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README.md
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@@ -77,10 +77,8 @@ on human-like decision-making in a dynamic but low-dimensional environment.
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### Dataset Structure
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The main dataset is in `data/train.jsonl` in JSON Lines format.
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Format — 1.83 MB, stored primarily as a JSON Lines file (train.jsonl), with an auto-converted Parquet version for
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efficient loading.
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Each entry represents a single transition, including timestamp, session/player ID, event type (e.g., shoot, move, game_start, destroy_alien), action
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taken (e.g., left, right, shoot), reward (e.g., +15 for collecting diamonds), done flag, current state (as JSON with position, velocity, score, lives, nearby
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### Dataset Structure
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| 79 |
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| 80 |
+
The main dataset is in `data/train.jsonl` in JSON Lines format. 1.83 MB, stored primarily as a JSON Lines file (train.jsonl),
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| 81 |
+
with an auto-converted Parquet version for efficient loading.
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| 82 |
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| 83 |
Each entry represents a single transition, including timestamp, session/player ID, event type (e.g., shoot, move, game_start, destroy_alien), action
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| 84 |
taken (e.g., left, right, shoot), reward (e.g., +15 for collecting diamonds), done flag, current state (as JSON with position, velocity, score, lives, nearby
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