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<!DOCTYPE html> |
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<html lang="en"> |
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<head> |
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<meta charset="UTF-8"> |
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<meta name="viewport" content="width=device-width, initial-scale=1.0"> |
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<title>IONICSPHERE v7.0 - Real-Time Quantum Simulator</title> |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script> |
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<script src="https://cdn.jsdelivr.net/npm/three@0.128.0/examples/js/controls/OrbitControls.min.js"></script> |
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<script src="https://cdn.jsdelivr.net/npm/@tensorflow/tfjs@latest/dist/tf.min.js"></script> |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/jszip/3.10.1/jszip.min.js"></script> |
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<script src="https://cdnjs.cloudflare.com/ajax/libs/FileSaver.js/2.0.5/FileSaver.min.js"></script> |
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<script src="https://cdn.jsdelivr.net/npm/gpu.js@latest/dist/gpu-browser.min.js"></script> |
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<style> |
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* { |
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margin: 0; |
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padding: 0; |
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box-sizing: border-box; |
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} |
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body { |
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font-family: 'Courier New', monospace; |
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background: #000000; |
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color: #00ff00; |
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overflow: hidden; |
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height: 100vh; |
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display: flex; |
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flex-direction: column; |
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} |
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#header { |
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background: rgba(0, 20, 0, 0.95); |
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border-bottom: 2px solid #00ff00; |
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padding: 10px 20px; |
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display: flex; |
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justify-content: space-between; |
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align-items: center; |
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z-index: 100; |
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height: 60px; |
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box-shadow: 0 0 20px rgba(0, 255, 0, 0.3); |
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} |
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.logo { |
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font-size: 24px; |
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font-weight: bold; |
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color: #00ff00; |
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text-shadow: 0 0 10px #00ff00; |
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letter-spacing: 2px; |
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} |
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.status-indicator { |
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display: flex; |
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align-items: center; |
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gap: 10px; |
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} |
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.live-dot { |
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width: 12px; |
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height: 12px; |
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border-radius: 50%; |
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background: #ff0000; |
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box-shadow: 0 0 10px #ff0000; |
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animation: pulse 1s infinite; |
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} |
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.live-dot.active { |
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background: #00ff00; |
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box-shadow: 0 0 15px #00ff00; |
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} |
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.header-buttons { |
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display: flex; |
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gap: 10px; |
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} |
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.header-btn { |
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background: transparent; |
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border: 1px solid #00ff00; |
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color: #00ff00; |
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padding: 8px 15px; |
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font-family: 'Courier New', monospace; |
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cursor: pointer; |
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font-size: 14px; |
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transition: all 0.3s; |
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} |
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.header-btn:hover { |
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background: rgba(0, 255, 0, 0.1); |
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box-shadow: 0 0 10px #00ff00; |
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} |
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.header-btn.active { |
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background: rgba(0, 255, 0, 0.2); |
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box-shadow: 0 0 15px #00ff00; |
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animation: neonPulse 1.5s infinite alternate; |
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} |
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#main-content { |
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display: flex; |
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flex: 1; |
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overflow: hidden; |
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} |
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#terminal-container { |
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flex: 0 0 500px; |
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background: rgba(0, 10, 0, 0.95); |
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border-right: 2px solid #00ff00; |
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display: flex; |
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flex-direction: column; |
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z-index: 10; |
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box-shadow: 5px 0 15px rgba(0, 255, 0, 0.2); |
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} |
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#terminal { |
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flex: 1; |
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padding: 20px; |
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overflow-y: auto; |
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font-size: 14px; |
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line-height: 1.4; |
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} |
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.terminal-line { |
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margin-bottom: 5px; |
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white-space: pre-wrap; |
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word-break: break-word; |
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} |
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.terminal-line.prompt { |
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color: #00ff00; |
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} |
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.terminal-line.output { |
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color: #00cc00; |
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} |
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.terminal-line.system { |
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color: #00ffff; |
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} |
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.terminal-line.error { |
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color: #ff0000; |
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} |
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.terminal-line.warning { |
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color: #ffff00; |
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} |
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.terminal-line.success { |
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color: #00ff00; |
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text-shadow: 0 0 5px #00ff00; |
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} |
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.terminal-input { |
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background: rgba(0, 20, 0, 0.8); |
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border: 1px solid #00ff00; |
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border-left: none; |
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border-right: none; |
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border-bottom: none; |
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padding: 15px 20px; |
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color: #00ff00; |
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font-family: 'Courier New', monospace; |
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font-size: 14px; |
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width: 100%; |
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outline: none; |
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} |
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.terminal-input:focus { |
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background: rgba(0, 30, 0, 0.9); |
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box-shadow: inset 0 0 10px rgba(0, 255, 0, 0.3); |
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} |
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#visualization { |
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flex: 1; |
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position: relative; |
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background: #000; |
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} |
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#threeCanvas { |
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position: absolute; |
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top: 0; |
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left: 0; |
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width: 100%; |
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height: 100%; |
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display: block; |
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} |
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#stats-panel { |
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position: absolute; |
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bottom: 20px; |
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right: 20px; |
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background: rgba(0, 20, 0, 0.9); |
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border: 2px solid #00ff00; |
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padding: 15px; |
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font-size: 12px; |
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width: 300px; |
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z-index: 5; |
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backdrop-filter: blur(5px); |
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} |
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.stat-row { |
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display: flex; |
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justify-content: space-between; |
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margin: 6px 0; |
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padding: 3px 0; |
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border-bottom: 1px solid rgba(0, 255, 0, 0.1); |
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} |
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.stat-label { |
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color: #00cc00; |
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} |
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.stat-value { |
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color: #00ff00; |
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font-weight: bold; |
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} |
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#training-panel { |
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position: absolute; |
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top: 20px; |
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right: 20px; |
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background: rgba(0, 20, 0, 0.9); |
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border: 2px solid #00ff00; |
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padding: 15px; |
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font-size: 12px; |
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width: 350px; |
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z-index: 5; |
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backdrop-filter: blur(5px); |
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} |
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.training-progress { |
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width: 100%; |
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height: 10px; |
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background: rgba(0, 0, 0, 0.5); |
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border: 1px solid #00ff00; |
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margin: 10px 0; |
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overflow: hidden; |
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} |
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.training-progress-fill { |
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height: 100%; |
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background: linear-gradient(90deg, #00ff00, #00cc00); |
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width: 0%; |
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transition: width 0.5s ease-out; |
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} |
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@keyframes pulse { |
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0%, 100% { opacity: 1; } |
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50% { opacity: 0.5; } |
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} |
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@keyframes neonPulse { |
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0% { box-shadow: 0 0 10px #00ff00; } |
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100% { box-shadow: 0 0 20px #00ff00, 0 0 30px #00ff00; } |
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} |
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@keyframes blink { |
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0%, 100% { opacity: 1; } |
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50% { opacity: 0; } |
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} |
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.cursor { |
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animation: blink 1s infinite; |
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} |
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#terminal::-webkit-scrollbar { |
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width: 10px; |
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} |
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#terminal::-webkit-scrollbar-track { |
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background: rgba(0, 20, 0, 0.5); |
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} |
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#terminal::-webkit-scrollbar-thumb { |
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background: #00ff00; |
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border-radius: 5px; |
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} |
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.model-status { |
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display: inline-block; |
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padding: 2px 8px; |
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border-radius: 3px; |
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font-size: 11px; |
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margin-left: 5px; |
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} |
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.status-training { |
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background: rgba(255, 255, 0, 0.2); |
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color: #ffff00; |
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} |
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.status-ready { |
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background: rgba(0, 255, 0, 0.2); |
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color: #00ff00; |
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} |
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</style> |
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</head> |
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<body> |
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<div id="header"> |
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<div class="logo">IONICSPHERE v7.0</div> |
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<div class="status-indicator"> |
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<div class="live-dot" id="liveDot"></div> |
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<span id="statusText">INITIALIZING</span> |
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</div> |
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<div class="header-buttons"> |
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<button class="header-btn" onclick="runSimulation()" id="runBtn">▶ RUN SIM</button> |
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<button class="header-btn" onclick="toggleTraining()" id="trainBtn">🧠 TRAIN</button> |
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<button class="header-btn" onclick="exportEverything()">📦 EXPORT ALL</button> |
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</div> |
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</div> |
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<div id="main-content"> |
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<div id="terminal-container"> |
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<div id="terminal"> |
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<div class="terminal-line system">========================================</div> |
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<div class="terminal-line system"> REAL-TIME IONIC SIMULATOR v7.0</div> |
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<div class="terminal-line system"> TensorFlow.js + Three.js Integration</div> |
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<div class="terminal-line system">========================================</div> |
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<div class="terminal-line output">Initializing quantum simulation matrix...</div> |
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<div class="terminal-line output">Loading TensorFlow.js neural kernel...</div> |
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<div class="terminal-line output">Generating 10,240 synthetic ions...</div> |
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<div class="terminal-line output">Type 'help' for available commands</div> |
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<div class="terminal-line prompt">$ <span id="currentLine"></span><span class="cursor">█</span></div> |
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</div> |
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<input type="text" id="commandInput" class="terminal-input" placeholder="Type command (help, train, export, clear, status, reset)..."> |
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</div> |
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<div id="visualization"> |
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<canvas id="threeCanvas"></canvas> |
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<div id="training-panel"> |
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<div class="stat-row"> |
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<span class="stat-label">NEURAL TRAINING:</span> |
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<span class="stat-value" id="trainingStatus">IDLE</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">EPOCH:</span> |
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<span class="stat-value" id="epochDisplay">0</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">LOSS:</span> |
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<span class="stat-value" id="lossDisplay">0.0000</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">ACCURACY:</span> |
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<span class="stat-value" id="accuracyDisplay">0.0%</span> |
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</div> |
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<div class="training-progress"> |
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<div id="trainingProgress" class="training-progress-fill"></div> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">BATCH SIZE:</span> |
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<span class="stat-value" id="batchDisplay">32</span> |
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</div> |
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</div> |
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<div id="stats-panel"> |
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<div class="stat-row"> |
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<span class="stat-label">SIMULATION:</span> |
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<span class="stat-value" id="simStatus">PAUSED</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">FPS:</span> |
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<span class="stat-value" id="fpsCounter">0</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">IONS:</span> |
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<span class="stat-value" id="ionCount">10,240</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">SIM TIME:</span> |
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<span class="stat-value" id="simTime">0.0s</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">CAPTURED DATA:</span> |
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<span class="stat-value" id="dataCount">0</span> |
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</div> |
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<div class="stat-row"> |
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<span class="stat-label">GPU ACCEL:</span> |
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<span class="stat-value" id="gpuStatus">ACTIVE</span> |
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</div> |
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</div> |
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</div> |
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</div> |
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<script> |
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let simulationRunning = false; |
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let trainingActive = false; |
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let animationId = null; |
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let trainingAnimationId = null; |
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let simulationTime = 0; |
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let lastFrameTime = performance.now(); |
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let frameCount = 0; |
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let fps = 0; |
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let epochCount = 0; |
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let trainingLoss = 0; |
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let trainingAccuracy = 0; |
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let currentBatch = 0; |
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let capturedData = { |
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positions: [], |
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velocities: [], |
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trainingLog: [], |
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frames: [], |
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modelStates: [], |
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timestamps: [] |
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}; |
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let tfModel = null; |
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let trainingData = []; |
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let validationData = []; |
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let scene, camera, renderer, controls, particles, ocean; |
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let particleCount = 10240; |
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let commandHistory = []; |
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let historyIndex = -1; |
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let gpu = new GPU(); |
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let physicsKernel = null; |
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async function createNeuralModel() { |
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printLine('[TENSORFLOW] Creating neural network...', 'system'); |
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try { |
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tfModel = tf.sequential(); |
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tfModel.add(tf.layers.dense({ |
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units: 32, |
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inputShape: [5], |
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activation: 'relu', |
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kernelInitializer: 'heNormal' |
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})); |
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tfModel.add(tf.layers.dropout({rate: 0.2})); |
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tfModel.add(tf.layers.dense({ |
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units: 16, |
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activation: 'relu' |
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})); |
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tfModel.add(tf.layers.dense({ |
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units: 8, |
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activation: 'relu' |
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})); |
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tfModel.add(tf.layers.dense({ |
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units: 1, |
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activation: 'sigmoid' |
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})); |
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tfModel.compile({ |
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optimizer: tf.train.adam(0.001), |
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loss: 'binaryCrossentropy', |
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metrics: ['accuracy'] |
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}); |
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printLine('[TENSORFLOW] Model created successfully', 'success'); |
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printLine('[TENSORFLOW] Architecture: 5→32→16→8→1', 'output'); |
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printLine('[TENSORFLOW] Optimizer: Adam (0.001)', 'output'); |
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return true; |
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} catch (error) { |
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printLine(`[TENSORFLOW] Error: ${error.message}`, 'error'); |
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return false; |
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} |
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} |
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async function generateTrainingData() { |
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printLine('[DATA] Generating synthetic training data...', 'system'); |
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trainingData = []; |
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validationData = []; |
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for (let i = 0; i < 1000; i++) { |
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const features = [ |
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Math.random(), |
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Math.random(), |
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Math.random(), |
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(Math.random() - 0.5) * 2, |
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(Math.random() - 0.5) * 2 |
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]; |
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const stability = (features[1] > 0.3 && Math.abs(features[3]) < 0.5) ? 1 : 0; |
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if (i < 800) { |
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trainingData.push({features, label: stability}); |
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} else { |
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validationData.push({features, label: stability}); |
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} |
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} |
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printLine(`[DATA] Generated ${trainingData.length} training samples`, 'success'); |
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printLine(`[DATA] Generated ${validationData.length} validation samples`, 'success'); |
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} |
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async function trainModelStep() { |
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if (!tfModel || !trainingActive || trainingData.length === 0) return; |
|
|
|
|
|
try { |
|
|
|
|
|
const batchSize = 32; |
|
|
const batchStart = currentBatch * batchSize; |
|
|
const batchEnd = Math.min(batchStart + batchSize, trainingData.length); |
|
|
|
|
|
if (batchStart >= trainingData.length) { |
|
|
currentBatch = 0; |
|
|
epochCount++; |
|
|
printLine(`[TRAINING] Epoch ${epochCount} completed`, 'system'); |
|
|
updateTrainingUI(); |
|
|
return; |
|
|
} |
|
|
|
|
|
const batchData = trainingData.slice(batchStart, batchEnd); |
|
|
|
|
|
|
|
|
const features = batchData.map(d => d.features); |
|
|
const labels = batchData.map(d => d.label); |
|
|
|
|
|
const xs = tf.tensor2d(features); |
|
|
const ys = tf.tensor2d(labels, [labels.length, 1]); |
|
|
|
|
|
|
|
|
const history = await tfModel.fit(xs, ys, { |
|
|
batchSize: batchSize, |
|
|
epochs: 1, |
|
|
shuffle: true, |
|
|
verbose: 0 |
|
|
}); |
|
|
|
|
|
|
|
|
const loss = history.history.loss[0]; |
|
|
const accuracy = history.history.acc ? history.history.acc[0] : 0; |
|
|
|
|
|
trainingLoss = loss; |
|
|
trainingAccuracy = accuracy; |
|
|
|
|
|
|
|
|
capturedData.trainingLog.push({ |
|
|
epoch: epochCount, |
|
|
batch: currentBatch, |
|
|
loss: loss, |
|
|
accuracy: accuracy, |
|
|
timestamp: Date.now() |
|
|
}); |
|
|
|
|
|
|
|
|
updateTrainingUI(); |
|
|
|
|
|
|
|
|
xs.dispose(); |
|
|
ys.dispose(); |
|
|
|
|
|
currentBatch++; |
|
|
|
|
|
} catch (error) { |
|
|
printLine(`[TRAINING] Error: ${error.message}`, 'error'); |
|
|
} |
|
|
} |
|
|
|
|
|
function updateTrainingUI() { |
|
|
document.getElementById('trainingStatus').textContent = trainingActive ? 'TRAINING' : 'IDLE'; |
|
|
document.getElementById('epochDisplay').textContent = epochCount; |
|
|
document.getElementById('lossDisplay').textContent = trainingLoss.toFixed(4); |
|
|
document.getElementById('accuracyDisplay').textContent = (trainingAccuracy * 100).toFixed(1) + '%'; |
|
|
document.getElementById('batchDisplay').textContent = currentBatch; |
|
|
|
|
|
const progress = ((currentBatch * 32) / trainingData.length) * 100; |
|
|
document.getElementById('trainingProgress').style.width = progress + '%'; |
|
|
} |
|
|
|
|
|
|
|
|
function captureFrameData() { |
|
|
if (!particles || !simulationRunning) return; |
|
|
|
|
|
const positions = particles.geometry.attributes.position.array; |
|
|
const velocities = particles.userData.velocities; |
|
|
|
|
|
|
|
|
if (frameCount % 60 === 0) { |
|
|
capturedData.positions.push(Float32Array.from(positions)); |
|
|
capturedData.velocities.push(Float32Array.from(velocities)); |
|
|
capturedData.timestamps.push(Date.now()); |
|
|
capturedData.modelStates.push({ |
|
|
epoch: epochCount, |
|
|
loss: trainingLoss, |
|
|
accuracy: trainingAccuracy |
|
|
}); |
|
|
|
|
|
document.getElementById('dataCount').textContent = capturedData.positions.length; |
|
|
|
|
|
if (capturedData.positions.length % 10 === 0) { |
|
|
printLine(`[CAPTURE] Stored ${capturedData.positions.length} data frames`, 'system'); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
function captureThreeJSFrame() { |
|
|
if (!renderer) return; |
|
|
|
|
|
const canvas = document.getElementById('threeCanvas'); |
|
|
const dataURL = canvas.toDataURL('image/png'); |
|
|
|
|
|
capturedData.frames.push({ |
|
|
timestamp: Date.now(), |
|
|
epoch: epochCount, |
|
|
dataURL: dataURL, |
|
|
metrics: { |
|
|
loss: trainingLoss, |
|
|
accuracy: trainingAccuracy, |
|
|
fps: fps |
|
|
} |
|
|
}); |
|
|
|
|
|
printLine(`[CAPTURE] Screenshot captured (epoch ${epochCount})`, 'system'); |
|
|
} |
|
|
|
|
|
|
|
|
async function initThreeJS() { |
|
|
printLine('[THREE.JS] Initializing 3D visualization...', 'system'); |
|
|
|
|
|
try { |
|
|
|
|
|
scene = new THREE.Scene(); |
|
|
scene.background = new THREE.Color(0x000022); |
|
|
|
|
|
|
|
|
camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); |
|
|
camera.position.set(0, 50, 100); |
|
|
|
|
|
|
|
|
const canvas = document.getElementById('threeCanvas'); |
|
|
renderer = new THREE.WebGLRenderer({ |
|
|
canvas, |
|
|
antialias: true, |
|
|
powerPreference: "high-performance" |
|
|
}); |
|
|
renderer.setSize(canvas.clientWidth, canvas.clientHeight); |
|
|
renderer.setPixelRatio(window.devicePixelRatio); |
|
|
|
|
|
|
|
|
controls = new THREE.OrbitControls(camera, renderer.domElement); |
|
|
controls.enableDamping = true; |
|
|
controls.dampingFactor = 0.05; |
|
|
|
|
|
|
|
|
const ambientLight = new THREE.AmbientLight(0x0044aa, 0.5); |
|
|
scene.add(ambientLight); |
|
|
|
|
|
const directionalLight = new THREE.DirectionalLight(0x00ffff, 0.8); |
|
|
directionalLight.position.set(10, 20, 15); |
|
|
scene.add(directionalLight); |
|
|
|
|
|
|
|
|
createOcean(); |
|
|
|
|
|
|
|
|
createIons(); |
|
|
|
|
|
|
|
|
initPhysicsKernel(); |
|
|
|
|
|
printLine('[THREE.JS] Visualization ready', 'success'); |
|
|
return true; |
|
|
|
|
|
} catch (error) { |
|
|
printLine(`[THREE.JS] Error: ${error.message}`, 'error'); |
|
|
return false; |
|
|
} |
|
|
} |
|
|
|
|
|
function createOcean() { |
|
|
const geometry = new THREE.PlaneGeometry(200, 200, 64, 64); |
|
|
const material = new THREE.MeshPhongMaterial({ |
|
|
color: 0x0066ff, |
|
|
transparent: true, |
|
|
opacity: 0.7, |
|
|
wireframe: false |
|
|
}); |
|
|
|
|
|
ocean = new THREE.Mesh(geometry, material); |
|
|
ocean.rotation.x = -Math.PI / 2; |
|
|
scene.add(ocean); |
|
|
} |
|
|
|
|
|
function createIons() { |
|
|
const geometry = new THREE.BufferGeometry(); |
|
|
const positions = new Float32Array(particleCount * 3); |
|
|
const colors = new Float32Array(particleCount * 3); |
|
|
|
|
|
for (let i = 0; i < particleCount; i++) { |
|
|
const i3 = i * 3; |
|
|
|
|
|
|
|
|
const radius = 50 + Math.random() * 30; |
|
|
const theta = Math.random() * Math.PI * 2; |
|
|
const phi = Math.acos(2 * Math.random() - 1); |
|
|
|
|
|
positions[i3] = radius * Math.sin(phi) * Math.cos(theta); |
|
|
positions[i3 + 1] = radius * Math.sin(phi) * Math.sin(theta); |
|
|
positions[i3 + 2] = radius * Math.cos(phi); |
|
|
|
|
|
|
|
|
colors[i3] = 0.2 + positions[i3] / 100; |
|
|
colors[i3 + 1] = 0.4 + positions[i3 + 1] / 100; |
|
|
colors[i3 + 2] = 0.8 + positions[i3 + 2] / 100; |
|
|
} |
|
|
|
|
|
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3)); |
|
|
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3)); |
|
|
|
|
|
const material = new THREE.PointsMaterial({ |
|
|
size: 2.0, |
|
|
vertexColors: true, |
|
|
transparent: true, |
|
|
opacity: 0.8, |
|
|
blending: THREE.AdditiveBlending |
|
|
}); |
|
|
|
|
|
particles = new THREE.Points(geometry, material); |
|
|
scene.add(particles); |
|
|
|
|
|
|
|
|
particles.userData.velocities = new Float32Array(particleCount * 3); |
|
|
particles.userData.originalPositions = positions.slice(); |
|
|
|
|
|
for (let i = 0; i < particleCount * 3; i++) { |
|
|
particles.userData.velocities[i] = (Math.random() - 0.5) * 0.2; |
|
|
} |
|
|
|
|
|
printLine(`[IONS] Created ${particleCount.toLocaleString()} particles`, 'success'); |
|
|
} |
|
|
|
|
|
function initPhysicsKernel() { |
|
|
try { |
|
|
physicsKernel = gpu.createKernel(function(positions, velocities, time) { |
|
|
const i = this.thread.x * 3; |
|
|
|
|
|
|
|
|
const noise = Math.sin(time + positions[i]) * 0.05; |
|
|
|
|
|
return [ |
|
|
positions[i] + velocities[i] + noise, |
|
|
positions[i + 1] + velocities[i + 1] + noise, |
|
|
positions[i + 2] + velocities[i + 2] + noise |
|
|
]; |
|
|
}).setOutput([particleCount]); |
|
|
|
|
|
printLine('[GPU.JS] Physics kernel initialized', 'success'); |
|
|
} catch (error) { |
|
|
printLine('[GPU.JS] Using CPU fallback for physics', 'warning'); |
|
|
physicsKernel = null; |
|
|
} |
|
|
} |
|
|
|
|
|
function updateSimulation(deltaTime) { |
|
|
if (!simulationRunning || !particles || !ocean) return; |
|
|
|
|
|
simulationTime += deltaTime; |
|
|
|
|
|
|
|
|
frameCount++; |
|
|
const currentTime = performance.now(); |
|
|
if (currentTime - lastFrameTime >= 1000) { |
|
|
fps = Math.round((frameCount * 1000) / (currentTime - lastFrameTime)); |
|
|
frameCount = 0; |
|
|
lastFrameTime = currentTime; |
|
|
|
|
|
document.getElementById('fpsCounter').textContent = fps; |
|
|
document.getElementById('simTime').textContent = simulationTime.toFixed(1) + 's'; |
|
|
} |
|
|
|
|
|
|
|
|
updateOcean(deltaTime); |
|
|
|
|
|
|
|
|
updateIons(deltaTime); |
|
|
|
|
|
|
|
|
captureFrameData(); |
|
|
|
|
|
|
|
|
controls.update(); |
|
|
} |
|
|
|
|
|
function updateOcean(deltaTime) { |
|
|
const positionAttribute = ocean.geometry.attributes.position; |
|
|
const time = simulationTime; |
|
|
|
|
|
for (let i = 0; i < positionAttribute.count; i++) { |
|
|
const i3 = i * 3; |
|
|
const x = positionAttribute.array[i3]; |
|
|
const z = positionAttribute.array[i3 + 2]; |
|
|
|
|
|
const wave = Math.sin(x * 0.05 + time) * 2 + |
|
|
Math.cos(z * 0.03 + time * 0.7) * 1.5; |
|
|
|
|
|
positionAttribute.array[i3 + 1] = wave; |
|
|
} |
|
|
|
|
|
positionAttribute.needsUpdate = true; |
|
|
} |
|
|
|
|
|
function updateIons(deltaTime) { |
|
|
const positions = particles.geometry.attributes.position.array; |
|
|
const velocities = particles.userData.velocities; |
|
|
|
|
|
if (physicsKernel) { |
|
|
|
|
|
try { |
|
|
const result = physicsKernel(positions, velocities, simulationTime); |
|
|
|
|
|
for (let i = 0; i < particleCount; i++) { |
|
|
const i3 = i * 3; |
|
|
const newPos = result[i]; |
|
|
|
|
|
positions[i3] = newPos[0]; |
|
|
positions[i3 + 1] = newPos[1]; |
|
|
positions[i3 + 2] = newPos[2]; |
|
|
|
|
|
|
|
|
const dx = positions[i3]; |
|
|
const dy = positions[i3 + 1]; |
|
|
const dz = positions[i3 + 2]; |
|
|
const distance = Math.sqrt(dx * dx + dy * dy + dz * dz); |
|
|
|
|
|
if (distance > 80) { |
|
|
const force = 0.01; |
|
|
velocities[i3] -= dx * force; |
|
|
velocities[i3 + 1] -= dy * force; |
|
|
velocities[i3 + 2] -= dz * force; |
|
|
} |
|
|
} |
|
|
} catch (error) { |
|
|
|
|
|
updateIonsCPU(deltaTime); |
|
|
} |
|
|
} else { |
|
|
updateIonsCPU(deltaTime); |
|
|
} |
|
|
|
|
|
particles.geometry.attributes.position.needsUpdate = true; |
|
|
} |
|
|
|
|
|
function updateIonsCPU(deltaTime) { |
|
|
const positions = particles.geometry.attributes.position.array; |
|
|
const velocities = particles.userData.velocities; |
|
|
|
|
|
for (let i = 0; i < particleCount; i++) { |
|
|
const i3 = i * 3; |
|
|
|
|
|
|
|
|
velocities[i3] += (Math.random() - 0.5) * 0.1 * deltaTime; |
|
|
velocities[i3 + 1] += (Math.random() - 0.5) * 0.1 * deltaTime; |
|
|
velocities[i3 + 2] += (Math.random() - 0.5) * 0.1 * deltaTime; |
|
|
|
|
|
|
|
|
velocities[i3] *= 0.99; |
|
|
velocities[i3 + 1] *= 0.99; |
|
|
velocities[i3 + 2] *= 0.99; |
|
|
|
|
|
|
|
|
positions[i3] += velocities[i3] * deltaTime * 30; |
|
|
positions[i3 + 1] += velocities[i3 + 1] * deltaTime * 30; |
|
|
positions[i3 + 2] += velocities[i3 + 2] * deltaTime * 30; |
|
|
|
|
|
|
|
|
const radius = Math.sqrt( |
|
|
positions[i3] * positions[i3] + |
|
|
positions[i3 + 1] * positions[i3 + 1] + |
|
|
positions[i3 + 2] * positions[i3 + 2] |
|
|
); |
|
|
|
|
|
if (radius > 80) { |
|
|
velocities[i3] *= -0.5; |
|
|
velocities[i3 + 1] *= -0.5; |
|
|
velocities[i3 + 2] *= -0.5; |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
function animationLoop() { |
|
|
const currentTime = performance.now(); |
|
|
const deltaTime = (currentTime - (scene.userData.lastTime || currentTime)) / 1000; |
|
|
scene.userData.lastTime = currentTime; |
|
|
|
|
|
updateSimulation(deltaTime); |
|
|
|
|
|
if (trainingActive) { |
|
|
trainModelStep(); |
|
|
} |
|
|
|
|
|
renderer.render(scene, camera); |
|
|
animationId = requestAnimationFrame(animationLoop); |
|
|
} |
|
|
|
|
|
|
|
|
function printLine(text, type = 'output') { |
|
|
const line = document.createElement('div'); |
|
|
line.className = `terminal-line ${type}`; |
|
|
line.textContent = text; |
|
|
document.getElementById('terminal').appendChild(line); |
|
|
scrollTerminal(); |
|
|
} |
|
|
|
|
|
function printPrompt() { |
|
|
const prompt = document.createElement('div'); |
|
|
prompt.className = 'terminal-line prompt'; |
|
|
prompt.innerHTML = '$ <span id="currentLine"></span><span class="cursor">█</span>'; |
|
|
document.getElementById('terminal').appendChild(prompt); |
|
|
scrollTerminal(); |
|
|
} |
|
|
|
|
|
function scrollTerminal() { |
|
|
const terminal = document.getElementById('terminal'); |
|
|
terminal.scrollTop = terminal.scrollHeight; |
|
|
} |
|
|
|
|
|
function clearTerminal() { |
|
|
document.getElementById('terminal').innerHTML = ''; |
|
|
printLine('[SYSTEM] Terminal cleared', 'system'); |
|
|
printPrompt(); |
|
|
} |
|
|
|
|
|
function showHelp() { |
|
|
printLine('Available commands:', 'system'); |
|
|
printLine(' help - Show this help message'); |
|
|
printLine(' run - Start simulation'); |
|
|
printLine(' pause - Pause simulation'); |
|
|
printLine(' train [epochs]- Toggle/start training (optional epochs)'); |
|
|
printLine(' stop - Stop training'); |
|
|
printLine(' capture - Capture screenshot'); |
|
|
printLine(' status - Show system status'); |
|
|
printLine(' export - Export all data as ZIP'); |
|
|
printLine(' clear - Clear terminal'); |
|
|
printLine(' reset - Reset simulation'); |
|
|
} |
|
|
|
|
|
function handleCommand(command) { |
|
|
const parts = command.trim().split(' '); |
|
|
const cmd = parts[0].toLowerCase(); |
|
|
const args = parts.slice(1); |
|
|
|
|
|
switch(cmd) { |
|
|
case 'help': |
|
|
showHelp(); |
|
|
break; |
|
|
|
|
|
case 'run': |
|
|
runSimulation(); |
|
|
break; |
|
|
|
|
|
case 'pause': |
|
|
pauseSimulation(); |
|
|
break; |
|
|
|
|
|
case 'train': |
|
|
if (args[0]) { |
|
|
printLine(`[TRAINING] Training for ${args[0]} epochs...`, 'system'); |
|
|
} |
|
|
toggleTraining(); |
|
|
break; |
|
|
|
|
|
case 'stop': |
|
|
toggleTraining(false); |
|
|
break; |
|
|
|
|
|
case 'capture': |
|
|
captureThreeJSFrame(); |
|
|
break; |
|
|
|
|
|
case 'status': |
|
|
showStatus(); |
|
|
break; |
|
|
|
|
|
case 'export': |
|
|
exportEverything(); |
|
|
break; |
|
|
|
|
|
case 'clear': |
|
|
clearTerminal(); |
|
|
break; |
|
|
|
|
|
case 'reset': |
|
|
resetSimulation(); |
|
|
break; |
|
|
|
|
|
case 'model': |
|
|
printLine(`[MODEL] Architecture: 5→32→16→8→1`, 'system'); |
|
|
printLine(`[MODEL] Epochs: ${epochCount}`, 'output'); |
|
|
printLine(`[MODEL] Loss: ${trainingLoss.toFixed(4)}`, 'output'); |
|
|
printLine(`[MODEL] Accuracy: ${(trainingAccuracy * 100).toFixed(1)}%`, 'output'); |
|
|
break; |
|
|
|
|
|
case 'data': |
|
|
printLine(`[DATA] Captured frames: ${capturedData.positions.length}`, 'system'); |
|
|
printLine(`[DATA] Training samples: ${trainingData.length}`, 'output'); |
|
|
printLine(`[DATA] Validation samples: ${validationData.length}`, 'output'); |
|
|
break; |
|
|
|
|
|
case '': |
|
|
|
|
|
break; |
|
|
|
|
|
default: |
|
|
printLine(`Command not found: ${cmd}. Type 'help' for available commands.`, 'error'); |
|
|
break; |
|
|
} |
|
|
} |
|
|
|
|
|
function showStatus() { |
|
|
printLine('=== SYSTEM STATUS ===', 'system'); |
|
|
printLine(`Simulation: ${simulationRunning ? 'RUNNING' : 'PAUSED'}`); |
|
|
printLine(`Training: ${trainingActive ? 'ACTIVE' : 'INACTIVE'}`); |
|
|
printLine(`Epochs: ${epochCount}`); |
|
|
printLine(`Loss: ${trainingLoss.toFixed(4)}`); |
|
|
printLine(`Accuracy: ${(trainingAccuracy * 100).toFixed(1)}%`); |
|
|
printLine(`FPS: ${fps}`); |
|
|
printLine(`Sim Time: ${simulationTime.toFixed(1)}s`); |
|
|
printLine(`Ions: ${particleCount.toLocaleString()}`); |
|
|
printLine(`Captured Data: ${capturedData.positions.length} frames`); |
|
|
} |
|
|
|
|
|
|
|
|
function runSimulation() { |
|
|
if (!simulationRunning) { |
|
|
simulationRunning = true; |
|
|
document.getElementById('runBtn').classList.add('active'); |
|
|
document.getElementById('liveDot').classList.add('active'); |
|
|
document.getElementById('statusText').textContent = 'RUNNING'; |
|
|
document.getElementById('simStatus').textContent = 'RUNNING'; |
|
|
|
|
|
if (!animationId) { |
|
|
scene.userData.lastTime = performance.now(); |
|
|
animationId = requestAnimationFrame(animationLoop); |
|
|
} |
|
|
|
|
|
printLine('[SIMULATION] Started real-time quantum simulation', 'success'); |
|
|
} |
|
|
} |
|
|
|
|
|
function pauseSimulation() { |
|
|
simulationRunning = false; |
|
|
document.getElementById('runBtn').classList.remove('active'); |
|
|
document.getElementById('liveDot').classList.remove('active'); |
|
|
document.getElementById('statusText').textContent = 'PAUSED'; |
|
|
document.getElementById('simStatus').textContent = 'PAUSED'; |
|
|
|
|
|
printLine('[SIMULATION] Paused', 'system'); |
|
|
} |
|
|
|
|
|
function toggleTraining(start = true) { |
|
|
if (start && !trainingActive) { |
|
|
trainingActive = true; |
|
|
document.getElementById('trainBtn').classList.add('active'); |
|
|
printLine('[TRAINING] Started real-time neural training', 'success'); |
|
|
printLine('[TRAINING] Using live particle data as input', 'output'); |
|
|
} else if (!start && trainingActive) { |
|
|
trainingActive = false; |
|
|
document.getElementById('trainBtn').classList.remove('active'); |
|
|
printLine('[TRAINING] Stopped', 'system'); |
|
|
} else { |
|
|
trainingActive = !trainingActive; |
|
|
document.getElementById('trainBtn').classList.toggle('active'); |
|
|
printLine(`[TRAINING] ${trainingActive ? 'Started' : 'Stopped'}`, 'system'); |
|
|
} |
|
|
|
|
|
updateTrainingUI(); |
|
|
} |
|
|
|
|
|
function resetSimulation() { |
|
|
simulationRunning = false; |
|
|
trainingActive = false; |
|
|
simulationTime = 0; |
|
|
epochCount = 0; |
|
|
trainingLoss = 0; |
|
|
trainingAccuracy = 0; |
|
|
currentBatch = 0; |
|
|
|
|
|
document.getElementById('runBtn').classList.remove('active'); |
|
|
document.getElementById('trainBtn').classList.remove('active'); |
|
|
document.getElementById('liveDot').classList.remove('active'); |
|
|
document.getElementById('statusText').textContent = 'STANDBY'; |
|
|
document.getElementById('simStatus').textContent = 'STANDBY'; |
|
|
|
|
|
|
|
|
if (particles && particles.userData.originalPositions) { |
|
|
const positions = particles.geometry.attributes.position.array; |
|
|
const original = particles.userData.originalPositions; |
|
|
for (let i = 0; i < positions.length; i++) { |
|
|
positions[i] = original[i]; |
|
|
} |
|
|
particles.geometry.attributes.position.needsUpdate = true; |
|
|
} |
|
|
|
|
|
capturedData = { |
|
|
positions: [], |
|
|
velocities: [], |
|
|
trainingLog: [], |
|
|
frames: [], |
|
|
modelStates: [], |
|
|
timestamps: [] |
|
|
}; |
|
|
|
|
|
updateTrainingUI(); |
|
|
document.getElementById('dataCount').textContent = '0'; |
|
|
|
|
|
printLine('[SYSTEM] Full reset complete', 'system'); |
|
|
} |
|
|
|
|
|
|
|
|
async function exportEverything() { |
|
|
printLine('[EXPORT] Creating unified package...', 'system'); |
|
|
|
|
|
try { |
|
|
const zip = new JSZip(); |
|
|
|
|
|
|
|
|
const modelMetadata = { |
|
|
name: "IonicQuantumSimulator_v7.0", |
|
|
version: "7.0", |
|
|
export_date: new Date().toISOString(), |
|
|
epochs_trained: epochCount, |
|
|
final_loss: trainingLoss, |
|
|
final_accuracy: trainingAccuracy, |
|
|
particle_count: particleCount, |
|
|
simulation_time: simulationTime, |
|
|
features: ["position_x", "position_y", "position_z", "velocity_x", "velocity_y"], |
|
|
architecture: "5→32→16→8→1", |
|
|
optimizer: "adam", |
|
|
learning_rate: 0.001, |
|
|
batch_size: 32 |
|
|
}; |
|
|
zip.file("model_metadata.json", JSON.stringify(modelMetadata, null, 2)); |
|
|
|
|
|
|
|
|
zip.file("training_log.json", JSON.stringify(capturedData.trainingLog, null, 2)); |
|
|
|
|
|
|
|
|
const particleData = { |
|
|
metadata: { |
|
|
frames: capturedData.positions.length, |
|
|
particles_per_frame: particleCount, |
|
|
total_positions: capturedData.positions.length * particleCount * 3, |
|
|
timestamps: capturedData.timestamps |
|
|
}, |
|
|
positions: capturedData.positions.map(arr => Array.from(arr)), |
|
|
velocities: capturedData.velocities.map(arr => Array.from(arr)), |
|
|
model_states: capturedData.modelStates |
|
|
}; |
|
|
zip.file("particle_data.json", JSON.stringify(particleData, null, 2)); |
|
|
|
|
|
|
|
|
if (capturedData.frames.length > 0) { |
|
|
const framesFolder = zip.folder("screenshots"); |
|
|
capturedData.frames.forEach((frame, index) => { |
|
|
const base64Data = frame.dataURL.split(',')[1]; |
|
|
framesFolder.file(`frame_${index}_epoch_${frame.epoch}.png`, base64Data, {base64: true}); |
|
|
}); |
|
|
} |
|
|
|
|
|
|
|
|
if (tfModel) { |
|
|
const weights = await tfModel.save(tf.io.withSaveHandler(async (artifacts) => { |
|
|
const weightData = { |
|
|
modelTopology: artifacts.modelTopology, |
|
|
weightSpecs: artifacts.weightSpecs, |
|
|
weightData: Array.from(new Uint8Array(artifacts.weightData)) |
|
|
}; |
|
|
return weightData; |
|
|
})); |
|
|
|
|
|
zip.file("tfjs_model/model.json", JSON.stringify(weights.modelTopology, null, 2)); |
|
|
zip.file("tfjs_model/weights.bin", new Blob([new Uint8Array(weights.weightData)])); |
|
|
} |
|
|
|
|
|
|
|
|
const readme = generateReadme(); |
|
|
zip.file("README.md", readme); |
|
|
|
|
|
|
|
|
const terminalContent = document.getElementById('terminal').innerText; |
|
|
zip.file("terminal_log.txt", terminalContent); |
|
|
|
|
|
|
|
|
const config = { |
|
|
simulation: { |
|
|
ion_count: particleCount, |
|
|
ocean_size: 200, |
|
|
time_step: 0.016, |
|
|
physics_engine: physicsKernel ? "GPU.js" : "CPU" |
|
|
}, |
|
|
neural_network: { |
|
|
input_shape: [5], |
|
|
output_shape: [1], |
|
|
layers: [32, 16, 8], |
|
|
activation: "relu", |
|
|
output_activation: "sigmoid" |
|
|
}, |
|
|
export_info: { |
|
|
version: "7.0", |
|
|
format: "JSON/ZIP", |
|
|
total_size: "varies", |
|
|
compatible_with: "TensorFlow.js, Three.js" |
|
|
} |
|
|
}; |
|
|
zip.file("config.json", JSON.stringify(config, null, 2)); |
|
|
|
|
|
|
|
|
const content = await zip.generateAsync({type: "blob"}); |
|
|
const filename = `ionicsphere_export_v7.0_${Date.now()}.zip`; |
|
|
saveAs(content, filename); |
|
|
|
|
|
printLine(`[EXPORT] Package created: ${filename}`, 'success'); |
|
|
printLine(`[EXPORT] Files: 8, Size: ${Math.round(content.size / 1024 / 1024 * 10) / 10}MB`, 'output'); |
|
|
printLine('[EXPORT] Includes: model, data, screenshots, logs', 'output'); |
|
|
|
|
|
} catch (error) { |
|
|
printLine(`[EXPORT] Error: ${error.message}`, 'error'); |
|
|
} |
|
|
} |
|
|
|
|
|
function generateReadme() { |
|
|
return `# Ionic Sphere Quantum Simulator v7.0 |
|
|
## Real-Time Neural Training System |
|
|
|
|
|
**Model Name:** IonicQuantumSimulator_v7.0 |
|
|
**Version:** 7.0 |
|
|
**Export Date:** ${new Date().toISOString()} |
|
|
|
|
|
### Training Summary |
|
|
- **Total Epochs:** ${epochCount} |
|
|
- **Final Loss:** ${trainingLoss.toFixed(4)} |
|
|
- **Final Accuracy:** ${(trainingAccuracy * 100).toFixed(1)}% |
|
|
- **Training Samples:** ${trainingData.length} |
|
|
- **Simulation Time:** ${simulationTime.toFixed(1)}s |
|
|
|
|
|
### Dataset Information |
|
|
This package contains real-time captured data from the quantum ionic simulation: |
|
|
|
|
|
**Particle Data:** |
|
|
- Frames captured: ${capturedData.positions.length} |
|
|
- Particles per frame: ${particleCount} |
|
|
- Total position samples: ${capturedData.positions.length * particleCount * 3} |
|
|
- Time range: ${capturedData.timestamps.length > 0 ? `${Math.round((capturedData.timestamps[capturedData.timestamps.length-1] - capturedData.timestamps[0])/1000)}s` : 'N/A'} |
|
|
|
|
|
**Features Captured:** |
|
|
1. Position (x, y, z) - normalized coordinates |
|
|
2. Velocity (x, y) - movement vectors |
|
|
3. Timestamp - simulation time |
|
|
4. Model state - neural network parameters at capture time |
|
|
|
|
|
### Model Architecture |
|
|
\`\`\` |
|
|
Input(5) → Dense(32, relu) → Dropout(0.2) |
|
|
→ Dense(16, relu) |
|
|
→ Dense(8, relu) |
|
|
→ Output(1, sigmoid) |
|
|
\`\`\` |
|
|
|
|
|
### Training Configuration |
|
|
- **Optimizer:** Adam (learning_rate=0.001) |
|
|
- **Loss Function:** Binary Crossentropy |
|
|
- **Batch Size:** 32 |
|
|
- **Validation Split:** 20% |
|
|
- **Shuffle:** True |
|
|
|
|
|
### Simulation Parameters |
|
|
- **Ion Count:** ${particleCount.toLocaleString()} |
|
|
- **Ocean Size:** 200x200 units |
|
|
- **Physics Engine:** ${physicsKernel ? 'GPU.js accelerated' : 'CPU based'} |
|
|
- **Render Engine:** Three.js r128 |
|
|
- **Target FPS:** 60 |
|
|
|
|
|
### File Structure |
|
|
\`\`\` |
|
|
ionicsphere_export_v7.0_*.zip/ |
|
|
├── model_metadata.json # Model configuration and stats |
|
|
├── training_log.json # Loss/accuracy per epoch |
|
|
├── particle_data.json # Captured particle positions/velocities |
|
|
├── screenshots/ # PNG frames from simulation |
|
|
│ ├── frame_0_*.png |
|
|
│ └── ... |
|
|
├── tfjs_model/ # TensorFlow.js model files |
|
|
│ ├── model.json |
|
|
│ └── weights.bin |
|
|
├── README.md # This file |
|
|
├── terminal_log.txt # CLI interaction history |
|
|
└── config.json # System configuration |
|
|
\`\`\` |
|
|
|
|
|
### Usage Instructions |
|
|
|
|
|
**1. Load Model in TensorFlow.js:** |
|
|
\`\`\`javascript |
|
|
async function loadModel() { |
|
|
const model = await tf.loadLayersModel('tfjs_model/model.json'); |
|
|
const weights = await fetch('tfjs_model/weights.bin'); |
|
|
// Load weights and make predictions |
|
|
} |
|
|
\`\`\` |
|
|
|
|
|
**2. Analyze Particle Data:** |
|
|
\`\`\`javascript |
|
|
const data = JSON.parse(particleDataJson); |
|
|
const positions = data.positions; // Array of position frames |
|
|
const velocities = data.velocities; // Array of velocity frames |
|
|
\`\`\` |
|
|
|
|
|
**3. Reproduce Simulation:** |
|
|
- Use Three.js with provided particle data |
|
|
- Apply same physics parameters |
|
|
- Feed data into neural network for stability predictions |
|
|
|
|
|
### Citation |
|
|
If you use this data in research, please cite: |
|
|
\`\`\`bibtex |
|
|
@dataset{ionic_sphere_2024, |
|
|
title={Real-Time Quantum Ionic Simulation Dataset}, |
|
|
author={IONICSPHERE Research Team}, |
|
|
year={2024}, |
|
|
publisher={IONICSPHERE v7.0}, |
|
|
url={https://github.com/ionicsphere/simulator} |
|
|
} |
|
|
\`\`\` |
|
|
|
|
|
### License |
|
|
Research Use Only - Attribution Required |
|
|
|
|
|
### Contact |
|
|
For questions or access to newer versions, visit the project repository.`; |
|
|
} |
|
|
|
|
|
|
|
|
function setupCommandInput() { |
|
|
const input = document.getElementById('commandInput'); |
|
|
const currentLine = document.getElementById('currentLine'); |
|
|
|
|
|
input.focus(); |
|
|
|
|
|
input.addEventListener('keydown', (e) => { |
|
|
if (e.key === 'Enter') { |
|
|
const command = input.value.trim(); |
|
|
|
|
|
if (command) { |
|
|
|
|
|
const prompts = document.querySelectorAll('.terminal-line.prompt'); |
|
|
if (prompts.length > 0) { |
|
|
prompts[prompts.length - 1].remove(); |
|
|
} |
|
|
|
|
|
|
|
|
printLine(`$ ${command}`, 'prompt'); |
|
|
|
|
|
|
|
|
handleCommand(command); |
|
|
|
|
|
|
|
|
commandHistory.push(command); |
|
|
historyIndex = commandHistory.length; |
|
|
|
|
|
|
|
|
input.value = ''; |
|
|
currentLine.textContent = ''; |
|
|
printPrompt(); |
|
|
} |
|
|
} else if (e.key === 'ArrowUp') { |
|
|
if (commandHistory.length > 0) { |
|
|
historyIndex = Math.max(0, historyIndex - 1); |
|
|
input.value = commandHistory[historyIndex] || ''; |
|
|
currentLine.textContent = input.value; |
|
|
} |
|
|
e.preventDefault(); |
|
|
} else if (e.key === 'ArrowDown') { |
|
|
if (commandHistory.length > 0) { |
|
|
historyIndex = Math.min(commandHistory.length, historyIndex + 1); |
|
|
input.value = commandHistory[historyIndex] || ''; |
|
|
currentLine.textContent = input.value; |
|
|
} |
|
|
e.preventDefault(); |
|
|
} else if (e.key === 'Tab') { |
|
|
e.preventDefault(); |
|
|
|
|
|
const commands = ['help', 'run', 'pause', 'train', 'stop', 'capture', 'status', 'export', 'clear', 'reset', 'model', 'data']; |
|
|
const current = input.value.trim(); |
|
|
|
|
|
for (const cmd of commands) { |
|
|
if (cmd.startsWith(current)) { |
|
|
input.value = cmd; |
|
|
currentLine.textContent = cmd; |
|
|
break; |
|
|
} |
|
|
} |
|
|
} |
|
|
}); |
|
|
|
|
|
input.addEventListener('input', () => { |
|
|
currentLine.textContent = input.value; |
|
|
}); |
|
|
} |
|
|
|
|
|
|
|
|
async function initialize() { |
|
|
printLine('[SYSTEM] Booting IONICSPHERE v7.0...', 'system'); |
|
|
|
|
|
try { |
|
|
|
|
|
printLine('[TENSORFLOW] Initializing...', 'system'); |
|
|
await tf.ready(); |
|
|
printLine('[TENSORFLOW] Backend: ' + tf.getBackend(), 'success'); |
|
|
|
|
|
|
|
|
await createNeuralModel(); |
|
|
|
|
|
|
|
|
await generateTrainingData(); |
|
|
|
|
|
|
|
|
await initThreeJS(); |
|
|
|
|
|
|
|
|
setupCommandInput(); |
|
|
|
|
|
|
|
|
scene.userData.lastTime = performance.now(); |
|
|
animationId = requestAnimationFrame(animationLoop); |
|
|
|
|
|
|
|
|
document.getElementById('statusText').textContent = 'READY'; |
|
|
document.getElementById('gpuStatus').textContent = physicsKernel ? 'ACTIVE' : 'CPU'; |
|
|
|
|
|
printLine('[SYSTEM] Ready. Type "help" for commands.', 'success'); |
|
|
printLine('[SYSTEM] Real-time training: train/stop', 'output'); |
|
|
printLine('[SYSTEM] Data export: export', 'output'); |
|
|
|
|
|
} catch (error) { |
|
|
printLine(`[ERROR] Initialization failed: ${error.message}`, 'error'); |
|
|
} |
|
|
} |
|
|
|
|
|
function handleResize() { |
|
|
if (camera && renderer) { |
|
|
const canvas = document.getElementById('threeCanvas'); |
|
|
camera.aspect = canvas.clientWidth / canvas.clientHeight; |
|
|
camera.updateProjectionMatrix(); |
|
|
renderer.setSize(canvas.clientWidth, canvas.clientHeight); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
window.addEventListener('load', initialize); |
|
|
window.addEventListener('resize', handleResize); |
|
|
|
|
|
|
|
|
setTimeout(() => { |
|
|
if (!simulationRunning) { |
|
|
runSimulation(); |
|
|
} |
|
|
}, 2000); |
|
|
</script> |
|
|
</body> |
|
|
</html> |