"""ReactVideoDataset — load the React multi-task video-format release. Layout consumed (per task): data//videos//episode_NNN/{view_left,view_middle,view_right, tactile_left,tactile_right}.mp4 data//meta//episode_NNN.parquet # per-frame pose/scalar data//segments.json # clean-segment index data//bad_frames.json # quality intervals data//episodes.jsonl # per-episode summary data//calibration/ # extrinsics (May-12 / June-26) Decoded frames are returned as RGB uint8 (H, W, 3) — standard video-decoder convention. (cv2 users: this is already RGB, do NOT re-swap.) Two sampling modes: mode="segment": iterate clean segments from segments.json (no bad frames by construction). RECOMMENDED. mode="window": sliding windows over whole episodes; windows overlapping bad_frames.json intervals are skipped when skip_bad=True. Decoder backend: PyAV (`av`) by default; falls back to OpenCV. Install `decord` for fastest random access. Example ------- ds = ReactVideoDataset("data/motherboard", window_length=16, mode="segment") sample = ds[0] # sample["view_middle"]: (T, H, W, 3) uint8 RGB # sample["sensor_left_pose"]: (T, 7) float32 """ from __future__ import annotations import json from pathlib import Path import numpy as np import pyarrow.parquet as pq try: import av _BACKEND = "av" except Exception: import cv2 _BACKEND = "cv2" VIEW_STREAMS = ("view_left", "view_middle", "view_right") TACTILE_STREAMS = ("tactile_left", "tactile_right") ALL_STREAMS = VIEW_STREAMS + TACTILE_STREAMS DEPTH_STREAMS = ("depth_left", "depth_middle", "depth_right") # optional, uint16 mm def _decode_frames(mp4_path: Path, frame_indices, depth=False): """Return (N, H, W, 3) uint8 RGB, or (N, H, W) uint16 mm if depth=True.""" want = list(frame_indices) fmt = None if depth else "rgb24" # depth: native gray16le ndarray if _BACKEND == "av" or depth: # depth requires PyAV (16-bit) container = av.open(str(mp4_path)) stream = container.streams.video[0] out, wantset, got = {}, set(want), 0 for fi, frame in enumerate(container.decode(stream)): if fi in wantset: a = frame.to_ndarray(format=fmt) if fmt else frame.to_ndarray() out[fi] = a got += 1 if got == len(wantset): break container.close() return np.stack([out[i] for i in want]) else: # cv2 fallback (BGR -> RGB) cap = cv2.VideoCapture(str(mp4_path)) frames = [] for i in want: cap.set(cv2.CAP_PROP_POS_FRAMES, i) ok, fr = cap.read() frames.append(fr[..., ::-1] if ok else np.zeros((480, 640, 3), np.uint8)) cap.release() return np.stack(frames) class ReactVideoDataset: def __init__(self, task_root, window_length=16, stride=1, window_step=None, mode="segment", streams=ALL_STREAMS, skip_bad=True, which_sensors="any", load_depth=False, tactile_latency=0): self.root = Path(task_root) self.W = window_length self.stride = stride self.step = window_step or window_length self.mode = mode self.streams = tuple(streams) self.skip_bad = skip_bad self.which = which_sensors # depth only if requested AND present on disk for this task self.load_depth = load_depth and (self.root / "depth").is_dir() # GelSight acquisition lag (frames): tactile stream was captured # `tactile_latency` frames BEFORE the view at the same index, due to a # recording-side V4L2 buffer bug (fixed in the rig from 2026-06-27). # When >0, the loader pairs view[i] with tactile[i+latency] (and the # tactile contact scalars likewise), and trims `latency` frames from # the end of each window range so the shifted index stays in bounds. self.tactile_latency = int(tactile_latency) self._TACT = ("tactile_left", "tactile_right") self._TACT_COLS = ("tactile_left_intensity", "tactile_right_intensity", "tactile_left_mixed", "tactile_right_mixed") self.segments = json.loads((self.root / "segments.json").read_text())["segments"] self.bad = json.loads((self.root / "bad_frames.json").read_text())["episodes"] self.index = self._build_index() def _video_dir(self, ep_key): date, ep = ep_key.split("/") return self.root / "videos" / date / ep def _parquet(self, ep_key): date, ep = ep_key.split("/") return self.root / "meta" / date / f"{ep}.parquet" def _bad_mask(self, ep_key, T): m = np.zeros(T, bool) e = self.bad.get(ep_key, {}) for k in ("intensity_spikes", "pose_teleports_L", "pose_teleports_R", "ot_loss_L", "ot_loss_R"): for a, b in e.get(k, []): m[max(0, a):min(T, b + 1)] = True return m def _build_index(self): items = [] span = (self.W - 1) * self.stride + 1 lat = self.tactile_latency # tactile read at idx+lat must stay in bounds if self.mode == "segment": for s in self.segments: ek, a, b = s["source_episode"], s["frame_range"][0], s["frame_range"][1] start = a while start + span - 1 + lat <= b: items.append((ek, start)) start += self.step else: # window over whole episode eps = sorted({s["source_episode"] for s in self.segments}) for ek in eps: T = self.bad.get(ek, {}).get("n_frames", 0) bad = self._bad_mask(ek, T) if self.skip_bad else np.zeros(T, bool) start = 0 while start + span - 1 + lat < T: idx = range(start, start + span, self.stride) if not (self.skip_bad and bad[list(idx)].any()): items.append((ek, start)) start += self.step return items def __len__(self): return len(self.index) def __getitem__(self, i): ek, start = self.index[i] lat = self.tactile_latency idx = list(range(start, start + (self.W - 1) * self.stride + 1, self.stride)) idx_tac = [r + lat for r in idx] # tactile is `lat` frames behind view vd = self._video_dir(ek) out = {} for s in self.streams: read_idx = idx_tac if s in self._TACT else idx # shift only tactile out[s] = _decode_frames(vd / f"{s}.mp4", read_idx) if self.load_depth: # depth is a view-side cam, no shift date, ep = ek.split("/") dd = self.root / "depth" / date / ep for s in DEPTH_STREAMS: p = dd / f"{s}.mkv" if p.exists(): out[s] = _decode_frames(p, idx, depth=True) # (T,H,W) uint16 mm # parquet: read a range covering both idx and idx_tac lo, hi = start, idx_tac[-1] tbl = pq.read_table(self._parquet(ek)).slice(lo, hi - lo + 1) v_rows = [r - lo for r in idx] t_rows = [r - lo for r in idx_tac] for c in ("sensor_left_pose", "sensor_right_pose"): out[c] = np.array(tbl.column(c).to_pylist(), np.float32)[v_rows] if "object_pose" in tbl.column_names: out["object_pose"] = np.array(tbl.column("object_pose").to_pylist(), np.float32)[v_rows] # tactile contact scalars follow the tactile frames -> shifted rows for c in self._TACT_COLS: out[c] = np.array(tbl.column(c).to_pylist(), np.float32)[t_rows] out["episode"] = ek out["frame_start"] = start out["tactile_latency"] = lat return out if __name__ == "__main__": import sys root = sys.argv[1] if len(sys.argv) > 1 else "data/motherboard" ds = ReactVideoDataset(root, window_length=8, mode="segment") print(f"backend={_BACKEND} {len(ds)} windows") s = ds[0] for k, v in s.items(): shape = getattr(v, "shape", v) print(f" {k}: {shape}")