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  *UNDER DEVELOPMENT for TESTING*
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- *made using app in the /generator/ folder which is under development testing*
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- # Use Cases ideas and concepts:
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  BCI Intent Data Study and Testing (conceptual early design)
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  This dataset contains high-bandwidth neural training data collected from BCI-FPS, a specialized training platform for brain-computer interface research.
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- ### Dataset Summary
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  - **Training Mode**: MOTOR IMAGERY
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  - **Session ID**: bci_fps_motor_imagery_1767171179245
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  - **Neural Channels**: 32
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  - **Data Points**: 11,314
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- ### Supported Tasks
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  - **Motor Imagery Training for prosthetic control**
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  - **Neural Decoding**: Training models to decode user intent from neural signals
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  - **BCI Calibration**: Providing ground truth data for BCI system calibration
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  - **Disability Research**: Supporting development of assistive technologies
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- ### Languages
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  English (interface and documentation)
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- ## Dataset Structure
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-
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- ### Data Instances
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  ```json
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  {
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  }
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  ```
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- ### Data Fields
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  See `metadata.json` for complete schema documentation.
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- ## Dataset Creation
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-
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- ### Source Data
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  - **Platform**: Web-based BCI-FPS Training Environment
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  - **Sampling Rate**: 1000 Hz
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  - **Collection Method**: Real-time telemetry during BCI training tasks
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  - **Neural Simulation**: Synthetic neural data representing ideal BCI signals
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- ### Annotations
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  - **Annotation process**: Automatic intent labeling during gameplay
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  - **Annotation types**: Motor imagery, visual stimuli, handwriting intent
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  - **Who annotated**: System automatically labels based on game state
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- ### Personal and Sensitive Information
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  No personal information is collected. All data is synthetic/anonymous.
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- ## Considerations for Using the Data
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-
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- ### Social Impact
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  This dataset enables research in:
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  - Neuralink-style brain-computer interfaces
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  - Human-AI interaction systems
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  - Neural decoding algorithms
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- ### Discussion of Biases
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  Synthetic neural data may not perfectly represent biological signals. Results should be validated with real neural recordings.
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- ### Other Known Limitations
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  - Simulated neural signals
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  - Idealized game environment
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  ## Additional Information
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- ### Dataset Curators
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  huggingface.co/webXOS
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  MIT License
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- ### Citation Information
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  ```bibtex
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- @misc{bci_fps_motor_imagery_2024,
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- title={BCI-FPS motor_imagery Training Dataset},
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- author={Neuralink Research},
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  year={2024},
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- note={High-frequency intent decoding data for brain-computer interface development}
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  }
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  ```
 
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  *UNDER DEVELOPMENT for TESTING*
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+ *This dataset was made using app in the /generator/ folder which is under development testing.*
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+ ## Use case ideas and concepts:
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  BCI Intent Data Study and Testing (conceptual early design)
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  This dataset contains high-bandwidth neural training data collected from BCI-FPS, a specialized training platform for brain-computer interface research.
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+ ## Dataset Summary
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  - **Training Mode**: MOTOR IMAGERY
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  - **Session ID**: bci_fps_motor_imagery_1767171179245
 
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  - **Neural Channels**: 32
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  - **Data Points**: 11,314
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+ ## Supported Tasks
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  - **Motor Imagery Training for prosthetic control**
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  - **Neural Decoding**: Training models to decode user intent from neural signals
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  - **BCI Calibration**: Providing ground truth data for BCI system calibration
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  - **Disability Research**: Supporting development of assistive technologies
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+ ## Languages
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  English (interface and documentation)
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+ ## Data Instances
 
 
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  ```json
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  {
 
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  }
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  ```
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+ ## Data Fields
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  See `metadata.json` for complete schema documentation.
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+ ## Source Data
 
 
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  - **Platform**: Web-based BCI-FPS Training Environment
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  - **Sampling Rate**: 1000 Hz
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  - **Collection Method**: Real-time telemetry during BCI training tasks
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  - **Neural Simulation**: Synthetic neural data representing ideal BCI signals
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+ ## Annotations
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  - **Annotation process**: Automatic intent labeling during gameplay
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  - **Annotation types**: Motor imagery, visual stimuli, handwriting intent
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  - **Who annotated**: System automatically labels based on game state
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+ ## Personal and Sensitive Information
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  No personal information is collected. All data is synthetic/anonymous.
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+ ## Social Impact
 
 
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  This dataset enables research in:
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  - Neuralink-style brain-computer interfaces
 
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  - Human-AI interaction systems
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  - Neural decoding algorithms
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+ ## Discussion of Biases
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  Synthetic neural data may not perfectly represent biological signals. Results should be validated with real neural recordings.
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+ ## Other Known Limitations
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  - Simulated neural signals
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  - Idealized game environment
 
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  ## Additional Information
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+ ## Dataset Curators
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  huggingface.co/webXOS
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  MIT License
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+ ## Citation Information
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  ```bibtex
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+ @misc{bci_fps_motor_imagery,
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+ title={BCI-FPS motor_imagery Dataset},
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+ author={webXOS,
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  year={2024},
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+ note={for testing and development purposes}
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  }
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  ```