# Lighting RoboLab uses IsaacLab's light spawners to configure scene lighting. Lighting configs are `@configclass` objects that add light sources to the simulation and are passed as `lighting_cfg` during [environment registration](environment_registration.md). These configs can live in your own repository. ## Built-in Lighting Configurations RoboLab ships several lighting presets in `robolab/variations/lighting.py`: ### Sphere Lights | Config | Intensity | Color | Position | Notes | |--------|-----------|-------|----------|-------| | `SphereLightCfg` | 5,000 | White | (0.0, -0.6, 0.7) | Default for most registrations | | `ExtremelyDimSphereLightCfg` | 50 | White | (0.0, -0.6, 0.7) | For testing low-light conditions | | `RedSphereLightCfg` | 100,000 | Red | (0.0, 0.0, 1.0) | Colored light variation | | `GreenSphereLightCfg` | 100,000 | Green | (0.0, 0.0, 1.0) | Colored light variation | | `BlueSphereLightCfg` | 100,000 | Blue | (0.0, 0.0, 1.0) | Colored light variation | ### Directional Lights | Config | Direction | Intensity | Notes | |--------|-----------|-----------|-------| | `FrontDirectionalLightCfg` | Front | 3,000 | Facing the robot from the front | | `BehindDirectionalLightCfg` | Behind | 3,000 | Facing the robot from behind | | `TopDownDirectionalLightCfg` | Top-down | 3,000 | Overhead lighting | | `LeftDirectionalLightCfg` | Left | 3,000 | Side lighting from the left | | `RightDirectionalLightCfg` | Right | 3,000 | Side lighting from the right | ## Using a Lighting Config Import the config and pass it as `lighting_cfg` in your registration function (see [Environment Registration](environment_registration.md#step-2-write-a-registration-function) for the full example): ```python from robolab.variations.lighting import SphereLightCfg # Inside your register_envs() function: auto_discover_and_create_cfgs( lighting_cfg=SphereLightCfg, # ... other registration kwargs ) ``` ## Defining Custom Lighting A lighting config is a `@configclass` with one or more `AssetBaseCfg` fields, each spawning a light. It can live in your own repository. ### Sphere Light ```python import isaaclab.sim as sim_utils from isaaclab.assets import AssetBaseCfg from isaaclab.utils import configclass @configclass class MySphereLightCfg: my_light = AssetBaseCfg( prim_path="/World/my_sphere_light", spawn=sim_utils.SphereLightCfg( intensity=8000, color=(1.0, 0.95, 0.9), # Warm white radius=0.1, ), init_state=AssetBaseCfg.InitialStateCfg(pos=(0.0, -0.5, 1.0)), ) ``` ### Directional (Distant) Light ```python @configclass class MyDirectionalLightCfg: directional_light = AssetBaseCfg( prim_path="/World/directional_light", spawn=sim_utils.DistantLightCfg( intensity=3000, angle=0.53, exposure=3.0, ), init_state=AssetBaseCfg.InitialStateCfg( pos=(0.0, 0.0, 5.0), rot=(0.7071, 0.0, 0.7071, 0.0), # Front-facing ), ) ``` ### Multiple Lights You can define multiple light fields in one config: ```python @configclass class MyStudioLightingCfg: key_light = AssetBaseCfg( prim_path="/World/key_light", spawn=sim_utils.SphereLightCfg(intensity=10000), init_state=AssetBaseCfg.InitialStateCfg(pos=(0.5, -0.8, 1.2)), ) fill_light = AssetBaseCfg( prim_path="/World/fill_light", spawn=sim_utils.SphereLightCfg(intensity=3000), init_state=AssetBaseCfg.InitialStateCfg(pos=(-0.5, -0.3, 0.8)), ) ``` ## Available Light Types IsaacLab provides the following light spawners through `isaaclab.sim`: | Spawner | Description | |---------|-------------| | `sim_utils.SphereLightCfg` | Point light from a sphere; parameters: `intensity`, `color`, `radius` | | `sim_utils.DistantLightCfg` | Directional light (sun-like); parameters: `intensity`, `angle`, `exposure` | | `sim_utils.DomeLightCfg` | Environment map light (HDR/EXR); used for [Backgrounds](background.md) | | `sim_utils.DiskLightCfg` | Area light from a disk | | `sim_utils.CylinderLightCfg` | Area light from a cylinder | | `sim_utils.RectLightCfg` | Area light from a rectangle | ## Lighting Variation for Robustness Testing To evaluate policy robustness under different lighting conditions, register multiple environment variants with different `lighting_cfg` values. See `robolab/registrations/droid/auto_env_registrations_lighting_variations.py` for a complete example. The built-in evaluation script `policies/pi0_family/run_lighting.py` runs benchmarks across lighting conditions automatically. ## See Also - [Backgrounds](background.md) — HDR dome lights for environment backgrounds - [Environment Registration](environment_registration.md) — Passing lighting into registered environments - [Running Environments](environment_run.md) — Robustness evaluation scripts