDistributable { private readonly List<IEndpointRepository> _endpointRepositories = new List<IEndpointRepos...
using System; using System.Collections.Generic; using System.Linq; namespace Verdeler { public class Distributor<TDistributable> : IDistributor<TDistributable> where TDistributable : IDistributable { private readonly List<IEndpointRepository> _endpointRepositories = new List<IEndpointRepos...
Add copyright info in DLL properties.
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Eli...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Eli...
Support for basic auth in web api & odata
using System.Web.Http; using Bit.WebApi.ActionFilters; using Bit.WebApi.Contracts; namespace Bit.WebApi.Implementations { public class GlobalHostAuthenticationFilterProvider : IWebApiConfigurationCustomizer { public virtual void CustomizeWebApiConfiguration(HttpConfiguration webApiConfiguration) ...
using System.Web.Http; using Bit.WebApi.ActionFilters; using Bit.WebApi.Contracts; namespace Bit.WebApi.Implementations { public class GlobalHostAuthenticationFilterProvider : IWebApiConfigurationCustomizer { public virtual void CustomizeWebApiConfiguration(HttpConfiguration webApiConfiguration) ...
Fix crash when creating a new project if osu!'s folder could not be found.
using Microsoft.Win32; using System.IO; namespace StorybrewEditor.Util { public static class OsuHelper { public static string GetOsuPath() { using (var registryKey = Registry.ClassesRoot.OpenSubKey("osu\\DefaultIcon")) { if (registryKey == null) ...
using Microsoft.Win32; using System; using System.IO; namespace StorybrewEditor.Util { public static class OsuHelper { public static string GetOsuPath() { using (var registryKey = Registry.ClassesRoot.OpenSubKey("osu\\DefaultIcon")) { if (registryKey == ...
Add version information and description to the assembly
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pat...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pat...
Change color to read to test sub-module.
using UnityEngine; using System.Collections; public class RandomColor : MonoBehaviour { void Start () { // var c = new Color(Random.value, Random.value, Random.value, 1f); var c = new Color(0, 0, 1f, 1f); GetComponent<Renderer>().material.color = c; } }
using UnityEngine; using System.Collections; public class RandomColor : MonoBehaviour { void Start () { // var c = new Color(Random.value, Random.value, Random.value, 1f); var c = new Color(1f, 0, 0f, 1f); GetComponent<Renderer>().material.color = c; } }
Make sure required services are registered
using Glimpse.Agent; using Microsoft.Extensions.DependencyInjection; using Microsoft.Framework.OptionsModel; using Glimpse.Server.Web; using Glimpse.Web; using Microsoft.Extensions.OptionsModel; namespace Glimpse { public class GlimpseServerWebServices { public static IServiceCollection GetDefaultServ...
using Glimpse.Agent; using Microsoft.Extensions.DependencyInjection; using Microsoft.Framework.OptionsModel; using Glimpse.Server.Web; using Glimpse.Web; using Microsoft.Extensions.OptionsModel; namespace Glimpse { public class GlimpseServerWebServices { public static IServiceCollection GetDefaultServ...
Update Create Comment Ajax Form
@model BlogSystem.Web.ViewModels.Comment.CommentViewModel <h3>Leave a Comment</h3> @if (User.Identity.IsAuthenticated) { using (Ajax.BeginForm("Create", "Comments", new { id = ViewData["id"].ToString() }, new AjaxOptions { HttpMethod = "Post", InsertionMode = InsertionMode.Replace, UpdateTargetId = "comments", O...
@model BlogSystem.Web.ViewModels.Comment.CommentViewModel <h3>Leave a Comment</h3> @if (User.Identity.IsAuthenticated) { using (Ajax.BeginForm("Create", "Comments", new { id = ViewData["id"].ToString() }, new AjaxOptions { HttpMethod = "Post", InsertionMode = InsertionMode.Replace, UpdateTargetId = "comments", O...
Check the value length to avoid exceptions.
using System; using System.Text; using Titanium.Web.Proxy.Http; using Titanium.Web.Proxy.Shared; namespace Titanium.Web.Proxy.Extensions { internal static class HttpWebResponseExtensions { /// <summary> /// Gets the character encoding of response from response headers /// </summary> ...
using System; using System.Text; using Titanium.Web.Proxy.Http; using Titanium.Web.Proxy.Shared; namespace Titanium.Web.Proxy.Extensions { internal static class HttpWebResponseExtensions { /// <summary> /// Gets the character encoding of response from response headers /// </summary> ...
Add Register*ChatMessage methods to interface
using ChessDotNet; using ChessVariantsTraining.Models.Variant960; namespace ChessVariantsTraining.MemoryRepositories.Variant960 { public interface IGameRepoForSocketHandlers { Game Get(string id); void RegisterMove(Game subject, Move move); void RegisterGameOutcome(Game subject, stri...
using ChessDotNet; using ChessVariantsTraining.Models.Variant960; namespace ChessVariantsTraining.MemoryRepositories.Variant960 { public interface IGameRepoForSocketHandlers { Game Get(string id); void RegisterMove(Game subject, Move move); void RegisterGameOutcome(Game subject, stri...
Fix access denied issue when access process information in RemoteProcessService
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SuperSocket.SocketServiceCore.Command; using System.Diagnostics; namespace RemoteProcessService.Command { public class LIST : ICommand<RemotePrcessSession> { #region ICommand<RemotePrcessSession> Mem...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using SuperSocket.SocketServiceCore.Command; using System.Diagnostics; namespace RemoteProcessService.Command { public class LIST : ICommand<RemotePrcessSession> { #region ICommand<RemotePrcessSession> Mem...
Hide row when ColumnFilter is false
@using Mvc.JQuery.Datatables @model DataTableVm <table id="@Model.Id" class="display" > <thead> <tr> @foreach (var column in Model.Columns) { <th>@column</th> } </tr> <tr> @foreach (var column in Model.Columns) { ...
@using Mvc.JQuery.Datatables @model DataTableVm <table id="@Model.Id" class="display" > <thead> <tr> @foreach (var column in Model.Columns) { <th>@column</th> } </tr> @if (Model.ColumnFilter) { <tr> @for...
Fix incorrect formatting for switch/case
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Screens.Select.Leaderboards; using osu.Framework.Graphics....
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Screens.Select.Leaderboards; using osu.Framework.Graphics....
Add comments explaining behavior of DependencyContext.Default
using System; using System.Collections.Generic; using System.Reflection; using Microsoft.Extensions.DependencyModel; namespace Serilog.Settings.Configuration.Assemblies { abstract class AssemblyFinder { public abstract IReadOnlyList<AssemblyName> FindAssembliesContainingName(string nameToFind); ...
using System; using System.Collections.Generic; using System.Reflection; using Microsoft.Extensions.DependencyModel; namespace Serilog.Settings.Configuration.Assemblies { abstract class AssemblyFinder { public abstract IReadOnlyList<AssemblyName> FindAssembliesContainingName(string nameToFind); ...
Make UserInputManager test much more simple
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Platform; using osu.Framework.Testing; namespace osu.Framework.Tests.Platform { [TestFixture...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Input; using osu.Framework.Testing; namespace osu.Framework.Tests.Platform { [TestFixture] public class UserInputManag...
Remove unnecessary local definition of colour logic from taiko judgement
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects.Drawables; using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Rulesets.Judgements; using osu.Framework.Graphics; usi...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects.Drawables; namespace osu.Game.Rulesets.Taiko.UI { /// <summary> ...
Improve performance when getting a KH2 message
using OpenKh.Kh2; using OpenKh.Kh2.Messages; using System.Collections.Generic; using System.Linq; namespace OpenKh.Engine { public class Kh2MessageProvider : IMessageProvider { private List<Msg.Entry> _messages; public IMessageEncoder Encoder { get; set; } = Encoders.InternationalSystem; ...
using OpenKh.Kh2; using OpenKh.Kh2.Messages; using System.Collections.Generic; using System.Linq; namespace OpenKh.Engine { public class Kh2MessageProvider : IMessageProvider { private Dictionary<int, byte[]> _messages = new Dictionary<int, byte[]>(); public IMessageEncoder Encoder { get; set...
Add index to Action column
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Input.Bindings; using osu.Game.Rulesets; using SQLite.Net.Attributes; using SQLiteNetExtensions.Attributes; namespace osu.Game.Input.Binding...
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Input.Bindings; using osu.Game.Rulesets; using SQLite.Net.Attributes; using SQLiteNetExtensions.Attributes; namespace osu.Game.Input.Binding...
Unify common options with CppSharp.
using CppSharp; using CppSharp.Generators; namespace MonoEmbeddinator4000 { public enum CompilationTarget { SharedLibrary, StaticLibrary, Application } public class Options { public Options() { Project = new Project(); ...
using CppSharp; using CppSharp.Generators; namespace MonoEmbeddinator4000 { public enum CompilationTarget { SharedLibrary, StaticLibrary, Application } public class Options : DriverOptions { public Options() { Project = new Proje...
Allow connections to MongoDB 1.5.2+ that now returns 'ok' in the status message as a boolean, not a decimal
using Norm.Configuration; using Norm.BSON; using System.Collections.Generic; using System.Linq; namespace Norm.Responses { /// <summary> /// Represents a message with an Ok status /// </summary> public class BaseStatusMessage : IExpando { private Dictionary<string, object> _properties = new...
using Norm.Configuration; using Norm.BSON; using System.Collections.Generic; using System.Linq; namespace Norm.Responses { /// <summary> /// Represents a message with an Ok status /// </summary> public class BaseStatusMessage : IExpando { private Dictionary<string, object> _properties = new...
Load list of quotes into a dictionary
using System; using System.Collections.Generic; using System.IO; namespace CreateXMLFile { internal static class Program { private static void Main() { const string fileName = "quotes.txt"; Dictionary<string, string> dicoQuotes = new Dictionary<string, string>(); List<string> quotesList ...
using System; using System.Collections.Generic; using System.IO; namespace CreateXMLFile { internal static class Program { private static void Main() { const string fileName = "quotes.txt"; Dictionary<string, string> dicoQuotes = new Dictionary<string, string>(); List<string> quotesList ...
Remove unused property from view locator
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using Avalonia.Controls; using Avalonia.Controls.Templates; using WalletWasabi.Gui.ViewModels; namespace WalletWasabi.Fluent { public clas...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using Avalonia.Controls; using Avalonia.Controls.Templates; using WalletWasabi.Gui.ViewModels; namespace WalletWasabi.Fluent { public clas...
Add TagsClient to GitHubClient inteface
using Octokit.Internal; namespace Octokit { public interface IGitHubClient { IConnection Connection { get; } IAuthorizationsClient Authorization { get; } IIssuesClient Issue { get; } IMiscellaneousClient Miscellaneous { get; } IOrganizationsClient Organization { get; }...
using Octokit.Internal; namespace Octokit { public interface IGitHubClient { IConnection Connection { get; } IAuthorizationsClient Authorization { get; } IIssuesClient Issue { get; } IMiscellaneousClient Miscellaneous { get; } IOrganizationsClient Organization { get; }...
Fix dialog dangerous button being clickable at edges
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Ga...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Ga...
Document room states and remove unnecessary WaitingForResults state
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable namespace osu.Game.Online.RealtimeMultiplayer { /// <summary> /// The current overall state of a realtime multiplayer room. /// </summary> ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable namespace osu.Game.Online.RealtimeMultiplayer { /// <summary> /// The current overall state of a realtime multiplayer room. /// </summary> ...
Remove dots from built in variables
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Insula.Common; namespace DeploymentCockpit.Common { public static class VariableHelper { public const string ProductVersionVariable = "ProductVersion"; public const string ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Insula.Common; namespace DeploymentCockpit.Common { public static class VariableHelper { public const string ProductVersionVariable = "ProductVersion"; public const string ...
Add extension methods for pinning to top and bottom layout guide
using System; using UIKit; namespace PureLayout.Net { public partial class UIViewPureLayout { public static NSLayoutConstraint[] AutoPinEdgesToSuperviewEdgesExcludingEdge(this UIView view, ALEdge excludingEdge) { return view.AutoPinEdgesToSuperviewEdgesExcludingEdge(ALHelpers.ALEdg...
using System; using UIKit; namespace PureLayout.Net { public partial class UIViewPureLayout { public static NSLayoutConstraint[] AutoPinEdgesToSuperviewEdgesExcludingEdge(this UIView view, ALEdge excludingEdge) { return view.AutoPinEdgesToSuperviewEdgesExcludingEdge(ALHelpers.ALEdg...
Clean up whitespace and file header on type enumeration
/// <summary> /// Credit card type. /// </summary> namespace CreditCardProcessing { using System.ComponentModel; /// <summary> /// Credit card type. /// </summary> public enum CreditCardType { /// <summary> /// Unknown issuers. /// </summary> [Description("Unknown Issuer")] Unknown, /// ...
//----------------------------------------------------------------------- // <copyright file="CreditCardType.cs" company="Colagioia Industries"> // Provided under the terms of the AGPL v3. // </copyright> //----------------------------------------------------------------------- /// <summary> /// Credit card type. ...
Set default back to sqlite
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Composition; using Microsoft.CodeAnalysis.Host.Mef; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Immutable; using System.Composition; using Microsoft.CodeAnalysis.Host.Mef; ...
Fix RavenConfiguration for Embedded mode.
using Ninject; using Ninject.Modules; using Ninject.Web.Common; using Raven.Client; using Raven.Client.Embedded; namespace CGO.Web.NinjectModules { public class RavenModule : NinjectModule { public override void Load() { Kernel.Bind<IDocumentStore>().ToMethod(_ => InitialiseDocume...
using Ninject; using Ninject.Modules; using Ninject.Web.Common; using Raven.Client; using Raven.Client.Embedded; namespace CGO.Web.NinjectModules { public class RavenModule : NinjectModule { public override void Load() { Kernel.Bind<IDocumentStore>().ToMethod(_ => InitialiseDocume...
Fix "change password message" view
@model string @section Title{ Message } <h2>@ViewBag.StatusMessage</h2>
@model string @section Title{ Message } <h2>@Model</h2>
Add expiration to token response
#region Copyright // Copyright 2016 SnapMD, Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by ap...
#region Copyright // Copyright 2016 SnapMD, Inc. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by ap...
Put back to match nhibernate in svn.
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using NHibernate; using NHibernate.Cfg; using NHibernate.Dialect; namespace FluentNHibernate.Framework { public interface ISessionSource { ISession CreateSession(); void Build...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using NHibernate; using NHibernate.Cfg; namespace FluentNHibernate.Framework { public interface ISessionSource { ISession CreateSession(); void BuildSchema(); Persiste...
Leverage query syntax for cleaner Spawn implementation
#region Copyright (c) 2016 Atif Aziz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
#region Copyright (c) 2016 Atif Aziz. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
Fix Travis CI / AppVeyor
using System.Runtime.InteropServices; namespace Evolve.Test.Utilities { public class PostgreSqlDockerContainer : IDockerContainer { private DockerContainer _container; public string Id => _container.Id; public string ExposedPort => "5432"; public string HostPort => RuntimeInfo...
using System.Runtime.InteropServices; namespace Evolve.Test.Utilities { public class PostgreSqlDockerContainer : IDockerContainer { private DockerContainer _container; public string Id => _container.Id; public string ExposedPort => "5432"; public string HostPort => RuntimeInfo...
Add Unit tests for IEnumerable<BranchTree>.GetAllChildren()
using System; using System.Collections.Generic; using Sep.Git.Tfs.Core.TfsInterop; using Xunit; namespace Sep.Git.Tfs.Test.Core.TfsInterop { public class BranchExtensionsTest { [Fact] public void AllChildrenAlwaysReturnsAnEnumerable() { IEnumerable<BranchTree> result = ((Br...
using System; using System.Collections.Generic; using System.Linq; using Rhino.Mocks; using Sep.Git.Tfs.Core.TfsInterop; using Xunit; namespace Sep.Git.Tfs.Test.Core.TfsInterop { public class BranchExtensionsTest { [Fact] public void AllChildrenAlwaysReturnsAnEnumerable() { ...
Remove dependency on admin url mapper
using Bugfree.Spo.Cqrs.Core.Utilities; using Microsoft.Online.SharePoint.TenantAdministration; using Microsoft.SharePoint.Client; using System; using System.Collections.Generic; using System.Linq; namespace Bugfree.Spo.Cqrs.Core.Queries { public class GetTenantSiteCollections : Query { public GetTen...
using Bugfree.Spo.Cqrs.Core.Utilities; using Microsoft.Online.SharePoint.TenantAdministration; using Microsoft.SharePoint.Client; using System.Collections.Generic; using System.Linq; namespace Bugfree.Spo.Cqrs.Core.Queries { public class GetTenantSiteCollections : Query { public GetTenantSiteCollect...
Correct the name of this test
using Rees.TangyFruitMapper.UnitTest.TestData; using Xunit; using Xunit.Abstractions; namespace Rees.TangyFruitMapper.UnitTest { public class Scenario4_PropertiesWithBackingFieldAndUnderscorePrefix : MappingGeneratorScenarios<DtoType4, ModelType4_UnderscoreBackingField> { public Scenario4_PropertiesWi...
using Rees.TangyFruitMapper.UnitTest.TestData; using Xunit; using Xunit.Abstractions; namespace Rees.TangyFruitMapper.UnitTest { public class Scenario4_PropertiesWithBackingFieldAndUnderscorePrefix : MappingGeneratorScenarios<DtoType4, ModelType4_UnderscoreBackingField> { public Scenario4_PropertiesWi...
Add view for displaying event details
@model Samaritans.Models.EventViewModel @{ ViewBag.Title = Model.Name; } <h2>@Model.Name</h2>
@model Samaritans.Models.EventViewModel @{ ViewBag.Title = Model.Name; } <article class="event"> <form> <h2>@M<input type="type" name="name" value="odel.Name</h2> <div>@Model.EventTime</div> <div>@Model.Attendance</div> <p>@Model.Purpose</p> <h3>Bring:</h3> @for (var i = 0; i < Model.Resources.Length...
Increase thread pool min threads.
using System; using MySql.Data.MySqlClient; namespace SideBySide { public class DatabaseFixture : IDisposable { public DatabaseFixture() { var csb = AppConfig.CreateConnectionStringBuilder(); var connectionString = csb.ConnectionString; var database = csb.Database; csb.Database = ""; using (var d...
using System; #if NETCOREAPP1_1_2 using System.Reflection; #endif using System.Threading; using MySql.Data.MySqlClient; namespace SideBySide { public class DatabaseFixture : IDisposable { public DatabaseFixture() { // increase the number of worker threads to reduce number of spurious failures from threadpool ...
Make test base class abstract
using JetBrains.Application.Settings; using JetBrains.ReSharper.Feature.Services.Daemon; using JetBrains.ReSharper.FeaturesTestFramework.Daemon; using JetBrains.ReSharper.Psi; namespace JetBrains.ReSharper.Plugins.Unity.Tests.CSharp.Daemon.Stages.Analysis { public class CSharpHighlightingTestBase<T> : CSharpHighl...
using JetBrains.Application.Settings; using JetBrains.ReSharper.Feature.Services.Daemon; using JetBrains.ReSharper.FeaturesTestFramework.Daemon; using JetBrains.ReSharper.Psi; namespace JetBrains.ReSharper.Plugins.Unity.Tests.CSharp.Daemon.Stages.Analysis { public abstract class CSharpHighlightingTestBase<T> : CS...
Check for uniqueness for the classes that come back.
using System.Collections.Generic; using System.Linq; using TTreeDataModel; namespace TTreeParser.Tests { public static class TUtils { /// <summary> /// Find a class in the list, return null if we can't find it. /// </summary> /// <param name="classes"></param> ...
using System.Collections.Generic; using System.Linq; using TTreeDataModel; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace TTreeParser.Tests { public static class TUtils { /// <summary> /// Find a class in the list, return null if we can't find it. /// </summar...
Support sending an empty body
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Reflection; using Newtonsoft.Json; namespace Rackspace.CloudOffice { internal static class BodyEncoder { public static string Encode(object data, string contentType) { switch (contentT...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Reflection; using Newtonsoft.Json; namespace Rackspace.CloudOffice { internal static class BodyEncoder { public static string Encode(object data, string contentType) { if (data == null...
Revert "Make cookie valid for 30 days."
using System.Collections.Generic; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Authentication; using System.Threading.Tasks; using Microsoft.AspNetCore.Authentication.Cookies; using Microsoft.AspNetCore.Authentication.OpenIdConnect; using Wukong.Models; namespace Wukong.Controllers { [Route("oauth")]...
using System.Collections.Generic; using System.Linq; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Authentication; using System.Threading.Tasks; using Microsoft.AspNetCore.Authentication.Cookies; using Microsoft.AspNetCore.Authentication.OpenIdConnect; using Wukong.Models; namespace Wukong.Controllers { ...
Send Account model back for validation
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Web; using MediatR; using SFA.DAS.EmployerApprenticeshipsService.Application.Queries.GetEmployerAccount; using SFA.DAS.EmployerApprenticeshipsService.Application.Queries.GetEmployerAccountTransactions; using S...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Web; using MediatR; using SFA.DAS.EmployerApprenticeshipsService.Application.Queries.GetEmployerAccount; using SFA.DAS.EmployerApprenticeshipsService.Application.Queries.GetEmployerAccountTransactions; using S...
Fix stray character in xmldoc
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osuTK; namespace osu.Framework.Input.Handlers.Tablet { /// <summary> /// An interface to access OpenTabletDriverHandler. ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osuTK; namespace osu.Framework.Input.Handlers.Tablet { /// <summary> /// An interface to access OpenTabletDriverHandler. ...
Refactor how parameters are checked
using System; using System.Linq; using System.Reflection; using GraphQL.Types; namespace GraphQL.Resolvers { public class MethodModelBinderResolver<T> : IFieldResolver { private readonly IDependencyResolver _dependencyResolver; private readonly MethodInfo _methodInfo; private readonly ...
using System; using System.Linq; using System.Reflection; using GraphQL.Types; namespace GraphQL.Resolvers { public class MethodModelBinderResolver<T> : IFieldResolver { private readonly IDependencyResolver _dependencyResolver; private readonly MethodInfo _methodInfo; private readonly ...
Fix ArgumentNullException configuring pools via Remoting
using MultiMiner.Utility.Serialization; using System.Linq; namespace MultiMiner.Win.Extensions { public static class ApplicationConfigurationExtensions { public static Remoting.Data.Transfer.Configuration.Application ToTransferObject(this Data.Configuration.Application modelObject) { ...
using MultiMiner.Utility.Serialization; using System.Linq; namespace MultiMiner.Win.Extensions { public static class ApplicationConfigurationExtensions { public static Remoting.Data.Transfer.Configuration.Application ToTransferObject(this Data.Configuration.Application modelObject) { ...
Increment version number in assembly info
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Te...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Te...
Handle not having a current session
using BugsnagUnity.Payload; namespace BugsnagUnity { public interface ISessionTracker { void StartSession(); Session CurrentSession { get; } } class SessionTracker : ISessionTracker { private IClient Client { get; } private Session _currentSession; public Session CurrentSession {...
using BugsnagUnity.Payload; namespace BugsnagUnity { public interface ISessionTracker { void StartSession(); Session CurrentSession { get; } } class SessionTracker : ISessionTracker { private IClient Client { get; } private Session _currentSession; public Session CurrentSession {...
Reduce temporary list of titles
namespace ACE.Network.GameEvent { public class GameEventCharacterTitle : GameEventPacket { public override GameEventOpcode Opcode { get { return GameEventOpcode.CharacterTitle; } } public GameEventCharacterTitle(Session session) : base(session) { } protected override void WriteEventBo...
namespace ACE.Network.GameEvent { public class GameEventCharacterTitle : GameEventPacket { public override GameEventOpcode Opcode { get { return GameEventOpcode.CharacterTitle; } } public GameEventCharacterTitle(Session session) : base(session) { } protected override void WriteEventBo...
Fix silly mistake in DI configuration
using System; using System.Web.Http; using Agiil.Bootstrap.DiConfiguration; using Autofac; namespace Agiil.Web.App_Start { public static class ContainerFactoryProviderExtensions { public static IContainer GetContainer(this ContainerFactoryProvider provider, HttpConfiguration config) { if(provider ==...
using System; using System.Web.Http; using Agiil.Bootstrap.DiConfiguration; using Autofac; namespace Agiil.Web.App_Start { public static class ContainerFactoryProviderExtensions { public static IContainer GetContainer(this ContainerFactoryProvider provider, HttpConfiguration config) { if(provider ==...
Move to modern nuget. Make Sprite compile by stubbing missing interface methods.
using System.Collections.Generic; using AgateLib.Extensions.Collections.Generic; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace AgateLib.UnitTests.Extensions { [TestClass] public class ListExtensions { [TestMethod] public void SortPrimitives() { List<int> li = new List<int> ...
using System.Collections.Generic; using AgateLib.Extensions.Collections.Generic; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace AgateLib.UnitTests.Extensions { [TestClass] public class ListExtensions { [TestMethod] public void SortPrimitives() { List<int> li = new List<int> ...
Use var. Rider finally understands it here ;)
using System; using System.Threading.Tasks; using HelloCoreClrApp.Data; using HelloCoreClrApp.WebApi.Messages; using Serilog; namespace HelloCoreClrApp.WebApi.Actions { public class SayHelloWorldAction : ISayHelloWorldAction { private static readonly ILogger Log = Serilog.Log.ForContext<SayHelloWorldAc...
using System.Threading.Tasks; using HelloCoreClrApp.Data; using HelloCoreClrApp.WebApi.Messages; using Serilog; namespace HelloCoreClrApp.WebApi.Actions { public class SayHelloWorldAction : ISayHelloWorldAction { private static readonly ILogger Log = Serilog.Log.ForContext<SayHelloWorldAction>(); ...
Fix Cake script not running tests from SimpSim.NET.Tests project.
#tool nuget:?package=NUnit.ConsoleRunner&version=3.4.0 ////////////////////////////////////////////////////////////////////// // ARGUMENTS ////////////////////////////////////////////////////////////////////// var target = Argument("target", "Default"); var configuration = Argument("configuration", "Release"); //////...
#tool nuget:?package=NUnit.ConsoleRunner&version=3.4.0 ////////////////////////////////////////////////////////////////////// // ARGUMENTS ////////////////////////////////////////////////////////////////////// var target = Argument("target", "Default"); var configuration = Argument("configuration", "Release"); //////...
Add drop-down menu for concerts.
@functions { private string GetCssClass(string actionName, string controllerName) { var currentControllerName = ViewContext.RouteData.Values["controller"].ToString(); var isCurrentController = currentControllerName == controllerName; if (currentControllerName == "Home") { ...
@functions { private string GetCssClass(string actionName, string controllerName) { var currentControllerName = ViewContext.RouteData.Values["controller"].ToString(); var isCurrentController = currentControllerName == controllerName; if (currentControllerName == "Home") { ...
Add the content type for notification attachments
using System; using System.Collections.Generic; namespace CertiPay.Common.Notifications { /// <summary> /// Represents an email notification sent a user, employee, or administrator /// </summary> public class EmailNotification : Notification { public static String QueueName { get { return ...
using System; using System.Collections.Generic; namespace CertiPay.Common.Notifications { /// <summary> /// Represents an email notification sent a user, employee, or administrator /// </summary> public class EmailNotification : Notification { public static String QueueName { get { return ...
Return any assembly that match the name, do not look at version
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace Nimrod { public static class AssemblyLocator { static ConcurrentDictionary<string, Assembly> assemblie...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace Nimrod { public static class AssemblyLocator { static ConcurrentDictionary<...
Add a comment about the approach to loading topics
using System.Net; using System.Configuration; private static TraceWriter logger; private static string[] LoadTopics() { string TopicsAndExperts = ConfigurationManager.AppSettings["EXPERTS_LIST"].ToString(); logger.Info($"Got TopicsAndExperts: {TopicsAndExperts}"); // split each topic and expert pa...
using System.Net; using System.Configuration; private static TraceWriter logger; /// Extract the topics from the and topics and experts list so there is one master list /// and topics and experts stay in sync. private static string[] LoadTopics() { string TopicsAndExperts = ConfigurationManager.AppSettings["...
Revert "Testing to see if the deploy is started when a test fails"
using System; using Xunit; namespace PagedList.Tests { public class PageMetadataTests { [Fact] public void PageNumberIsZero_ArgumentOutOfRangeExceptionIsThrown() { Assert.True(false); // Assert.Throws<ArgumentOutOfRangeException>(() => new PageMetadata(10, 0, 1))...
using System; using Xunit; namespace PagedList.Tests { public class PageMetadataTests { [Fact] public void PageNumberIsZero_ArgumentOutOfRangeExceptionIsThrown() { Assert.Throws<ArgumentOutOfRangeException>(() => new PageMetadata(10, 0, 1)); } [Fact] ...
Write properties and constructor for server
// Server.cs // <copyright file="Server.cs"> This code is protected under the MIT License. </copyright> using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Networking { /// <summary> /// A class that acts as a server for a networked game of tron. /// </summary> ...
// Server.cs // <copyright file="Server.cs"> This code is protected under the MIT License. </copyright> using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; namespace Networking { /// <summary> /// A class that acts as a server for a...
Fix startup import test waiting on potentially incorrect notification type
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Database; using osu.Game.Tests.Resources; namespace osu.Game.Tests.Visual.Navigatio...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Overlays.Notifications; using osu.Game.Tests.Resources; namespace osu.Game.Tests.Vi...
Fix rendering of unreadable characters in map signs
using EOLib.IO.Map; namespace EOLib.Domain.Map { public class Sign : ISign { public string Title { get; private set; } public string Message { get; private set; } public Sign(SignMapEntity sign) { Title = sign.Title; Message = sign.Message; } ...
using EOLib.IO.Map; using System.Linq; namespace EOLib.Domain.Map { public class Sign : ISign { public string Title { get; private set; } public string Message { get; private set; } public Sign(SignMapEntity sign) { Title = Filter(sign.Title); Message ...
Fix typo in MusicStore.Spa page
@{ ViewBag.Title = "Home Page"; ViewBag.ngApp = "MusicStore.Store"; Layout = "/Views/Shared/_Layout.cshtml"; } @section NavBarItems { <li app-genre-menu></li> @*@Html.InlineData("GenreMenuList", "GenresApi")*@ } <div ng-view></div> @*@Html.InlineData("MostPopular", "AlbumsApi")*@ @section Scripts { ...
@{ ViewBag.Title = "Home Page"; ViewBag.ngApp = "MusicStore.Store"; Layout = "/Views/Shared/_Layout.cshtml"; } @section NavBarItems { <li app-genre-menu></li> @*@Html.InlineData("GenreMenuList", "GenresApi")*@ } <div ng-view></div> @*@Html.InlineData("MostPopular", "AlbumsApi")*@ @section Scripts { ...
Introduce a bug to prove out CI integration.
using System.Linq; using Should; namespace Parsley { public class GrammarRuleTests : Grammar { public void CanDefineMutuallyRecursiveRules() { var tokens = new CharLexer().Tokenize("(A)"); var expression = new GrammarRule<string>(); var alpha = new GrammarRu...
using System.Linq; using Should; namespace Parsley { public class GrammarRuleTests : Grammar { public void CanDefineMutuallyRecursiveRules() { var tokens = new CharLexer().Tokenize("(A)"); var expression = new GrammarRule<string>(); var alpha = new GrammarRu...
Fix a bug about any roles attribute
using System.Linq; using Microsoft.Extensions.DependencyInjection; using Microsoft.AspNet.Mvc.Filters; using Microsoft.AspNet.Mvc.ViewFeatures; using Microsoft.AspNet.Mvc.ModelBinding; using Microsoft.AspNet.Http; namespace Microsoft.AspNet.Mvc { public class AnyRolesAttribute : ActionFilterAttribute ...
using System.Linq; using Microsoft.Extensions.DependencyInjection; using Microsoft.AspNet.Mvc.Filters; using Microsoft.AspNet.Mvc.ViewFeatures; using Microsoft.AspNet.Mvc.ModelBinding; using Microsoft.AspNet.Http; namespace Microsoft.AspNet.Mvc { public class AnyRolesAttribute : ActionFilterAttribute ...
Remove link to guild list from GuildLayout.
@{ Layout = "_Layout"; ViewData["Title"] = "Guild"; } <div class="row"> <nav class="col-md-3 col-xl-2"> <ul class="nav"> <li class="nav-item"> <a class="nav-link text-dark" asp-area="" asp-controller="GuildList" asp-action="Index">Übersicht</a> </li> <li class="nav-item"> <a class="nav-link text...
@{ Layout = "_Layout"; ViewData["Title"] = "Guild"; } <div class="row"> <nav class="col-md-3 col-xl-2"> <ul class="nav"> <li class="nav-item"> <a class="nav-link text-dark" asp-area="Guild" asp-controller="Stats" asp-action="Index">Statistiken</a> </li> <li class="nav-item"> <a class="nav-link t...
Fix Areas property is not deserialized, In the return value of the GetRichMenuListAsync method.
namespace Line.Messaging { /// <summary> /// Rich menu response object. /// https://developers.line.me/en/docs/messaging-api/reference/#rich-menu-response-object /// </summary> public class ResponseRichMenu : RichMenu { /// <summary> /// Rich menu ID /// </summary> ...
namespace Line.Messaging { /// <summary> /// Rich menu response object. /// https://developers.line.me/en/docs/messaging-api/reference/#rich-menu-response-object /// </summary> public class ResponseRichMenu : RichMenu { /// <summary> /// Rich menu ID /// </summary> ...
Fix quick info to not generate models for invalid symbols
using NQuery.Language.Symbols; namespace NQuery.Language.VSEditor { public sealed class QuickInfoModel { private readonly SemanticModel _semanticModel; private readonly TextSpan _span; private readonly NQueryGlyph _glyph; private readonly SymbolMarkup _markup; public Qu...
using NQuery.Language.Symbols; namespace NQuery.Language.VSEditor { public sealed class QuickInfoModel { private readonly SemanticModel _semanticModel; private readonly TextSpan _span; private readonly NQueryGlyph _glyph; private readonly SymbolMarkup _markup; public Qu...
Set a static value so my references quit freaking out.
using System.Reflection; using System.Runtime.CompilerServices; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("Xwt")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: Assem...
using System.Reflection; using System.Runtime.CompilerServices; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("Xwt")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: Assem...
Call extension method as extension method.
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Linq; using GitHub.Extensions; using GitHub.Models; using GitHub.Services; using Microsoft.VisualStudio.TeamFoundation.Git.Extensibility; namespace GitHub.VisualStudio.Base { [Export(typeof(IVSGitExt))] [PartC...
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Linq; using GitHub.Extensions; using GitHub.Models; using GitHub.Services; using Microsoft.VisualStudio.TeamFoundation.Git.Extensibility; namespace GitHub.VisualStudio.Base { [Export(typeof(IVSGitExt))] [PartC...