Real / Gravity /Projectile /21 /formula_info.json
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{
"correct_letter": "D",
"correct_formula": "y = h + x路tan胃 - g路x虏 / (2路v_0虏路cos虏胃)",
"annotation": "Environment: g=9.81, F_drag=!=0\nGround: e=0.5\nPingPongBall: d = 0.04, e = 0.71, h = 0.92, v_0 = 1.51",
"choices": [
"x(t) = v_0路t路cos胃 路 (1 - g路t/v_0)",
"m路g路h + (1/2)路m路v_0虏 = constant",
"U = (1/2)路k路x虏",
"y = h + x路tan胃 - g路x虏 / (2路v_0虏路cos虏胃)"
],
"correct_index": 3,
"physics_type": "Projectile",
"seed": "Projectile|Gravity/Projectile/21",
"is_realworld": true,
"dropped_wrong_formulas": [
"F_drag = (1/2)路C_d路蟻路A路v虏 (A = 蟺路(d/2)虏)"
]
}