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1
+ <!DOCTYPE html>
2
+ <html lang="en">
3
+ <head>
4
+ <meta charset="UTF-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
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+ <title>GEOMETRICA v2.0 - by webXOS 2026</title>
7
+
8
+ <!-- Libraries -->
9
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
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+ <script src="https://cdn.jsdelivr.net/npm/three@0.128.0/examples/js/controls/OrbitControls.min.js"></script>
11
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/jszip/3.10.1/jszip.min.js"></script>
12
+ <script src="https://cdnjs.cloudflare.com/ajax/libs/FileSaver.js/2.0.5/FileSaver.min.js"></script>
13
+ <script src="https://cdn.jsdelivr.net/npm/gif.js@0.2.0/dist/gif.js"></script>
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+ <script src="https://cdn.jsdelivr.net/npm/ccapture.js@1.1.0/build/CCapture.all.min.js"></script>
15
+
16
+ <style>
17
+ * {
18
+ margin: 0;
19
+ padding: 0;
20
+ box-sizing: border-box;
21
+ }
22
+
23
+ body {
24
+ font-family: 'Courier New', monospace;
25
+ background: #000000;
26
+ color: #00ff00;
27
+ overflow: hidden;
28
+ height: 100vh;
29
+ display: flex;
30
+ flex-direction: column;
31
+ }
32
+
33
+ /* Header */
34
+ #header {
35
+ background: rgba(0, 30, 0, 0.95);
36
+ border-bottom: 2px solid #00ff00;
37
+ padding: 10px 20px;
38
+ display: flex;
39
+ justify-content: space-between;
40
+ align-items: center;
41
+ z-index: 100;
42
+ height: 60px;
43
+ box-shadow: 0 0 20px rgba(0, 255, 0, 0.3);
44
+ }
45
+
46
+ .logo {
47
+ font-size: 22px;
48
+ font-weight: bold;
49
+ color: #00ff00;
50
+ text-shadow: 0 0 10px #00ff00;
51
+ letter-spacing: 2px;
52
+ }
53
+
54
+ .logo-sub {
55
+ font-size: 12px;
56
+ color: #00cc00;
57
+ margin-left: 10px;
58
+ }
59
+
60
+ .status-indicator {
61
+ display: flex;
62
+ align-items: center;
63
+ gap: 10px;
64
+ }
65
+
66
+ .live-dot {
67
+ width: 12px;
68
+ height: 12px;
69
+ border-radius: 50%;
70
+ background: #ff0000;
71
+ box-shadow: 0 0 10px #ff0000;
72
+ animation: pulse 1s infinite;
73
+ }
74
+
75
+ .live-dot.active {
76
+ background: #00ff00;
77
+ box-shadow: 0 0 15px #00ff00;
78
+ }
79
+
80
+ .header-buttons {
81
+ display: flex;
82
+ gap: 10px;
83
+ }
84
+
85
+ .header-btn {
86
+ background: transparent;
87
+ border: 1px solid #00ff00;
88
+ color: #00ff00;
89
+ padding: 8px 15px;
90
+ font-family: 'Courier New', monospace;
91
+ cursor: pointer;
92
+ font-size: 14px;
93
+ transition: all 0.3s;
94
+ }
95
+
96
+ .header-btn:hover {
97
+ background: rgba(0, 255, 0, 0.1);
98
+ box-shadow: 0 0 10px #00ff00;
99
+ }
100
+
101
+ .header-btn.active {
102
+ background: rgba(0, 255, 0, 0.2);
103
+ box-shadow: 0 0 15px #00ff00;
104
+ animation: neonPulse 1.5s infinite alternate;
105
+ }
106
+
107
+ /* Main Content */
108
+ #main-content {
109
+ display: flex;
110
+ flex: 1;
111
+ overflow: hidden;
112
+ }
113
+
114
+ /* Config Panel */
115
+ #config-panel {
116
+ flex: 0 0 400px;
117
+ background: rgba(0, 20, 0, 0.95);
118
+ border-right: 2px solid #00ff00;
119
+ padding: 20px;
120
+ overflow-y: auto;
121
+ z-index: 10;
122
+ box-shadow: 5px 0 15px rgba(0, 255, 0, 0.2);
123
+ }
124
+
125
+ .config-section {
126
+ margin-bottom: 25px;
127
+ padding-bottom: 15px;
128
+ border-bottom: 1px solid rgba(0, 255, 0, 0.2);
129
+ }
130
+
131
+ .config-title {
132
+ color: #00ff00;
133
+ font-size: 16px;
134
+ margin-bottom: 15px;
135
+ text-shadow: 0 0 5px #00ff00;
136
+ }
137
+
138
+ .config-group {
139
+ margin-bottom: 12px;
140
+ }
141
+
142
+ .config-label {
143
+ color: #00cc00;
144
+ font-size: 13px;
145
+ margin-bottom: 5px;
146
+ display: block;
147
+ }
148
+
149
+ .config-input {
150
+ width: 100%;
151
+ background: rgba(0, 30, 0, 0.8);
152
+ border: 1px solid #00ff00;
153
+ color: #00ff00;
154
+ padding: 8px 10px;
155
+ font-family: 'Courier New', monospace;
156
+ font-size: 14px;
157
+ border-radius: 3px;
158
+ }
159
+
160
+ .config-input:focus {
161
+ outline: none;
162
+ box-shadow: 0 0 10px rgba(0, 255, 0, 0.3);
163
+ }
164
+
165
+ .config-select {
166
+ width: 100%;
167
+ background: rgba(0, 30, 0, 0.8);
168
+ border: 1px solid #00ff00;
169
+ color: #00ff00;
170
+ padding: 8px 10px;
171
+ font-family: 'Courier New', monospace;
172
+ font-size: 14px;
173
+ }
174
+
175
+ .config-checkbox {
176
+ margin-right: 8px;
177
+ }
178
+
179
+ .config-slider {
180
+ width: 100%;
181
+ margin: 10px 0;
182
+ }
183
+
184
+ .config-value {
185
+ color: #00ff00;
186
+ font-size: 12px;
187
+ float: right;
188
+ }
189
+
190
+ /* Visualization */
191
+ #visualization {
192
+ flex: 1;
193
+ position: relative;
194
+ background: #000;
195
+ }
196
+
197
+ #threeCanvas {
198
+ position: absolute;
199
+ top: 0;
200
+ left: 0;
201
+ width: 100%;
202
+ height: 100%;
203
+ display: block;
204
+ }
205
+
206
+ /* Stats Panel */
207
+ #stats-panel {
208
+ position: absolute;
209
+ bottom: 20px;
210
+ right: 20px;
211
+ background: rgba(0, 30, 0, 0.9);
212
+ border: 2px solid #00ff00;
213
+ padding: 15px;
214
+ font-size: 12px;
215
+ width: 300px;
216
+ z-index: 5;
217
+ backdrop-filter: blur(5px);
218
+ }
219
+
220
+ .stat-row {
221
+ display: flex;
222
+ justify-content: space-between;
223
+ margin: 6px 0;
224
+ padding: 3px 0;
225
+ border-bottom: 1px solid rgba(0, 255, 0, 0.1);
226
+ }
227
+
228
+ .stat-label {
229
+ color: #00cc00;
230
+ }
231
+
232
+ .stat-value {
233
+ color: #00ff00;
234
+ font-weight: bold;
235
+ }
236
+
237
+ /* Dataset Panel */
238
+ #dataset-panel {
239
+ position: absolute;
240
+ top: 20px;
241
+ right: 20px;
242
+ background: rgba(0, 30, 0, 0.9);
243
+ border: 2px solid #00ff00;
244
+ padding: 15px;
245
+ font-size: 12px;
246
+ width: 350px;
247
+ z-index: 5;
248
+ backdrop-filter: blur(5px);
249
+ }
250
+
251
+ .dataset-progress {
252
+ width: 100%;
253
+ height: 10px;
254
+ background: rgba(0, 0, 0, 0.5);
255
+ border: 1px solid #00ff00;
256
+ margin: 10px 0;
257
+ overflow: hidden;
258
+ }
259
+
260
+ .dataset-progress-fill {
261
+ height: 100%;
262
+ background: linear-gradient(90deg, #00ff00, #00cc00);
263
+ width: 0%;
264
+ transition: width 0.5s ease-out;
265
+ }
266
+
267
+ /* Animations */
268
+ @keyframes pulse {
269
+ 0%, 100% { opacity: 1; }
270
+ 50% { opacity: 0.5; }
271
+ }
272
+
273
+ @keyframes neonPulse {
274
+ 0% { box-shadow: 0 0 10px #00ff00; }
275
+ 100% { box-shadow: 0 0 20px #00ff00, 0 0 30px #00ff00; }
276
+ }
277
+
278
+ @keyframes blink {
279
+ 0%, 100% { opacity: 1; }
280
+ 50% { opacity: 0; }
281
+ }
282
+
283
+ .cursor {
284
+ animation: blink 1s infinite;
285
+ }
286
+
287
+ /* Scrollbar */
288
+ #config-panel::-webkit-scrollbar {
289
+ width: 8px;
290
+ }
291
+
292
+ #config-panel::-webkit-scrollbar-track {
293
+ background: rgba(0, 20, 0, 0.5);
294
+ }
295
+
296
+ #config-panel::-webkit-scrollbar-thumb {
297
+ background: #00ff00;
298
+ border-radius: 5px;
299
+ }
300
+
301
+ /* Pattern Card */
302
+ .pattern-card {
303
+ background: rgba(0, 40, 0, 0.8);
304
+ border: 1px solid #00ff00;
305
+ padding: 15px;
306
+ margin-bottom: 15px;
307
+ border-radius: 5px;
308
+ cursor: pointer;
309
+ transition: all 0.3s;
310
+ }
311
+
312
+ .pattern-card:hover {
313
+ background: rgba(0, 60, 0, 0.9);
314
+ box-shadow: 0 0 15px rgba(0, 255, 0, 0.3);
315
+ }
316
+
317
+ .pattern-name {
318
+ color: #00ff00;
319
+ font-size: 16px;
320
+ margin-bottom: 10px;
321
+ }
322
+
323
+ .pattern-metrics {
324
+ display: grid;
325
+ grid-template-columns: 1fr 1fr;
326
+ gap: 10px;
327
+ font-size: 12px;
328
+ }
329
+
330
+ .metric-value {
331
+ color: #00ff00;
332
+ font-weight: bold;
333
+ }
334
+
335
+ /* Parameter Panel */
336
+ #param-panel {
337
+ position: absolute;
338
+ top: 20px;
339
+ left: 20px;
340
+ background: rgba(0, 30, 0, 0.9);
341
+ border: 2px solid #00ff00;
342
+ padding: 15px;
343
+ font-size: 12px;
344
+ width: 250px;
345
+ z-index: 5;
346
+ backdrop-filter: blur(5px);
347
+ }
348
+
349
+ .param-group {
350
+ margin-bottom: 10px;
351
+ }
352
+
353
+ .param-label {
354
+ color: #00cc00;
355
+ font-size: 11px;
356
+ display: block;
357
+ margin-bottom: 3px;
358
+ }
359
+
360
+ .param-slider {
361
+ width: 100%;
362
+ margin: 5px 0;
363
+ }
364
+
365
+ .param-value {
366
+ color: #00ff00;
367
+ font-size: 11px;
368
+ float: right;
369
+ }
370
+ </style>
371
+ </head>
372
+ <body>
373
+ <!-- Header -->
374
+ <div id="header">
375
+ <div>
376
+ <div class="logo">GEOMETRICA v2.0 // webXOS 2026</div>
377
+ <span class="logo-sub">Wireframe Pattern Dataset Generator</span>
378
+ </div>
379
+
380
+ <div class="status-indicator">
381
+ <div class="live-dot" id="liveDot"></div>
382
+ <span id="statusText">INITIALIZING</span>
383
+ </div>
384
+
385
+ <div class="header-buttons">
386
+ <button class="header-btn" onclick="toggleAnimation()" id="animateBtn">▶ ANIMATE</button>
387
+ <button class="header-btn" onclick="toggleCapture()" id="captureBtn">⏺ CAPTURE</button>
388
+ <button class="header-btn" onclick="exportDataset()">📤 EXPORT DATASET</button>
389
+ <button class="header-btn" onclick="randomizePattern()">🎲 RANDOMIZE</button>
390
+ </div>
391
+ </div>
392
+
393
+ <!-- Main Content -->
394
+ <div id="main-content">
395
+ <!-- Configuration Panel -->
396
+ <div id="config-panel">
397
+ <div class="config-section">
398
+ <div class="config-title">DATASET CONFIGURATION</div>
399
+
400
+ <div class="config-group">
401
+ <label class="config-label">Dataset Name</label>
402
+ <input type="text" id="datasetName" class="config-input" value="wireframe_patterns_v1">
403
+ </div>
404
+
405
+ <div class="config-group">
406
+ <label class="config-label">Dataset Size (frames)</label>
407
+ <input type="range" id="datasetSize" class="config-slider" min="10" max="1000" value="100" step="10">
408
+ <span id="datasetSizeValue" class="config-value">100</span>
409
+ </div>
410
+
411
+ <div class="config-group">
412
+ <label class="config-label">Pattern Type</label>
413
+ <select id="patternType" class="config-select">
414
+ <option value="spiral_tower">Spiral Tower</option>
415
+ <option value="fractal_sphere">Fractal Sphere</option>
416
+ <option value="lattice">3D Lattice</option>
417
+ <option value="helix">Double Helix</option>
418
+ <option value="cube_field">Cube Field</option>
419
+ <option value="wireframe_mesh">Wireframe Mesh</option>
420
+ </select>
421
+ </div>
422
+
423
+ <div class="config-group">
424
+ <label class="config-label">Export Format</label>
425
+ <select id="exportFormat" class="config-select">
426
+ <option value="huggingface">Hugging Face Dataset</option>
427
+ <option value="images">Image Sequence (PNG)</option>
428
+ <option value="gif">Animated GIF</option>
429
+ <option value="json">JSON Parameters</option>
430
+ </select>
431
+ </div>
432
+ </div>
433
+
434
+ <div class="config-section">
435
+ <div class="config-title">WIREFRAME STYLE</div>
436
+
437
+ <div class="config-group">
438
+ <label class="config-label">Line Color</label>
439
+ <input type="color" id="lineColor" class="config-input" value="#00ff00" style="height: 40px;">
440
+ </div>
441
+
442
+ <div class="config-group">
443
+ <label class="config-label">Background Color</label>
444
+ <input type="color" id="bgColor" class="config-input" value="#000000" style="height: 40px;">
445
+ </div>
446
+
447
+ <div class="config-group">
448
+ <label>
449
+ <input type="checkbox" id="enableGlow" class="config-checkbox" checked>
450
+ <span class="config-label">Enable Line Glow</span>
451
+ </label>
452
+ </div>
453
+
454
+ <div class="config-group">
455
+ <label>
456
+ <input type="checkbox" id="enableAnimation" class="config-checkbox" checked>
457
+ <span class="config-label">Enable Animation</span>
458
+ </label>
459
+ </div>
460
+ </div>
461
+
462
+ <div class="config-section">
463
+ <div class="config-title">PRESET PATTERNS</div>
464
+ <div id="patternCards">
465
+ <div class="pattern-card" onclick="loadPreset('infinity_spiral')">
466
+ <div class="pattern-name">∞ Infinity Spiral</div>
467
+ <div class="pattern-metrics">
468
+ <div>Complexity: <span class="metric-value">High</span></div>
469
+ <div>Frames: <span class="metric-value">360</span></div>
470
+ </div>
471
+ </div>
472
+
473
+ <div class="pattern-card" onclick="loadPreset("quantum_lattice")">
474
+ <div class="pattern-name">Quantum Lattice</div>
475
+ <div class="pattern-metrics">
476
+ <div>Complexity: <span class="metric-value">Medium</span></div>
477
+ <div>Frames: <span class="metric-value">240</span></div>
478
+ </div>
479
+ </div>
480
+
481
+ <div class="pattern-card" onclick="loadPreset("neural_web")">
482
+ <div class="pattern-name">Neural Web</div>
483
+ <div class="pattern-metrics">
484
+ <div>Complexity: <span class="metric-value">High</span></div>
485
+ <div>Frames: <span class="metric-value">180</span></div>
486
+ </div>
487
+ </div>
488
+ </div>
489
+ </div>
490
+
491
+ <div class="config-section">
492
+ <div class="config-title">EXPORT SETTINGS</div>
493
+
494
+ <div class="config-group">
495
+ <label>
496
+ <input type="checkbox" id="exportMetadata" class="config-checkbox" checked>
497
+ <span class="config-label">Export Metadata</span>
498
+ </label>
499
+ </div>
500
+
501
+ <div class="config-group">
502
+ <label>
503
+ <input type="checkbox" id="exportParams" class="config-checkbox" checked>
504
+ <span class="config-label">Export Parameters</span>
505
+ </label>
506
+ </div>
507
+
508
+ <div class="config-group">
509
+ <label>
510
+ <input type="checkbox" id="exportPreviews" class="config-checkbox" checked>
511
+ <span class="config-label">Export Preview Images</span>
512
+ </label>
513
+ </div>
514
+
515
+ <div class="config-group">
516
+ <label class="config-label">Frame Rate (GIF)</label>
517
+ <input type="range" id="frameRate" class="config-slider" min="5" max="60" value="30" step="5">
518
+ <span id="frameRateValue" class="config-value">30 FPS</span>
519
+ </div>
520
+ </div>
521
+ </div>
522
+
523
+ <!-- Visualization -->
524
+ <div id="visualization">
525
+ <canvas id="threeCanvas"></canvas>
526
+
527
+ <!-- Dataset Panel -->
528
+ <div id="dataset-panel">
529
+ <div class="stat-row">
530
+ <span class="stat-label">STATUS:</span>
531
+ <span class="stat-value" id="datasetStatus">READY</span>
532
+ </div>
533
+ <div class="stat-row">
534
+ <span class="stat-label">CAPTURED FRAMES:</span>
535
+ <span class="stat-value" id="capturedFrames">0</span>
536
+ </div>
537
+ <div class="stat-row">
538
+ <span class="stat-label">TARGET FRAMES:</span>
539
+ <span class="stat-value" id="targetFrames">100</span>
540
+ </div>
541
+ <div class="dataset-progress">
542
+ <div id="captureProgress" class="dataset-progress-fill"></div>
543
+ </div>
544
+ <div class="stat-row">
545
+ <span class="stat-label">MEMORY USAGE:</span>
546
+ <span class="stat-value" id="memoryUsage">0 MB</span>
547
+ </div>
548
+ </div>
549
+
550
+ <!-- Stats Panel -->
551
+ <div id="stats-panel">
552
+ <div class="stat-row">
553
+ <span class="stat-label">PATTERN:</span>
554
+ <span class="stat-value" id="patternName">Spiral Tower</span>
555
+ </div>
556
+ <div class="stat-row">
557
+ <span class="stat-label">FPS:</span>
558
+ <span class="stat-value" id="fpsCounter">0</span>
559
+ </div>
560
+ <div class="stat-row">
561
+ <span class="stat-label">VERTICES:</span>
562
+ <span class="stat-value" id="vertexCount">0</span>
563
+ </div>
564
+ <div class="stat-row">
565
+ <span class="stat-label">EDGES:</span>
566
+ <span class="stat-value" id="edgeCount">0</span>
567
+ </div>
568
+ <div class="stat-row">
569
+ <span class="stat-label">ANIMATION TIME:</span>
570
+ <span class="stat-value" id="animationTime">0.0s</span>
571
+ </div>
572
+ </div>
573
+
574
+ <!-- Parameter Panel -->
575
+ <div id="param-panel">
576
+ <div class="param-group">
577
+ <span class="param-label">COMPLEXITY</span>
578
+ <span id="complexityValue" class="param-value">5</span>
579
+ <input type="range" id="complexity" class="param-slider" min="1" max="10" value="5" step="1">
580
+ </div>
581
+
582
+ <div class="param-group">
583
+ <span class="param-label">SIZE</span>
584
+ <span id="sizeValue" class="param-value">50</span>
585
+ <input type="range" id="size" class="param-slider" min="10" max="100" value="50" step="5">
586
+ </div>
587
+
588
+ <div class="param-group">
589
+ <span class="param-label">DETAIL</span>
590
+ <span id="detailValue" class="param-value">32</span>
591
+ <input type="range" id="detail" class="param-slider" min="4" max="64" value="32" step="4">
592
+ </div>
593
+
594
+ <div class="param-group">
595
+ <span class="param-label">SPEED</span>
596
+ <span id="speedValue" class="param-value">1.0</span>
597
+ <input type="range" id="speed" class="param-slider" min="0.1" max="3.0" value="1.0" step="0.1">
598
+ </div>
599
+
600
+ <div class="param-group">
601
+ <span class="param-label">TWIST</span>
602
+ <span id="twistValue" class="param-value">2.0</span>
603
+ <input type="range" id="twist" class="param-slider" min="0" max="5" value="2.0" step="0.1">
604
+ </div>
605
+ </div>
606
+ </div>
607
+ </div>
608
+
609
+ <script>
610
+ // ==================== GLOBAL STATE ====================
611
+ let animationRunning = false;
612
+ let capturingFrames = false;
613
+ let animationId = null;
614
+ let capturer = null;
615
+
616
+ let capturedFrames = [];
617
+ let capturedCount = 0;
618
+ let targetFrames = 100;
619
+ let animationTime = 0;
620
+
621
+ let lastFrameTime = performance.now();
622
+ let fps = 0;
623
+ let frameCount = 0;
624
+ let fpsLastTime = performance.now();
625
+
626
+ // Pattern parameters
627
+ let patternParams = {
628
+ type: 'spiral_tower',
629
+ complexity: 5,
630
+ size: 50,
631
+ detail: 32,
632
+ speed: 1.0,
633
+ twist: 2.0,
634
+ lineColor: '#00ff00',
635
+ bgColor: '#000000',
636
+ glow: true,
637
+ animate: true
638
+ };
639
+
640
+ // Three.js components
641
+ let scene, camera, renderer, controls;
642
+ let patternMesh = null;
643
+ let patternLines = null;
644
+
645
+ // Presets
646
+ const presets = {
647
+ 'infinity_spiral': {
648
+ type: 'spiral_tower',
649
+ complexity: 8,
650
+ size: 60,
651
+ detail: 48,
652
+ speed: 1.5,
653
+ twist: 3.0,
654
+ lineColor: '#00ffff'
655
+ },
656
+ 'quantum_lattice': {
657
+ type: 'lattice',
658
+ complexity: 7,
659
+ size: 40,
660
+ detail: 24,
661
+ speed: 0.8,
662
+ twist: 1.0,
663
+ lineColor: '#00ff00'
664
+ },
665
+ 'neural_web': {
666
+ type: 'wireframe_mesh',
667
+ complexity: 9,
668
+ size: 70,
669
+ detail: 36,
670
+ speed: 1.2,
671
+ twist: 0.5,
672
+ lineColor: '#ff00ff'
673
+ }
674
+ };
675
+
676
+ // ==================== PATTERN GENERATORS ====================
677
+ function generateSpiralTower(params) {
678
+ const geometry = new THREE.BufferGeometry();
679
+ const vertices = [];
680
+ const indices = [];
681
+
682
+ const layers = Math.floor(params.complexity * 3);
683
+ const radius = params.size;
684
+ const height = params.size * 2;
685
+ const twist = params.twist;
686
+ const segments = params.detail;
687
+
688
+ // Generate vertices
689
+ for (let layer = 0; layer < layers; layer++) {
690
+ const y = (layer / layers) * height - height / 2;
691
+ const layerRadius = radius * (1 - layer / layers * 0.3);
692
+ const angleOffset = (layer / layers) * Math.PI * twist;
693
+
694
+ for (let i = 0; i < segments; i++) {
695
+ const angle = (i / segments) * Math.PI * 2 + angleOffset;
696
+ const x = Math.cos(angle) * layerRadius;
697
+ const z = Math.sin(angle) * layerRadius;
698
+
699
+ vertices.push(x, y, z);
700
+
701
+ // Connect to next vertex in same layer
702
+ if (i < segments - 1) {
703
+ const currentIndex = layer * segments + i;
704
+ indices.push(currentIndex, currentIndex + 1);
705
+ } else {
706
+ // Connect last to first
707
+ const currentIndex = layer * segments + i;
708
+ indices.push(currentIndex, layer * segments);
709
+ }
710
+
711
+ // Connect to vertex in layer above
712
+ if (layer < layers - 1) {
713
+ const currentIndex = layer * segments + i;
714
+ const nextIndex = (layer + 1) * segments + i;
715
+ indices.push(currentIndex, nextIndex);
716
+ }
717
+ }
718
+ }
719
+
720
+ geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
721
+ geometry.setIndex(indices);
722
+
723
+ return geometry;
724
+ }
725
+
726
+ function generateFractalSphere(params) {
727
+ const geometry = new THREE.IcosahedronGeometry(params.size, params.complexity);
728
+ const wireframe = new THREE.WireframeGeometry(geometry);
729
+
730
+ // Add fractal displacement
731
+ const positions = wireframe.attributes.position.array;
732
+ for (let i = 0; i < positions.length; i += 3) {
733
+ const x = positions[i], y = positions[i+1], z = positions[i+2];
734
+ const noise = 0.1 * (Math.sin(x) + Math.cos(y) + Math.sin(z));
735
+ positions[i] *= 1 + noise;
736
+ positions[i+1] *= 1 + noise;
737
+ positions[i+2] *= 1 + noise;
738
+ }
739
+
740
+ return wireframe;
741
+ }
742
+
743
+ function generateLattice(params) {
744
+ const geometry = new THREE.BufferGeometry();
745
+ const vertices = [];
746
+ const indices = [];
747
+
748
+ const gridSize = Math.floor(params.complexity);
749
+ const spacing = params.size / gridSize;
750
+
751
+ // Create grid points
752
+ for (let x = 0; x <= gridSize; x++) {
753
+ for (let y = 0; y <= gridSize; y++) {
754
+ for (let z = 0; z <= gridSize; z++) {
755
+ const px = (x - gridSize/2) * spacing;
756
+ const py = (y - gridSize/2) * spacing;
757
+ const pz = (z - gridSize/2) * spacing;
758
+
759
+ // Add some noise for organic feel
760
+ const noiseX = (Math.random() - 0.5) * spacing * 0.3;
761
+ const noiseY = (Math.random() - 0.5) * spacing * 0.3;
762
+ const noiseZ = (Math.random() - 0.5) * spacing * 0.3;
763
+
764
+ vertices.push(px + noiseX, py + noiseY, pz + noiseZ);
765
+ }
766
+ }
767
+ }
768
+
769
+ // Connect points in grid
770
+ const totalPoints = (gridSize + 1) * (gridSize + 1) * (gridSize + 1);
771
+ for (let i = 0; i < totalPoints; i++) {
772
+ const x = i % (gridSize + 1);
773
+ const y = Math.floor(i / (gridSize + 1)) % (gridSize + 1);
774
+ const z = Math.floor(i / ((gridSize + 1) * (gridSize + 1)));
775
+
776
+ // Connect to right neighbor
777
+ if (x < gridSize) {
778
+ const rightIndex = i + 1;
779
+ indices.push(i, rightIndex);
780
+ }
781
+
782
+ // Connect to above neighbor
783
+ if (y < gridSize) {
784
+ const aboveIndex = i + (gridSize + 1);
785
+ indices.push(i, aboveIndex);
786
+ }
787
+
788
+ // Connect to forward neighbor
789
+ if (z < gridSize) {
790
+ const forwardIndex = i + (gridSize + 1) * (gridSize + 1);
791
+ indices.push(i, forwardIndex);
792
+ }
793
+ }
794
+
795
+ geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
796
+ geometry.setIndex(indices);
797
+
798
+ return geometry;
799
+ }
800
+
801
+ function generateDoubleHelix(params) {
802
+ const geometry = new THREE.BufferGeometry();
803
+ const vertices = [];
804
+ const indices = [];
805
+
806
+ const segments = params.detail * 2;
807
+ const radius = params.size / 2;
808
+ const height = params.size * 1.5;
809
+
810
+ // Create two interwoven helices
811
+ for (let strand = 0; strand < 2; strand++) {
812
+ const strandOffset = strand * Math.PI;
813
+
814
+ for (let i = 0; i < segments; i++) {
815
+ const t = i / segments;
816
+ const y = (t - 0.5) * height;
817
+ const angle = t * Math.PI * 4 + strandOffset;
818
+
819
+ const x = Math.cos(angle) * radius;
820
+ const z = Math.sin(angle) * radius;
821
+
822
+ vertices.push(x, y, z);
823
+
824
+ // Connect segments
825
+ if (i < segments - 1) {
826
+ const currentIndex = strand * segments + i;
827
+ indices.push(currentIndex, currentIndex + 1);
828
+ }
829
+ }
830
+ }
831
+
832
+ // Connect strands with cross-links
833
+ const crossLinks = Math.floor(params.complexity * 2);
834
+ for (let i = 0; i < crossLinks; i++) {
835
+ const t = i / crossLinks;
836
+ const index1 = Math.floor(t * segments);
837
+ const index2 = segments + Math.floor((1 - t) * segments);
838
+ indices.push(index1, index2);
839
+ }
840
+
841
+ geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
842
+ geometry.setIndex(indices);
843
+
844
+ return geometry;
845
+ }
846
+
847
+ function generateCubeField(params) {
848
+ const geometry = new THREE.BufferGeometry();
849
+ const vertices = [];
850
+ const indices = [];
851
+
852
+ const count = Math.floor(params.complexity);
853
+ const spacing = params.size * 1.5 / count;
854
+
855
+ // Create grid of cubes
856
+ let vertexIndex = 0;
857
+ for (let x = 0; x < count; x++) {
858
+ for (let y = 0; y < count; y++) {
859
+ for (let z = 0; z < count; z++) {
860
+ const px = (x - count/2) * spacing;
861
+ const py = (y - count/2) * spacing;
862
+ const pz = (z - count/2) * spacing;
863
+
864
+ const size = spacing * 0.3;
865
+
866
+ // Cube vertices
867
+ const cubeVertices = [
868
+ [px-size, py-size, pz-size], [px+size, py-size, pz-size],
869
+ [px+size, py+size, pz-size], [px-size, py+size, pz-size],
870
+ [px-size, py-size, pz+size], [px+size, py-size, pz+size],
871
+ [px+size, py+size, pz+size], [px-size, py+size, pz+size]
872
+ ];
873
+
874
+ // Add cube vertices
875
+ cubeVertices.forEach(v => {
876
+ vertices.push(...v);
877
+ });
878
+
879
+ // Cube edges
880
+ const cubeEdges = [
881
+ [0,1], [1,2], [2,3], [3,0], // bottom
882
+ [4,5], [5,6], [6,7], [7,4], // top
883
+ [0,4], [1,5], [2,6], [3,7] // sides
884
+ ];
885
+
886
+ // Add cube edges with offset
887
+ cubeEdges.forEach(edge => {
888
+ indices.push(vertexIndex + edge[0], vertexIndex + edge[1]);
889
+ });
890
+
891
+ vertexIndex += 8;
892
+ }
893
+ }
894
+ }
895
+
896
+ geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
897
+ geometry.setIndex(indices);
898
+
899
+ return geometry;
900
+ }
901
+
902
+ function generateWireframeMesh(params) {
903
+ const geometry = new THREE.BufferGeometry();
904
+ const vertices = [];
905
+ const indices = [];
906
+
907
+ const points = params.detail * 4;
908
+ const radius = params.size;
909
+
910
+ // Create random points on sphere surface
911
+ for (let i = 0; i < points; i++) {
912
+ // Random point on sphere
913
+ const theta = Math.random() * Math.PI * 2;
914
+ const phi = Math.acos(2 * Math.random() - 1);
915
+
916
+ const x = radius * Math.sin(phi) * Math.cos(theta);
917
+ const y = radius * Math.sin(phi) * Math.sin(theta);
918
+ const z = radius * Math.cos(phi);
919
+
920
+ vertices.push(x, y, z);
921
+ }
922
+
923
+ // Connect points based on proximity
924
+ const maxConnections = Math.floor(params.complexity * 2);
925
+
926
+ for (let i = 0; i < points; i++) {
927
+ const connections = [];
928
+ const ix = i * 3;
929
+
930
+ for (let j = 0; j < points; j++) {
931
+ if (i === j) continue;
932
+
933
+ const jx = j * 3;
934
+ const dx = vertices[ix] - vertices[jx];
935
+ const dy = vertices[ix+1] - vertices[jx+1];
936
+ const dz = vertices[ix+2] - vertices[jx+2];
937
+ const distance = Math.sqrt(dx*dx + dy*dy + dz*dz);
938
+
939
+ connections.push({index: j, distance: distance});
940
+ }
941
+
942
+ // Sort by distance and connect to closest ones
943
+ connections.sort((a, b) => a.distance - b.distance);
944
+
945
+ for (let k = 0; k < Math.min(maxConnections, connections.length); k++) {
946
+ indices.push(i, connections[k].index);
947
+ }
948
+ }
949
+
950
+ geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
951
+ geometry.setIndex(indices);
952
+
953
+ return geometry;
954
+ }
955
+
956
+ // ==================== THREE.JS SETUP ====================
957
+ function initThreeJS() {
958
+ try {
959
+ // Scene
960
+ scene = new THREE.Scene();
961
+ scene.background = new THREE.Color(patternParams.bgColor);
962
+
963
+ // Camera
964
+ const canvas = document.getElementById('threeCanvas');
965
+ camera = new THREE.PerspectiveCamera(60, canvas.clientWidth / canvas.clientHeight, 0.1, 1000);
966
+ camera.position.set(0, 50, 150);
967
+
968
+ // Renderer
969
+ renderer = new THREE.WebGLRenderer({
970
+ canvas,
971
+ antialias: true,
972
+ alpha: true,
973
+ powerPreference: "high-performance"
974
+ });
975
+ renderer.setSize(canvas.clientWidth, canvas.clientHeight);
976
+ renderer.setPixelRatio(window.devicePixelRatio);
977
+
978
+ // Controls
979
+ controls = new THREE.OrbitControls(camera, renderer.domElement);
980
+ controls.enableDamping = true;
981
+ controls.dampingFactor = 0.05;
982
+
983
+ // Lighting
984
+ const ambientLight = new THREE.AmbientLight(0xffffff, 0.3);
985
+ scene.add(ambientLight);
986
+
987
+ const directionalLight = new THREE.DirectionalLight(0xffffff, 0.7);
988
+ directionalLight.position.set(50, 100, 50);
989
+ scene.add(directionalLight);
990
+
991
+ // Initialize pattern
992
+ updatePattern();
993
+
994
+ console.log('[Three.js] Initialized successfully');
995
+ return true;
996
+
997
+ } catch (error) {
998
+ console.error('[Three.js] Error:', error);
999
+ return false;
1000
+ }
1001
+ }
1002
+
1003
+ function updatePattern() {
1004
+ // Remove old pattern
1005
+ if (patternLines) {
1006
+ scene.remove(patternLines);
1007
+ }
1008
+
1009
+ // Generate new pattern based on type
1010
+ let geometry;
1011
+ switch(patternParams.type) {
1012
+ case 'spiral_tower':
1013
+ geometry = generateSpiralTower(patternParams);
1014
+ break;
1015
+ case 'fractal_sphere':
1016
+ geometry = generateFractalSphere(patternParams);
1017
+ break;
1018
+ case 'lattice':
1019
+ geometry = generateLattice(patternParams);
1020
+ break;
1021
+ case 'helix':
1022
+ geometry = generateDoubleHelix(patternParams);
1023
+ break;
1024
+ case 'cube_field':
1025
+ geometry = generateCubeField(patternParams);
1026
+ break;
1027
+ case 'wireframe_mesh':
1028
+ geometry = generateWireframeMesh(patternParams);
1029
+ break;
1030
+ default:
1031
+ geometry = generateSpiralTower(patternParams);
1032
+ }
1033
+
1034
+ // Create line material with glow effect
1035
+ const lineColor = new THREE.Color(patternParams.lineColor);
1036
+ const material = new THREE.LineBasicMaterial({
1037
+ color: lineColor,
1038
+ linewidth: patternParams.glow ? 2 : 1,
1039
+ transparent: true,
1040
+ opacity: 0.9
1041
+ });
1042
+
1043
+ // Create line segments
1044
+ patternLines = new THREE.LineSegments(geometry, material);
1045
+ scene.add(patternLines);
1046
+
1047
+ // Update stats
1048
+ updateStats();
1049
+ }
1050
+
1051
+ function updatePatternAnimation(deltaTime) {
1052
+ if (!patternLines || !patternParams.animate || !animationRunning) return;
1053
+
1054
+ // Different animations for different patterns
1055
+ switch(patternParams.type) {
1056
+ case 'spiral_tower':
1057
+ patternLines.rotation.y += deltaTime * patternParams.speed * 0.5;
1058
+ patternLines.rotation.x = Math.sin(animationTime * 0.5) * 0.1;
1059
+ break;
1060
+ case 'fractal_sphere':
1061
+ patternLines.rotation.x += deltaTime * patternParams.speed * 0.3;
1062
+ patternLines.rotation.y += deltaTime * patternParams.speed * 0.4;
1063
+ break;
1064
+ case 'lattice':
1065
+ patternLines.rotation.y += deltaTime * patternParams.speed * 0.6;
1066
+ const scale = 1 + Math.sin(animationTime) * 0.05;
1067
+ patternLines.scale.setScalar(scale);
1068
+ break;
1069
+ case 'helix':
1070
+ patternLines.rotation.y += deltaTime * patternParams.speed * 0.8;
1071
+ break;
1072
+ case 'cube_field':
1073
+ patternLines.rotation.x += deltaTime * patternParams.speed * 0.2;
1074
+ patternLines.rotation.y += deltaTime * patternParams.speed * 0.3;
1075
+ break;
1076
+ case 'wireframe_mesh':
1077
+ patternLines.rotation.x = Math.sin(animationTime * 0.3) * 0.3;
1078
+ patternLines.rotation.y = Math.cos(animationTime * 0.4) * 0.3;
1079
+ break;
1080
+ }
1081
+ }
1082
+
1083
+ // ==================== CAPTURE & DATASET ====================
1084
+ function startCapture() {
1085
+ if (capturingFrames) return;
1086
+
1087
+ capturingFrames = true;
1088
+ capturedFrames = [];
1089
+ capturedCount = 0;
1090
+ targetFrames = parseInt(document.getElementById('datasetSize').value);
1091
+
1092
+ document.getElementById('captureBtn').classList.add('active');
1093
+ document.getElementById('captureBtn').textContent = '⏹ STOP CAPTURE';
1094
+ document.getElementById('datasetStatus').textContent = 'CAPTURING';
1095
+
1096
+ console.log(`[Capture] Starting capture of ${targetFrames} frames`);
1097
+ }
1098
+
1099
+ function stopCapture() {
1100
+ capturingFrames = false;
1101
+ document.getElementById('captureBtn').classList.remove('active');
1102
+ document.getElementById('captureBtn').textContent = '⏺ CAPTURE';
1103
+ document.getElementById('datasetStatus').textContent = 'READY';
1104
+
1105
+ console.log(`[Capture] Stopped capture. Captured ${capturedFrames.length} frames`);
1106
+ }
1107
+
1108
+ function captureFrame() {
1109
+ if (!capturingFrames || capturedCount >= targetFrames) return;
1110
+
1111
+ const canvas = document.getElementById('threeCanvas');
1112
+ const imageData = canvas.toDataURL('image/png');
1113
+
1114
+ const frameData = {
1115
+ frame: capturedCount,
1116
+ timestamp: Date.now(),
1117
+ animationTime: animationTime,
1118
+ params: {...patternParams},
1119
+ camera: {
1120
+ position: {x: camera.position.x, y: camera.position.y, z: camera.position.z},
1121
+ rotation: {x: camera.rotation.x, y: camera.rotation.y, z: camera.rotation.z}
1122
+ }
1123
+ };
1124
+
1125
+ capturedFrames.push({
1126
+ data: frameData,
1127
+ image: imageData
1128
+ });
1129
+
1130
+ capturedCount++;
1131
+
1132
+ // Update UI
1133
+ document.getElementById('capturedFrames').textContent = capturedCount;
1134
+ document.getElementById('targetFrames').textContent = targetFrames;
1135
+ const progress = (capturedCount / targetFrames) * 100;
1136
+ document.getElementById('captureProgress').style.width = progress + '%';
1137
+
1138
+ // Update memory usage
1139
+ const memory = Math.round(JSON.stringify(capturedFrames).length / 1024);
1140
+ document.getElementById('memoryUsage').textContent = memory + ' KB';
1141
+
1142
+ // Stop if reached target
1143
+ if (capturedCount >= targetFrames) {
1144
+ stopCapture();
1145
+ }
1146
+ }
1147
+
1148
+ async function exportDataset() {
1149
+ if (capturedFrames.length === 0) {
1150
+ alert('No frames captured! Start capture first.');
1151
+ return;
1152
+ }
1153
+
1154
+ console.log('[Export] Preparing dataset export...');
1155
+
1156
+ try {
1157
+ const zip = new JSZip();
1158
+ const datasetName = document.getElementById('datasetName').value;
1159
+ const exportFormat = document.getElementById('exportFormat').value;
1160
+
1161
+ // 1. Dataset metadata
1162
+ const metadata = {
1163
+ name: datasetName,
1164
+ version: "2.0",
1165
+ created: new Date().toISOString(),
1166
+ frames: capturedFrames.length,
1167
+ patternType: patternParams.type,
1168
+ exportFormat: exportFormat,
1169
+ description: "Wireframe geometric pattern dataset generated by Geometrica v2.0",
1170
+ license: "MIT",
1171
+ citation: "@misc{wireframe_patterns_2024,\n title={Wireframe Geometric Patterns},\n author={Geometrica v2.0},\n year={2024},\n url={https://github.com/your-username/dataset}\n}"
1172
+ };
1173
+
1174
+ zip.file("metadata.json", JSON.stringify(metadata, null, 2));
1175
+
1176
+ // 2. Frames data
1177
+ if (document.getElementById('exportParams').checked) {
1178
+ const framesData = capturedFrames.map(f => f.data);
1179
+ zip.file("frames.json", JSON.stringify(framesData, null, 2));
1180
+ }
1181
+
1182
+ // 3. Images
1183
+ if (exportFormat === 'images' || exportFormat === 'huggingface') {
1184
+ const imgFolder = zip.folder("images");
1185
+ for (let i = 0; i < capturedFrames.length; i++) {
1186
+ const base64Data = capturedFrames[i].image.replace(/^data:image\/png;base64,/, "");
1187
+ imgFolder.file(`frame_${i.toString().padStart(4, '0')}.png`, base64Data, {base64: true});
1188
+ }
1189
+ }
1190
+
1191
+ // 4. Configuration
1192
+ const config = {
1193
+ patternParams: patternParams,
1194
+ cameraSettings: {
1195
+ position: camera.position,
1196
+ rotation: camera.rotation,
1197
+ fov: camera.fov
1198
+ },
1199
+ generationSettings: {
1200
+ targetFrames: targetFrames,
1201
+ capturedFrames: capturedCount,
1202
+ animationEnabled: patternParams.animate,
1203
+ glowEnabled: patternParams.glow
1204
+ }
1205
+ };
1206
+
1207
+ zip.file("config.json", JSON.stringify(config, null, 2));
1208
+
1209
+ // 5. README
1210
+ const readme = generateReadme(metadata, config);
1211
+ zip.file("README.md", readme);
1212
+
1213
+ // 6. Generate and download
1214
+ const content = await zip.generateAsync({type: "blob"});
1215
+ const filename = `${datasetName}_${exportFormat}_${Date.now()}.zip`;
1216
+ saveAs(content, filename);
1217
+
1218
+ console.log(`[Export] Dataset exported: ${filename}`);
1219
+ console.log(`[Export] Total frames: ${capturedFrames.length}`);
1220
+ console.log(`[Export] Size: ${(content.size / 1024 / 1024).toFixed(2)} MB`);
1221
+
1222
+ } catch (error) {
1223
+ console.error('[Export] Error:', error);
1224
+ alert('Export failed: ' + error.message);
1225
+ }
1226
+ }
1227
+
1228
+ function generateReadme(metadata, config) {
1229
+ return `# ${metadata.name}
1230
+
1231
+ ## Dataset Description
1232
+
1233
+ This dataset contains wireframe geometric patterns generated using Geometrica v2.0, focusing on procedural generation of abstract geometric structures with infinite loop animations.
1234
+
1235
+ ## Dataset Contents
1236
+
1237
+ - **Total Frames:** ${metadata.frames}
1238
+ - **Pattern Type:** ${metadata.patternType}
1239
+ - **Generation Date:** ${metadata.created}
1240
+ - **Export Format:** ${metadata.exportFormat}
1241
+
1242
+ ## Pattern Parameters
1243
+
1244
+ - **Complexity:** ${config.patternParams.complexity}
1245
+ - **Size:** ${config.patternParams.size}
1246
+ - **Detail Level:** ${config.patternParams.detail}
1247
+ - **Animation Speed:** ${config.patternParams.speed}
1248
+ - **Line Color:** ${config.patternParams.lineColor}
1249
+ - **Background Color:** ${config.patternParams.bgColor}
1250
+
1251
+ ## File Structure
1252
+
1253
+ \`\`\`
1254
+ dataset.zip/
1255
+ ├── metadata.json # Dataset information
1256
+ ├── config.json # Generation parameters
1257
+ ├── frames.json # Frame-by-frame data (optional)
1258
+ ├── images/ # PNG images of each frame
1259
+ │ └── frame_*.png
1260
+ └── README.md # This file
1261
+ \`\`\`
1262
+
1263
+ ## Usage Examples
1264
+
1265
+ ### Python (Loading Images)
1266
+
1267
+ \`\`\`python
1268
+ import os
1269
+ from PIL import Image
1270
+ import json
1271
+
1272
+ # Load metadata
1273
+ with open('metadata.json', 'r') as f:
1274
+ metadata = json.load(f)
1275
+
1276
+ # Load images
1277
+ images = []
1278
+ for i in range(metadata['frames']):
1279
+ img_path = f'images/frame_{i:04d}.png'
1280
+ img = Image.open(img_path)
1281
+ images.append(img)
1282
+ \`\`\`
1283
+
1284
+ ### JavaScript (Three.js Recreation)
1285
+
1286
+ \`\`\`javascript
1287
+ // Load configuration
1288
+ const config = await fetch('config.json').then(r => r.json());
1289
+
1290
+ // Recreate pattern based on parameters
1291
+ function recreatePattern(params) {
1292
+ // Implementation depends on pattern type
1293
+ // Use the parameters from config.patternParams
1294
+ }
1295
+ \`\`\`
1296
+
1297
+ ## Citation
1298
+
1299
+ If you use this dataset in your research, please cite:
1300
+
1301
+ \`\`\`bibtex
1302
+ ${metadata.citation}
1303
+ \`\`\`
1304
+
1305
+ ## License
1306
+
1307
+ ${metadata.license} License
1308
+
1309
+ ## Contact
1310
+
1311
+ Generated by Geometrica v2.0 - Wireframe Pattern Dataset Generator
1312
+ `;
1313
+ }
1314
+
1315
+ // ==================== GIF CAPTURE ====================
1316
+ function startGifCapture() {
1317
+ const frameRate = parseInt(document.getElementById('frameRate').value);
1318
+
1319
+ capturer = new CCapture({
1320
+ format: 'gif',
1321
+ workersPath: '',
1322
+ verbose: false,
1323
+ framerate: frameRate,
1324
+ quality: 90,
1325
+ timeLimit: 5,
1326
+ autoSaveTime: 0
1327
+ });
1328
+
1329
+ capturer.start();
1330
+ console.log('[GIF] Started recording');
1331
+ }
1332
+
1333
+ function stopGifCapture() {
1334
+ if (capturer) {
1335
+ capturer.stop();
1336
+ capturer.save();
1337
+ capturer = null;
1338
+ console.log('[GIF] Saved recording');
1339
+ }
1340
+ }
1341
+
1342
+ // ==================== UI CONTROLS ====================
1343
+ function toggleAnimation() {
1344
+ animationRunning = !animationRunning;
1345
+ const btn = document.getElementById('animateBtn');
1346
+
1347
+ if (animationRunning) {
1348
+ btn.classList.add('active');
1349
+ btn.textContent = '⏸ PAUSE';
1350
+ document.getElementById('statusText').textContent = 'ANIMATING';
1351
+ document.getElementById('liveDot').classList.add('active');
1352
+
1353
+ if (!animationId) {
1354
+ lastFrameTime = performance.now();
1355
+ animationId = requestAnimationFrame(animationLoop);
1356
+ }
1357
+ } else {
1358
+ btn.classList.remove('active');
1359
+ btn.textContent = '▶ ANIMATE';
1360
+ document.getElementById('statusText').textContent = 'PAUSED';
1361
+ document.getElementById('liveDot').classList.remove('active');
1362
+ }
1363
+ }
1364
+
1365
+ function toggleCapture() {
1366
+ if (capturingFrames) {
1367
+ stopCapture();
1368
+ } else {
1369
+ startCapture();
1370
+ }
1371
+ }
1372
+
1373
+ function randomizePattern() {
1374
+ const types = ['spiral_tower', 'fractal_sphere', 'lattice', 'helix', 'cube_field', 'wireframe_mesh'];
1375
+ const colors = ['#00ff00', '#00ffff', '#ff00ff', '#ffff00', '#ff0000', '#ffffff'];
1376
+
1377
+ patternParams.type = types[Math.floor(Math.random() * types.length)];
1378
+ patternParams.complexity = Math.floor(Math.random() * 10) + 1;
1379
+ patternParams.size = Math.floor(Math.random() * 50) + 20;
1380
+ patternParams.detail = Math.floor(Math.random() * 10) * 4 + 8;
1381
+ patternParams.speed = Math.random() * 2 + 0.5;
1382
+ patternParams.twist = Math.random() * 5;
1383
+ patternParams.lineColor = colors[Math.floor(Math.random() * colors.length)];
1384
+
1385
+ // Update UI
1386
+ document.getElementById('patternType').value = patternParams.type;
1387
+ document.getElementById('lineColor').value = patternParams.lineColor;
1388
+ document.getElementById('complexity').value = patternParams.complexity;
1389
+ document.getElementById('size').value = patternParams.size;
1390
+ document.getElementById('detail').value = patternParams.detail;
1391
+ document.getElementById('speed').value = patternParams.speed;
1392
+ document.getElementById('twist').value = patternParams.twist;
1393
+
1394
+ updateUIValues();
1395
+ updatePattern();
1396
+
1397
+ console.log('[Pattern] Randomized:', patternParams);
1398
+ }
1399
+
1400
+ function loadPreset(presetName) {
1401
+ if (presets[presetName]) {
1402
+ patternParams = {...patternParams, ...presets[presetName]};
1403
+
1404
+ // Update UI
1405
+ document.getElementById('patternType').value = patternParams.type;
1406
+ document.getElementById('lineColor').value = patternParams.lineColor;
1407
+ document.getElementById('complexity').value = patternParams.complexity;
1408
+ document.getElementById('size').value = patternParams.size;
1409
+ document.getElementById('detail').value = patternParams.detail;
1410
+ document.getElementById('speed').value = patternParams.speed;
1411
+ document.getElementById('twist').value = patternParams.twist;
1412
+
1413
+ updateUIValues();
1414
+ updatePattern();
1415
+ updatePatternName();
1416
+
1417
+ console.log(`[Pattern] Loaded preset: ${presetName}`);
1418
+ }
1419
+ }
1420
+
1421
+ // ==================== ANIMATION LOOP ====================
1422
+ function animationLoop(currentTime) {
1423
+ const deltaTime = (currentTime - lastFrameTime) / 1000;
1424
+ lastFrameTime = currentTime;
1425
+
1426
+ // Update animation time
1427
+ if (animationRunning) {
1428
+ animationTime += deltaTime * patternParams.speed;
1429
+ document.getElementById('animationTime').textContent = animationTime.toFixed(1) + 's';
1430
+ }
1431
+
1432
+ // Update pattern animation
1433
+ updatePatternAnimation(deltaTime);
1434
+
1435
+ // Update controls
1436
+ controls.update();
1437
+
1438
+ // Render
1439
+ renderer.render(scene, camera);
1440
+
1441
+ // Capture frame if capturing
1442
+ if (animationRunning && capturingFrames) {
1443
+ captureFrame();
1444
+ }
1445
+
1446
+ // Capture GIF frame
1447
+ if (capturer) {
1448
+ capturer.capture(renderer.domElement);
1449
+ }
1450
+
1451
+ // Update FPS
1452
+ frameCount++;
1453
+ if (currentTime - fpsLastTime >= 1000) {
1454
+ fps = Math.round((frameCount * 1000) / (currentTime - fpsLastTime));
1455
+ frameCount = 0;
1456
+ fpsLastTime = currentTime;
1457
+ document.getElementById('fpsCounter').textContent = fps;
1458
+ }
1459
+
1460
+ animationId = requestAnimationFrame(animationLoop);
1461
+ }
1462
+
1463
+ // ==================== UI UPDATES ====================
1464
+ function updateStats() {
1465
+ if (patternLines && patternLines.geometry) {
1466
+ const vertices = patternLines.geometry.attributes.position.count;
1467
+ const edges = patternLines.geometry.index ? patternLines.geometry.index.count / 2 : vertices * 1.5;
1468
+
1469
+ document.getElementById('vertexCount').textContent = vertices;
1470
+ document.getElementById('edgeCount').textContent = Math.floor(edges);
1471
+ }
1472
+ }
1473
+
1474
+ function updatePatternName() {
1475
+ const select = document.getElementById('patternType');
1476
+ document.getElementById('patternName').textContent = select.options[select.selectedIndex].text;
1477
+ }
1478
+
1479
+ function updateUIValues() {
1480
+ document.getElementById('complexityValue').textContent = patternParams.complexity;
1481
+ document.getElementById('sizeValue').textContent = patternParams.size;
1482
+ document.getElementById('detailValue').textContent = patternParams.detail;
1483
+ document.getElementById('speedValue').textContent = patternParams.speed.toFixed(1);
1484
+ document.getElementById('twistValue').textContent = patternParams.twist.toFixed(1);
1485
+ }
1486
+
1487
+ // ==================== INITIALIZATION ====================
1488
+ function initialize() {
1489
+ console.log('[System] Initializing Geometric Pattern Generator...');
1490
+
1491
+ try {
1492
+ // Initialize Three.js
1493
+ initThreeJS();
1494
+
1495
+ // Setup event listeners
1496
+ setupEventListeners();
1497
+
1498
+ // Start animation loop
1499
+ lastFrameTime = performance.now();
1500
+ animationId = requestAnimationFrame(animationLoop);
1501
+
1502
+ // Update UI
1503
+ document.getElementById('statusText').textContent = 'READY';
1504
+ updatePatternName();
1505
+ updateUIValues();
1506
+
1507
+ // Set initial target frames
1508
+ targetFrames = parseInt(document.getElementById('datasetSize').value);
1509
+ document.getElementById('targetFrames').textContent = targetFrames;
1510
+
1511
+ console.log('[System] Initialization complete');
1512
+
1513
+ } catch (error) {
1514
+ console.error('[System] Initialization failed:', error);
1515
+ }
1516
+ }
1517
+
1518
+ function setupEventListeners() {
1519
+ // Pattern type
1520
+ document.getElementById('patternType').addEventListener('change', function() {
1521
+ patternParams.type = this.value;
1522
+ updatePattern();
1523
+ updatePatternName();
1524
+ });
1525
+
1526
+ // Line color
1527
+ document.getElementById('lineColor').addEventListener('input', function() {
1528
+ patternParams.lineColor = this.value;
1529
+ scene.background = new THREE.Color(document.getElementById('bgColor').value);
1530
+ updatePattern();
1531
+ });
1532
+
1533
+ // Background color
1534
+ document.getElementById('bgColor').addEventListener('input', function() {
1535
+ patternParams.bgColor = this.value;
1536
+ scene.background = new THREE.Color(this.value);
1537
+ });
1538
+
1539
+ // Glow effect
1540
+ document.getElementById('enableGlow').addEventListener('change', function() {
1541
+ patternParams.glow = this.checked;
1542
+ updatePattern();
1543
+ });
1544
+
1545
+ // Animation
1546
+ document.getElementById('enableAnimation').addEventListener('change', function() {
1547
+ patternParams.animate = this.checked;
1548
+ });
1549
+
1550
+ // Dataset size
1551
+ const datasetSize = document.getElementById('datasetSize');
1552
+ const datasetSizeValue = document.getElementById('datasetSizeValue');
1553
+
1554
+ datasetSize.addEventListener('input', function() {
1555
+ const value = parseInt(this.value);
1556
+ datasetSizeValue.textContent = value;
1557
+ targetFrames = value;
1558
+ document.getElementById('targetFrames').textContent = value;
1559
+ });
1560
+
1561
+ // Frame rate
1562
+ const frameRate = document.getElementById('frameRate');
1563
+ const frameRateValue = document.getElementById('frameRateValue');
1564
+
1565
+ frameRate.addEventListener('input', function() {
1566
+ frameRateValue.textContent = this.value + ' FPS';
1567
+ });
1568
+
1569
+ // Parameter sliders
1570
+ const sliders = ['complexity', 'size', 'detail', 'speed', 'twist'];
1571
+ sliders.forEach(id => {
1572
+ const slider = document.getElementById(id);
1573
+ const valueSpan = document.getElementById(id + 'Value');
1574
+
1575
+ slider.addEventListener('input', function() {
1576
+ const value = this.name === 'speed' || this.name === 'twist' ?
1577
+ parseFloat(this.value) : parseInt(this.value);
1578
+ patternParams[this.name || id] = value;
1579
+ valueSpan.textContent = this.name === 'speed' || this.name === 'twist' ?
1580
+ value.toFixed(1) : value;
1581
+ updatePattern();
1582
+ });
1583
+ });
1584
+ }
1585
+
1586
+ function handleResize() {
1587
+ if (camera && renderer) {
1588
+ const canvas = document.getElementById('threeCanvas');
1589
+ camera.aspect = canvas.clientWidth / canvas.clientHeight;
1590
+ camera.updateProjectionMatrix();
1591
+ renderer.setSize(canvas.clientWidth, canvas.clientHeight);
1592
+ }
1593
+ }
1594
+
1595
+ // Start the system
1596
+ window.addEventListener('load', initialize);
1597
+ window.addEventListener('resize', handleResize);
1598
+
1599
+ // Export to global scope for button clicks
1600
+ window.toggleAnimation = toggleAnimation;
1601
+ window.toggleCapture = toggleCapture;
1602
+ window.exportDataset = exportDataset;
1603
+ window.randomizePattern = randomizePattern;
1604
+ window.loadPreset = loadPreset;
1605
+ </script>
1606
+ </body>
1607
+ </html>