Datasets:
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README.md
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Official release of the dataset from the paper:
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**[Neural Motion Simulator: Pushing the Limit of World Models in Reinforcement Learning](https://arxiv.org/pdf/2504.07095)**
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This dataset
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All trajectories are collected **
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---
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## 📦 Dataset Overview
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- **Format**:
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- **Contents**:
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- **Size**: ~XX GB (after compression)
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- **Environments**: Includes standard MuJoCo-based tasks such as `Cheetah`, `Hopper`, `Humanoid`, and `Go2`.
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## 📊 Structure
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Each
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| `action` | *(action_dim,)* | Environment action |
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| `reward` | *1* | Immediate reward |
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| `done` | *1* | Episode termination flag |
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| `env_id` | *string* | Environment identifier |
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# Load the full MoSim dataset
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dataset = load_dataset("wujiss1/MoSim_Dataset")
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# Access one environment subset
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hopper_data = dataset["train"].filter(lambda x: x["env_id"] == "Hopper")
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print(hopper_data[0].keys())
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Official release of the dataset from the paper:
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**[Neural Motion Simulator: Pushing the Limit of World Models in Reinforcement Learning](https://arxiv.org/pdf/2504.07095)**
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This dataset contains sequential state-action trajectories for **MoSim (Neural Motion Simulator)** world model training.
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All trajectories are collected **from random policies** in classical control and locomotion environments.
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---
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## 📦 Dataset Overview
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- **Format**: `.npz` (NumPy compressed arrays)
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- **Contents**:
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- `*_random.npz`: training episodes
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- `*_random_test.npz`: test episodes
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- **Episode length**: 1000 steps per episode
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## 📊 Data Structure
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Each `.npz` file contains:
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| Key | Shape | Description |
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|------------|-------------------------------------|------------------------------------|
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| `states` | *(num_episodes, 1000, state_dim)* | State at each timestep |
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| `actions` | *(num_episodes, 1000, action_dim)* | Action applied at each timestep |
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**State composition**:
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1. **Joint DOF (articulated body)**
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- Joint angles *(radians)*
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- Joint angular velocities *(rad/s)*
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2. **Root DOF (global free body)**
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- Root position *(x, y, z)*
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- Root linear velocity *(vx, vy, vz)*
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3. **Root Orientation & Rotation**
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- Root rotation quaternion *(qx, qy, qz, qw)*
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- Root angular velocity *(wx, wy, wz)*
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> ⚡ For manipulation control tasks like `Panda`, only joint angles and velocities are provided.
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> ⚡ For locomotion tasks like `Humanoid` or `Go2`, full root DOF and velocities are included.
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