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README.md
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| 1 |
+
---
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| 2 |
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language:
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| 3 |
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- en
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| 4 |
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tags:
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| 5 |
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- brain-computer-interface
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| 6 |
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- neural-decoding
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| 7 |
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- motor-imagery
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| 8 |
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- human-computer-interaction
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| 9 |
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- neuralink
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| 10 |
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task_categories:
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| 11 |
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- brain-computer-interface
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| 12 |
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task_ids:
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| 13 |
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- motor-imagery
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| 14 |
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- intent-decoding
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| 15 |
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- visual-evoked-potentials
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| 16 |
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- handwriting-recognition
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| 17 |
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size_categories:
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| 18 |
+
- 10K<n<100K
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| 19 |
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---
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| 20 |
+
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| 21 |
+
# Dataset Card for BCI-FPS MOTOR_IMAGERY Dataset
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| 22 |
+
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| 23 |
+
## Dataset Description
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| 24 |
+
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| 25 |
+
This dataset contains high-bandwidth neural training data collected from BCI-FPS, a specialized training platform for brain-computer interface research.
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| 26 |
+
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| 27 |
+
### Dataset Summary
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| 28 |
+
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| 29 |
+
- **Training Mode**: MOTOR IMAGERY
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| 30 |
+
- **Session ID**: bci_fps_motor_imagery_1767171179245
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| 31 |
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- **Duration**: 52 seconds
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| 32 |
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- **Sampling Rate**: 1000 Hz
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| 33 |
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- **Neural Channels**: 32
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| 34 |
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- **Data Points**: 11,314
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| 35 |
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| 36 |
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### Supported Tasks
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| 37 |
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| 38 |
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- **Motor Imagery Training for prosthetic control**
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| 39 |
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- **Neural Decoding**: Training models to decode user intent from neural signals
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| 40 |
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- **BCI Calibration**: Providing ground truth data for BCI system calibration
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| 41 |
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- **Disability Research**: Supporting development of assistive technologies
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| 42 |
+
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| 43 |
+
### Languages
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| 44 |
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| 45 |
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English (interface and documentation)
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| 46 |
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| 47 |
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## Dataset Structure
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| 48 |
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| 49 |
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### Data Instances
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| 50 |
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| 51 |
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```json
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| 52 |
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{
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| 53 |
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"timestamp": 1767171127035,
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| 54 |
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"session_time": 2,
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| 55 |
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"channels": {
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| 56 |
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"channel_0": 0.7145493839481488,
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| 57 |
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"channel_1": 0.6894168445867142,
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| 58 |
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"channel_2": 0.08142761930267149,
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| 59 |
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"channel_3": -0.4847495027079371,
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| 60 |
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"channel_4": -0.7151022782142631,
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| 61 |
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"channel_5": -0.30725177077599913,
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| 62 |
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"channel_6": 0.41521139153211245,
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| 63 |
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"channel_7": 0.8975965762479154,
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| 64 |
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"channel_8": 0.40940126876082966,
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| 65 |
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"channel_9": -0.4091680578228324,
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| 66 |
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"channel_10": -0.8292701881852992,
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| 67 |
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"channel_11": -0.5904045145284711,
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| 68 |
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"channel_12": 0.12196528544955941,
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| 69 |
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"channel_13": 0.7040845591149026,
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| 70 |
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"channel_14": 0.5296790688037042,
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| 71 |
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"channel_15": 0.018181536760527098,
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| 72 |
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"channel_16": -0.6973668262179662,
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| 73 |
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"channel_17": -0.7437997196398959,
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| 74 |
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"channel_18": -0.10714886215673841,
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| 75 |
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"channel_19": 0.6246891444747351,
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| 76 |
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"channel_20": 0.8560240877317689,
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| 77 |
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"channel_21": 0.155749695078711,
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| 78 |
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"channel_22": -0.4754514086663171,
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| 79 |
+
"channel_23": -0.7632646743624881,
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| 80 |
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"channel_24": -0.42658424045199833,
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| 81 |
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"channel_25": 0.47380668620054267,
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| 82 |
+
"channel_26": 0.7558851981047924,
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| 83 |
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"channel_27": 0.5145527444334146,
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| 84 |
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"channel_28": -0.22899647502709344,
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| 85 |
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"channel_29": -0.8498710316208474,
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| 86 |
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"channel_30": -0.5816021940073672,
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| 87 |
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"channel_31": 0.2096020563849897
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| 88 |
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},
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| 89 |
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"intent_context": {
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| 90 |
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"mouse_movement": [
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| 91 |
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0,
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| 92 |
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0
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],
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"keyboard_state": {
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| 95 |
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"mouse": false
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| 96 |
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},
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"camera_rotation": [
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| 98 |
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0,
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| 99 |
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0,
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| 100 |
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0
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| 101 |
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],
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| 102 |
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"active_targets": 0
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| 103 |
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}
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| 104 |
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}
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| 105 |
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```
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### Data Fields
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| 108 |
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See `metadata.json` for complete schema documentation.
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| 111 |
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## Dataset Creation
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| 112 |
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| 113 |
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### Source Data
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| 114 |
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| 115 |
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- **Platform**: Web-based BCI-FPS Training Environment
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| 116 |
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- **Sampling Rate**: 1000 Hz
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| 117 |
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- **Collection Method**: Real-time telemetry during BCI training tasks
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| 118 |
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- **Neural Simulation**: Synthetic neural data representing ideal BCI signals
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| 119 |
+
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| 120 |
+
### Annotations
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| 121 |
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| 122 |
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- **Annotation process**: Automatic intent labeling during gameplay
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| 123 |
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- **Annotation types**: Motor imagery, visual stimuli, handwriting intent
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| 124 |
+
- **Who annotated**: System automatically labels based on game state
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| 125 |
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| 126 |
+
### Personal and Sensitive Information
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| 127 |
+
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| 128 |
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No personal information is collected. All data is synthetic/anonymous.
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| 129 |
+
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| 130 |
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## Considerations for Using the Data
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| 131 |
+
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| 132 |
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### Social Impact
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| 133 |
+
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| 134 |
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This dataset enables research in:
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| 135 |
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- Neuralink-style brain-computer interfaces
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| 136 |
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- Assistive technologies for disabled individuals
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| 137 |
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- Human-AI interaction systems
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| 138 |
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- Neural decoding algorithms
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| 139 |
+
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| 140 |
+
### Discussion of Biases
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| 141 |
+
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| 142 |
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Synthetic neural data may not perfectly represent biological signals. Results should be validated with real neural recordings.
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| 143 |
+
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| 144 |
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### Other Known Limitations
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| 145 |
+
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| 146 |
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- Simulated neural signals
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| 147 |
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- Idealized game environment
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| 148 |
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- Limited to specific training tasks
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| 149 |
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| 150 |
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## Additional Information
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| 151 |
+
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| 152 |
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### Dataset Curators
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| 153 |
+
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| 154 |
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BCI-FPS Research Team
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| 155 |
+
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| 156 |
+
### Licensing Information
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| 157 |
+
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| 158 |
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MIT License
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| 159 |
+
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| 160 |
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### Citation Information
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| 161 |
+
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| 162 |
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```bibtex
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| 163 |
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@misc{bci_fps_motor_imagery_2024,
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| 164 |
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title={BCI-FPS motor_imagery Training Dataset},
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| 165 |
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author={Neuralink Research},
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| 166 |
+
year={2024},
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| 167 |
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note={High-frequency intent decoding data for brain-computer interface development}
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| 168 |
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}
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| 169 |
+
```
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