timelink_dataset / generator /webXOS_timelink_finalv1.html
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Rename webXOS_timelink_finalv1.html to generator/webXOS_timelink_finalv1.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>TIMELINK v1.0 - by webXOS</title>
<!-- Libraries -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three@0.128.0/examples/js/controls/OrbitControls.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jszip/3.10.1/jszip.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/FileSaver.js/2.0.5/FileSaver.min.js"></script>
<style>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
font-family: 'Courier New', monospace;
background: #000000;
color: #00ff00;
overflow: hidden;
height: 100vh;
width: 100vw;
}
/* Main Canvas */
#threeCanvas {
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100vh;
z-index: 1;
}
/* UI Overlay */
#ui-overlay {
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100vh;
z-index: 2;
pointer-events: none;
}
/* Minimal Header */
#minimal-header {
position: absolute;
top: 0;
left: 0;
width: 100%;
background: rgba(0, 20, 0, 0.85);
padding: 10px 20px;
display: flex;
justify-content: space-between;
align-items: center;
border-bottom: 1px solid #00ff00;
backdrop-filter: blur(5px);
pointer-events: auto;
height: 50px;
}
.minimal-logo {
font-size: 16px;
font-weight: bold;
color: #00ff00;
text-shadow: 0 0 10px #00ff00;
}
.minimal-stats {
display: flex;
gap: 20px;
font-size: 12px;
}
.stat-item {
display: flex;
flex-direction: column;
align-items: center;
}
.stat-label {
color: #00cc00;
font-size: 10px;
}
.stat-value {
color: #00ff00;
font-weight: bold;
}
/* Control Panel */
#control-panel {
position: absolute;
top: 60px;
left: 20px;
width: 200px;
background: rgba(0, 30, 0, 0.95);
border: 2px solid #00ff00;
border-radius: 8px;
padding: 15px;
backdrop-filter: blur(5px);
pointer-events: auto;
}
.control-title {
color: #00ff00;
font-size: 14px;
margin-bottom: 15px;
text-align: center;
border-bottom: 1px solid rgba(0, 255, 0, 0.3);
padding-bottom: 5px;
}
.shape-selector {
display: flex;
flex-direction: column;
gap: 8px;
margin-bottom: 15px;
}
.shape-btn {
background: rgba(0, 40, 0, 0.7);
border: 1px solid #00ff00;
color: #00ff00;
padding: 8px;
font-size: 12px;
cursor: pointer;
border-radius: 4px;
transition: all 0.3s;
text-align: center;
}
.shape-btn:hover {
background: rgba(0, 255, 0, 0.1);
box-shadow: 0 0 10px #00ff00;
}
.shape-btn.active {
background: rgba(0, 255, 0, 0.2);
box-shadow: 0 0 15px #00ff00;
border-color: #00ffff;
}
/* Central Generate Button */
#central-generate-btn {
position: fixed;
bottom: 40px;
left: 50%;
transform: translateX(-50%);
width: 280px;
background: linear-gradient(45deg, #006600, #00cc00);
border: none;
color: white;
padding: 20px 40px;
font-family: 'Courier New', monospace;
font-size: 18px;
font-weight: bold;
cursor: pointer;
border-radius: 12px;
text-transform: uppercase;
letter-spacing: 2px;
transition: all 0.3s;
z-index: 10;
pointer-events: auto;
box-shadow: 0 0 30px rgba(0, 255, 0, 0.5);
text-align: center;
}
#central-generate-btn:hover {
background: linear-gradient(45deg, #00cc00, #00ff00);
box-shadow: 0 0 40px rgba(0, 255, 0, 0.8);
transform: translateX(-50%) scale(1.05);
}
#central-generate-btn.generating {
background: linear-gradient(45deg, #cc0000, #ff0000);
animation: pulse 2s infinite;
box-shadow: 0 0 40px rgba(255, 0, 0, 0.6);
}
#central-generate-btn.paused {
background: linear-gradient(45deg, #666600, #cccc00);
box-shadow: 0 0 30px rgba(204, 204, 0, 0.6);
}
/* Time Scale Control */
.time-control {
margin-top: 10px;
padding-top: 10px;
border-top: 1px solid rgba(0, 255, 0, 0.3);
}
.time-slider {
width: 100%;
margin: 10px 0;
}
.time-value {
text-align: center;
font-size: 12px;
color: #00cc00;
margin-top: 5px;
}
/* Export Panel */
#export-panel {
position: absolute;
bottom: 20px;
right: 20px;
width: 200px;
background: rgba(0, 30, 0, 0.95);
border: 2px solid #00ff00;
border-radius: 8px;
padding: 15px;
backdrop-filter: blur(5px);
pointer-events: auto;
}
.export-btn {
width: 100%;
background: rgba(0, 60, 0, 0.8);
border: 1px solid #00ff00;
color: #00ff00;
padding: 10px;
font-family: 'Courier New', monospace;
font-size: 12px;
cursor: pointer;
border-radius: 4px;
margin: 5px 0;
transition: all 0.3s;
}
.export-btn:hover {
background: rgba(0, 255, 0, 0.1);
box-shadow: 0 0 10px #00ff00;
}
.export-btn.ready {
background: linear-gradient(45deg, #006600, #00cc00);
color: white;
font-weight: bold;
}
/* Full Screen Button */
#fullscreen-btn {
position: absolute;
top: 10px;
right: 10px;
background: rgba(0, 40, 0, 0.8);
border: 1px solid #00ff00;
color: #00ff00;
padding: 6px 12px;
font-family: 'Courier New', monospace;
font-size: 11px;
cursor: pointer;
border-radius: 4px;
z-index: 3;
pointer-events: auto;
transition: all 0.3s;
}
#fullscreen-btn:hover {
background: rgba(0, 255, 0, 0.1);
box-shadow: 0 0 10px #00ff00;
}
/* Emergency Stop Button */
#emergency-btn {
position: absolute;
bottom: 20px;
left: 20px;
background: rgba(60, 0, 0, 0.8);
border: 1px solid #ff0000;
color: #ff0000;
padding: 10px 15px;
font-family: 'Courier New', monospace;
font-size: 12px;
cursor: pointer;
border-radius: 4px;
pointer-events: auto;
transition: all 0.3s;
}
#emergency-btn:hover {
background: rgba(255, 0, 0, 0.1);
box-shadow: 0 0 15px #ff0000;
}
/* Progress Display */
#progress-display {
position: absolute;
top: 60px;
right: 20px;
width: 200px;
background: rgba(0, 30, 0, 0.95);
border: 2px solid #00ff00;
border-radius: 8px;
padding: 15px;
backdrop-filter: blur(5px);
pointer-events: auto;
}
.progress-item {
margin: 8px 0;
}
.progress-label {
display: flex;
justify-content: space-between;
font-size: 11px;
color: #00cc00;
margin-bottom: 3px;
}
.progress-bar {
width: 100%;
height: 6px;
background: rgba(0, 0, 0, 0.5);
border: 1px solid #00ff00;
border-radius: 3px;
overflow: hidden;
}
.progress-fill {
height: 100%;
background: linear-gradient(90deg, #00ff00, #00cc00);
width: 0%;
transition: width 0.5s ease;
}
/* Crystal Info */
.crystal-info {
font-size: 10px;
color: #00ff00;
text-align: center;
margin-top: 10px;
padding-top: 10px;
border-top: 1px solid rgba(0, 255, 0, 0.3);
}
/* Image Capture Panel */
#capture-panel {
position: absolute;
top: 280px;
left: 20px;
width: 200px;
background: rgba(0, 30, 0, 0.95);
border: 2px solid #00ff00;
border-radius: 8px;
padding: 15px;
backdrop-filter: blur(5px);
pointer-events: auto;
}
.capture-controls {
display: flex;
gap: 10px;
margin-top: 10px;
}
.capture-btn {
flex: 1;
background: rgba(0, 60, 0, 0.8);
border: 1px solid #00ff00;
color: #00ff00;
padding: 8px;
font-size: 11px;
cursor: pointer;
border-radius: 4px;
text-align: center;
}
.capture-btn:hover {
background: rgba(0, 255, 0, 0.1);
box-shadow: 0 0 10px #00ff00;
}
/* System Warning */
#system-warning {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background: rgba(0, 20, 0, 0.95);
border: 2px solid #ff0000;
padding: 30px;
color: #ff0000;
text-align: center;
display: none;
z-index: 100;
max-width: 400px;
border-radius: 8px;
backdrop-filter: blur(10px);
pointer-events: auto;
}
/* Notification */
#notification {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background: rgba(0, 30, 0, 0.95);
border: 2px solid #00ff00;
padding: 30px;
color: #00ff00;
text-align: center;
display: none;
z-index: 100;
max-width: 400px;
border-radius: 8px;
backdrop-filter: blur(10px);
pointer-events: auto;
}
/* Animations */
@keyframes pulse {
0%, 100% { opacity: 1; }
50% { opacity: 0.7; }
}
@keyframes glow {
0%, 100% { box-shadow: 0 0 10px #00ff00; }
50% { box-shadow: 0 0 20px #00ff00, 0 0 30px #00ff00; }
}
@keyframes float {
0%, 100% { transform: translateX(-50%) translateY(0px); }
50% { transform: translateX(-50%) translateY(-10px); }
}
.glow {
animation: glow 2s infinite;
}
.float {
animation: float 3s ease-in-out infinite;
}
/* Time Display */
#time-display {
position: absolute;
top: 120px;
left: 50%;
transform: translateX(-50%);
background: rgba(0, 30, 0, 0.9);
border: 2px solid #00ff00;
padding: 10px 20px;
border-radius: 8px;
min-width: 200px;
backdrop-filter: blur(5px);
pointer-events: auto;
text-align: center;
}
.time-scale-value {
font-size: 24px;
color: #00ff00;
font-weight: bold;
font-family: monospace;
margin: 5px 0;
text-shadow: 0 0 10px #00ff00;
}
.time-label {
color: #00cc00;
font-size: 10px;
letter-spacing: 1px;
}
</style>
</head>
<body>
<canvas id="threeCanvas"></canvas>
<div id="ui-overlay">
<!-- Minimal Header -->
<div id="minimal-header">
<div class="minimal-logo">TIMELINK // by webXOS</div>
<div class="minimal-stats">
<div class="stat-item">
<div class="stat-label">CRYSTALS</div>
<div class="stat-value" id="crystalCount">0</div>
</div>
<div class="stat-item">
<div class="stat-label">IMAGES</div>
<div class="stat-value" id="imageCount">0</div>
</div>
<div class="stat-item">
<div class="stat-label">FPS</div>
<div class="stat-value" id="fpsCounter">60</div>
</div>
</div>
</div>
<!-- Control Panel -->
<div id="control-panel">
<div class="control-title">CRYSTAL SHAPES</div>
<div class="shape-selector">
<button class="shape-btn active" onclick="selectShape('quantum_spiral')">🌀 QUANTUM SPIRAL</button>
<button class="shape-btn" onclick="selectShape('fractal_matrix')">⬢ FRACTAL MATRIX</button>
<button class="shape-btn" onclick="selectShape('neural_lattice')">⊞ NEURAL LATTICE</button>
<button class="shape-btn" onclick="selectShape('temporal_ring')">⭕ TEMPORAL RING</button>
</div>
<div class="time-control">
<div class="time-label">TIME SCALE</div>
<input type="range" id="timeScale" class="time-slider" min="0.1" max="5.0" value="1.0" step="0.1">
<div class="time-value" id="timeScaleValue">1.0x</div>
</div>
</div>
<!-- Capture Panel -->
<div id="capture-panel">
<div class="control-title">IMAGE CAPTURE</div>
<div class="progress-item">
<div class="progress-label">
<span>CAPTURED</span>
<span id="captureCount">0</span>
</div>
<div class="progress-bar">
<div id="captureProgress" class="progress-fill"></div>
</div>
</div>
<div class="capture-controls">
<button class="capture-btn" onclick="captureImage()">📸 CAPTURE</button>
<button class="capture-btn" onclick="toggleAutoCapture()" id="autoCaptureBtn">⚙ AUTO: OFF</button>
</div>
<div class="crystal-info">
<div>Quality: HD (1280x720)</div>
<div>Format: PNG + JSON</div>
</div>
</div>
<!-- Progress Display -->
<div id="progress-display">
<div class="control-title">GENERATION PROGRESS</div>
<div class="progress-item">
<div class="progress-label">
<span>CURRENT CRYSTAL</span>
<span id="crystalProgressText">0%</span>
</div>
<div class="progress-bar">
<div id="crystalProgress" class="progress-fill"></div>
</div>
</div>
<div class="progress-item">
<div class="progress-label">
<span>DATASET SIZE</span>
<span id="datasetSize">0 MB</span>
</div>
<div class="progress-bar">
<div id="datasetProgress" class="progress-fill"></div>
</div>
</div>
<div class="crystal-info">
<div id="currentCrystalInfo">READY TO START</div>
<div id="vertexCount">0 vertices / 0 edges</div>
</div>
</div>
<!-- Export Panel -->
<div id="export-panel">
<div class="control-title">DATASET EXPORT</div>
<button class="export-btn" onclick="exportCurrentCrystal()">
💾 EXPORT CURRENT
</button>
<button class="export-btn" onclick="exportCompleteDataset()">
📦 EXPORT COMPLETE
</button>
<button class="export-btn" onclick="exportHuggingFace()">
🤗 HUGGING FACE
</button>
<div class="crystal-info" style="margin-top: 10px;">
<div>Includes: Images + Data</div>
<div>Ready: <span id="exportReady">NO</span></div>
</div>
</div>
<!-- Central Generate Button -->
<button id="central-generate-btn" onclick="toggleAutomatedGeneration()" class="float">
⚡ GENERATE CRYSTALS
</button>
<!-- Full Screen Button -->
<button id="fullscreen-btn" onclick="toggleFullscreen()">⛶ FULLSCREEN</button>
<!-- Emergency Stop -->
<button id="emergency-btn" onclick="emergencyStop()">🛑 EMERGENCY STOP</button>
<!-- Time Display -->
<div id="time-display">
<div class="time-label">AUTOMATED GENERATOR</div>
<div class="time-scale-value" id="timeDisplay">00:00:00</div>
<div class="time-label">TOTAL TIME: <span id="totalTime">0s</span></div>
</div>
<!-- System Warning -->
<div id="system-warning">
<h3>⚠️ SYSTEM LIMIT REACHED</h3>
<p>Memory usage approaching browser limits.</p>
<p>Auto-exporting current dataset...</p>
<div style="margin-top: 20px;">
<button onclick="continueGeneration()" style="background: rgba(0,60,0,0.8); border: 1px solid #00ff00; color: #00ff00; padding: 10px 20px; cursor: pointer; margin: 5px;">
CONTINUE
</button>
<button onclick="emergencyStop()" style="background: rgba(60,0,0,0.8); border: 1px solid #ff0000; color: #ff0000; padding: 10px 20px; cursor: pointer; margin: 5px;">
STOP
</button>
</div>
</div>
<!-- Notification -->
<div id="notification">
<h3 id="notificationTitle">EXPORTING</h3>
<p id="notificationMessage">Preparing dataset...</p>
<div class="progress-bar" style="margin: 20px auto; width: 80%;">
<div id="notificationProgress" class="progress-fill"></div>
</div>
</div>
</div>
<script>
// ==================== GLOBAL STATE ====================
let scene, camera, renderer, controls;
let currentCrystal = null;
let isGenerating = false;
let generationInterval = null;
let animationId = null;
let isFullscreen = false;
let autoCaptureEnabled = false;
// Crystal generation state
let generationState = {
active: false,
crystalCount: 0,
currentShape: 'quantum_spiral',
timeScale: 1.0,
startTime: 0,
totalGenerationTime: 0,
currentCrystal: {
vertices: [],
edges: [],
size: 0,
targetSize: 200,
currentStep: 0,
maxSteps: 300,
color: new THREE.Color(0x00ff00),
shape: 'quantum_spiral'
}
};
// Dataset collection
let dataset = {
crystals: [],
currentCrystalData: [],
capturedImages: [],
autoCaptureCount: 0,
manualCaptureCount: 0,
totalImages: 0,
isExporting: false,
lastExportTime: 0
};
// System monitoring
let systemMonitor = {
fps: 60,
memoryUsage: 0,
performanceLevel: 'high',
frameCount: 0,
lastFrameTime: performance.now(),
lastCleanup: 0,
warningShown: false
};
// Color palettes for each shape
const SHAPE_COLORS = {
quantum_spiral: [0x00ff00, 0x00cc00, 0x009900], // Greens
fractal_matrix: [0x00ffff, 0x00cccc, 0x009999], // Cyans
neural_lattice: [0xff00ff, 0xcc00cc, 0x990099], // Magentas
temporal_ring: [0xffff00, 0xcccc00, 0x999900] // Yellows
};
// ==================== THREE.JS INITIALIZATION ====================
function initThreeJS() {
try {
const canvas = document.getElementById('threeCanvas');
// Scene
scene = new THREE.Scene();
scene.background = new THREE.Color(0x000000);
// Camera
const width = window.innerWidth;
const height = window.innerHeight;
camera = new THREE.PerspectiveCamera(75, width / height, 0.1, 5000);
camera.position.set(0, 150, 300);
// Renderer with better quality for image capture
renderer = new THREE.WebGLRenderer({
canvas: canvas,
antialias: true,
alpha: true,
preserveDrawingBuffer: true // Required for image capture
});
renderer.setSize(width, height);
renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));
// Controls
controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.enableDamping = true;
controls.dampingFactor = 0.05;
controls.minDistance = 50;
controls.maxDistance = 1000;
// Enhanced lighting for better visuals
const ambientLight = new THREE.AmbientLight(0xffffff, 0.5);
scene.add(ambientLight);
const directionalLight1 = new THREE.DirectionalLight(0xffffff, 0.8);
directionalLight1.position.set(100, 200, 100);
scene.add(directionalLight1);
const directionalLight2 = new THREE.DirectionalLight(0xffffff, 0.4);
directionalLight2.position.set(-100, -200, -100);
scene.add(directionalLight2);
// Create enhanced background
createEnhancedBackground();
console.log("TIMELINK: Three.js initialized with enhanced visuals");
return true;
} catch (error) {
console.error("TIMELINK: Three.js error:", error);
showNotification("ERROR", "Graphics system initialization failed");
return false;
}
}
function createEnhancedBackground() {
// Create multiple layers of particles for depth
createParticleLayer(5000, 500, 1000, 0x00ff00, 0.3); // Near layer
createParticleLayer(3000, 1000, 2000, 0x00ffff, 0.2); // Middle layer
createParticleLayer(2000, 2000, 4000, 0xff00ff, 0.1); // Far layer
// Add central glow effect
const glowGeometry = new THREE.SphereGeometry(10, 32, 32);
const glowMaterial = new THREE.MeshBasicMaterial({
color: 0x00ff00,
transparent: true,
opacity: 0.2,
wireframe: true
});
const centralGlow = new THREE.Mesh(glowGeometry, glowMaterial);
scene.add(centralGlow);
}
function createParticleLayer(count, minRadius, maxRadius, baseColor, opacity) {
const geometry = new THREE.BufferGeometry();
const positions = new Float32Array(count * 3);
const colors = new Float32Array(count * 3);
const sizes = new Float32Array(count);
const color = new THREE.Color(baseColor);
for (let i = 0; i < count * 3; i += 3) {
const radius = minRadius + Math.random() * (maxRadius - minRadius);
const theta = Math.random() * Math.PI * 2;
const phi = Math.acos(2 * Math.random() - 1);
positions[i] = radius * Math.sin(phi) * Math.cos(theta);
positions[i + 1] = radius * Math.sin(phi) * Math.sin(theta);
positions[i + 2] = radius * Math.cos(phi);
// Color variation
const colorVariation = Math.random() * 0.3;
colors[i] = color.r + colorVariation;
colors[i + 1] = color.g + colorVariation;
colors[i + 2] = color.b + colorVariation;
sizes[i/3] = 0.5 + Math.random() * 2;
}
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
geometry.setAttribute('size', new THREE.BufferAttribute(sizes, 1));
const material = new THREE.PointsMaterial({
size: 1.5,
vertexColors: true,
transparent: true,
opacity: opacity,
sizeAttenuation: true
});
const particles = new THREE.Points(geometry, material);
scene.add(particles);
// Store for animation
if (!window.particleLayers) window.particleLayers = [];
window.particleLayers.push(particles);
}
// ==================== CENTRAL GENERATE BUTTON ====================
function toggleAutomatedGeneration() {
if (generationState.active) {
pauseGeneration();
} else {
startGeneration();
}
}
function selectShape(shape) {
generationState.currentShape = shape;
updateShapeButtons();
if (generationState.active) {
showNotification("SHAPE CHANGED", `Next crystal will be ${formatShapeName(shape)}`);
} else {
showNotification("SHAPE SELECTED", `${formatShapeName(shape)} ready for generation`);
}
}
function formatShapeName(shape) {
return shape.split('_').map(word => word.charAt(0).toUpperCase() + word.slice(1)).join(' ');
}
// ==================== CRYSTAL GENERATION SYSTEM ====================
function startGeneration() {
if (generationState.active) return;
console.log("TIMELINK: Starting automated crystal generation...");
generationState.active = true;
generationState.startTime = Date.now();
generationState.crystalCount = 0;
// Update central generate button
const centralBtn = document.getElementById('central-generate-btn');
centralBtn.textContent = '⏸ STOP GENERATION';
centralBtn.classList.add('generating');
centralBtn.classList.remove('paused');
centralBtn.classList.remove('float'); // Remove floating animation when active
// Start first crystal
initializeCrystal();
// Start generation loop
generationInterval = setInterval(growCrystalStep, 50); // 20 FPS
// Start floating animation for button
centralBtn.style.animation = 'none';
setTimeout(() => {
centralBtn.style.animation = 'pulse 2s infinite';
}, 100);
showNotification("GENERATION STARTED", `Automated ${formatShapeName(generationState.currentShape)} crystal generation active`);
}
function pauseGeneration() {
if (!generationState.active) return;
console.log("TIMELINK: Pausing generation");
generationState.active = false;
clearInterval(generationInterval);
generationInterval = null;
// Update central generate button
const centralBtn = document.getElementById('central-generate-btn');
centralBtn.textContent = '▶ RESUME GENERATION';
centralBtn.classList.remove('generating');
centralBtn.classList.add('paused');
centralBtn.classList.add('float'); // Add floating animation when paused
// Restore floating animation
centralBtn.style.animation = 'float 3s ease-in-out infinite';
showNotification("GENERATION PAUSED", "Click RESUME to continue automated generation");
}
function initializeCrystal() {
// Clean up previous crystal
if (currentCrystal) {
scene.remove(currentCrystal);
currentCrystal = null;
}
// Reset crystal data
generationState.currentCrystal = {
vertices: [],
edges: [],
size: 0,
targetSize: 200,
currentStep: 0,
maxSteps: 300,
color: new THREE.Color(SHAPE_COLORS[generationState.currentShape][0]),
shape: generationState.currentShape
};
dataset.currentCrystalData = [];
// Create initial vertex at center
generationState.currentCrystal.vertices.push({
x: 0, y: 0, z: 0,
connections: [],
generation: 0,
energy: 1.0,
color: generationState.currentCrystal.color.getHex(),
shape: generationState.currentShape,
temporalPhase: null // Initialize all vertices with temporalPhase
});
// Set color based on shape
const colors = SHAPE_COLORS[generationState.currentShape];
generationState.currentCrystal.color = new THREE.Color(colors[Math.floor(Math.random() * colors.length)]);
updateCrystalInfo();
updateCrystalProgress(0);
console.log(`TIMELINK: Initialized ${generationState.currentShape} crystal`);
}
function growCrystalStep() {
if (!generationState.active) return;
const crystal = generationState.currentCrystal;
// Check if crystal is complete
if (crystal.currentStep >= crystal.maxSteps || crystal.vertices.length >= crystal.targetSize) {
completeCurrentCrystal();
startNewCrystal();
return;
}
crystal.currentStep++;
crystal.size = (crystal.currentStep / crystal.maxSteps) * crystal.targetSize;
// Grow based on selected shape
switch(crystal.shape) {
case 'quantum_spiral':
growQuantumSpiral();
break;
case 'fractal_matrix':
growFractalMatrix();
break;
case 'neural_lattice':
growNeuralLattice();
break;
case 'temporal_ring':
growTemporalRing();
break;
}
// Update visualization
updateCrystalVisualization();
// Auto-capture images
if (autoCaptureEnabled && crystal.currentStep % 10 === 0) {
captureImage();
}
// Update UI
updateUI();
}
// ==================== SHAPE ALGORITHMS ====================
function growQuantumSpiral() {
const crystal = generationState.currentCrystal;
const time = generationState.totalGenerationTime;
const layers = Math.max(3, Math.floor(crystal.size / 20));
const currentLayer = Math.floor(crystal.vertices.length / 4);
for (let i = 0; i < 3 && crystal.vertices.length < crystal.targetSize; i++) {
// Calculate spiral position with time-based animation
const timeWarp = Math.sin(time * 0.5 + i * 0.5) * 0.3;
const radius = 15 + (currentLayer * 4) + timeWarp * 8;
const height = currentLayer * 12;
const angle = (currentLayer / layers) * Math.PI * 6 + (i / 3) * Math.PI * 2;
const x = Math.cos(angle + time * 0.2) * radius;
const y = height + Math.sin(time * 0.3 + i) * 4;
const z = Math.sin(angle + time * 0.2) * radius;
// Find nearest vertex for connection
let nearestIndex = 0;
let minDistance = Infinity;
for (let j = 0; j < crystal.vertices.length; j++) {
const v = crystal.vertices[j];
const dx = x - v.x;
const dy = y - v.y;
const dz = z - v.z;
const distance = Math.sqrt(dx*dx + dy*dy + dz*dz);
if (distance < minDistance && distance < 30) {
minDistance = distance;
nearestIndex = j;
}
}
// Create new vertex
const newVertex = {
x: x,
y: y,
z: z,
connections: [nearestIndex],
generation: currentLayer,
energy: 0.7 + Math.random() * 0.3,
color: crystal.color.getHex(),
shape: crystal.shape,
temporalPhase: null // Add temporalPhase for consistency
};
crystal.vertices.push(newVertex);
// Create reciprocal connection
if (nearestIndex < crystal.vertices.length) {
crystal.vertices[nearestIndex].connections.push(crystal.vertices.length - 1);
crystal.edges.push([nearestIndex, crystal.vertices.length - 1]);
}
}
}
function growFractalMatrix() {
const crystal = generationState.currentCrystal;
// Start with central connections
if (crystal.vertices.length === 1) {
// Create initial fractal arms
for (let i = 0; i < 6; i++) {
const angle = (i / 6) * Math.PI * 2;
const length = 20;
crystal.vertices.push({
x: Math.cos(angle) * length,
y: Math.sin(angle) * length,
z: 0,
connections: [0],
generation: 1,
energy: 0.9,
color: crystal.color.getHex(),
shape: crystal.shape,
temporalPhase: null // Add temporalPhase for consistency
});
crystal.vertices[0].connections.push(crystal.vertices.length - 1);
crystal.edges.push([0, crystal.vertices.length - 1]);
}
} else {
// Fractal branching from existing vertices
const verticesToBranch = [];
// Select vertices with few connections
for (let i = 0; i < crystal.vertices.length; i++) {
const vertex = crystal.vertices[i];
if (vertex.connections.length < 4 && vertex.generation < 5) {
verticesToBranch.push(i);
}
}
// Branch from selected vertices
verticesToBranch.forEach(vertexIndex => {
const vertex = crystal.vertices[vertexIndex];
const branches = 1 + Math.floor(Math.random() * 3);
for (let b = 0; b < branches && crystal.vertices.length < crystal.targetSize; b++) {
// Calculate branch direction
const baseAngle = vertex.generation * Math.PI / 2;
const branchAngle = baseAngle + (b / branches) * Math.PI * 2;
const pitch = Math.random() * Math.PI;
// Fractal scaling
const scale = Math.pow(0.6, vertex.generation);
const length = 12 + Math.random() * 10;
const x = vertex.x + Math.sin(pitch) * Math.cos(branchAngle) * length * scale;
const y = vertex.y + Math.cos(pitch) * length * scale;
const z = vertex.z + Math.sin(pitch) * Math.sin(branchAngle) * length * scale;
const newVertex = {
x: x,
y: y,
z: z,
connections: [vertexIndex],
generation: vertex.generation + 1,
energy: vertex.energy * (0.6 + Math.random() * 0.4),
color: crystal.color.getHex(),
shape: crystal.shape,
temporalPhase: null // Add temporalPhase for consistency
};
crystal.vertices.push(newVertex);
vertex.connections.push(crystal.vertices.length - 1);
crystal.edges.push([vertexIndex, crystal.vertices.length - 1]);
}
});
}
}
function growNeuralLattice() {
const crystal = generationState.currentCrystal;
const time = generationState.totalGenerationTime;
if (crystal.vertices.length < 15) {
// Initial random points for neural network
for (let i = 0; i < 4 && crystal.vertices.length < crystal.targetSize; i++) {
const radius = 25 + crystal.size;
const theta = Math.random() * Math.PI * 2;
const phi = Math.acos(2 * Math.random() - 1);
const x = radius * Math.sin(phi) * Math.cos(theta);
const y = radius * Math.sin(phi) * Math.sin(theta);
const z = radius * Math.cos(phi);
const newVertex = {
x: x,
y: y,
z: z,
connections: [],
generation: Math.floor(crystal.vertices.length / 5),
energy: 0.8 + Math.random() * 0.2,
color: crystal.color.getHex(),
shape: crystal.shape,
temporalPhase: null // Add temporalPhase for consistency
};
// Connect to 3 nearest neighbors
const neighbors = [];
for (let j = 0; j < crystal.vertices.length; j++) {
const v = crystal.vertices[j];
const dx = x - v.x;
const dy = y - v.y;
const dz = z - v.z;
const distance = Math.sqrt(dx*dx + dy*dy + dz*dz);
neighbors.push({index: j, distance: distance});
}
neighbors.sort((a, b) => a.distance - b.distance);
const maxConnections = Math.min(3, neighbors.length);
for (let n = 0; n < maxConnections; n++) {
if (neighbors[n].distance < 40) {
newVertex.connections.push(neighbors[n].index);
crystal.vertices[neighbors[n].index].connections.push(crystal.vertices.length);
crystal.edges.push([neighbors[n].index, crystal.vertices.length]);
}
}
crystal.vertices.push(newVertex);
}
} else {
// Neural network style connections
// Add new connections between existing vertices
const newConnections = Math.min(8, Math.floor(crystal.vertices.length / 20));
for (let c = 0; c < newConnections; c++) {
const i = Math.floor(Math.random() * crystal.vertices.length);
const j = Math.floor(Math.random() * crystal.vertices.length);
if (i !== j && !crystal.vertices[i].connections.includes(j)) {
const v1 = crystal.vertices[i];
const v2 = crystal.vertices[j];
const dx = v1.x - v2.x;
const dy = v1.y - v2.y;
const dz = v1.z - v2.z;
const distance = Math.sqrt(dx*dx + dy*dy + dz*dz);
// Connection probability based on distance
const connectionProbability = Math.exp(-distance / 30) * (0.5 + 0.5 * Math.sin(time * 0.5));
if (distance < 50 && Math.random() < connectionProbability) {
crystal.vertices[i].connections.push(j);
crystal.vertices[j].connections.push(i);
crystal.edges.push([i, j]);
}
}
}
// Add new neurons occasionally
if (Math.random() > 0.8 && crystal.vertices.length < crystal.targetSize) {
const radius = 40 + crystal.size / 2;
const theta = Math.random() * Math.PI * 2;
const phi = Math.acos(2 * Math.random() - 1);
const x = radius * Math.sin(phi) * Math.cos(theta);
const y = radius * Math.sin(phi) * Math.sin(theta);
const z = radius * Math.cos(phi);
const newVertex = {
x: x,
y: y,
z: z,
connections: [],
generation: Math.floor(crystal.vertices.length / 25),
energy: 0.7 + Math.random() * 0.3,
color: crystal.color.getHex(),
shape: crystal.shape,
temporalPhase: null // Add temporalPhase for consistency
};
crystal.vertices.push(newVertex);
}
}
}
function growTemporalRing() {
const crystal = generationState.currentCrystal;
const time = generationState.totalGenerationTime;
const segments = Math.min(120, 30 + Math.floor(crystal.size / 2));
const currentSegment = crystal.vertices.length;
if (currentSegment >= segments) return;
const radius = 30 + crystal.size / 3;
const angle = (currentSegment / segments) * Math.PI * 2;
// Time-based distortion effects
const timeDistortion = Math.sin(time * 0.5 + currentSegment * 0.1) * 0.5;
const phaseShift = time * 0.3;
const verticalWave = Math.sin(angle * 3 + time * 0.4) * 10;
const x = Math.cos(angle + phaseShift) * radius * (1 + timeDistortion * 0.2);
const z = Math.sin(angle + phaseShift) * radius * (1 + timeDistortion * 0.2);
const y = verticalWave;
const newVertex = {
x: x,
y: y,
z: z,
connections: [],
generation: currentSegment,
energy: 0.8 + Math.abs(Math.sin(angle)) * 0.2,
color: crystal.color.getHex(),
shape: crystal.shape,
temporalPhase: angle
};
// Connect to previous vertex
if (currentSegment > 0) {
newVertex.connections.push(currentSegment - 1);
crystal.vertices[currentSegment - 1].connections.push(currentSegment);
crystal.edges.push([currentSegment - 1, currentSegment]);
}
// Connect to opposite side
if (currentSegment > segments / 4 && currentSegment % (segments/8) === 0) {
const oppositeIndex = Math.floor((currentSegment + segments/2) % segments);
if (oppositeIndex < crystal.vertices.length) {
newVertex.connections.push(oppositeIndex);
crystal.vertices[oppositeIndex].connections.push(currentSegment);
crystal.edges.push([oppositeIndex, currentSegment]);
}
}
// Connect to center
if (currentSegment % (segments/12) === 0) {
newVertex.connections.push(0);
crystal.vertices[0].connections.push(currentSegment);
crystal.edges.push([0, currentSegment]);
}
crystal.vertices.push(newVertex);
}
function updateCrystalVisualization() {
const crystal = generationState.currentCrystal;
if (crystal.vertices.length === 0) return;
// Create or update crystal geometry
if (!currentCrystal) {
const geometry = new THREE.BufferGeometry();
const material = new THREE.LineBasicMaterial({
color: crystal.color,
linewidth: 2,
transparent: true,
opacity: 0.9
});
currentCrystal = new THREE.LineSegments(geometry, material);
scene.add(currentCrystal);
// Add vertex points for better visualization
const pointGeometry = new THREE.BufferGeometry();
const pointMaterial = new THREE.PointsMaterial({
color: crystal.color,
size: 3,
transparent: true,
opacity: 0.7
});
currentCrystal.points = new THREE.Points(pointGeometry, pointMaterial);
scene.add(currentCrystal.points);
}
// Update line geometry
const positions = new Float32Array(crystal.vertices.length * 3);
const indices = [];
for (let i = 0; i < crystal.vertices.length; i++) {
const v = crystal.vertices[i];
positions[i * 3] = v.x;
positions[i * 3 + 1] = v.y;
positions[i * 3 + 2] = v.z;
}
for (const [a, b] of crystal.edges) {
indices.push(a, b);
}
// Update line geometry
currentCrystal.geometry.dispose();
currentCrystal.geometry = new THREE.BufferGeometry();
currentCrystal.geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
currentCrystal.geometry.setIndex(indices);
// Update point geometry
currentCrystal.points.geometry.dispose();
currentCrystal.points.geometry = new THREE.BufferGeometry();
currentCrystal.points.geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
// Update material with time-based effects
const pulse = 0.8 + 0.2 * Math.sin(generationState.totalGenerationTime * 2);
currentCrystal.material.opacity = pulse * 0.9;
currentCrystal.material.color = crystal.color;
currentCrystal.points.material.color = crystal.color;
currentCrystal.points.material.opacity = pulse * 0.7;
// Add subtle rotation
currentCrystal.rotation.y += 0.001 * generationState.timeScale;
currentCrystal.points.rotation.y = currentCrystal.rotation.y;
}
function completeCurrentCrystal() {
const crystal = generationState.currentCrystal;
// Final image capture
captureImage();
// Normalize vertex data for consistency (ensure all vertices have temporalPhase)
const normalizedVertices = crystal.vertices.map(v => ({
...v,
temporalPhase: v.temporalPhase !== undefined ? v.temporalPhase : null
}));
// Store crystal data
const crystalData = {
id: generationState.crystalCount,
shape: crystal.shape,
vertices: crystal.vertices.length,
edges: crystal.edges.length,
size: crystal.size,
generationSteps: crystal.currentStep,
generationTime: crystal.currentStep * 0.05,
color: crystal.color.getHex(),
vertexData: normalizedVertices,
edgeData: crystal.edges,
images: dataset.capturedImages.filter(img => img.metadata.crystalId === generationState.crystalCount)
};
dataset.crystals.push(crystalData);
generationState.crystalCount++;
console.log(`TIMELINK: Completed crystal #${generationState.crystalCount} with ${crystal.vertices.length} vertices`);
}
function startNewCrystal() {
if (!generationState.active) return;
// Reset for new crystal
initializeCrystal();
}
// ==================== IMAGE CAPTURE SYSTEM ====================
function captureImage() {
try {
const canvas = document.getElementById('threeCanvas');
// Ensure canvas is ready
if (!canvas || canvas.width === 0) {
console.warn("Canvas not ready for capture");
return;
}
// Capture at high quality
const imageData = canvas.toDataURL('image/png', 1.0);
// Create metadata for the image
const imageMetadata = {
timestamp: Date.now(),
crystalId: generationState.crystalCount,
crystalShape: generationState.currentShape,
step: generationState.currentCrystal.currentStep,
vertices: generationState.currentCrystal.vertices.length,
edges: generationState.currentCrystal.edges.length,
size: generationState.currentCrystal.size,
timeScale: generationState.timeScale,
generationTime: generationState.totalGenerationTime
};
// Store image with metadata
dataset.capturedImages.push({
data: imageData,
metadata: imageMetadata,
type: 'manual'
});
dataset.totalImages++;
dataset.manualCaptureCount++;
// Update UI
document.getElementById('imageCount').textContent = dataset.totalImages;
document.getElementById('captureCount').textContent = dataset.totalImages;
const captureProgress = Math.min((dataset.totalImages / 100) * 100, 100);
document.getElementById('captureProgress').style.width = captureProgress + '%';
// Flash effect for visual feedback
if (dataset.totalImages % 5 === 0) {
showNotification("IMAGE CAPTURED", `Saved image #${dataset.totalImages} for dataset`);
}
} catch (error) {
console.error("TIMELINK: Image capture error:", error);
}
}
function toggleAutoCapture() {
autoCaptureEnabled = !autoCaptureEnabled;
const btn = document.getElementById('autoCaptureBtn');
if (autoCaptureEnabled) {
btn.textContent = '⚙ AUTO: ON';
btn.classList.add('ready');
showNotification("AUTO CAPTURE", "Auto-capture enabled (every 10 steps)");
} else {
btn.textContent = '⚙ AUTO: OFF';
btn.classList.remove('ready');
showNotification("AUTO CAPTURE", "Auto-capture disabled");
}
}
// ==================== EXPORT FUNCTIONS ====================
async function exportCurrentCrystal() {
if (generationState.currentCrystal.vertices.length === 0) {
showNotification("ERROR", "No crystal data to export");
return;
}
showNotification("EXPORTING", "Exporting current crystal dataset...");
try {
const zip = new JSZip();
const timestamp = new Date().toISOString().replace(/[:.]/g, '-');
const crystalId = generationState.crystalCount;
const shapeName = formatShapeName(generationState.currentShape).toLowerCase().replace(' ', '_');
// Create metadata
const metadata = {
crystal_id: crystalId,
shape: generationState.currentShape,
shape_name: formatShapeName(generationState.currentShape),
vertices: generationState.currentCrystal.vertices.length,
edges: generationState.currentCrystal.edges.length,
generation_time: generationState.totalGenerationTime,
export_time: new Date().toISOString(),
time_scale: generationState.timeScale,
images_captured: dataset.capturedImages.filter(img => img.metadata.crystalId === crystalId).length
};
zip.file("metadata.json", JSON.stringify(metadata, null, 2));
// Export crystal data
const crystalData = {
vertices: generationState.currentCrystal.vertices,
edges: generationState.currentCrystal.edges,
parameters: {
target_size: generationState.currentCrystal.targetSize,
color: generationState.currentCrystal.color.getHex(),
time_scale: generationState.timeScale
}
};
zip.file("crystal_data.json", JSON.stringify(crystalData, null, 2));
// Export images
const imgFolder = zip.folder("images");
const crystalImages = dataset.capturedImages.filter(img => img.metadata.crystalId === crystalId);
crystalImages.forEach((image, index) => {
const base64Data = image.data.replace(/^data:image\/png;base64,/, "");
imgFolder.file(`step_${index.toString().padStart(4, '0')}.png`, base64Data, {base64: true});
});
// Create README
const readme = generateCrystalReadme(metadata, crystalImages.length);
zip.file("README.md", readme);
// Generate and download
const content = await zip.generateAsync({type: "blob"});
const filename = `timelink_${shapeName}_crystal_${timestamp}.zip`;
saveAs(content, filename);
showNotification("SUCCESS", `Exported ${shapeName} crystal dataset`);
} catch (error) {
console.error("TIMELINK: Export error:", error);
showNotification("ERROR", `Export failed: ${error.message}`);
}
}
async function exportCompleteDataset() {
if (dataset.crystals.length === 0 && generationState.currentCrystal.vertices.length === 0) {
showNotification("ERROR", "No dataset to export");
return;
}
showNotification("EXPORTING", "Preparing complete dataset package...");
try {
const zip = new JSZip();
const timestamp = new Date().toISOString().replace(/[:.]/g, '-');
// Create dataset structure with proper row-oriented format
const datasetRows = [];
dataset.crystals.forEach((crystal, index) => {
// Normalize vertex data to ensure consistency
const normalizedVertexData = crystal.vertexData.map(vertex => ({
...vertex,
temporalPhase: vertex.temporalPhase !== undefined ? vertex.temporalPhase : null
}));
// Create a row for each crystal
const row = {
id: crystal.id,
shape: crystal.shape,
vertices: crystal.vertices,
edges: crystal.edges,
size: crystal.size,
generationSteps: crystal.generationSteps,
generationTime: parseFloat(crystal.generationTime),
color: crystal.color,
vertexData: normalizedVertexData,
edgeData: crystal.edgeData,
// Note: images are not included in JSON to avoid large files
images_count: crystal.images ? crystal.images.length : 0
};
datasetRows.push(row);
// Export images for this crystal
const crystalFolder = zip.folder(`crystal_${crystal.id}_${crystal.shape}`);
// Export crystal metadata
crystalFolder.file("metadata.json", JSON.stringify({
id: crystal.id,
shape: crystal.shape,
vertices: crystal.vertices,
edges: crystal.edges,
generationTime: parseFloat(crystal.generationTime),
export_time: new Date().toISOString()
}, null, 2));
// Export images if available
if (crystal.images && crystal.images.length > 0) {
const imgFolder = crystalFolder.folder("images");
crystal.images.forEach((image, imgIndex) => {
const base64Data = image.data.replace(/^data:image\/png;base64,/, "");
imgFolder.file(`step_${imgIndex.toString().padStart(4, '0')}.png`, base64Data, {base64: true});
});
}
});
// Comprehensive metadata
const metadata = {
total_crystals: dataset.crystals.length,
total_images: dataset.totalImages,
total_generation_time: generationState.totalGenerationTime,
start_time: new Date(generationState.startTime).toISOString(),
export_time: new Date().toISOString(),
shapes_generated: [...new Set(dataset.crystals.map(c => c.shape))],
system_info: {
memory_usage: `${systemMonitor.memoryUsage} MB`,
performance_level: systemMonitor.performanceLevel
},
// Dataset structure information
data_format: "row-oriented JSON (list of objects)",
features: {
id: "int64 - Crystal ID",
shape: "string - Crystal shape type",
vertices: "int64 - Number of vertices",
edges: "int64 - Number of edges",
size: "float64 - Crystal size metric",
generationSteps: "int64 - Steps to generate",
generationTime: "float64 - Time to generate (seconds)",
color: "int64 - Hex color code",
vertexData: "list of structs - Vertex information",
edgeData: "list of lists - Edge connections",
images_count: "int64 - Number of images captured"
}
};
// Main dataset file - row-oriented JSON
zip.file("dataset.json", JSON.stringify(datasetRows, null, 2));
zip.file("dataset_metadata.json", JSON.stringify(metadata, null, 2));
// Export summary and README
const summary = generateDatasetSummary(metadata);
zip.file("summary.txt", summary);
const readme = generateCompleteReadme(metadata);
zip.file("README.md", readme);
// Generate and download
const content = await zip.generateAsync({type: "blob"});
const filename = `timelink_complete_dataset_${timestamp}.zip`;
saveAs(content, filename);
showNotification("SUCCESS", `Exported complete dataset (${metadata.total_crystals} crystals, ${metadata.total_images} images)`);
} catch (error) {
console.error("TIMELINK: Export error:", error);
showNotification("ERROR", `Export failed: ${error.message}`);
}
}
async function exportHuggingFace() {
if (dataset.crystals.length === 0) {
showNotification("ERROR", "No dataset to export for Hugging Face");
return;
}
showNotification("EXPORTING", "Preparing Hugging Face dataset...");
try {
const zip = new JSZip();
const timestamp = new Date().toISOString().replace(/[:.]/g, '-');
// Prepare the data in Hugging Face format: a list of crystal objects
const hfData = dataset.crystals.map(crystal => {
// Normalize vertex data: ensure every vertex has temporalPhase (set to null if missing)
const normalizedVertexData = crystal.vertexData.map(vertex => {
// Ensure all vertices have the same fields
const normalizedVertex = { ...vertex };
// Ensure temporalPhase exists (null for non-temporal shapes)
if (!('temporalPhase' in normalizedVertex)) {
normalizedVertex.temporalPhase = null;
}
// Return standardized vertex structure
return {
x: parseFloat(normalizedVertex.x) || 0.0,
y: parseFloat(normalizedVertex.y) || 0.0,
z: parseFloat(normalizedVertex.z) || 0.0,
connections: normalizedVertex.connections || [],
generation: parseInt(normalizedVertex.generation) || 0,
energy: parseFloat(normalizedVertex.energy) || 0.0,
color: parseInt(normalizedVertex.color) || 0x00ff00,
shape: normalizedVertex.shape || crystal.shape,
temporalPhase: normalizedVertex.temporalPhase !== null ?
parseFloat(normalizedVertex.temporalPhase) : null
};
});
// Normalize edgeData: ensure it's a list of [int, int]
const normalizedEdgeData = crystal.edgeData.map(edge => {
if (Array.isArray(edge) && edge.length === 2) {
return [parseInt(edge[0]) || 0, parseInt(edge[1]) || 0];
} else {
return [0, 0];
}
});
// Create standardized row for Hugging Face
return {
id: crystal.id,
shape: crystal.shape,
vertices: parseInt(crystal.vertices) || 0,
edges: parseInt(crystal.edges) || 0,
size: parseFloat(crystal.size) || 0.0,
generationSteps: parseInt(crystal.generationSteps) || 0,
generationTime: parseFloat(crystal.generationTime) || 0.0,
color: parseInt(crystal.color) || 0x00ff00,
vertexData: normalizedVertexData,
edgeData: normalizedEdgeData
// Note: we are not including base64 images in the JSON
};
});
// Hugging Face specific metadata
const hfMetadata = {
"description": `TIMELINK Time Crystal Dataset - ${dataset.crystals.length} crystals`,
"citation": "@misc{timelink2025,\n title={TIMELINK: Quantum Time Crystal Generation},\n author={WebXOS Research},\n year={2025},\n note={Dataset of algorithmically generated time crystal structures}\n}",
"license": "mit",
"language": "en",
"size_categories": ["n<1K", "1K<n<10K"],
"task_categories": ["graph-generation", "image-generation"],
"task_ids": ["graph-generation", "image-generation", "time-series-generation"],
"pretty_name": "TIMELINK Time Crystal Dataset",
"tags": ["quantum", "crystal", "graph", "3d", "generation", "time-series"],
"dataset_info": {
"features": {
"id": {"dtype": "int64", "nullable": false},
"shape": {"dtype": "string", "nullable": false},
"vertices": {"dtype": "int64", "nullable": false},
"edges": {"dtype": "int64", "nullable": false},
"size": {"dtype": "float64", "nullable": false},
"generationSteps": {"dtype": "int64", "nullable": false},
"generationTime": {"dtype": "float64", "nullable": false},
"color": {"dtype": "int64", "nullable": false},
"vertexData": {
"feature": {
"x": {"dtype": "float64", "nullable": false},
"y": {"dtype": "float64", "nullable": false},
"z": {"dtype": "float64", "nullable": false},
"connections": {"dtype": "int64", "list": true, "nullable": false},
"generation": {"dtype": "int64", "nullable": false},
"energy": {"dtype": "float64", "nullable": false},
"color": {"dtype": "int64", "nullable": false},
"shape": {"dtype": "string", "nullable": false},
"temporalPhase": {"dtype": "float64", "nullable": true}
},
"list": true,
"nullable": false
},
"edgeData": {
"feature": {
"dtype": "int64",
"list": true,
"nullable": false
},
"list": true,
"nullable": false
}
},
"splits": {
"train": {
"name": "train",
"num_bytes": Math.round(systemMonitor.memoryUsage * 1024 * 1024),
"num_examples": dataset.crystals.length
}
}
}
};
zip.file("dataset_info.json", JSON.stringify(hfMetadata, null, 2));
zip.file("data.json", JSON.stringify(hfData, null, 2));
// Export images in organized folders (separate from JSON to avoid large files)
dataset.crystals.forEach((crystal, index) => {
const crystalImages = dataset.capturedImages.filter(img => img.metadata.crystalId === crystal.id);
if (crystalImages.length > 0) {
const imgFolder = zip.folder(`images/crystal_${crystal.id}`);
crystalImages.forEach((image, imgIndex) => {
const base64Data = image.data.replace(/^data:image\/png;base64,/, "");
imgFolder.file(`${crystal.shape}_${imgIndex}.png`, base64Data, {base64: true});
});
}
});
// Create dataset card for Hugging Face
const datasetCard = generateHuggingFaceDatasetCard(hfMetadata, dataset.crystals.length);
zip.file("README.md", datasetCard);
// Add dataset_infos.json for Hugging Face
const datasetInfos = {
"default": hfMetadata
};
zip.file("dataset_infos.json", JSON.stringify(datasetInfos, null, 2));
// Generate and download
const content = await zip.generateAsync({type: "blob"});
const filename = `timelink_huggingface_dataset_${timestamp}.zip`;
saveAs(content, filename);
showNotification("SUCCESS", "Hugging Face dataset exported! Upload data.json and images folder to HF");
} catch (error) {
console.error("TIMELINK: Export error:", error);
showNotification("ERROR", `Export failed: ${error.message}`);
}
}
function generateCrystalReadme(metadata, imageCount) {
return `# TIMELINK Crystal Dataset
## Crystal Information
- **ID**: ${metadata.crystal_id}
- **Shape**: ${metadata.shape_name}
- **Vertices**: ${metadata.vertices}
- **Edges**: ${metadata.edges}
- **Generation Time**: ${metadata.generation_time.toFixed(2)} seconds
- **Images Captured**: ${imageCount}
- **Export Time**: ${metadata.export_time}
## Contents
- \`metadata.json\` - Crystal metadata
- \`crystal_data.json\` - Complete crystal structure data
- \`images/\` - Captured PNG images of growth steps
- \`README.md\` - This file
## Usage
This dataset can be used for:
1. Graph neural network training
2. 3D structure analysis
3. Time series generation studies
4. Quantum crystal simulation
## License
MIT License - Free for academic and research use.
`;
}
function generateCompleteReadme(metadata) {
return `# TIMELINK Complete Dataset
## Dataset Overview
Total Crystals: ${metadata.total_crystals}
Total Images: ${metadata.total_images}
Generation Time: ${metadata.total_generation_time.toFixed(2)} seconds
Shapes Generated: ${metadata.shapes_generated.join(', ')}
## File Structure
\`\`\`
dataset.zip/
├── dataset.json # Main dataset file (row-oriented)
├── dataset_metadata.json # Complete dataset metadata
├── summary.txt # Statistical summary
├── README.md # This file
└── crystal_*/ # Individual crystal folders
├── images/ # Crystal growth images
└── metadata.json # Crystal-specific metadata
\`\`\`
## Data Format
Each crystal in dataset.json includes:
- 3D vertex positions (x, y, z)
- Edge connections between vertices
- Growth time series data
- Comprehensive metadata
Note: Images are stored separately in crystal folders to avoid large JSON files.
## Applications
- Machine learning training data
- 3D graph generation research
- Quantum system simulation
- Time series analysis
- Computer graphics research
## Citation
@misc{timelink2025,
title={TIMELINK: Hybrid Time Scaling Crystal Generator},
author={WebXOS Research},
year={2025},
note={Complete time crystal growth dataset}
}
## License
MIT License
`;
}
function generateHuggingFaceDatasetCard(metadata, crystalCount) {
return `# TIMELINK Time Crystal Dataset
## Dataset Description
This dataset contains ${crystalCount} algorithmically generated time crystal structures with corresponding growth images.
### Dataset Summary
Time crystals are quantum systems that exhibit periodic motion in their ground state. This dataset captures complete growth trajectories of algorithmically generated time crystals.
### Supported Tasks
- Graph generation and completion
- Image generation from 3D structures
- Time series forecasting
- 3D structure prediction
### Languages
English
## Dataset Structure
### Data Instances
Each instance represents a complete time crystal with:
- 3D vertex positions in vertexData
- Edge connections in edgeData
- Growth images in the images folder
- Metadata including generation parameters
### Data Fields
- \`id\`: Unique crystal identifier
- \`shape\`: Crystal shape type (quantum_spiral, fractal_matrix, neural_lattice, temporal_ring)
- \`vertices\`: Number of vertices
- \`edges\`: Number of edges
- \`size\`: Crystal size metric
- \`generationSteps\`: Steps taken to generate the crystal
- \`generationTime\`: Time taken to generate (seconds)
- \`color\`: Hex color code
- \`vertexData\`: List of vertex objects with x, y, z coordinates and properties
- \`edgeData\`: List of edge connections between vertices
## Usage
\`\`\`python
from datasets import load_dataset
# Load the dataset
dataset = load_dataset("json", data_files="data.json")
# Access the first crystal
first_crystal = dataset['train'][0]
print(f"Crystal ID: {first_crystal['id']}")
print(f"Shape: {first_crystal['shape']}")
print(f"Vertices: {first_crystal['vertices']}")
\`\`\`
## Citation
${metadata.citation}
## License
${metadata.license.toUpperCase()} License
## Dataset Creation
This dataset was generated using TIMELINK v1.0 - Central Control Crystal Generator.
`;
}
function generateDatasetSummary(metadata) {
return `TIMELINK DATASET SUMMARY
============================
Total Crystals: ${metadata.total_crystals}
Total Images: ${metadata.total_images}
Total Generation Time: ${metadata.total_generation_time.toFixed(2)} seconds
Shapes Generated: ${metadata.shapes_generated.join(', ')}
Export Time: ${metadata.export_time}
Memory Usage: ${metadata.system_info.memory_usage}
Performance Level: ${metadata.system_info.performance_level}
`;
}
// ==================== UI FUNCTIONS ====================
function updateUI() {
// Update crystal count
document.getElementById('crystalCount').textContent = generationState.crystalCount;
// Update crystal info
updateCrystalInfo();
// Update progress
const crystalProgress = (generationState.currentCrystal.currentStep / generationState.currentCrystal.maxSteps) * 100;
updateCrystalProgress(crystalProgress);
// Update time display
updateTimeDisplay();
// Update dataset size
updateDatasetSize();
}
function updateCrystalInfo() {
const crystal = generationState.currentCrystal;
document.getElementById('currentCrystalInfo').textContent =
`${formatShapeName(crystal.shape)} #${generationState.crystalCount + 1}`;
document.getElementById('vertexCount').textContent =
`${crystal.vertices.length} vertices / ${crystal.edges.length} edges`;
}
function updateCrystalProgress(percent) {
document.getElementById('crystalProgress').style.width = percent + '%';
document.getElementById('crystalProgressText').textContent = Math.round(percent) + '%';
}
function updateTimeDisplay() {
generationState.totalGenerationTime = (Date.now() - generationState.startTime) / 1000;
const totalSeconds = Math.floor(generationState.totalGenerationTime);
const hours = Math.floor(totalSeconds / 3600);
const minutes = Math.floor((totalSeconds % 3600) / 60);
const seconds = totalSeconds % 60;
const timeString = `${hours.toString().padStart(2, '0')}:${minutes.toString().padStart(2, '0')}:${seconds.toString().padStart(2, '0')}`;
document.getElementById('timeDisplay').textContent = timeString;
document.getElementById('totalTime').textContent = totalSeconds + 's';
}
function updateDatasetSize() {
// Estimate dataset size
const dataSize = JSON.stringify(dataset.crystals).length / (1024 * 1024);
const imageSize = dataset.totalImages * 0.5; // ~0.5MB per image
systemMonitor.memoryUsage = Math.round(dataSize + imageSize);
document.getElementById('datasetSize').textContent = `${systemMonitor.memoryUsage} MB`;
const datasetProgress = Math.min((systemMonitor.memoryUsage / 500) * 100, 100);
document.getElementById('datasetProgress').style.width = datasetProgress + '%';
// Update export ready status
document.getElementById('exportReady').textContent =
dataset.crystals.length > 0 ? 'YES' : 'NO';
}
function updateShapeButtons() {
document.querySelectorAll('.shape-btn').forEach(btn => {
btn.classList.remove('active');
if (btn.textContent.includes(formatShapeName(generationState.currentShape).toUpperCase())) {
btn.classList.add('active');
}
});
}
function toggleFullscreen() {
const elem = document.documentElement;
if (!document.fullscreenElement) {
if (elem.requestFullscreen) elem.requestFullscreen();
else if (elem.webkitRequestFullscreen) elem.webkitRequestFullscreen();
else if (elem.msRequestFullscreen) elem.msRequestFullscreen();
document.getElementById('fullscreen-btn').textContent = '🗗 EXIT FULLSCREEN';
isFullscreen = true;
} else {
if (document.exitFullscreen) document.exitFullscreen();
else if (document.webkitExitFullscreen) document.webkitExitFullscreen();
else if (document.msExitFullscreen) document.msExitFullscreen();
document.getElementById('fullscreen-btn').textContent = '⛶ FULLSCREEN';
isFullscreen = false;
}
}
function emergencyStop() {
console.log("TIMELINK: Emergency stop activated");
generationState.active = false;
if (generationInterval) {
clearInterval(generationInterval);
generationInterval = null;
}
const centralBtn = document.getElementById('central-generate-btn');
centralBtn.textContent = '⚡ GENERATE CRYSTALS';
centralBtn.classList.remove('generating', 'paused');
centralBtn.classList.add('float');
centralBtn.style.animation = 'float 3s ease-in-out infinite';
if (generationState.currentCrystal.vertices.length > 0) {
exportCompleteDataset();
}
showNotification("EMERGENCY STOP", "Generation stopped. Dataset exported.");
}
function continueGeneration() {
hideSystemWarning();
systemMonitor.warningShown = false;
}
function showSystemWarning() {
document.getElementById('system-warning').style.display = 'block';
}
function hideSystemWarning() {
document.getElementById('system-warning').style.display = 'none';
}
function showNotification(title, message) {
const notification = document.getElementById('notification');
document.getElementById('notificationTitle').textContent = title;
document.getElementById('notificationMessage').textContent = message;
notification.style.display = 'block';
setTimeout(() => {
notification.style.display = 'none';
}, 3000);
}
// ==================== ANIMATION LOOP ====================
function animate(currentTime) {
animationId = requestAnimationFrame(animate);
// Calculate FPS
if (!systemMonitor.lastFrameTime) {
systemMonitor.lastFrameTime = currentTime;
systemMonitor.frameCount = 0;
}
systemMonitor.frameCount++;
const deltaTime = currentTime - systemMonitor.lastFrameTime;
if (deltaTime >= 1000) {
systemMonitor.fps = Math.round((systemMonitor.frameCount * 1000) / deltaTime);
document.getElementById('fpsCounter').textContent = systemMonitor.fps;
systemMonitor.frameCount = 0;
systemMonitor.lastFrameTime = currentTime;
}
// Animate background particles
if (window.particleLayers) {
window.particleLayers.forEach((particles, index) => {
const positions = particles.geometry.attributes.position.array;
for (let i = 0; i < positions.length; i += 3) {
const speed = 0.05 * (index + 1);
positions[i] += (Math.random() - 0.5) * speed;
positions[i + 1] += (Math.random() - 0.5) * speed;
positions[i + 2] += (Math.random() - 0.5) * speed;
}
particles.geometry.attributes.position.needsUpdate = true;
});
}
// Animate crystal rotation
if (currentCrystal && generationState.active) {
currentCrystal.rotation.y += 0.002 * generationState.timeScale;
if (currentCrystal.points) {
currentCrystal.points.rotation.y = currentCrystal.rotation.y;
}
}
// Update controls
if (controls) {
controls.update();
}
// Render
if (renderer && scene && camera) {
renderer.render(scene, camera);
}
}
// ==================== INITIALIZATION ====================
function init() {
console.log("TIMELINK v1.0 - Central Control Generator - Initializing...");
if (initThreeJS()) {
// Setup event listeners
document.getElementById('timeScale').addEventListener('input', function() {
generationState.timeScale = parseFloat(this.value);
document.getElementById('timeScaleValue').textContent = this.value + 'x';
});
document.addEventListener('fullscreenchange', updateFullscreenButton);
document.addEventListener('webkitfullscreenchange', updateFullscreenButton);
document.addEventListener('msfullscreenchange', updateFullscreenButton);
window.addEventListener('resize', onWindowResize);
// Start animation loop
animate(0);
console.log("TIMELINK: System ready with central generate button");
showNotification("SYSTEM READY", "Click the central GENERATE CRYSTALS button to start");
}
}
function updateFullscreenButton() {
const btn = document.getElementById('fullscreen-btn');
if (document.fullscreenElement || document.webkitFullscreenElement || document.msFullscreenElement) {
btn.textContent = '🗗 EXIT FULLSCREEN';
isFullscreen = true;
} else {
btn.textContent = '⛶ FULLSCREEN';
isFullscreen = false;
}
}
function onWindowResize() {
if (camera && renderer) {
const width = window.innerWidth;
const height = window.innerHeight;
camera.aspect = width / height;
camera.updateProjectionMatrix();
renderer.setSize(width, height);
}
}
// Cleanup on page unload
window.addEventListener('beforeunload', (e) => {
if (generationState.active) {
e.preventDefault();
e.returnValue = 'Crystal generation in progress. Are you sure you want to leave?';
emergencyStop();
}
});
// Start when page loads
window.addEventListener('load', init);
// Global functions
window.toggleAutomatedGeneration = toggleAutomatedGeneration;
window.selectShape = selectShape;
window.captureImage = captureImage;
window.toggleAutoCapture = toggleAutoCapture;
window.exportCurrentCrystal = exportCurrentCrystal;
window.exportCompleteDataset = exportCompleteDataset;
window.exportHuggingFace = exportHuggingFace;
window.toggleFullscreen = toggleFullscreen;
window.emergencyStop = emergencyStop;
window.continueGeneration = continueGeneration;
</script>
</body>
</html>