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add all 2016 summaries

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  1. Asim Aslam on Micro, the Go Microservice Toolkit_summary.txt +43 -0
  2. Beyang Liu on Go at Sourcegraph and Writing Better Code_summary.txt +47 -0
  3. Bill Kennedy on Mechanical Sympathy_summary.txt +38 -0
  4. Building a startup on Go_summary.txt +43 -0
  5. Creating a programming language_summary.txt +48 -0
  6. Early Go Adoption_summary.txt +57 -0
  7. Francesc Campoy on GopherCon and understanding nil_summary.txt +47 -0
  8. Go Community Discussions_summary.txt +42 -0
  9. Go Kit, Dependency Management, Microservices_summary.txt +60 -0
  10. Go and Data Science_summary.txt +37 -0
  11. Go in 5 Minutes & design patterns_summary.txt +44 -0
  12. Go work groups and hardware projects_summary.txt +47 -0
  13. It's Go Time!_summary.txt +29 -0
  14. Jessie Frazelle on Maintaining Open Source, Docker, dotfiles_summary.txt +56 -0
  15. Juju, Jujucharms, Gorram_summary.txt +39 -0
  16. Kubernetes, Containers, Go_summary.txt +51 -0
  17. Matt Holt on CaddyServer, the ACME Protocol, TLS_summary.txt +45 -0
  18. Monorepos, Mentoring, Testing_summary.txt +57 -0
  19. Open Sourcing Chain's Developer Platform_summary.txt +54 -0
  20. Programming Practices, Exercism, Open Source_summary.txt +56 -0
  21. Raphaël Simon on goa, the Framework for Building Microservices_summary.txt +133 -0
  22. Raphaël Simon on goa, the Framework for Building Microservices_summary.txt +39 -0
  23. SOLID Go Design_summary.txt +57 -0
  24. Sarah Adams on Test2Doc and Women Who Go_summary.txt +33 -0
  25. Scott Mansfield on Go at Netflix_summary.txt +42 -0
  26. State of Go Survey and Go at Heroku_summary.txt +47 -0
  27. Teaching and Learning Go_summary.txt +43 -0
  28. The Go Compiler and Go 1.8_summary.txt +53 -0
  29. The Go Standard Library_summary.txt +52 -0
Asim Aslam on Micro, the Go Microservice Toolkit_summary.txt ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Asim Aslam and his background
2
+ • Overview of the Micro framework and its design decisions
3
+ • Financial sustainability plan for the project and Asim's full-time work on it
4
+ • Adoption and usage of Micro by companies (numbers and scale)
5
+ • Philosophical discussion on the delineation point between a microservice and something larger
6
+ • Designing and building microservices platforms
7
+ • Microservices size and complexity: 1,000-2,000 lines of code
8
+ • Measuring complexity based on mental model creation time
9
+ • Comparing modular vs. monolithic architectures in microservices
10
+ • Collaborative development of microservices in an open-source setting
11
+ • Scaling and distributing microservices to achieve shared goals
12
+ • Automation, self-healing, and fault-tolerance in distributed systems
13
+ • Designing a framework for interacting with microservices through multiple interfaces (CLI, API, bot)
14
+ • Micro is a toolkit for building managed microservices with Go
15
+ • It uses the Go Micro library as its core, which provides fundamentals for communication, message passing, and request serving
16
+ • The toolkit has an outer layer that includes a CLI, API, web UI, and sidecar for interacting with the HTTP interface
17
+ • Asim Aslam built Micro to address the lack of tools for writing microservices in Go
18
+ • Micro aims to simplify the process of building microservices by handling lower-level details
19
+ • Go kit is another library for building distributed systems, which offers a standard library approach
20
+ • The two libraries have different design goals and philosophies: Micro focuses on simplicity and ease of use, while Go kit provides more comprehensive abstractions
21
+ • Micro's pluggable architecture allows users to easily swap out components such as messaging brokers or service discovery mechanisms
22
+ • Importance of supporting different tools while maintaining a unified way of building software
23
+ • Microservices architecture with interchangeable plugins for flexibility
24
+ • Reusability of individual packages in unrelated projects
25
+ • Getting started with Go Micro, including resources and tutorials
26
+ • Serverless computing concept and its benefits
27
+ • Challenges and limitations of serverless approach at scale
28
+ • Event-driven programming and serverless architecture
29
+ • Shift in thinking for building systems from traditional synchronous models
30
+ • Serverless frameworks such as AWS Lambda, Google Functions, IBM OpenWhisk, and serverless.com
31
+ • Use cases for serverless applications: rapid prototyping, frontend and API development, data analytics
32
+ • Available products for driving serverless application development: serverless.com, Apex, OpenWhisk
33
+ • Go 1.7 Beta release features, including SSA compiler, subtests, and performance improvements
34
+ • CoreOS and Torus
35
+ • Distributed storage system for containers
36
+ • Hacker News comments on CoreOS' new project
37
+ • [Discfg] - a distributed serverless configuration tool
38
+ • Asim's Micro project and its potential
39
+ • Open source projects that the panel is thankful for:
40
+ • CoreOS (Brian)
41
+ • State Management for Go (Carlisia)
42
+ • Postfix (Asim)
43
+ • VLC (Erik)
Beyang Liu on Go at Sourcegraph and Writing Better Code_summary.txt ADDED
@@ -0,0 +1,47 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Beyang Liu introduces himself as a representative of Sourcegraph, a programming assistant built on top of a global graph of code
2
+ • Sourcegraph's features include live-tweeting at GopherCon (although they may not be doing it this year)
3
+ • Recent releases from Sourcegraph include new editor integrations and native tools that provide information one keystroke away while coding
4
+ • Beyang explains the concept behind Sourcegraph, which is to treat code as a graph of nodes and edges, allowing for better understanding and analysis of code
5
+ • The SourceLib library is discussed, which enables language-independent parsing and static analysis of code
6
+ • Listeners discuss their interest in using SourceLib for personal projects and potential use cases
7
+ • Connecting local code to a global graph of open-source code
8
+ • Real-time analysis of semantic changes in code as it's being typed
9
+ • Architecture and scalability for editor plugins
10
+ • Data storage using Postgres and Google Object Store
11
+ • Indexing code data through crawling dependencies
12
+ • Comparison with BigQuery dataset for searching over code
13
+ • Treating code as highly structured data for querying and pattern recognition
14
+ • Future features for team collaboration, such as attaching discussion messages to specific pieces of code
15
+ • On-premise installations of Sourcegraph for larger customers
16
+ • Sourcegraph's application stack is primarily written in Go
17
+ • Benefits of using Go include its solid tooling and lack of surprises when building a web application
18
+ • Go enables metaprogramming through tools like go generate, leading to increased productivity
19
+ • GopherCon has grown along with the Go community, with varying degrees of success and experimentation each year
20
+ • The Go landscape is changing, with more companies outside of tech using Go for distributed systems and business logic
21
+ • GE's "digital company" campaign reflects a broader trend where non-tech companies increasingly rely on software
22
+ • Tooling around Go is considered robust compared to other language ecosystems
23
+ • Building tooling ecosystems and programming assistants for organizations with limited software development expertise
24
+ • Tool sponsorships: Equinox.io (package and distribute Go applications) and ngrok (secure tunneling)
25
+ • Alan Shreve's open-source contributions, including a tool to strip boilerplate from Go code
26
+ • Day-to-day tools used by the speakers, including Vim Go, gometalinter, ffjson, SQL C, Delve debugger, and Goa for generating APIs and code
27
+ • Importance of dependency management tools and potential interest in popular but underutilized tools
28
+ • Sourcegraph use and other tools
29
+ • Gen-mocks tool for generating mock structs
30
+ • Go Tooling and Garbage Collector improvements
31
+ • Twitch blog post on garbage collector latency
32
+ • GopherCon talks and presentations
33
+ • Kubernetes 1.3 release and cluster federation
34
+ • etcd 3.0 release and scalability
35
+ • Traefik.io load balancer 2.0 release
36
+ • Glide 0.11 release and new features
37
+ • Code analysis on Go projects
38
+ • Desirable statistics for code repositories (e.g. function call frequency, external dependencies)
39
+ • Effects of importing packages on project size and complexity
40
+ • Call to action for users to suggest additional statistics or features
41
+ • #FreeSoftwareFriday discussion and shoutouts to open-source projects and maintainers
42
+ • Shoutouts to specific projects (GoKit, The Silver Searcher) for their contributions to the Go ecosystem
43
+ • Discussion of Matt's unannounced work
44
+ • Encouragement to tweet at Matt to release his work publicly
45
+ • Thanks and appreciation for listeners and sponsors
46
+ • Upcoming events: GopherCon, live streaming on Twitch
47
+ • Promotion of GoTime.fm newsletter and social media channels
Bill Kennedy on Mechanical Sympathy_summary.txt ADDED
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1
+ • Introduction of episode 6 guests, including Bill Kennedy from Ardan Labs
2
+ • Discussion of interesting projects, including:
3
+ + Acksin's StatsD to Google Analytics hack
4
+ + Manul, a vendoring project using Git submodules
5
+ • Overview of potential drawbacks and issues with Git submodules
6
+ • Discussion of Mechanical Sympathy, its origin and application in programming
7
+ • Bill Kennedy explains his perspective on data-oriented design and Mechanical Sympathy in the context of Go programming language
8
+ • Importance of understanding the data and its relationship to the hardware
9
+ • How CPU caches work and the impact of cache misses on performance
10
+ • The concept of "Mechanical Sympathy" and how to be sympathetic with the hardware by working with data in contiguous blocks
11
+ • Predictable access patterns and their importance for efficient memory usage
12
+ • Temporal and spatial locality, including working with data that is located next to each other or at the same time
13
+ • Examples of inefficient memory usage, such as linked lists and multidimensional arrays iterated over in a non-contiguous way
14
+ • Performance differences between CPU cache and RAM
15
+ • Transaction lookaside buffer and its impact on memory performance
16
+ • Introduction to Go's slice data structure and its advantages
17
+ • Sympathetic code: writing code that is harmonious with the hardware and operating system
18
+ • Data-oriented design and its benefits, including improved readability and maintainability
19
+ • Separating data from behavior in programming design
20
+ • The importance of leveraging slices and functions for efficient coding
21
+ • False sharing: duplicated data in cache lines causes performance issues when one thread writes to it
22
+ • Data-oriented design: keeping related data together can help avoid false sharing and improve performance
23
+ • Slices and contiguous memory: using slices instead of arrays or linked lists can help improve performance by reducing cache misses
24
+ • Struct layout: packing fields tightly without unnecessary padding bytes can improve performance for large datasets
25
+ • Hardware caching: understanding how the hardware caches work is crucial to writing efficient code
26
+ • Discussion of data-oriented design and performance optimization in Go
27
+ • Importance of understanding cache behavior and struct layout
28
+ • Strategies for grouping related data together and minimizing false sharing
29
+ • Bill Kennedy's approach to solving problems as a data manipulation problem
30
+ • Resources available on the Go Training GitHub repo for learning more about CPU caches, Linux operating system, and scheduler behavior
31
+ • A lighthearted discussion about people cosplaying as Bill Kennedy at GopherCon
32
+ • Announcements of workshops and events at GopherCon, including a NATS workshop and a remote meet up platform started by Carlisia and Bill
33
+ • Plans to grow the remote meet up platform with more speakers and locations.
34
+ • Plans to publish an event announcement and tweet about a meetup with limited attendance
35
+ • Compose.io sponsoring the meetup and providing a plus account for 100 attendees
36
+ • Bill Kennedy's efforts to promote the platform and encourage others to start their own MeetUps
37
+ • Open source projects mentioned: CORAL, Go Validator, go-plus, autocomplete-go, go-metalinter, tester-go, LRUcache, Vagrant, Vault, Consul
38
+ • Discussion about a barbecue Gopher mascot and available merchandise
Building a startup on Go_summary.txt ADDED
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1
+ • Introduction and sponsor announcements
2
+ • Blake Mizerany's history with Go, starting in 2009 when Google released the language
3
+ • How Go's performance and concurrency features solved problems for Heroku, leading them to adopt the language
4
+ • The impact of Go on distributed systems development
5
+ • The role of Doozer in sparking interest in Go among some developers
6
+ • Discussion of service discovery and configuration management in Go
7
+ • The influence of Google's Chubby paper and Paxos design on Go development
8
+ • Blake Mizerany's experience with Go, including implementing multi-Paxos and reaching out to Rob Pike for feedback
9
+ • The difficulty of advising new Gophers on whether to use a framework or the standard library
10
+ • Blake's reluctance to recommend specific frameworks and his preference for using the standard library whenever possible
11
+ • The "not invented here" syndrome where developers prefer to write their own solutions rather than relying on existing libraries
12
+ • The trade-off between writing custom code vs. pulling in dependencies and the importance of being pragmatic about when to use each approach
13
+ • Blake's personal experience with creating the Postgres driver for Go and his preference to focus on idiomatic Go programming
14
+ • Advice on using Go for startups
15
+ • Benefits of Go for distributed systems
16
+ • Talent pool and language maturity
17
+ • Learning curve and ease of adoption
18
+ • Using Changelog's new site and CMS
19
+ • Open sourcing Changelog's project
20
+ • Present Term: a hack to embed a terminal in presentations
21
+ • News and projects from the Go community
22
+ • JSON-to-Go tool by Matt Holt
23
+ • curl-to-go tool by Matt Holt
24
+ • Gorram (command line app generator) by Nate Finch
25
+ • Go React library for GopherJS by Bjørn Erik Pedersen
26
+ • go-qemu library from DigitalOcean
27
+ • Cory LaNou's Meetup group recipe repository
28
+ • Group coding sessions are popular and well-received
29
+ • Alternative meetup formats can be beneficial, such as group code reviews or problem-solving exercises
30
+ • The Ruby Meetup's "code review" format could be adapted for the Go community
31
+ • A Reviewathon-style meetup could allow for collaborative problem-solving and code review
32
+ • Exercism-style submissions could be used to facilitate group discussions and feedback
33
+ • New packages, such as go-conv, can provide useful functionality and improve coding efficiency
34
+ • Database projects written in Go, like SummitDB, demonstrate the language's capabilities
35
+ • Code School training
36
+ • CoreOS contributions to open source community
37
+ • Stability Badges project
38
+ • My Looking Glass tool written in Go
39
+ • Discussion of Erik St. Martin's use of *strace* command
40
+ • Problem with Docker container taking excessive CPU time due to set comp profile issue
41
+ • Jess Frazelle consulted on the issue but unable to resolve it
42
+ • Recap and closing comments from the hosts
43
+ • Shoutouts to sponsors Linode, Code School, and Fastly for their contributions
Creating a programming language_summary.txt ADDED
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1
+ • Introduction and show notes for GoTime episode #28
2
+ • Interview with Thorsten Ball about his book "Writing An Interpreter in Go"
3
+ • Background on Thorsten Ball and his work as a software developer from Germany
4
+ • The language featured in the book, called Monkey, is a fictional language created by Thorsten for educational purposes
5
+ • Discussion of the value of learning about compilers and interpreters, including fun aspects and gaining a deeper understanding of programming languages.
6
+ • Importance of understanding the lower-level workings of software
7
+ • Abstraction leakages: how high-level abstractions can hide complexity
8
+ • Benefits of learning command-line interfaces and manual tool usage
9
+ • Trade-off between productivity and understanding implementation details
10
+ • Value of understanding operating systems, databases, and other low-level technologies
11
+ • Complexity of modern programming tools and systems
12
+ • Importance of abstraction in programming
13
+ • Limited time and mental capacity for learning all aspects of programming
14
+ • Value of understanding low-level concepts like compilers and interpreters
15
+ • Difference between compilers and interpreters
16
+ • Interpreters can be thought of as compilers that execute source code in real-time
17
+ • Compilers produce executable artifacts that can run independently
18
+ • Grey areas between compilation and interpretation, such as just-in-time compilation
19
+ • Just-in-time (JIT) compilation and its relation to compilers and interpreters
20
+ • Difficulty of explaining compiler concepts due to scope and complexity
21
+ • Importance of understanding assembly language, virtual machines, and bytecode for compiler development
22
+ • Recommendation of the book "The Elements of Computing Systems" (Nand2Tetris)
23
+ • Comparison of this book with other compiler books (e.g. Dragon Book) and its intended audience
24
+ • Discussion on the need for handholding and clear explanations in technical writing
25
+ • The book on Go interpreters has 200 pages of code snippets
26
+ • Code in other compiler books is often outdated or pseudo-code and cannot be compiled
27
+ • Author recommends typing out or following along with code to get a better understanding
28
+ • There's a Coursera course available for learning about compilers and interpreters
29
+ • The topic of impostor syndrome was discussed, particularly in relation to learning hardware and low-level development
30
+ • Impostor syndrome and its effects on individuals, particularly in a community where others may seem more knowledgeable
31
+ • The importance of self-improvement over comparing oneself to others
32
+ • How conferences can perpetuate the perception that certain individuals are experts in their field
33
+ • The reality behind writing books or creating complex projects, including research and revision involved
34
+ • Examples of how people's perceptions can be misguided due to lack of knowledge about the process involved
35
+ • Damian is the Head Gopher and has an extensive knowledge of whitepapers
36
+ • The Go Blog has a survey to gather information on company use cases and adoption reasons
37
+ • JetBrains has released a new IDE for Go called Gogland, which has been tested by participants
38
+ • Discussion about Vim mode plugins in other editors
39
+ • Conversation about using Notepad or basic text editors for coding
40
+ • Syntax highlighting issues in Vim
41
+ • Performance of Vim and syntax highlighting
42
+ • Potential benefits of disabling syntax highlighting
43
+ • Shout-outs to various projects:
44
+ + Buffalo Web Framework by Mark Bates
45
+ + Vim Go plugin by Fatih Arslan
46
+ + gitQL, a Git query language tool written in Go
47
+ • Sponsor shoutout to Backtrace and StackImpact
48
+ • Promotion of show's social media handles (Twitter and GitHub) for guest inquiries or questions
Early Go Adoption_summary.txt ADDED
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1
+ • Go 1.6 compiler slowed down
2
+ • Recent commit cuts compile times by 40%
3
+ • Compile times may return to pre-Go 1.4 levels in Go 1.7 release
4
+ • CloudFlare blog post on building simple static analysis tool for Go
5
+ • Discussion of using static analysis tools and existing options like New Relic
6
+ • Iron.io's experience with Ruby, its performance issues, and migration to Go
7
+ • Planning for future performance loads and identifying areas that require optimization
8
+ • Discussion about the performance of a Go project and how it outperforms customer needs
9
+ • Mention of RocksDB as a persistence layer in CockroachDB and IronMQ
10
+ • Raft consensus protocol implementation
11
+ • Introduction to go-oauth2-server, an OAuth2 server written in Go
12
+ • Rqlite, a distributed SQLite database written in Go with Raft support
13
+ • Discussion about the ease of building distributed systems using technologies like etcd and RocksDB
14
+ • Discussion of GPUdb and its status as possibly "vaporware"
15
+ • Introduction to Syncthing, a peer-to-peer syncing tool written in Go
16
+ • Features and benefits of using Syncthing for syncing files across machines
17
+ • Mention of alternative methods for file syncing compared to Dropbox
18
+ • Discussion of Caddy, a web server/reverse proxy with built-in Let's Encrypt support
19
+ • Caddy's embeddability and potential for programmatic configuration
20
+ • Introduction to Viper, a command-line tool for pulling in environment variables and config files
21
+ • Use cases and features of Viper
22
+ • Discussion of the Cobra library and its benefits for writing command line tools in Go
23
+ • Mention of Steve's Hugo project as a precursor to Cobra and other libraries such as Viper and Pflag
24
+ • Introduction of Gin Web Framework/ API framework, which simplifies web development in Go
25
+ • Plug for goa, a code generation tool that creates API implementations from Go DSLs
26
+ • Discussion of the benefits of using goa, including readability and the generation of Swagger JSON files for documentation
27
+ • Clarification on how goa works, including defining APIs in Go code with anonymous functions
28
+ • Discussion about Go database access layers, specifically GORM
29
+ • Introduction of GORMA plugin for Goa framework
30
+ • History of using Go at Iron.io, including adoption before 1.0 release
31
+ • Comparison with other languages like Java and Ruby
32
+ • Role of early adopters in promoting the language's growth
33
+ • Importance of community passion and interaction in driving interest in the language
34
+ • Productivity with C++ vs Go
35
+ • Go's concise syntax and small number of keywords
36
+ • Lack of code generation needs in Go development
37
+ • Early pain points with Go (library availability)
38
+ • Comparison to other languages like Java and Ruby
39
+ • Performance optimization in the Go community
40
+ • Allocations and memory management in Go programming
41
+ • Discussion on static analysis tools for Go programming language
42
+ • Importance of memory allocation management at high scale (1M requests/sec)
43
+ • Challenges of tracing down allocations in large codebases
44
+ • Hiring challenges for Go developers and experience with training new hires
45
+ • Adoption of containers, specifically Docker, by the company
46
+ • Use of Docker to enable easy testing and deployment of customer code
47
+ • Discussion of Docker and containerization
48
+ • Experience with early bugs in Docker and how they were handled
49
+ • Advantages of using containers in development and production environments
50
+ • Future prediction for Docker and containerization taking over the computing world
51
+ • Shoutouts to open-source projects, including GopherJS, polymer bindings, and gocyclo
52
+ • Docker and containerization
53
+ • fsnotify library for monitoring file system changes
54
+ • Upcoming major announcement by Travis' company
55
+ • GoTime.fm podcast and newsletter subscription information
56
+ • GitHub suggestions for show topics or guests
57
+ • Appreciation for Travis Reeder's contributions to the Go community
Francesc Campoy on GopherCon and understanding nil_summary.txt ADDED
@@ -0,0 +1,47 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • GopherCon recap and experiences
2
+ • Francesc Campoy's talk on embracing nil in Go
3
+ • Nil use cases, including setting channels to nil in select statements
4
+ • Leaking goroutines and concurrent programming pitfalls
5
+ • Go project updates, including the Gotrace package for visualizing concurrency
6
+ • Discussion about a talk on the Eratosthenes Prime Sieve and its visualization
7
+ • Release of videos from GopherCon: timing and process
8
+ • Live streaming of talks and potential impact on physical attendance
9
+ • Benefits of conferences beyond just attending talks (networking, community)
10
+ • Go project room discussions, including dependency discussion and vendoring
11
+ • Plans for future GopherCon events
12
+ • Proposal for a parade balloon gopher mascot
13
+ • Favorite talks from GopherCon (Katrina's talk on fluency vs. proficiency)
14
+ • Discussion of community growth and welcoming newcomers to Go programming
15
+ • Importance of user feedback and diversity in the Go community
16
+ • Need for better resources for beginners, including teaching methods and tools
17
+ • Feedback loop discussion on tour complexity and wording
18
+ • Collaborative book project proposal for high school students
19
+ • Review of Renee French's talk about the Go Gopher design process
20
+ • Discussion of Linode sponsorship and its cloud services
21
+ • Discussion of a talk about vendoring and tooling in Go development
22
+ • Talk "Inside The Map Implementation" from Keith Randall being praised for its technicality and humor
23
+ • Use of the "unsafe" package in Go, including potential risks and alternatives (such as creating an alias)
24
+ • Proposal to create a new top-level domain or vanity package for safe pointer usage
25
+ • Diversity discussions at GopherCon, including ideas for improving newcomer materials and outreach to underrepresented communities
26
+ • Ideas for making the Go community more approachable, including learning from other languages like Ruby
27
+ • Discussion of projects and initiatives aimed at increasing diversity in the Go community, such as Women Who Go and GoBridge
28
+ • Abstraction of Go interface for hardware and robotics projects
29
+ • Ron Evans' Gobot room at Hack Day (now renamed Community Day)
30
+ • Feedback from attendees on previous years' Hack Days/Community Days
31
+ • Potential for a Family Track or Kids' Programming Area with robots and drones
32
+ • Sponsorship opportunities for the Family Track/Kids' Programming Area
33
+ • Promotion of sponsor Equinox, which provides packaging and distribution services for Go applications
34
+ • Discussion of ngrok and its relationship to Equinox
35
+ • Erik St Martin's reluctance to appear on camera
36
+ • GopherCon Brasil conference announcement and preparations
37
+ • Buntdb project discussion and its features
38
+ • CleverGopher channel on Gopher Slack for posting gophie photos
39
+ • Various conference-related topics, including CFP, registration, and sponsorships
40
+ • A humorous exchange about a domain name registration (github.com/totesafe)
41
+ • Discussion about a person bringing swag on an airplane that triggered TSA screening
42
+ • Tips for traveling with electronics and luggage through airport security
43
+ • Shoutouts to open source projects:
44
+ • Docker
45
+ • Tsuru (a Platform as a Service alternative to Heroku)
46
+ • Audacity (an open source digital audio editor used by the Google Cloud Platform Podcast)
47
+ • Direnv (a tool for managing environment variables and shell commands)
Go Community Discussions_summary.txt ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to the podcast and its guests
2
+ • Guest Cory LaNou's background and community efforts
3
+ • Discussion on writing Go code for launching fireworks
4
+ • News discussion: Go 1.6.2 update, http2 defaulting to true, and GopherChina conference
5
+ • Performance optimization strategies in Go, including:
6
+ + When to consider performance (at the beginning vs. after bottlenecks occur)
7
+ + Approaches to profiling and benchmarking
8
+ + Importance of prioritizing performance issues based on product requirements
9
+ • Goroutine unbounded issues in Go
10
+ • HTTP router benchmarking and micro-optimization
11
+ • Go projects, including the Go Micro Framework and Go kit
12
+ • Microservices architecture at Influx
13
+ • Communication between services using Protobuf, gRPC, or HTTP
14
+ • Trade-offs and challenges of implementing Microservices
15
+ • Discussion of Microservices and their implementation
16
+ • Debugging issues with network protocols (RPC)
17
+ • Announcement of new doc tool "GetDoc" for Go 1.6
18
+ • Cory LaNou's experience with open source development and his talk at GopherCon India
19
+ • Fear and process of contributing to open source projects
20
+ • Discussion of camel riding experiences in the desert
21
+ • Command line vs UI tools for Git
22
+ • Importance of understanding Git reference logs
23
+ • Dangers of deleting and re-cloning repositories
24
+ • Benefits of contributing to open source projects, even with limited skill level
25
+ • The "Help Wanted" label on GitHub for finding beginner-friendly contributions
26
+ • The value of learning by doing and getting feedback from others through pull requests
27
+ • The difficulty of understanding complex code, such as the Go raft library
28
+ • The importance of domain knowledge when reading source code
29
+ • Strategies for learning from code, including starting with the Go docs and then reviewing the code
30
+ • The value of community involvement in software development, particularly in the Go community
31
+ • Ways to get involved in a local Go community, including attending meetups and contributing online
32
+ • The importance of volunteering and helping out with events and projects beyond just coding
33
+ • The importance of having multiple people involved in organizing meetups, including a host, sponsor, and organizer.
34
+ • Reaching out for help when needed, rather than trying to do everything alone.
35
+ • Organizing regional conferences, such as the GothamGo and Gopherfest, and the need for more regionals.
36
+ • Starting conferences, with Brian and Erik offering advice and guidance to those interested.
37
+ • The value of community members traveling to participate in and help with meetups outside their local area.
38
+ • GopherJS team thanked for helping with frontend code fear
39
+ • Haxor News: a command line tool to access Hacker News without browser distractions
40
+ • Vim Go: praised as essential tool for Go development and Vim users
41
+ • Kubernetes: touted as game-changing technology for container orchestration
42
+ • Open source community shoutouts, including Patreon support for Vim Go developer Fatih
Go Kit, Dependency Management, Microservices_summary.txt ADDED
@@ -0,0 +1,60 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Peter Bourgon's background and experience with Go
2
+ • Early attempts at using concurrency in Go, including failed projects and lessons learned
3
+ • Soundcloud's use of Go for internal infrastructure and applications
4
+ • Common mistakes made by beginners in Go, including overuse of channels and misunderstanding interfaces
5
+ • The importance of understanding the subtleties of Go language features, such as interfaces and goroutines
6
+ • The difficulty of rewriting or erasing bad code once it is open-sourced
7
+ • Discussion of how to approach learning and understanding Go, including the value of the language spec and seeking out explanations from experts.
8
+ • The importance of experience and "battle scars" in understanding complex concepts, such as the Memory Model.
9
+ • The challenges of teaching newcomers about the language without them experiencing the problems firsthand.
10
+ • Peter Bourgon's approach to teaching Go through a service-oriented lens, highlighting its strengths and best features.
11
+ • Microservices and their benefits, including reduced complexity and easier maintenance.
12
+ • Peter Bourgon's experience with microservices at Soundcloud and his advocacy for using Go in this area.
13
+ • The ideal size of a codebase is one that can be held in your head as a mental model, and microservices can help with this.
14
+ • Microservices enable organizational harmony, improve shipping velocity, and reduce communication overhead.
15
+ • However, there are risks to taking it too far, such as creating technical problems and duplicated services.
16
+ • An "elegant monolith" architecture can be a viable alternative, especially for small teams or projects.
17
+ • Package boundaries in Go can make it easier to contain code within a single repository.
18
+ • Monorepos can be beneficial, but also have their drawbacks, and there's no one-size-fits-all solution.
19
+ • Dependency management issues in Go
20
+ • The "hope-driven development" approach to dependency management
21
+ • The problem of nested vendoring and vendor directories
22
+ • The proliferation of 13 different standards for managing dependencies
23
+ • Peter Bourgon's proposal to form a committee to pick a standard solution
24
+ • The current state of the community's efforts to address dependency management issues
25
+ • Creation of a new dependency management tool for Go
26
+ • Current state: prototype implementation underway by core committee
27
+ • Goal: create a single standard for dependency management in Go ecosystem
28
+ • Timeline: aim to have a usable prototype by end of year, with potential integration into Go tool in 1.9 timeframe
29
+ • Challenges: competing standards and usability issues introduced by multiple tools
30
+ • The benefits of a restrictive approach to package management in Go
31
+ • Discussion around complex requirements and use cases for Go's package manager
32
+ • Influence from other languages' package managers and idioms
33
+ • Aliases in Go's package manager and potential drawbacks
34
+ • Peter Bourgon's project, Go Kit, and its purpose in addressing microservice architecture challenges in Go
35
+ • The speakers discuss Go Kit's usage and adoption rate, mentioning that many companies use it but don't publicly disclose it.
36
+ • They mention Go Kit's channel on Gopher Slack has over 1,000 members, which is a significant percentage of the total community.
37
+ • The conversation turns to measuring involvement in communities and estimating user numbers, with one speaker citing an "80/20" rule where 80% of users are not visible in public communities.
38
+ • Peter Bourgon compares Go Kit to Go Micro, describing them as having different approaches to solving microservices problems: Go Kit is more conciliatory and focused on software architecture, while Go Micro is more opinionated.
39
+ • The speakers discuss the benefits of Go Kit's modular design, which allows organizations to adopt its principles gradually.
40
+ • Discussion of distributed tracing and logging in Go Kit
41
+ • Trade-offs between adopting multiple features at once vs starting small
42
+ • Comparison of Go Kit with other frameworks like Go Micro
43
+ • Interoperability of Go Kit components with self-written code and other tools
44
+ • New tool gops for debugging Go processes, including its limitations
45
+ • Upcoming GothamGo event in New York City
46
+ • Go Team's new font for Go code
47
+ • Discussion on the usability and readability of the new font
48
+ • Reluctance to change editors or environments despite technological advancements
49
+ • Peter Bourgon's question about a Prometheus-like solution for log management
50
+ • Distributed log storage and querying
51
+ • Comparison of Elasticsearch with other solutions (Logstash, FluentD)
52
+ • Discussion on metrics vs logs and their different use cases
53
+ • Scalability challenges in logging at large scale
54
+ • Differentiating between debug logging and audit logging
55
+ • Mention of structured vs unstructured logging
56
+ • Introduction to #FreeSoftwareFriday segment
57
+ • Discussion of alternative search tools to grep
58
+ • Mention of ack and The Platinum Searcher as viable alternatives
59
+ • Shared experience of panelists discovering The Platinum Searcher but not installing it yet
60
+ • Closing statements and thank yous from the hosts
Go and Data Science_summary.txt ADDED
@@ -0,0 +1,37 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Feature freeze for Go 1.7 announced
2
+ • Binary-only packages now allowed in Go
3
+ • Peter Bourgon updates his "Go Best Practices" talk from 2014 to 2016
4
+ • Discussion of impostor syndrome and code review by Brad and Andrew
5
+ • Upcoming GopherCon presentation on Gopher data science by Daniel Whitenack
6
+ • GAFKA: a Go tool suite for managing KAFKA clusters
7
+ • ChatOps and microservices with Micro and ChatOps bots
8
+ • UNIK: compiling apps into unikernels
9
+ • Micro framework as an ecosystem for microservices
10
+ • Security benefits of unikernels (reduced attack surface)
11
+ • Benefits and limitations of unikernels
12
+ • Data science definition and process
13
+ • Industry applications and drivers behind data science advancements (commerce, advertising)
14
+ • Use cases for data science in business processes and engineering
15
+ • Open-source tools and frameworks for data science (R, Python, etc.)
16
+ • Future replacements for current data science tools in the Go language
17
+ • Shift in community towards accepting multiple languages for data science tasks
18
+ • Discussion of various programming languages used in data science, including R, Python, JavaScript, Go, and Java Scala
19
+ • Introduction of Pachyderm as an interesting project for big data workflows
20
+ • Exploration of Go libraries for data science, such as Gonum and Gota
21
+ • Portability of Python libraries to Go for data processing tasks
22
+ • Efficiency of writing custom code in Go versus relying on dependencies
23
+ • Discussion of the "A little copying is better than a little dependency" mindset in Go development
24
+ • Advice on getting started with data science in Go
25
+ • Importance of mindset when approaching data science in Go
26
+ • Resources for learning data science in Go (Peter's resources, Dave Cheney's)
27
+ • Jupyter kernel for Go and interactive data exploration
28
+ • Existing projects that demonstrate data science capabilities in Go (InfluxDB, Pachyderm)
29
+ • Live demo of data science process using only Go at GopherCon
30
+ • Go notebooks and interactivity with Jupyter
31
+ • Brief overview of Jupyter and its ecosystem
32
+ • Jupyter notebook and Go kernel
33
+ • Carlisia's experience setting up Jupyter and using the Go kernel for note-taking and development
34
+ • Discussion of Vim Go and Neovim as tools for improving development workflow
35
+ • Daniel Whitenack mentions Vim Go and Neovim, and thanks Fatih Arslan for his work on these projects
36
+ • Erik St. Martin talks about Nvim and its benefits over regular Vim
37
+ • Promoting GopherCon and encouraging listeners to attend and participate in panels with speakers
Go in 5 Minutes & design patterns_summary.txt ADDED
@@ -0,0 +1,44 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Aaron Schlesinger and his experience with Go
2
+ • Background on Go In 5 Minutes: its creation and purpose
3
+ • Content structure and approach: responding to user feedback and requests, as well as highlighting underutilized or new features in the standard library
4
+ • Discussion of learning patterns: exposing people to idioms and the standard library, scratching the surface of a vast library, and developing use cases
5
+ • Popular content on Go In 5 Minutes: writing a full stack web application with the standard library
6
+ • Aaron Schlesinger's approach to creating video tutorials on design patterns for Go
7
+ • Repository for requesting topics or upvoting existing issues
8
+ • Design patterns in the Gang Of Four book applying to Go and potential drawbacks
9
+ • Over-reliance on design patterns vs. simplicity and adaptability in software design
10
+ • Evolution of design patterns in Go, with a focus on practical applications rather than strict adherence to traditional patterns
11
+ • The importance of flexibility when using design patterns to avoid over-applying them
12
+ • Benefits of learning concurrency design patterns in Go due to its unique features such as channels and lightweight threads
13
+ • Recommendations against studying traditional design patterns too early, instead focusing on Go idioms and simplicity
14
+ • Importance of knowing the Go idioms for writing efficient and organized code
15
+ • Deis' experience with using Go for concurrency-heavy tasks, including watching Kubernetes event streams and implementing log storage systems
16
+ • Discussion of Helm and its relationship to Deis' PaaS
17
+ • Comparison between Go and other languages like Python for specific use cases
18
+ • Discussion of a plugin system for pushing data to community-generated plugins
19
+ • Use of the Kubernetes client library in Go and plans to refactor dependencies
20
+ • Contributions to Helm and Kubernetes projects
21
+ • Challenges with keeping up with Special Interest Groups (SIGs) and proposals in Kubernetes
22
+ • Etymology of the Kubernetes codebase, including its transition from Java-like code to idiomatic Go code
23
+ • Discussion of Teleport, a modern SSH server for clusters and teams written in Go
24
+ • News about the Go compiler's switch to SSA form and potential future performance gains
25
+ • Discussion about Go development tools and plugins for Atom editor
26
+ • Problems with static analysis tools and Docker for Mac performance issues
27
+ • Steve Francia joining the Go Language Team at Google
28
+ • Repository of Go design patterns and idioms
29
+ • Discussion on the usefulness and potential misuse of design patterns in Go
30
+ • Facebook implementing DHTTP load balancer in Go
31
+ • Container bootstrapping with Tupperware
32
+ • Liz Rice's container in Go live presentation at GopherCon
33
+ • Jessie Frazelle's proof of concept for building a containerized version of the Go binary
34
+ • Unikernel project for turning Go apps into unikernels
35
+ • vuls vulnerability scanner written in Go
36
+ • Mozilla's MIG forensic investigation tool and Yahoo!'s web-based vulnerability scanner
37
+ • BoltDB key/value store and its simplicity compared to relational databases
38
+ • Api2Go project for implementing JSONAPI spec compliant RESTful APIs in Go
39
+ • Discussion of the merits of having a canonical place to look for Go packages
40
+ • Introducing the GPS library by Sam Boyer and its potential use in package management in Go
41
+ • Mentioning goviz, a tool for visualizing dependency trees
42
+ • Shoutouts to Miek Gieben's CoreDNS project and the Caddy community
43
+ • Discussion of the refactor of Caddy and its potential for spawning new projects
44
+ • Brief mention of a possible blog post or video about Caddy
Go work groups and hardware projects_summary.txt ADDED
@@ -0,0 +1,47 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Sponsorship by Linode and Code School
2
+ • Jaana Dogan's background as a core contributor to Go and her role as a power user
3
+ • Her experience with Go development on various platforms (hardware, audio, mobile)
4
+ • Brillo Project and its focus on embedded Android development
5
+ • Discussion of electronics and hardware tinkering, including the use of Raspberry Pi and logic analyzers
6
+ • Carlisia Thompson's experience with hardware tinkering and her aversion to static electricity
7
+ • Challenges of debugging hardware communication
8
+ • Importance of visualization and understanding signal processing
9
+ • Learning from hands-on experience with oscilloscopes and other tools
10
+ • Balancing software and hardware interests as a maker or hobbyist
11
+ • Value of simulation in learning about electronics and computer architecture
12
+ • Discussion of the NAND To Tetris book and course on Coursera
13
+ • Feedback gathering on tooling and bigger picture problems
14
+ • Importance of considering the needs of newcomers vs. existing users
15
+ • Identifying areas where historical conventions may be a barrier for those without a Go background
16
+ • Exploring ways to make learning Go easier for beginners
17
+ • Potential improvements in language features, tutorials, and documentation for newcomers
18
+ • Using user studies to gather feedback from people with no prior knowledge or experience with Go
19
+ • Difficulty in finding resources for newcomers to learn Go
20
+ • Need for a more comprehensive and structured onboarding experience
21
+ • Issues with toolchain, including cryptic error messages and difficulty installing dependencies
22
+ • Lack of canonical tutorials and guidelines for using the Go ecosystem
23
+ • Proposal for a website or resource that provides a clear path from beginner to advanced developer
24
+ • Discussion of Rust's book as an example of a comprehensive guide to an ecosystem
25
+ • Need for better communication and feedback mechanisms within the community
26
+ • Discussion of the Go language community's growth and scaling challenges
27
+ • Proposal for establishing workgroups or focus groups to facilitate collective discussion and decision-making
28
+ • Recognition that current communication channels (e.g., issue tracker, proposal process) are insufficient for brainstorming ideas and gathering feedback
29
+ • Importance of creating a lightweight medium for idea generation and discussion
30
+ • Consideration of making Go Team approachable and receptive to community input
31
+ • Proposals for cloud-related workgroups that are provider-agnostic
32
+ • Discussion of how Kubernetes' special interest groups operate and potential application to the Go language community
33
+ • Linode's cloud infrastructure options and pricing
34
+ • Importance of communication in scaling the Go language community
35
+ • Benefits of special interest groups (workgroups) for improving communication between the core team, community members, and contributors
36
+ • Potential topics for workgroups, including documentation, outreach, and Kubernetes-focused groups
37
+ • Chaos Monkey project by Netflix and its transition from Java to Go
38
+ • Pumba: a chaos testing tool for Docker that simulates network conditions
39
+ • Chaos testing in production as discussed by Erik St. Martin and Carlisia Thompson
40
+ • New release of Go (1.7.3) with minor bug fixes
41
+ • Community efforts to revitalize local Go meetups in Chicago and Minneapolis
42
+ • Shoutouts to open source projects, including the Kubernetes special interest groups and the Gopher Slack bot
43
+ • Erik St. Martin crashed during the show due to saying "power user"
44
+ • Jaana Dogan talks about co-op implementations in Go and her work on IoT-related protocols
45
+ • Jaana Dogan mentions her private repositories with hardware interoperability code for Go
46
+ • Discussion of community growth and meta work groups, with potential issues arising from rapid growth
47
+ • Proposal for live streaming sessions to facilitate brainstorming and interaction among developers
It's Go Time!_summary.txt ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Go programming language podcast "Go Time"
2
+ • Hosts Erik St. Martin, Brian Ketelsen, and Carlisia Thompson introduce themselves
3
+ • Discussion on the importance of community and advocacy for learning Go
4
+ • News segment covers:
5
+ • Release of Go 1.6.1 and 1.5.4 with CVE security vulnerabilities fixed
6
+ • Visual Studio Code's improved integration with Go environment
7
+ • Atom editor's recent update (version 1.7) with enhanced Go tools
8
+ • IntelliJ IDEA plugin for Go
9
+ • Upcoming features in Vim 8, including asynchronous support
10
+ • Discussion about Vim-go's asynchronous capabilities
11
+ • Comparison between Vim and Neovim, with consideration of potential merger or continued forks
12
+ • Review of an article on the Washington Post discussing Go and its tooling
13
+ • Use cases for Go at the Washington Post and other companies
14
+ • Adoption of Go in various industries and communities
15
+ • Challenges and limitations of using Go in certain areas (e.g. mobile development)
16
+ • Philosophy and design principles behind the Go language
17
+ • Difficulty in grasping Go programming language at first
18
+ • Importance of persistence and "stick-to-it-ness" when learning Go
19
+ • Discussion of the book "Go In Action"
20
+ • Idea that there is no single "silver bullet" feature for Go, but rather a combination of various features and simplicity
21
+ • Advantages of reading Go code due to its simplicity and ease of understanding
22
+ • Promotion of "Your First PR" initiative for open source contribution
23
+ • Discussion on overcoming fear of rejection and the importance of small contributions to open source projects
24
+ • Go community's inviting nature and approachability
25
+ • Introduction of the #FreeSoftwareFriday initiative, where participants share appreciation for open source projects
26
+ • Discussion of Rancher Labs' open source project Rancher and its benefits for container orchestration
27
+ • Shoutouts to Vim Mode Plus and its creator for making Vim-like functionality available in Atom
28
+ • Personal thanks from panel members to various open source projects, including Vim, Arch Linux, and i3 window manager
29
+ • Encouragement to participate in the #FreeSoftwareFriday initiative on Twitter and share appreciation for open source maintainers and projects
Jessie Frazelle on Maintaining Open Source, Docker, dotfiles_summary.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Carlisia Thompson is joining Fastly as a full-time Go developer
2
+ • Jessie Frazelle is now working at Google on Kubernetes and has previously worked on Docker
3
+ • The challenges of being an open source maintainer for a large project like Docker
4
+ • Strategies for maintainers to communicate effectively with contributors, particularly in global projects
5
+ • The difficulty of managing pull requests when the number exceeds 100
6
+ • Managing large numbers of issues in the Docker project
7
+ • Duplicate issue submissions and finding similar issues
8
+ • Automated pull request processes and CI steps
9
+ • Maintainer workflow and reviewing pull requests
10
+ • Statistics on issue resolution times and pull request lag
11
+ • Docker's growth and scaling challenges
12
+ • Jessie Frazelle's role and experiences with the Docker project, including CI setup and maintenance
13
+ • Discussion of frustrating tech experiences
14
+ • Jessie Frazelle's experience working at Mesosphere and her positive opinion on Go as the language of the cloud
15
+ • Advantages of using Go for cloud work, including fast compile time and static binaries
16
+ • Linode sponsorship and its CLI tool for managing nodes directly from the terminal
17
+ • Request for a Go SDK for Linode and promotion of a discount code 'GoTime20'
18
+ • Discussion of Equinox and its features for managing updates to applications
19
+ • Brian Ketelsen promotes Equinox.io, an automated application delivery service with self-updating features.
20
+ • Jessie Frazelle announces Maintainerati, a conference for maintainers to discuss and share ideas about improving open-source projects.
21
+ • Maintainerati will be held at GitHub's office in San Francisco on February 15th, with a cap of 120 attendees.
22
+ • Jessie Frazelle discusses her personal projects, including contain.af, a quiz game to help people learn about system calls and capabilities.
23
+ • The group talks about Jessie's dotfiles, which are highly praised for their organization and efficiency.
24
+ • Jessie Frazelle shares her experience with automated builds on Docker hub and the use of a private registry.
25
+ • Jessie Frazelle discusses a long-standing issue with outdated Docker files
26
+ • She jokes about feeling like she hasn't containerized something yet
27
+ • Erik St. Martin suggests containerizing a window manager
28
+ • The group discusses the challenges of running everything in containers on a personal desktop
29
+ • Jessie shares her experience of starting to speak at conferences and lightning talks
30
+ • The group offers advice on overcoming nerves when speaking publicly, including rehearsing and having support from others
31
+ • GoBridge and Women Who Go resources and support
32
+ • Upcoming conferences and events (GopherCon, GopherFest)
33
+ • GoKit website update
34
+ • Analysis of code with BigQuery using regular expressions
35
+ • Usage statistics for popular Go packages (logging, assertions)
36
+ • Discussion of using the built-in testing package in Go
37
+ • Mention of a CloudFlare blog post on net/http timeout details
38
+ • Comparison of technical blogs, including CloudFlare and Fastly
39
+ • Introduction to Concourse, an open-source CI system for Go
40
+ • Discussion of etcd3 release changes, including watches and gRPC API layer
41
+ • Mention of Changelog Weekly and Nightly feeds for discovering new projects
42
+ • jq command-line tool for working with JSON
43
+ • goconvey tool for testing Go code and running tests in a browser
44
+ • GPGget project by Brian Redbeard from CoreOS, which automates getting and checking GPG signatures
45
+ • Ranger file manager for Linux, written in curses, with VI key bindings and previews
46
+ • Midnight Commander comparisons and nostalgic discussion about old hardware and operating systems
47
+ • Discussion about the hosts' personal lives and lack of sleep
48
+ • Recap of the show and what was covered
49
+ • Upcoming events: GopherCon, live streaming on Twitch
50
+ • Plans for a game at GopherCon to find each other
51
+ • GoTime logo reveal (accidental)
52
+ • Next week's guest: Beyang from Sourcegraph
53
+ • Wrapping up the conversation
54
+ • Saying goodbyes and thanks to Jessie for appearing on the show
55
+ • Invitation for Jessie to return when she has more to share about Kubernetes
56
+ • Discussion of Jessie's budget, with some joking around about it being fictional or someone else's.
Juju, Jujucharms, Gorram_summary.txt ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of guests Erik St. Martin, Carlisia Campos, and Nate Finch
2
+ • Nate Finch's background in Go development, starting with Juju project at Canonical
3
+ • Discussion of Juju as an orchestration platform for tying together services
4
+ • Challenges and lessons learned from working on a large-scale open-source Go project (Juju)
5
+ • Issues with testing framework and long test run times (17-18 minutes)
6
+ • Reference to previous episode discussing Gorram, a concept from the Firefly TV series
7
+ • Creation of Gorram: a Go library to prettify JSON
8
+ • Motivation behind creating Gorram: convenience and efficiency
9
+ • Gorram's functionality: working with any package in the Go path, not just standard library
10
+ • Aliases in Go 1.8 proposal: discussion on their usefulness and potential drawbacks
11
+ • Explanation of what aliases are in Go (syntactic sugar for referencing types from other packages)
12
+ • Concerns about overusing aliases and making code harder to read
13
+ • Potential abuse of new language features
14
+ • Error handling in Go and how it's different from other languages
15
+ • Explicit error handling vs implicit exception handling
16
+ • Benefits of explicit error handling in code organization and readability
17
+ • Comparison of Go's approach to error handling with other programming languages
18
+ • Crash-only software paradigm and its implications
19
+ • Error handling best practices (including panic and error wrapping)
20
+ • Stack traces in error handling
21
+ • Go 1.8 features and changes (including database SQL package, HTTP package, reverse proxy with HTTP2 support, and dynamic plugins)
22
+ • Loading Go packages as dynamic libraries
23
+ • Type safety and generics in dynamic linking
24
+ • Plugins and their benefits in software development (e.g. Kubernetes)
25
+ • Go 1.8 features and updates (GC improvement, new proposal for shorter stop-the-world pauses)
26
+ • Command line user interfaces in Go using gocui library
27
+ • Fuzzy file finder tools written in Go
28
+ • Discussion of Dave's talk on Go functions as first-class citizens
29
+ • Explanation of the act of concurrency pattern and its relation to functions
30
+ • Mention of other talks, including Bryan Boreham's "An Actor Model In Go" and Rob Pyke's Go proverbs talk
31
+ • Changes in Go 1.8, specifically the use of comparators for sorting logic
32
+ • Use cases for first-class functions in validation and sorting
33
+ • Peter Bourgon's draft spec for package management and solicitation of comments
34
+ • GoBridge's community newsletter, Go Pulse, and its sections and volunteer opportunities
35
+ • #FreeSoftwareFriday shoutouts to projects, including Kinetic, Hugo, and CNI
36
+ • GopherCon Brazil conference announced to start the next day
37
+ • Erik St. Martin's talk "Kubernetes As Seen On TV" at KubeCon mentioned
38
+ • Upcoming show skipped due to hosts' travel schedules
39
+ • Gratitude expressed for listeners, sponsors, and social media channels
Kubernetes, Containers, Go_summary.txt ADDED
@@ -0,0 +1,51 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Kelsey Hightower's background and experience with Google Cloud technologies, Golang, and Kubernetes
2
+ • The intersection of sysadmin skills and coding, and how Kelsey brings his operational expertise to development roles
3
+ • Kubernetes as a system that codifies ops people's expertise, requiring operational knowledge to deploy and maintain
4
+ • Abstraction in Kubernetes: abstracting users from cluster operation concerns, but still requiring focus on retry logic, logging, etc.
5
+ • Kelsey's analogy of Kubernetes as the runtime for infrastructure, much like Go's runtime for applications
6
+ • The comparison of Kubernetes to a kernel or operating system, with potential implications for self-deploying applications and system call interfaces
7
+ • The relationship between Golang and Kubernetes: how Go's strengths (cross-platform executables, concurrency) make Kubernetes special
8
+ • Discussing the prevalence of Go-written tools in the Kubernetes ecosystem
9
+ • Explaining Kubernetes' plugin architecture and how it allows for custom extensions without recompiling the system
10
+ • Describing the concepts of desired state, reconciliation, and controllers/schedulers in Kubernetes
11
+ • Comparing Kubernetes to other systems like Puppet, CFEngine, Chef, and Ansible in terms of declarative vs. imperative programming models
12
+ • Discussing the use of labels and soft/hard requirements for scheduling in Kubernetes 1.4
13
+ • Kubernetes as a framework for building distributed systems
14
+ • Kubernetes is not just about deploying containers, but can be used to build new systems and workflows
15
+ • Core object types in Kubernetes (node, pod, controller, service) and how they enable extensions such as deployments and replica sets
16
+ • Extending the system with user-defined types at runtime using third-party resources
17
+ • Importance of abstraction layers on top of core objects to facilitate tasks and interactions with the cluster
18
+ • Exploring and integrating Kubernetes into existing applications and workflows for developers who may not be familiar with DevOps tools
19
+ • Docker vs Kubernetes: Developers may be less interested in cluster management and deployment, focusing on app development
20
+ • Kubernetes concepts: Automated scheduling, resource allocation, scaling, and load balancing
21
+ • Twelve-Factor App principles: Importance of decoupling from machine dependencies, using environment variables, logs to STDOUT
22
+ • Integrating Twelve-Factor with Kubernetes: Using config maps and secrets for configuration injection
23
+ • Containerization vs cluster management: Understanding the differences between Docker, Kubernetes, and DevOps practices
24
+ • Kubernetes can be overkill for simple applications and comes with its own set of management tasks
25
+ • Kelsey Hightower notes that even if a well-designed application doesn't need Kubernetes initially, it's becoming an expected feature as customers demand high uptime and availability
26
+ • Google Cloud's GKE (Google Kubernetes Engine) is mentioned as a commercial offering of Kubernetes and provides deep integrations with the Google Cloud platform
27
+ • The Pokémon GO example is cited as a real-world success story for Kubernetes in handling high traffic and revenue-generating workloads
28
+ • Kelsey Hightower discusses his idea of self-deploying Go applications, where an app can automatically deploy itself on Kubernetes without manual YAML files or complex configuration
29
+ • He showcases his prototype "Hello, Universe" which demonstrates this concept by allowing users to scale and manage their application across multiple clusters with ease.
30
+ • Kubernetes allows users to submit a configuration for a channel lineup or cable television and have the system manage it without worrying about hardware or software details
31
+ • The system provides concurrency capabilities "for free" in terms of not requiring additional setup or infrastructure
32
+ • Cluster Federation is a new feature that enables managing multiple clusters as a single cluster, making it easier to handle large, complex deployments
33
+ • Live demos can be an effective way for presenters to demonstrate concepts and inspire others to try them themselves
34
+ • Kelsey's ability to explain complex topics in an engaging way
35
+ • Support and development of the Go language for projects like Kubernetes
36
+ • Native vendoring directory and third-party dependency management
37
+ • Importance of community contributions, including Go experts and SIGs
38
+ • Kelsey's pragmatic approach to working with Go's limitations
39
+ • Compilation of best practices from the Kubernetes project
40
+ • Examples of good engineering practices, such as end-to-end testing
41
+ • The Go Build Template, a make file and Go project structure extracted from Kubernetes
42
+ • Discussing the importance of API versioning and migration from alpha to stable
43
+ • Mentioning Kubernetes' excellent testing practices for distributed applications
44
+ • Debate on idiomatic use of languages in large projects and the value of documenting best practices
45
+ • Shoutouts to free software maintainers, including Dave Cheney's packages (github.com/pkg/errors and github.com/felixge/pidctrl)
46
+ • Recommendation of a resource: Golang Spec compilation of blog posts for learning Go
47
+ • Scaling a Go project to use all available resources
48
+ • Importance of documentation in software development
49
+ • Shoutouts to Ben Johnson and BoltDB for excellent documentation
50
+ • The value of example code and projects in learning new concepts
51
+ • Wrap-up and show sponsor thank-yous
Matt Holt on CaddyServer, the ACME Protocol, TLS_summary.txt ADDED
@@ -0,0 +1,45 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Caddy 0.9 release: complete rewrite of architecture and features
2
+ • TLS and ACME integration in Caddy
3
+ • New plugin-based design allowing for various server types (e.g. DNS, HTTP)
4
+ • Let's Encrypt functionality and ease of certificate management
5
+ • Go language capabilities showcased through Caddy's simplicity and effectiveness
6
+ • Abstraction layer: Caddy as a site-level configuration tool vs traditional web servers like Apache/Nginx
7
+ • The benefits of using Caddy as a web server, including its security features and ease of use.
8
+ • Plugins available for Caddy, such as the Git plugin and Markdown support.
9
+ • Let's Encrypt and its role in providing free TLS certificates.
10
+ • Security concerns related to TLS, including PKI issues.
11
+ • The importance of transport layer security (TLS) for network applications.
12
+ • Importance of using TLS and guaranteeing integrity, confidentiality, nonrepudiation, and authentication
13
+ • Risks associated with choosing a trustworthy Certificate Authority (CA)
14
+ • Types of issues that can occur when dealing with untrustworthy CAs, such as man-in-the-middle attacks or certificate key theft
15
+ • Comparison of different CA entities, including Let's Encrypt and Symantec
16
+ • ACME protocol: its role in automating the process of obtaining certificates, benefits of using it, and how it can be implemented by any CA
17
+ • Discussion on Let's Encrypt and ACME protocol
18
+ • Validation process for certificates and its security
19
+ • Impact of free certificates on the CA industry
20
+ • Role of automated certificates in making CAs more accountable
21
+ • Importance of extended validation certificates for added trust and business value
22
+ • Update from web browsers regarding DV validated certificates vs EV
23
+ • TLS SNI challenge and HTTP challenge limitations
24
+ • ACME protocol challenges: HTTP challenge, TLS SNI challenge, and DNS challenge
25
+ • DNS challenge advantages (no port required) and disadvantages (manual setup or API access)
26
+ • Caddy's support for DNS providers and the ability to automate certificate renewal
27
+ • Go libraries for TLS management, including rsc/letsencrypt and dkumor/acmewrapper
28
+ • Upcoming conference events: GopherCon Brazil (November 4-6), dotGo (October)
29
+ • Discussion of KubeCon and potential talks
30
+ • Release of Hewlett-Packard's `gas` library for static code analysis
31
+ • Challenges with false positives in static analysis tools
32
+ • New Go packages: `sync.errgroup`, `SafeSQL`, and `func.test`
33
+ • Go wrapper for .NET, allowing communication between the two ecosystems
34
+ • Discussion of creating a cross-platform GUI library
35
+ • Carlisia Thompson's transition from Atom to Vim for coding
36
+ • Fatih's tutorial notes and Jessie Frazelle's dot-vimrc file in helping Carlisia learn Vim
37
+ • Release process and changelog for the Vim-go package
38
+ • Exercism as an open-source project for learning and contributing to Go development
39
+ • QUIC implementation in Go by Lucas Clemente, allowing for faster HTTP communication with benefits like seamless network changes
40
+ • Discussion of Mosh (mobile shell) project
41
+ • Use of UDP for connection reliability
42
+ • Shout out to Wireshark and TCP Dump for network protocol analysis
43
+ • Custom configurations and filters in Wireshark
44
+ • TCP Dump's ability to read pcap files
45
+ • Review of protocols discussed on the show
Monorepos, Mentoring, Testing_summary.txt ADDED
@@ -0,0 +1,57 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Discussion of Bryan Liles' background and experience
2
+ • Importance of context in learning new concepts, including machine learning and computer programming
3
+ • Addressing the misconception that only geniuses can be successful in tech, and that time investment and interest are more important than natural ability
4
+ • The concept of being "naive" when approaching problems and having confidence to figure things out
5
+ • Frustrations faced by beginners in tech, particularly with learning peripheral skills such as databases, APIs, and data storage
6
+ • Importance of teaching programming as a means to an end (solving real-world problems), rather than just the language itself
7
+ • The importance of being comfortable with learning and not knowing in new fields
8
+ • Not comparing oneself to others, but rather measuring one's own growth and progress
9
+ • Breaking down barriers and making tech more relatable to people from diverse backgrounds
10
+ • The value of small wins and seeing what is possible before attempting a goal
11
+ • Comparing oneself to specific goals or achievements as motivation for personal growth
12
+ • Emulating professionals in a field as a way to become successful
13
+ • Understanding the "Why" behind someone's success rather than just the "How"
14
+ • The importance of sharing personal stories and experiences in the tech industry
15
+ • Recognizing that everyone has their own path to success, and there is no one-size-fits-all approach
16
+ • The role of passion and interest in driving success in a field
17
+ • The need for micro-successes and recognition along the way to build motivation and love for a particular skill or activity
18
+ • Shifting mindset from frustration to excitement when faced with problems or challenges
19
+ • The importance of building skills and knowledge gradually
20
+ • The need to start small and celebrate tiny wins
21
+ • The non-linear curve of measuring success
22
+ • The value of learning from failure and imperfection
23
+ • The power of passion and communication in teaching others
24
+ • The distinction between conveying information and evoking emotions or feelings
25
+ • The speaker's goal is to communicate technical concepts to a non-technical audience
26
+ • The challenge of explaining distributed systems programming in a way that's relatable to developers
27
+ • The importance of speaking in a language that resonates with one's audience, making complex topics more accessible
28
+ • The concept of being a "10x developer" and the desire to raise the group's productivity by 10%
29
+ • Discussion on testing in Go and the speaker's experience with testing frameworks and their limitations
30
+ • The importance of pragmatism in software development, rather than adhering to dogma or rigid philosophies.
31
+ • The need for testing, but not necessarily following specific methodologies like TDD (Test-Driven Development).
32
+ • The value of writing tests as a way to ensure code correctness and facilitate refactoring.
33
+ • The idea that different developers will have different approaches to testing, and that's okay.
34
+ • Criticism of overly prescriptive testing methods or philosophies, such as the "red-green-refactor" approach.
35
+ • Discussion on past self vs current self in development
36
+ • Benefits of testing, including refactoring and reducing risk
37
+ • Importance of writing tests for applications vs libraries
38
+ • Example of Kubernetes as a good model for application-level testing
39
+ • Challenges of finding relevant examples or documentation for testing applications
40
+ • Commentary on prioritizing personal career goals over company loyalty
41
+ • Implementing a custom standard library on top of the original Go library
42
+ • Using a monorepo for all Go projects, with 100+ engineers contributing
43
+ • Tooling around the monorepo to manage dependencies and reduce integration time
44
+ • GTA (Grand Test Auto) tool to isolate testing to specific changes
45
+ • Managing merge conflicts in the monorepo
46
+ • Discussion of pros and cons of using a monorepo
47
+ • Using Docker for builds and releases
48
+ • Notifying on build failures, but not on every single build
49
+ • Discussing performance issues with large Go codebases
50
+ • Comparing Visual Studio Code to Vim for Go development
51
+ • Introducing #FreeSoftwareFriday, a segment highlighting open-source projects
52
+ • Praising PfSense, an open-source router and firewall
53
+ • Sharing experiences and benefits of using Ansible for deployment scripts
54
+ • Announcing Ben Johnson's blog series on Go's standard library
55
+ • Community needs and importance of a specific place
56
+ • Upcoming episode with Aaron Schlesinger on design patterns
57
+ • End of show due to time constraints
Open Sourcing Chain's Developer Platform_summary.txt ADDED
@@ -0,0 +1,54 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Blockchain definition and use cases
2
+ • Chain's blockchain infrastructure and UTXO model
3
+ • Double-spend problem and validation of transactions
4
+ • Distributed ledger systems and non-UTXO blockchains
5
+ • Chain Core implementation and hosted version
6
+ • Testnet and development of blockchain networks for financial institutions
7
+ • Chain Core's potential applications for businesses outside of traditional financial institutions
8
+ • Validating assets on a private blockchain network
9
+ • Differences between public and private blockchain networks
10
+ • Federation-based consensus protocol in Chain Core
11
+ • Customizable asset issuance and validation processes
12
+ • IBM's business-oriented blockchain announcement and its differences from Chain Core
13
+ • Distributed consensus algorithms in blockchain technology
14
+ • Practical Byzantine Fault Tolerance (PBFT) as a backbone for some blockchains
15
+ • Limitations of PBFT in production environments
16
+ • Implementation of a single node "generator" or "block proposer" for consensus
17
+ • Comparison with Proof of Work used by Bitcoin
18
+ • Open sourcing project and licensing choices, specifically AGPL license
19
+ • Concerns about AGPL's network usage requirements
20
+ • Balancing permissive vs restrictive licenses to protect business interests
21
+ • Discussion on the importance of people and business knowledge in creating a successful company
22
+ • Benefits of using Go for cross-compiling and ease of use
23
+ • Tess Rinearson's experience learning Go and its impact on her interest in systems programming
24
+ • Chain Core open sourcing process and guidelines for project structure and implementation
25
+ • Comparison of open source vs non-open source codebases and considerations for structuring projects
26
+ • GopherCon milestones and the community's shared understanding of time measurement
27
+ • Discussion about open sourcing code and writing documentation
28
+ • Personal anecdotes about Brian Ketelsen releasing his own code on GitHub despite initial reluctance
29
+ • Side project of Tess Rinearson connecting her apartment buzzer to Twilio for grocery delivery service
30
+ • Use cases and future plans for the side project, including auditing and dashboard development
31
+ • Discussion about working with Twilio in Go, including using XML tooling and encoding structs
32
+ • Early web development and browser compatibility issues
33
+ • Old browsers such as Lynx, Netscape, and IE 6
34
+ • Console-based web browsing with Lynx
35
+ • Early internet experiences and dial-up connections
36
+ • Hacking and security vulnerabilities in old systems
37
+ • Basics of web security (SQL injection, cross-site scripting)
38
+ • Social engineering and human error in security breaches
39
+ • The host has problems with isolated Wi-Fi networks and accidentally putting guests on his regular network.
40
+ • The group celebrates Bill Kennedy's birthday by singing "Happy Birthday" over a bad internet connection, leading to humorous discussion about the lag and potential post-production fixes.
41
+ • Review Dog software, a Go application that automates code reviews and adds comments to Git pull requests, is discussed as a useful tool for maintaining clean codebases.
42
+ • The default Go path for Go 1.8 has been set to /go in the user's home directory, eliminating the need to specify a path explicitly.
43
+ • The change is seen as a significant improvement for beginners, making it easier to get started with Go.
44
+ • The difficulty of setting up environment variables in programming languages
45
+ • Making language tooling more approachable for beginners
46
+ • Comparisons to other programming languages (Ruby on Rails) to identify challenges in learning Go
47
+ • The importance of accessibility and community involvement in making programming easier for new learners
48
+ • Discussion of the workspace tool idea that Andrew Gerrand presented
49
+ • Shoutouts to free software projects, including go-torch and the Go Tour
50
+ • Encouragement to contribute to open source projects, specifically the Go Tour
51
+ • Cory LaNou's "OSS help wanted" repository for listing projects in need of help
52
+ • Projects can be categorized and listed by level of expertise and ease of contribution
53
+ • Go Tour project discussed as a potential addition to the repository
54
+ • Discussion of wrap-up and goodbyes, thanking sponsors and listeners
Programming Practices, Exercism, Open Source_summary.txt ADDED
@@ -0,0 +1,56 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Background of guest Katrina Owen
2
+ • Exercism.io platform for practicing programming in multiple languages, including Go
3
+ • MIPS Assembly language support and its use in university courses
4
+ • Idiomatic Go and learning patterns from examples
5
+ • Exercism's non-competitive approach to coding challenges and katas
6
+ • Feedback and review process on Exercism
7
+ • Importance of emotional support and positive reinforcement in code reviews
8
+ • Asymmetry between wanting feedback and giving feedback in open-source communities
9
+ • Code review as a learning experience
10
+ • Importance of empathetic and constructive comments in code review
11
+ • Recognizing the difference between intentionally rude comments and those resulting from lack of knowledge or practice
12
+ • The difficulty of solving problems, vs. refining existing solutions
13
+ • Value of human feedback in simplifying complex code
14
+ • Refactoring as its own skill set, requiring a fresh perspective
15
+ • Importance of taking small steps when refactoring to avoid "commit bombs"
16
+ • The benefits of using a statically typed language like Go for safety and predictability
17
+ • Exercism: submitting exercises, helping with reviews, and contributing to the GitHub repository
18
+ • Katrina Owen's GopherCon talk on breaking into the Go language
19
+ • Idiomatic Go: resources such as the Effective Go document and Google's code review comments section
20
+ • Learning and teaching programming effectively, avoiding barriers for people to learn
21
+ • Importance of breaking down complex tasks into small wins
22
+ • Overwhelming new programmers with too many concepts at once
23
+ • Need for mastering basic tools such as text editors and Git
24
+ • Difficulty in determining the order to teach various topics
25
+ • Importance of Linux knowledge, SSH, firewalls, and security basics
26
+ • Evolution of web development requiring knowledge of protocols like HTTP and TLS
27
+ • Potential for using Exercism-style exercises to learn systems-level concepts
28
+ • The importance of reading error logs and not making assumptions when trying to solve coding problems
29
+ • How it takes experience and self-discipline to learn to prioritize debugging over searching for solutions online
30
+ • Avoiding pre-planning learning flow by only researching and learning new things when necessary, such as when encountering an error or due to curiosity
31
+ • The benefits of GraphQL APIs, specifically in reducing the N+1 problem when making multiple API requests
32
+ • Using GitHub's GraphQL integration to design queries upfront and retrieve relevant data in a more efficient way
33
+ • Developing a tool to provide feedback and analytics for maintainers of open-source projects
34
+ • Using GraphQL APIs to improve scalability and data accuracy
35
+ • Creating a checklist or dashboard for contributors to assess project health
36
+ • Identifying unhealthy behavior in issue closures, such as dismissing issues without responses
37
+ • Discussing the challenges of contributing to large projects and the need for tools to help manage open-source workloads
38
+ • Sharing news and announcements, including congratulations on a new baby and showcasing creative uses for Go programming (e.g. the Primitive project)
39
+ • Discussion of a tool to create animated GIFs from pictures
40
+ • Promotion of Go language and its potential in university courses
41
+ • Introduction to Better Go Playground Chrome Extension
42
+ • Overview of Gallium framework for building native web apps in Go
43
+ • #FreeSoftwareFriday feature on Go and its contributions to Brian Ketelsen's work
44
+ • Project stalled due to lack of bandwidth
45
+ • Discussion on Exercism and its benefits
46
+ • Praise for GoConvey, a testing tool with features such as code coverage tracking and browser notifications
47
+ • Concerns about gamifying code coverage and the potential for meaningless tests
48
+ • Importance of writing meaningful tests and the benefits of fast test times in Go
49
+ • Discussion on mocking and stubbing techniques to facilitate testing
50
+ • Mention of a project (Qpid) to automate barbecue grilling using Raspberry Pi and electronics
51
+ • Project updates, including Erik St. Martin's work on Bosun, a monitoring library
52
+ • Discussion of Kubernetes monitoring and alerting using a specific tool
53
+ • Shout out to the Hoodie team for their open source community management and tools
54
+ • Comparison of Katrina's approach to community building with Jan Lehnardt from Request for Commits episode #4
55
+ • Brief discussion of Exercism and its community engagement strategies
56
+ • Wrap-up and closing remarks, including thanks to listeners and sponsors
Raphaël Simon on goa, the Framework for Building Microservices_summary.txt ADDED
@@ -0,0 +1,133 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Go Time podcast and its focus on Go programming language
2
+ • Guest introduction: Brian Kettleson, Carlisa Campos, and Rafael Simon (creator of Goa framework)
3
+ • Background on Rafael Simon's experience with RedScale cloud management platform and designing APIs
4
+ • Challenges in designing consistent and standards-based APIs for distributed services
5
+ • Creation of Praxis framework in Ruby to address these challenges
6
+ • Development of Goa framework in Go to generate HTTP APIs from a design language (DSL)
7
+ • Benefits of using code generation and DSL in API design, thanks to the simplicity and power of the Go language
8
+ • Design of API and data structures
9
+ • Code generation using GoaGen tool
10
+ • Automatic validation and binding of request body
11
+ • Generation of client package and client tool
12
+ • Consistent and efficient development process
13
+ • Documentation of API through Swagger and JSON schema
14
+ • Sharing design with others through documentation
15
+ • Efficient way to develop and consume APIs
16
+ • The speaker finds the generated code in Goa to look like handwritten Go code
17
+ • Design goal was for generated code to be idiomatic and not feel like it was generated
18
+ • Speaker worried about reception from Go community due to their preferences for geometric code
19
+ • DSL (Domain Specific Language) itself has received some comments trying to make it look more like Go, but speaker defends its design as a separate language implemented in Go
20
+ • The DSL (Domain Specific Language) in Goa is not intended to be idiomatic Go, but rather a tool for generating clients in various languages, including JavaScript.
21
+ • The language of the DSL should be agnostic and independent of any target it generates.
22
+ • The approachability and readability of the DSL in Goa are notable features that distinguish it from other DSLs.
23
+ • The speaker mentions that literal data structures were initially used to define a DSL, but it was later replaced with an anonymous function as an argument.
24
+ • The speaker credits the Goa community for its adoption and contribution to the project's development.
25
+ • The speaker expresses surprise at the rapid growth of the Goa community and its impact on the project.
26
+ • The speaker talks about a blog post they wrote that discussed their personal research project, which eventually became part of the Free Software Friday movement.
27
+ • Discussion of a person's enthusiasm for the Goa framework
28
+ • Mention of proposing to a programmer who created Goa on Twitter
29
+ • Apology for making someone uncomfortable with a tweet
30
+ • Acknowledgment of support from contributors and developers
31
+ • Explanation of a refactoring process in Goa to allow pluggable plugins
32
+ • Description of a plugin called Gorma that allows model definition in DSL
33
+ • Development process for Goa
34
+ • Gorma plugin and its importance
35
+ • Code generation and maintenance
36
+ • Surprising contributions to Goa
37
+ • Use cases for storing requests in a database
38
+ • DSL (Domain Specific Language) discussion limitations due to audio format
39
+ • Maintaining generated code is not necessary
40
+ • Generated code and user code should never mix
41
+ • A clear interface (such as a Go interface) should exist between the two
42
+ • Regenerating code should have no side effects on existing code
43
+ • Changing design or adding new features should only require regeneration of code, without affecting existing code
44
+ • Auto-generated code ownership
45
+ • Testing generated code
46
+ • Code generation lifecycle management
47
+ • Separation of auto-generated and custom code
48
+ • Integration testing vs. functional testing
49
+ • Scaffolding code for bootstrapping services
50
+ • Code ownership and maintenance
51
+ • The difference between Go's generated code (low-level handlers) and the code written by the developer (controllers)
52
+ • Similarities between Go and Rails
53
+ • The potential for Go to be used as an alternative to Rails for backend or API development
54
+ • The speaker discusses the goal of the Goa project to keep things simple and achieve a balance between simplicity and practicality.
55
+ • The speaker compares Rails to Goa, stating that while Rails is easy to get going with, it can be overly complex due to numerous plugins and gems.
56
+ • The speaker notes that using Goa provides direct control over what's happening in the application and makes everything simpler.
57
+ • Goal of simplifying things and hiding complexity
58
+ • Importance of simplicity in user experience and developer experience
59
+ • Anecdote about Raphael, the "godfather" who prioritizes simplicity in DSL design
60
+ • Principle of keeping complexity hidden from users and developers
61
+ • Need for a tool to be approachable for developers of all levels
62
+ • The importance of understanding and leveraging a tool to its full potential, without requiring extensive knowledge of how it works.
63
+ • Swagger for creating API specifications and generating Swagger UI for free.
64
+ • Inspiration from JSON schema for designing abstractions in the language.
65
+ • Easy mapping between the design language and Swagger's representation of path objects.
66
+ • Goa is a tool that can generate Swagger definitions from DSL (Domain Specific Language)
67
+ • The process could be reversed, where Swagger definition is used to generate DSL
68
+ • This could potentially create an endless loop of generating and regenerating the same specifications, making it Turing complete
69
+ • A project or add-on that combines these two features would be interesting to see how the Swagger evolves over time
70
+ • Discussing API representation using views
71
+ • Defining media types and their fields once
72
+ • Creating multiple views to represent a single resource in different ways
73
+ • Arbitrary field definition for each view
74
+ • Using query string parameters to determine the view to use
75
+ • Translating the chosen view into Swagger
76
+ • Different responses for an action
77
+ • Documentation of multiple media types is simplified and beneficial
78
+ • Concept of views having different representations for various use cases
79
+ • Simplification of abstraction in the DSL (Domain Specific Language)
80
+ • Discussion of upcoming projects, news, and future functionality for Goa
81
+ • Plans to finish up security examples
82
+ • Releasing a stable version of Goa (1.0)
83
+ • Moving on to VNEX 2.0 development
84
+ • Exploring extensions beyond HTTP, specifically GRPC
85
+ • Addressing abstractions that don't match HTTP abstractions
86
+ • Writing plugins and DSLs for a programming language
87
+ • Defining own output for plugins and built-in generators
88
+ • Difficulty in modifying built-in generator output for low-level HTTP server glue
89
+ • Making the language more open and allowing contributions from others through plugins
90
+ • Discussion of Goa design and Slack channel for collaboration
91
+ • Upcoming conferences: abstractions and GopherCon
92
+ • Discount code "GOTIME" for $50 off both conferences
93
+ • Raphael will speak at GopherCon, speaker on Goa topic
94
+ • Organizer of abstractions conference mentioned
95
+ • CLI tool (MK) discussed as ideal for its clarity and examples
96
+ • Comparison of Cobra and Viper
97
+ • Ease of use and understanding of Viper
98
+ • Documentation and integrations of Viper
99
+ • Defining flags as slices or maps in Viper
100
+ • Discussion of a blog post on application data caching
101
+ • Data storage and structure
102
+ • REND project: open-source tool for data storage and compatibility with Memcache D and RocksDB
103
+ • Use of RocksDB as an L2 cache to reduce memory costs and financial expenses on Amazon instances
104
+ • Examples of companies using RocksDB, including the REND project, CockroachDB, and others
105
+ • Discussion of RocksDB and its origin from Facebook
106
+ • Shout-out to Scott and the Netflix team for a thorough write-up on their Go proxy using RocksDB
107
+ • Performance metrics of the Go proxy, including handling of 2 million requests per second
108
+ • Overview of Shield, a tool from Stark and Wayne that can be used as a universal utility knife for backing up systems, with Dr. Nick from the Ruby world endorsing it
109
+ • Backing up databases and disks
110
+ • Shield tool for backups
111
+ • Hekka backup system comparison to Shield
112
+ • Zap structured logging framework from Uber
113
+ • Leveled loggers and structured logging systems
114
+ • Discussion of an efficient and feature-rich tool for distributed queues
115
+ • Recap of the show's closing tradition to thank open-source project contributors
116
+ • Brian's recommendation of NSQ from Bitly as a favorite open-source tool
117
+ • Description of NSQ's benefits, including its speed, predictability, and reliability
118
+ • Mention of Matt Richardson's talk on NSQ at Go4Con 2014
119
+ • iTerm2 is recommended for its new features and non-intrusive tips
120
+ • The latest beta versions of iTerm2 have added radical features and toys
121
+ • The speaker uses a Linux workstation and compares it to iTerm2
122
+ • Rethink DB has been used by the team and found interesting
123
+ • The speaker discusses the feature set of RethinkDB and how it fits with their use case for generating events when data is updated.
124
+ • The built-in subscription feature in RethinkDB has changed the way they think about designing systems for new services.
125
+ • The speaker recommends taking a look at RethinkDB for its capabilities and another dimension it adds to system design.
126
+ • Open-sourcing projects like RethinkDB is encouraged, as it benefits both employees and companies.
127
+ • The speaker praises companies that allow their employees to develop open-source projects.
128
+ • Discussion about cheating in a game
129
+ • Removing a score from Eric's scoreboard due to cheating
130
+ • Topic of log structured merge trees and their functionality
131
+ • Appreciation for Rafael and his expertise on code generation
132
+ • Wrap-up and thanks to the audience and special guests
133
+ • Goodbyes repeated multiple times
Raphaël Simon on goa, the Framework for Building Microservices_summary.txt ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to the Go Time podcast
2
+ • Guest introduction: Brian Ketelsen, Carlisia Thompson, and special guest Raphaël Simon
3
+ • Background on Raphaël Simon's experience at RightScale and development of Goa framework for generating APIs in Go
4
+ • Overview of Goa's features and benefits
5
+ • Discussion of code generation and DSL (Domain Specific Language) used by Goa
6
+ • Explanation of how Goa generates HTTP APIs, client packages, and documentation
7
+ • Guest Brian Ketelsen shares his positive experience with Goa and praise for the generated code's idiomaticity
8
+ • Conversation about adoption and reception of Goa in the Go community
9
+ • Reception of DSL in the Go community: some people dislike its unique syntax and idioms
10
+ • DSL's agnosticism and independence from target languages
11
+ • Approachability and readability of the DSL
12
+ • History and development of Goa, including inspiration from gRPC and Ruby DSLs
13
+ • Explosion of adoption and the role of community involvement and contributions
14
+ • Plugins and plugins architecture in Goa, including Gorma integration
15
+ • Code generation principles for Goa
16
+ • Maintaining generated code: regenerated code is cheap and doesn't need maintenance or testing
17
+ • Interface between user code and generated code: explicit and clear with multiple interfaces
18
+ • Controller generation: generated controllers belong to users, while low-level handlers are auto-generated and don't require maintenance
19
+ • Testing: users test their own code, but not the generated code
20
+ • Goa's design goals: simplicity and practicality, avoiding unnecessary complexity and abstraction
21
+ • User experience: Goa aims to provide a simple and straightforward user interface with direct control over data structures
22
+ • Discussing the importance of making tools approachable for users of all levels
23
+ • Swagger as an inspiration and integration with Goa's design language
24
+ • Views feature in Goa allowing multiple representations of a single resource
25
+ • Future development plans for Goa including finishing 1.0 and adding support for gRPC
26
+ • Making the DSL engine more flexible, including allowing outputs from one plugin to affect others
27
+ • Authorization process for Goa
28
+ • CLI tool mkideal and comparison with Cobra
29
+ • Application data caching at Netflix using Rend and RocksDB
30
+ • SHIELD backup tool from Stark & Wayne
31
+ • Discussion of Zap, a structured logging framework from Uber
32
+ • Comparison to Heka for backups
33
+ • Mention of NSQ, a distributed queue tool from Bitly
34
+ • Introduction and recommendation of iTerm2 terminal emulator
35
+ • RethinkDB database discussed as used by Raphael's team
36
+ • Appreciation for companies that support employee-led open source projects
37
+ • Brief discussion of RocksDB, a log-structured merge-tree database
38
+ • Recap of various tools and databases mentioned on the show
39
+ • Goodbyes exchanged between Thompson and Raphaël Simon.
SOLID Go Design_summary.txt ADDED
@@ -0,0 +1,57 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Dave Cheney and his background
2
+ • How Dave got started with writing about Go on his blog and its impact
3
+ • Dave's contributions to the Go project, including hosting Arm builds and proposing language changes
4
+ • Dave's experiences as a developer at Canonical and traveling for Go conferences
5
+ • Gratitude from the hosts and guests for Dave's efforts in promoting Go and building community
6
+ • Discussion on the importance of design principles for long-term maintainability of Go code
7
+ • Critique of the focus on "good code" as being subjective and not actionable
8
+ • Proposal for a more objective approach to design using guidelines rather than rules
9
+ • Value of discussing design at an abstract level, focusing on goals rather than specific patterns or solutions
10
+ • Maturity model for Go, including potential growth phases and lessons from other programming languages
11
+ • Discussion about the Gang of Four book and its influence on software design patterns
12
+ • Limited number of fundamental software design patterns, with 30-odd being considered sufficient for most scenarios
13
+ • Comparison to laws of nature, implying a finite set of underlying principles
14
+ • Debate on algorithmic complexity and trade-offs (time vs. space)
15
+ • Meta-language for discussing algorithms (big O notation, time and complexity)
16
+ • Design decisions in software development, including coupling, lookups, and package layout
17
+ • Critique of the standard library as an example of inconsistent design
18
+ • Evolving knowledge and code design over time
19
+ • Discussion on error handling and a new approach being advocated by Dave Cheney
20
+ • Evolution of functional options in Go
21
+ • Error handling design: fail-fast, fail early
22
+ • Importance of decoupling and simplicity in error handling
23
+ • Use of interfaces for modular design and loose coupling
24
+ • Considerations for retrying operations and idempotency
25
+ • Information hiding and encoding extra information into errors
26
+ • Sticking additional context to errors using fmt.Errorf
27
+ • The standard library in Go has a pattern of returning errors with descriptive messages
28
+ • Checking for specific error values can be problematic and lead to issues with stacking errors
29
+ • A proposed solution is to give errors a method that allows getting the underlying error and undoing stacking
30
+ • Using sentinel error values based on type can become problematic
31
+ • Tagged logs only help in log messages, not when passed back up the stack
32
+ • Handling errors once at each level of the call stack can lead to excessive logging
33
+ • Proposed solution is to return the error with annotations to the caller and handle it there
34
+ • Structured logging is seen as unnecessary for operator use cases, but useful for developers during development.
35
+ • Different personas for logging (developers vs operators)
36
+ • Structured logging and its limitations
37
+ • Use cases for counters and metrics instead of logs
38
+ • Distributed tracing and request IDs
39
+ • Ordered logs and their importance
40
+ • Instrumentation and monitoring versus logging
41
+ • Trade-offs between logging, performance, and storage costs
42
+ • Go's approach to error handling is a key factor in its success for writing server software
43
+ • Error handling in Go does not use exceptions but rather requires explicit checks for errors
44
+ • The use of error handling in Go encourages developers to think about potential failures and handle them at the point of failure
45
+ • The "errors" package can simplify error handling by allowing returns of error values with nil indicating no error
46
+ • The verbose nature of error handling in Go is a design decision that prioritizes reliability over convenience
47
+ • There are parallels between designing interfaces in Go and error handling, both require thinking about potential failures and handling them at the point of failure
48
+ • A lack of clear guidance on when to use channels and how to structure concurrent code is an open question in the Go community
49
+ • There is a growing interest in discussing language design and best practices for writing successful Go code.
50
+ • The hosts discuss their time constraints and decide to skip over certain topics
51
+ • Brian Ketelsen talks about his experience with rsync, a UNIX tool for synchronizing files
52
+ • Dave Cheney mentions the connection between Samba and rsync, and recommends pt (Platinum Searcher) as a faster search alternative to Ack or AG
53
+ • Carlisia Thompson shares her experience using Sourcegraph, which she finds much faster than grep
54
+ • Erik St. Martin talks about Asciidoctor, a tool for generating documentation with features like table of contents and source code highlighting
55
+ • The hosts also discuss their personal preferences for text editors and search tools
56
+ • Show submission and guest suggestions via GitHub
57
+ • Wrap-up and goodbye
Sarah Adams on Test2Doc and Women Who Go_summary.txt ADDED
@@ -0,0 +1,33 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Discussion of the podcast format and guest appearances
2
+ • Update on Go language performance improvements in version 1.7
3
+ • Context package now part of standard library
4
+ • Impact on external libraries and patterns for using context
5
+ • Potential changes to Gorilla toolkit due to standard library context adoption
6
+ • Mention of vendor check tool update for deprecated dependencies
7
+ • Discussion on the Vendor Check tool and its potential integration with Go
8
+ • Upcoming talk at GopherCon about packaging and vendoring in Go
9
+ • Issue opened on the Go repo to gather opinions on package management and vendor tools
10
+ • Sad news: Heka project may be discontinued due to lack of resources and concerns about its performance
11
+ • Introduction to LibHunt, a platform for categorizing and ranking Go projects and libraries
12
+ • GitHub detection of project type can be prone to error due to factors like directory layout or language usage
13
+ • Projects can specify their primary language when creating a repository on GitHub
14
+ • Lime Text is a Go-based text editor that allows modification and has multiple frontends
15
+ • HDR histogram is a package for collecting metrics and presenting them in a histogram, useful for monitoring requests per second or other events
16
+ • Test2Doc converts test code into documentation using regular expressions
17
+ • Using Apiary for API documentation, but finding it inconsistent with actual changes
18
+ • Switching to Dredd for testing API documentation against actual API
19
+ • Recording requests and responses from unit tests to generate automated API documentation
20
+ • Six lines of code added to existing unit tests to enable documentation generation
21
+ • Statically analyzing HTTP tests to capture requests, responses, and headers
22
+ • Integrating tool into CI flow for automatic documentation updates on code push
23
+ • Potential integration with Swagger, but differing workflows and strict specs may be an issue
24
+ • Launch of Women Who Go initiative to create safe space for women in the Go ecosystem
25
+ • Founder Sarah Adams shares her goal of getting more women involved in Go programming
26
+ • Ten chapters worldwide, with 5 in the US and others in London, Tokyo, Bangalore, and Mexico City
27
+ • Resources available for starting a new chapter at WomenWhoGo.org
28
+ • Misconceptions about women's ability to program and do systems-level development being addressed through Go community efforts
29
+ • WomenWhoGo community and its inclusive growth
30
+ • Chapters of the community and how to find meetings
31
+ • Starting a new chapter and contact information for Erik St. Martin
32
+ • #FreeSoftwareFriday shoutouts to Docker, Apiary, Go Remote Meetup initiative, and Sourcegraph Chrome Extension
33
+ • Rofi application launcher and window switcher for Linux
Scott Mansfield on Go at Netflix_summary.txt ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction to Scott Mansfield and his work on Rend, a memcached proxy and server written in Go
2
+ • Use of Go at Netflix for performance and productivity needs
3
+ • Comparison between Go's garbage collection and Java's, with Go being chosen for its simplicity and speed
4
+ • Adoption of Go in other projects at Netflix, including Chaos Monkey
5
+ • Performance techniques used in Rend, such as avoiding external dependencies and using standard lib Go
6
+ • Use of metrics library and integration with Prometheus for collecting metrics and logging information
7
+ • Explanation of the architecture of EVCache and the role of Rend within it
8
+ • Moneta project aims to store cold data on disk while keeping hot data in RAM for faster access
9
+ • Rend is an on-box memcached proxy that allows wire-compatible interaction with the existing Java client
10
+ • The system has two layers: a caching layer (memcached) and a storage layer (RocksDB)
11
+ • Performance considerations led to unconventional design choices, such as using mutexes instead of channels for concurrency
12
+ • Mutexes were found to be more efficient in certain cases, especially when dealing with high-concurrency scenarios like Netflix's scale
13
+ • Channels are not interchangeable with mutexes and should be used judiciously; Rob Pike's video on Concurrency Design In Go is recommended for guidance
14
+ • Support for new memcached commands and adding features to an open-source project
15
+ • Wire compatibility with memcached, and the decision not to support all its commands
16
+ • The use of EVCache Java client at Netflix and its limitations
17
+ • The "How To Block Forever In Go" blog post and its evolution as a list of ways to create deadlocks in code
18
+ • Static analysis tools and their potential to catch deadlock patterns
19
+ • Netflix's open-source projects, including those related to Go
20
+ • GoKit reaches 0.1.0 milestone
21
+ • Discussion of API stability and confidence tagging in GoKit release
22
+ • Use of GoKit's logging package by multiple attendees
23
+ • Alternative approach to logging using metrics instead of logs, as implemented at Netflix
24
+ • Updates to Vim Go and Hugo projects
25
+ • Review of Francesc's "Go Tooling In Action" video and discussion of related topics
26
+ • Discussing external dependencies and work-life balance
27
+ • Introducing the project "Iris" which claims to be 20 times faster than other web frameworks
28
+ • Debate on router performance and whether new frameworks are needed in Go
29
+ • Discussion of vendoring tools (Govendor) and dependency management in Go projects
30
+ • Consensus on vendor folder best practices for libraries vs. commands
31
+ • Mention of the survey sent by Ed Muller from Heroku to gauge usage of Go and its libraries
32
+ • Criticism and dislike for Maven
33
+ • Discussion on dependency management and the need for consensus among developers
34
+ • Updates on the Go team's involvement in facilitating discussion on dependency management
35
+ • Announcements about upcoming episodes, including Beyond Code Season 3 featuring GopherCon 2015 interviews
36
+ • Discussion on the growth of the Go community and its influence on the computing industry
37
+ • Humorously mentioned "hacking" onto the show and participation from listeners
38
+ • Jessie Frazelle's dotfiles: a comprehensive collection of configuration files and scripts
39
+ • Network Programming With Go: an open-source book by Jan Newmarch
40
+ • Go standard library: enabling deeper understanding of programming concepts
41
+ • Radare2: a reverse engineering framework with Go bindings
42
+ • Importance of exploring and using alternative tools and projects in software development
State of Go Survey and Go at Heroku_summary.txt ADDED
@@ -0,0 +1,47 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Discussion of a survey on Go usage and dependency management
2
+ • Ed Muller's role in creating the survey and his observations on the responses so far (2,400+)
3
+ • Comparison and ranking of various Go dependency managers (Godep, Govendor, GB, Glide)
4
+ • Historical context for Godep's dominance in dependency management
5
+ • The challenges of solving the problem of vendor directories and metadata standards
6
+ • The Go Team's approach to dependency management and their desire for community input and solutions
7
+ • The Go community is frustrated with the lack of a standardized solution for dependency management and repeatable builds.
8
+ • Some newer programming languages (e.g. Nim, Rust, Crystal) have built-in solutions to these problems that are considered more effective than what Go has to offer.
9
+ • The Go Team's stance on this issue is that it's not their responsibility to solve it, but rather the community's.
10
+ • Ed Muller suggests that instead of creating new tools for dependency management, people should read existing codebases, submit PRs, and fix problems.
11
+ • Some of the issues that still need to be figured out include actual upgrade and version management of dependencies, specifying constraints on versions for libraries, and implementing semantic versioning.
12
+ • Semantic versioning issues in Go libraries and lack of adoption
13
+ • Difficulty in tracking changes to dependencies due to missing or inconsistent version tags
14
+ • Social contract of semantic versioning vs. technical implementation
15
+ • Importance of tools for checking API compatibility and detecting breaking changes
16
+ • Comparison with other languages that have addressed dependency management from the start
17
+ • Go's support on Heroku, including formal support for Go applications and documentation in dev center
18
+ • Growth of Go adoption on Heroku, particularly among API service developers
19
+ • Heroku customers are increasingly using Go in conjunction with other languages
20
+ • Large portions of the Heroku platform have been rewritten in Go, including Git server, log router, private spaces, API work, and system metrics
21
+ • Ed Muller estimates that 60-40% of the rewritten code is new development vs. rewriting existing code
22
+ • Doozer, a distributed coordination system written in Go, was used by Adobe and Bit.ly among others but is no longer widely used
23
+ • The Paxos implementation in Doozer was done by Blake Mizerany and Keith Rarick
24
+ • Discussion about a legacy Go project from 2011-2012 and its idiomatic code
25
+ • Heroku CLI tool is now 98% Node, with some remaining Go and Ruby code being phased out
26
+ • Damian's contributions to the Go community, including answering questions on Reddit and GoTime FM
27
+ • SourceGraph Editor plugin for Vim/Sublime/Atom, which provides real-time code analysis and examples
28
+ • Discussion about SourceGraph company and its open-source projects
29
+ • Cross-platform GUI type approaches in Go
30
+ • Gob project for writing a full web browser in Go
31
+ • CEF (Chrome Embedded Framework) as an alternative
32
+ • Shiny library used by Gob for UI components
33
+ • Gogs self-hosted Git service and its documentation
34
+ • Heroku's open source Go projects
35
+ • go get button Chrome extension for easy package management
36
+ • Pachyderm project for data science with Go
37
+ • Discussion about a tool that allows data pipelines to be piped through containers
38
+ • Mention of Visual Studio Code as an editor for Go development with praise for its features and tight integration with Delve debugger
39
+ • Shoutout to Luke Hoban and the Microsoft team for creating the Visual Studio Code plugin
40
+ • Comparison between Vim Go and Visual Studio Code, noting that VS Code is "significantly prettier"
41
+ • Mention of Go Doc Tool (also known as Pythia) which jumps to code source definition
42
+ • Discussion about Apache Kafka as a distributed message queue and publish-subscribe system
43
+ • Heroku's support for the Go world and their contributions to open-source projects
44
+ • Upcoming events, including the Women Who Go first birthday party in San Francisco and the next episode of GoTime FM with Jessie Frazelle and Beyang Liu
45
+ • Discussion of the podcast format and interaction with listeners
46
+ • Expression of gratitude to guest speaker Ed Muller for appearing on the show
47
+ • Wrap-up and goodbyes from all participants
Teaching and Learning Go_summary.txt ADDED
@@ -0,0 +1,43 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Todd McLeod introduces himself as a tenured faculty member at Fresno City College's CIT department and adjunct faculty at California State University Fresno's Computer Science department
2
+ • He explains how he transitioned from an economics background to teaching computer science after discovering his passion for coding
3
+ • He discusses his introduction to Go, which was recommended by a student who called it "the zen perfection of programming"
4
+ • Todd shares his experience learning Go through Pluralsight and Udacity courses, including rebuilding the algorithm used in Google's basic crawler
5
+ • He describes teaching web development with Go at Fresno City College and California State University Fresno using a $100,000 grant to create a boot camp
6
+ • He highlights the complexity and performance of the Go language, requiring deep understanding of underlying protocols and packages such as net/http
7
+ • Development of web development training with Go
8
+ • Importance of making programming languages practical and approachable for beginners
9
+ • Need for more resources and textbooks, such as a Tony Gaddis style book, to support learning Go
10
+ • Todd's background and experience teaching Go to students at various skill levels
11
+ • His goal of helping establish a foothold for Go in academia
12
+ • Discussion with Bill Kennedy about his training programs and notes taken during videos
13
+ • Importance of personality and vitality in educational content
14
+ • Criticism of bootstrapping and reliance on frameworks/libraries without understanding fundamentals
15
+ • Value of minimalism and complete control over codebase in web development
16
+ • Comparison of programming languages, with Go being viewed as a "programmer's language" that allows for deep understanding and customization
17
+ • Todd McLeod's approach to building software as a craft, emphasizing thorough knowledge of tools and materials.
18
+ • Go programming language is praised for its innovation and ability to bring programming to the next level.
19
+ • The language is described as "suffering no fools," requiring a deep understanding of programming concepts to use effectively.
20
+ • Teaching Go to beginners can be challenging, particularly with individuals who are hesitant to ask questions.
21
+ • Encouraging students to ask questions and creating an atmosphere where they feel comfortable not knowing the answer is crucial for learning.
22
+ • Research suggests that there may be psychological break points at ages 13 and 25, after which it becomes harder to learn a new language.
23
+ • Discussion about whether kids should learn to program early on
24
+ • Todd McLeod's opinion on kids learning programming at a young age
25
+ • The importance of formal training in logic before learning programming
26
+ • Visual aspects of programming and how to convey them to beginners
27
+ • Todd McLeod's approach to teaching online courses, including using visual aids like whiteboards and sketching diagrams
28
+ • Why people rave about Todd McLeod's Udemy course on Go
29
+ • Discussion of the value of experience and expertise in teaching programming
30
+ • Importance of approachability in teaching and creating learning content
31
+ • Generosity and willingness to help others with knowledge and skills
32
+ • Go 1.8 Beta 1 release and its features, including profiling and plugin support
33
+ • Concerns about dynamically loaded plugins and potential security risks
34
+ • Context and cancellation in programming, and the need for effective teaching of these concepts
35
+ • Upcoming webinars and conferences
36
+ • Kafka implementation in Go (jocko)
37
+ • Brian Ketelsen's enthusiasm for Kafka and its uses
38
+ • Windows Subsystem for Linux (WSL) and its benefits
39
+ • Shoutouts to open-source maintainers: WSL team and Go Meetup organizers
40
+ • Todd McLeod discusses his gratitude for free software and its impact on the world
41
+ • He mentions specific examples of free software he uses daily, including GoDoc.org and RFCs
42
+ • The conversation turns to the creator of GoDoc.org, Gary Byrd, who donated it to the Go Team
43
+ • The hosts express appreciation for their listeners, sponsors (Minio and Backtrace), and encourage sharing and subscribing to the show
The Go Compiler and Go 1.8_summary.txt ADDED
@@ -0,0 +1,53 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Introduction of Keith Randall from the Go team
2
+ • Overview of Keith's work on the Go runtime internals and compilers
3
+ • Discussion of SSA (Static Single Assignment) compiler technology and its benefits
4
+ • Explanation of how SSA works in the context of the Go compiler
5
+ • Clarification on the difference between intermediate representation (IR) and intermediate language (IL)
6
+ • Explanation of the toolchain process and where SSA fits within it
7
+ • Instruction selection process done by obj library
8
+ • Compiler emits data structures instead of assembly instructions
9
+ • Assembler is a parser that doesn't assemble instructions
10
+ • New SSA backend makes it easy to port to new architectures
11
+ • Compiler backend is not directly reusable but is more reusable than old compiler
12
+ • Optimization balance between compile time and execution speed
13
+ • Potential future optimizations: common self-expression, floating-point code generation, bounds check elimination
14
+ • Compiler development process involves balancing feature additions with performance considerations
15
+ • Switching to a new calling convention for passing values and registers instead of using the stack
16
+ • Implications for the runtime and the need for a phased approach to roll out changes
17
+ • Amount of assembly code in the Go standard library and runtime, including potential issues with external assemblies
18
+ • Escape analysis flaws and the lack of recent work on fixing them
19
+ • Real-time thread support in Go, including using syscalls to set priority and lock OS threads
20
+ • Efficiency of functional programming languages
21
+ • SSA (Static Single Assignment) and its challenges
22
+ • Collaboration between Go team and Delve debugger developer Derek
23
+ • Debugging improvements in Go 1.8 beta release
24
+ • GC pauses reduced to sub-microsecond for many users
25
+ • Cgo overhead improvements, particularly with defer statements
26
+ • Inlining function status and ongoing work on stack traces
27
+ • Race detector improvements, including concurrent map use detection
28
+ • Map use and panic handling improvements
29
+ • Plugins for the HTTP server and map use
30
+ • Plugin reloading and security concerns
31
+ • GitHub videos (GothamGo) featuring Go implementation
32
+ • Gopher Academy Advent series blog posts
33
+ • Contributing to the Go compiler and standard library
34
+ • Approachability of contributing to the compiler for those with minimal knowledge
35
+ • Compiler knowledge requirements for beginners
36
+ • Recommended reading for understanding compiler concepts (The Dragon Book, graph algorithms book)
37
+ • Gopher Academy blog posts and opportunities for contributing
38
+ • GoLab conference in Italy
39
+ • Dominik Honnef's toolchain documentation and examples
40
+ • Proposal to make Damian Gryski top moderator on the Golang Reddit channel
41
+ • Community moderation and involvement with the Go project
42
+ • Open source projects can be fixed by users themselves without relying on others.
43
+ • Contributing to open source projects can be intimidating due to fear of being rejected or not meeting expectations.
44
+ • Small, imperfect patches can still lead to valuable dialogue and potential solutions.
45
+ • There is growing interest in using Go for data science, math, and InfoSec applications.
46
+ • The JSON Incremental Digger (JID) tool allows navigation and manipulation of large JSON files on the command line.
47
+ • The Delve debugger is a popular and useful tool for debugging Go programs.
48
+ • Using pre-built components and libraries can greatly simplify projects, as seen in the Arduino and Maker community.
49
+ • Raspberry Pi-based PID controller for smoker uses Go to calculate error value and adjust blower
50
+ • Meat probe side of project being worked on, aiming to merge with existing code
51
+ • Goal is to plot temperatures in the grill using Prometheus
52
+ • Project timeline uncertain due to limited time availability
53
+ • Show wrap-up, thanking guest Keith Randall for his work and sponsors StackImpact and Backtrace
The Go Standard Library_summary.txt ADDED
@@ -0,0 +1,52 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ • Ben Johnson's new series of walkthroughs on the Go standard library
2
+ • Discussion of producing content and learning new things through research
3
+ • Praise for the depth and tone of Ben's articles
4
+ • Importance of showing use cases in documentation to help users understand packages and functions
5
+ • Exploring the idiomatic Go interface and small interfaces
6
+ • Inspiration from the Go standard library's design and layout
7
+ • The challenges of changing the organization and structure of a large project
8
+ • Best practices for organizing packages in Go, including separating dependencies and focusing on cohesion
9
+ • Defining the boundaries of a package, with some arguing for smaller, more focused packages and others advocating for larger, more monolithic ones
10
+ • The trade-offs between using Kubernetes and other complex tools versus simpler alternatives like Bolt or key/value databases
11
+ • Debunking common misconceptions about Go's suitability for web applications and APIs, including its ability to work well with JSON APIs and templating
12
+ • Discussion about the limitations and complexities of SQL databases
13
+ • Comparison between SQL and NoSQL databases, including their abstraction layers and performance tradeoffs
14
+ • Key-value stores as a fundamental technology in both traditional and modern database systems
15
+ • Column-oriented databases and their benefits for specific use cases
16
+ • The importance of understanding data model and access patterns when choosing a database
17
+ • Debate about the value of learning new database systems versus sticking with familiar tools like SQL
18
+ • Index usage and query planning in SQL databases can be complex and influenced by various factors
19
+ • Key/value stores like BoltDB offer simplicity but come with operational challenges such as backup and restore management
20
+ • LSM trees are efficient for writes but complex and difficult to manage compared to B+ tree-based databases like BoltDB
21
+ • InfluxDB is no longer using BoltDB as its main storage, opting instead for a custom time-series format
22
+ • A large company is reportedly using a 3-4 terabyte BoltDB database successfully
23
+ • Managing a large BoltDB database involves trade-offs between performance and operational complexity
24
+ • Benefits and drawbacks of different programming decisions
25
+ • Appeal of Ruby on Rails for rapid development and proof-of-concept websites
26
+ • Examples from Rails Rumble events and their impact on future projects
27
+ • Go Standard libraries walkthrough by Ben Johnson
28
+ • Challenges in working with bytes, streams, and readers in the IO package
29
+ • Solution to replacing a string in a continuous stream using state machines and buffering
30
+ • Discussion of a content-addressable database based on Git
31
+ • Tradeoffs and use case for the database in question
32
+ • Debate about ORMs (Object-Relational Mappers) in Go programming language
33
+ • Benefits and drawbacks of using an ORM versus writing SQL directly
34
+ • Performance issues with ORMs, including N+1 queries and SQL injection
35
+ • ORMs and SQL mindsets
36
+ • Distributed databases and scaling
37
+ • BoltDB features and limitations
38
+ • Replication logs and asynchronous replication
39
+ • Secret Lives of Data project for data visualization
40
+ • Raft consensus protocol explanation
41
+ • Kafka architecture and visualization challenges
42
+ • Interactive content and pace control in video content
43
+ • Minikube as a fast and easy way to get started with Kubernetes on local laptop
44
+ • Upper.io/database library (not-ORM library)
45
+ • BoltDB example from Ben's remote meetup event
46
+ • Stow software for managing symlinks in .dot files
47
+ • Kali Linux infosec distro vs. ArchStrike, an Arch repository with infosec tools
48
+ • Request for Commits podcast on open source sustainability and human side of code
49
+ • Discussion of Renee's talk at GopherCon
50
+ • Mention of Quilt project and its use of declarative DSL for container orchestration
51
+ • Changelog podcast discussion and banter between hosts
52
+ • Recap and thank-you to listeners, with mentions of show resources (Twitter, GitHub, etc.)