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# SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
"""Environment runtime utilities.
This module provides functions for creating and managing environment instances
at runtime, including environment creation, episode management, and
termination checking.
"""
import json
import logging
import os
import carb
import gymnasium as gym
import numpy as np
import omni.usd
from isaaclab.envs import ManagerBasedEnv, ManagerBasedEnvCfg, ManagerBasedRLEnv
import robolab.constants
from robolab.constants import get_output_dir
from robolab.core.environments.config import parse_env_cfg
from robolab.core.environments.env import RobolabEnv
from robolab.core.events.utils import merge_events_cfg
from robolab.core.task.task import resolve_instruction
logger = logging.getLogger(__name__)
def check_scene_valid(env: ManagerBasedEnv) -> bool:
"""
Checks the scene has all the required fields for RoboLab.
"""
if 'robot' not in env.scene.articulations.keys():
raise ValueError("Scene entity 'robot' not found; Available articulations: " + str(list(env.scene.articulations.keys())))
return True
def create_env(scene: str | ManagerBasedEnvCfg,
device="cuda:0",
seed=0,
num_envs=1,
env_spacing=None,
eye=None,
lookat=None,
use_fabric=True,
events=None,
instruction_type="default",
policy=None,
):
"""
Creates and initializes a gym environment for the specified scene. Supported types: str, ManagerBasedEnvCfg.
Example use:
env_cfg = BananaEnvCfg()
env = create_env(scene=env_cfg, device="cuda:0", num_envs=1, use_fabric=True)
env=create_env(scene="BananaEnv", device="cuda:0", num_envs=1, use_fabric=True)
# With a variation event (example: camera pose variation)
from robolab.core.events.reset_camera import reset_camera_pose_uniform
from isaaclab.managers import EventTermCfg as EventTerm
env, env_cfg = create_env(
scene="BananaEnv",
events={
"reset_camera": EventTerm(
func=reset_camera_pose_uniform,
mode="reset",
params={
"camera_names": ["over_shoulder_left_camera"],
"pose_range": {"x": (-0.05, 0.05), "y": (-0.05, 0.05)},
}
)
}
)
# Or using the configclass helper
from robolab.core.events.reset_camera import RandomizeCameraPoseUniform
events = RandomizeCameraPoseUniform.from_params(
cameras=["over_shoulder_left_camera"],
pose_range={"x": (-0.05, 0.05), "y": (-0.05, 0.05)}
)
env, env_cfg = create_env(scene="BananaEnv", events=events)
Args:
scene (str, ManagerBasedEnvCfg): The scene name, or environment configuration
device: The device to run the environment on (e.g., 'cuda', 'cpu')
num_envs (int, optional): Number of environments to spawn. Defaults to 1.
use_fabric (bool, optional): Whether to use fabric for physics simulation. Defaults to True.
events: Event configuration to add to the environment. Can be:
- A dict of {event_name: EventTerm} (automatically converted to configclass)
- A configclass instance with EventTerm attributes
instruction_type: Which instruction variant to use when the task defines
instruction as a dict (e.g., "default", "vague", "specific"). Ignored
when instruction is a plain string. Defaults to "default".
policy: Policy backend name (e.g., "pi0", "gr00t"). Stored on env_cfg
so downstream code (e.g., run_episode) can read it.
Raises:
ValueError: If the scene type is not supported or environment creation fails
Returns:
tuple: (env, env_cfg) - The created environment instance and its configuration
"""
env = None
if isinstance(scene, str):
# create a new stage
omni.usd.get_context().new_stage()
# reset the rtx sensors carb setting to False
carb.settings.get_settings().set_bool("/isaaclab/render/rtx_sensors", False)
try:
# Initialize the env for current scene
env_cfg = parse_env_cfg(
scene,
device=device,
seed=seed,
num_envs=num_envs,
env_spacing=env_spacing,
use_fabric=use_fabric,
eye=eye,
lookat=lookat,
)
env_cfg._instruction_variants = env_cfg.instruction
env_cfg.instruction = resolve_instruction(env_cfg.instruction, instruction_type)
# Merge events into the environment configuration if provided
# This preserves existing events (like reset_scene_to_default) while adding new ones
if events is not None:
env_cfg.events = merge_events_cfg(env_cfg.events, events)
if robolab.constants.VERBOSE:
print(f"Merged events into environment configuration: {env_cfg.events}")
# Create new environment
env = gym.make(scene, cfg=env_cfg).unwrapped
except Exception:
# Best-effort cleanup of partially-constructed env; always re-raise
# so the caller sees the original traceback (don't wrap in
# ValueError — that hides the root cause).
if env is not None and hasattr(env, "_is_closed") and not env._is_closed:
try:
env.close()
except Exception:
logger.exception("env.close() failed during error cleanup")
raise
elif isinstance(scene, ManagerBasedEnvCfg):
# create a new stage
omni.usd.get_context().new_stage()
# reset the rtx sensors carb setting to False
carb.settings.get_settings().set_bool("/isaaclab/render/rtx_sensors", False)
env_cfg = scene
env_cfg._instruction_variants = env_cfg.instruction
env_cfg.instruction = resolve_instruction(env_cfg.instruction, instruction_type)
# Merge events into the environment configuration if provided
# This preserves existing events (like reset_scene_to_default) while adding new ones
if events is not None:
env_cfg.events = merge_events_cfg(env_cfg.events, events)
if robolab.constants.VERBOSE:
print(f"Merged events into environment configuration: {env_cfg.events}")
env = RobolabEnv(env_cfg)
else:
raise ValueError(f"Unsupported scene type: {type(scene)}")
if env is None:
raise ValueError(f"Failed to create environment for scene {scene}")
check_scene_valid(env)
# disable control on stop
env.sim._app_control_on_stop_handle = None # type: ignore
env.output_dir = get_output_dir()
os.makedirs(env.output_dir, exist_ok=True)
if policy is not None:
env_cfg.policy = policy
from robolab.core.utils.print_utils import print_env_info
env_name = scene if isinstance(scene, str) else env_cfg.__class__.__name__
print_env_info(
env_name=env_name,
instruction=env_cfg.instruction,
instruction_type=instruction_type,
seed=env_cfg.seed,
policy=policy or "",
scene_name=env_cfg.scene.__class__.__name__,
attributes=getattr(env_cfg, '_task_attributes', None),
)
# Save env_cfg as json for metadata
with open(os.path.join(env.output_dir, "env_cfg.json"), "w") as f:
json.dump(env_cfg.to_dict(), f, default=str)
if robolab.constants.VERBOSE:
print(f"Saved env_cfg to {os.path.join(env.output_dir, 'env_cfg.json')}")
return env, env_cfg
def end_episode(env: ManagerBasedRLEnv):
from robolab.core.logging.recorder_manager import RobolabRecorderManager
# Clean up env for the next episode
if env.recorder_manager is not None:
if isinstance(env.recorder_manager, RobolabRecorderManager)and env.recorder_manager.initialized:
if robolab.constants.VERBOSE:
print("Exporting data....")
env.recorder_manager.export_episodes()
if robolab.constants.VERBOSE:
print("Episodes exported. ")
env.recorder_manager.clear()
def check_terminated(env: ManagerBasedRLEnv, term, trunc) -> np.ndarray:
"""
Check termination status for each environment.
Usage:
succ_vec = check_terminated(env, term, trunc)
if any(succ_vec, None):
# still running
continue
else:
return succ_vec
Args:
env: The environment instance
term: Termination tensor of shape [N]
trunc: Truncation tensor of shape [N]
Returns:
Numpy array of shape [N] stored on CPU where:
- True: episode terminated (term=True)
- False: episode truncated (trunc=True and term=False)
- None: episode still running (both term=False and trunc=False)
"""
import torch
# Convert to boolean tensors and move to CPU
term_bool = term.bool().cpu()
trunc_bool = trunc.bool().cpu()
# Create numpy array with object dtype to support None values
result = torch.zeros_like(term, dtype=torch.bool).cpu().numpy().astype(object)
# Set True where term is True
result[term_bool.numpy()] = True
# Set False where trunc is True and term is False
result[(trunc_bool & ~term_bool).numpy()] = False
# Set None where neither term nor trunc is True (still running)
still_running = ~(term_bool | trunc_bool)
result[still_running.numpy()] = None
return result