#!/usr/bin/env python3 """ Object-Based Success Evaluation for SAGE-3D Benchmark. Evaluates navigation success based on target object bounding boxes from 2D semantic maps. """ import json import numpy as np from typing import Dict, List, Any, Optional, Tuple from pathlib import Path def reverse_position_mapping( px_3d: float, py_3d: float, map_data: List[Dict], flip_x: bool = True, flip_y: bool = True, negate_xy: bool = True ) -> Tuple[float, float]: """Reverse mapping: convert 3D trajectory coordinates back to 2D for visualization. This is the inverse of the forward mapping process. Args: px_3d, py_3d: Coordinates from 3D trajectory map_data: Map data for boundary calculation flip_x, flip_y, negate_xy: Mapping parameters (should match original mapping) Returns: (px_2d, py_2d): Converted 2D coordinates """ # Get map boundaries all_y = [float(y) for inst in map_data for y, x in inst.get('mask_coords_m', [])] all_x = [float(x) for inst in map_data for y, x in inst.get('mask_coords_m', [])] if not all_x or not all_y: return px_3d, py_3d min_y, max_y = min(all_y), max(all_y) min_x, max_x = min(all_x), max(all_x) # Reverse mapping process (opposite order of forward mapping) px, py = px_3d, py_3d # 1. Reverse negation if applied if negate_xy: px = -px py = -py # 2. Reverse mirroring if applied if flip_x: px = (min_x + max_x) - px if flip_y: py = (min_y + max_y) - py return px, py class ObjectBasedSuccessEvaluator: """Evaluator for object-based success determination using target object bounding boxes.""" def __init__(self, semantic_map_path: str, collision_detector=None, verbose: bool = True): """Initialize the evaluator. Args: semantic_map_path: Path to 2D semantic map JSON file collision_detector: Optional collision detector instance verbose: Whether to print debug information """ self.semantic_map_path = semantic_map_path self.collision_detector = collision_detector self.verbose = verbose self.semantic_map_data = [] self.object_bbox_cache = {} self._load_semantic_map() def _log(self, msg: str) -> None: """Print message if verbose mode is enabled.""" if self.verbose: print(msg) def _load_semantic_map(self) -> None: """Load 2D semantic map data.""" try: with open(self.semantic_map_path, 'r') as f: self.semantic_map_data = json.load(f) self._log(f"[OBJECT_SUCCESS] ✓ Loaded semantic map: {len(self.semantic_map_data)} objects") # Build item_id to object info mapping for obj in self.semantic_map_data: if 'item_id' in obj: self.object_bbox_cache[obj['item_id']] = obj except Exception as e: self._log(f"[OBJECT_SUCCESS] ✗ Failed to load semantic map: {e}") self.semantic_map_data = [] def extract_end_object_id(self, episode: Dict[str, Any]) -> Optional[str]: """Extract end object ID from episode data. Args: episode: Episode data dictionary Returns: End object ID, or None if extraction fails """ try: instructions = episode.get("instructions", []) if not instructions: return None first_instruction = instructions[0] if isinstance(first_instruction, dict) and "end" in first_instruction: end_object_id = first_instruction["end"] self._log(f"[OBJECT_SUCCESS] Extracted end object ID: {end_object_id}") return end_object_id return None except Exception as e: self._log(f"[OBJECT_SUCCESS] ✗ Failed to extract end object ID: {e}") return None def get_object_bbox(self, object_id: str) -> Optional[Dict[str, Any]]: """Get object bounding box information. Args: object_id: Object ID Returns: Object info dict containing bbox, or None """ if object_id in self.object_bbox_cache: return self.object_bbox_cache[object_id] for obj in self.semantic_map_data: if obj.get('item_id') == object_id: self.object_bbox_cache[object_id] = obj return obj self._log(f"[OBJECT_SUCCESS] ⚠ Object not found: {object_id}") return None def get_object_center(self, object_id: str) -> Optional[np.ndarray]: """Get object center coordinates. Args: object_id: Object ID Returns: Object center [x, y] or None """ obj_info = self.get_object_bbox(object_id) if not obj_info: return None try: bbox_m = obj_info.get('bbox_m', []) if len(bbox_m) != 4: return None x_center = (float(bbox_m[0]) + float(bbox_m[2])) / 2.0 y_center = (float(bbox_m[1]) + float(bbox_m[3])) / 2.0 return np.array([x_center, y_center]) except Exception as e: self._log(f"[OBJECT_SUCCESS] ✗ Failed to compute object center: {e}") return None def is_position_in_object_area( self, position: np.ndarray, object_id: str, expansion_radius: float = 1.0 ) -> bool: """Check if position is within object area (expanded bbox). Args: position: Agent 3D position [x, y, z] object_id: Target object ID expansion_radius: Bbox expansion radius in meters Returns: Whether position is within object area """ obj_info = self.get_object_bbox(object_id) if not obj_info: return False try: # Convert 3D position to 2D coordinate system pos_2d_x, pos_2d_y = reverse_position_mapping( position[0], position[1], self.semantic_map_data ) self._log(f"[OBJECT_SUCCESS] Coord transform: 3D=({position[0]:.2f}, {position[1]:.2f}) -> 2D=({pos_2d_x:.2f}, {pos_2d_y:.2f})") # Parse bbox info bbox_m = obj_info.get('bbox_m', []) if len(bbox_m) != 4: self._log(f"[OBJECT_SUCCESS] ⚠ Object {object_id} bbox format error: {bbox_m}") return False # bbox format: [x_min, y_min, x_max, y_max] x_min = float(bbox_m[0]) - expansion_radius y_min = float(bbox_m[1]) - expansion_radius x_max = float(bbox_m[2]) + expansion_radius y_max = float(bbox_m[3]) + expansion_radius # Check if converted 2D position is within expanded bbox in_bbox = (x_min <= pos_2d_x <= x_max) and (y_min <= pos_2d_y <= y_max) self._log(f"[OBJECT_SUCCESS] Position check: 2D_pos=({pos_2d_x:.2f}, {pos_2d_y:.2f}), " f"bbox=[{x_min:.2f}, {y_min:.2f}, {x_max:.2f}, {y_max:.2f}], result={in_bbox}") return in_bbox except Exception as e: self._log(f"[OBJECT_SUCCESS] ✗ Position check failed: {e}") return False def is_collision_free_area(self, position: np.ndarray) -> bool: """Check if position is collision-free. Args: position: Position [x, y, z] Returns: Whether position is collision-free """ if self.collision_detector is None: self._log(f"[OBJECT_SUCCESS] ⚠ No collision detector, assuming collision-free") return True try: if hasattr(self.collision_detector, 'check_collision_at_position'): is_collision = self.collision_detector.check_collision_at_position(position[0], position[1]) return not is_collision else: self._log(f"[OBJECT_SUCCESS] ⚠ Collision detector missing check_collision_at_position method") return True except Exception as e: self._log(f"[OBJECT_SUCCESS] ✗ Collision detection failed: {e}") return True def evaluate_success( self, current_position: np.ndarray, episode: Dict[str, Any], expansion_radius: float = 1.0 ) -> Tuple[bool, Dict[str, Any]]: """Evaluate if agent successfully reached target. Args: current_position: Current position [x, y, z] episode: Episode data expansion_radius: Bbox expansion radius Returns: (success, info_dict) tuple """ result_info = { "method": "object_based", "end_object_id": None, "object_found": False, "in_object_area": False, "collision_free": False, "fallback_to_point": False } # 1. Extract end object ID end_object_id = self.extract_end_object_id(episode) result_info["end_object_id"] = end_object_id if not end_object_id: self._log(f"[OBJECT_SUCCESS] Cannot extract end object ID, trying smart position evaluation") result_info["fallback_to_smart_position"] = True smart_success, smart_info = self._smart_position_success(current_position, episode, expansion_radius) result_info.update(smart_info) return smart_success, result_info # 2. Get object bbox info obj_info = self.get_object_bbox(end_object_id) if not obj_info: self._log(f"[OBJECT_SUCCESS] Object {end_object_id} not found, trying smart position evaluation") result_info["fallback_to_smart_position"] = True smart_success, smart_info = self._smart_position_success(current_position, episode, expansion_radius) result_info.update(smart_info) return smart_success, result_info result_info["object_found"] = True # 3. Check if within object area in_area = self.is_position_in_object_area(current_position, end_object_id, expansion_radius) result_info["in_object_area"] = in_area # If not in labeled object area and object is far, try smart evaluation if not in_area: obj_center = self.get_object_center(end_object_id) if obj_center is not None: agent_2d_x, agent_2d_y = reverse_position_mapping( current_position[0], current_position[1], self.semantic_map_data ) agent_2d_pos = np.array([agent_2d_x, agent_2d_y]) distance_to_labeled_object = np.linalg.norm(agent_2d_pos - obj_center) self._log(f"[OBJECT_SUCCESS] Distance to labeled object {end_object_id}: {distance_to_labeled_object:.3f}m") # If labeled object is too far (>5m), might be mislabeled if distance_to_labeled_object > 5.0: self._log(f"[OBJECT_SUCCESS] ⚠ Labeled object {end_object_id} too far ({distance_to_labeled_object:.1f}m), " "might be mislabeled, trying smart evaluation") result_info["labeled_object_too_far"] = True result_info["distance_to_labeled_object"] = distance_to_labeled_object smart_success, smart_info = self._smart_position_success(current_position, episode, expansion_radius) result_info.update(smart_info) result_info["fallback_to_smart_position"] = True return smart_success, result_info return False, result_info # 4. Check collision-free collision_free = self.is_collision_free_area(current_position) result_info["collision_free"] = collision_free # 5. Final determination success = in_area and collision_free self._log(f"[OBJECT_SUCCESS] Final result: object={end_object_id}, in_area={in_area}, " f"collision_free={collision_free}, success={success}") return success, result_info def _fallback_point_success(self, current_position: np.ndarray, episode: Dict[str, Any]) -> bool: """Fallback to traditional point-based success evaluation. Args: current_position: Current position episode: Episode data Returns: Whether successful """ try: goals = episode.get("goals", []) if not goals: return False goal_position = np.array(goals[0]["position"]) goal_radius = goals[0].get("radius", 0.5) distance = np.linalg.norm(current_position - goal_position) success = distance < goal_radius self._log(f"[OBJECT_SUCCESS] Point fallback: distance={distance:.3f}, radius={goal_radius}, success={success}") return success except Exception as e: self._log(f"[OBJECT_SUCCESS] ✗ Point fallback failed: {e}") return False def _smart_position_success( self, current_position: np.ndarray, episode: Dict[str, Any], expansion_radius: float = 1.0 ) -> Tuple[bool, Dict[str, Any]]: """Smart position-based success evaluation using trajectory endpoint. Args: current_position: Current position episode: Episode data expansion_radius: Expansion radius Returns: (is_success, info_dict) """ info = { "method": "smart_position", "found_candidates": 0, "best_target": None, "final_success": False } try: self._log(f"[OBJECT_SUCCESS] Using smart position evaluation") # Get trajectory endpoint gt_locations = episode.get("gt_locations", []) if not gt_locations: info["error"] = "Cannot get trajectory endpoint" return self._fallback_point_success(current_position, episode), info target_3d_pos = np.array(gt_locations[-1]) # Convert to 2D coordinates target_2d_x, target_2d_y = reverse_position_mapping( target_3d_pos[0], target_3d_pos[1], self.semantic_map_data ) target_2d_pos = np.array([target_2d_x, target_2d_y]) info["target_3d"] = target_3d_pos[:2].tolist() info["target_2d"] = [target_2d_x, target_2d_y] self._log(f"[OBJECT_SUCCESS] Trajectory endpoint 3D: {target_3d_pos[:2]}") self._log(f"[OBJECT_SUCCESS] Trajectory endpoint 2D: ({target_2d_x:.2f}, {target_2d_y:.2f})") # Search for reasonable target objects near endpoint search_radius = 2.0 candidate_objects = [] for obj in self.semantic_map_data: item_id = obj.get('item_id', '') bbox_m = obj.get('bbox_m', []) category = obj.get('category_label', '') if len(bbox_m) == 4: try: center_x = (float(bbox_m[0]) + float(bbox_m[2])) / 2.0 center_y = (float(bbox_m[1]) + float(bbox_m[3])) / 2.0 center_pos = np.array([center_x, center_y]) distance_to_target = np.linalg.norm(center_pos - target_2d_pos) if distance_to_target <= search_radius: priority = self._get_object_priority(item_id, category) candidate_objects.append({ 'item_id': item_id, 'category': category, 'distance': distance_to_target, 'priority': priority, 'bbox_m': bbox_m }) except (ValueError, TypeError): continue info["found_candidates"] = len(candidate_objects) if not candidate_objects: self._log(f"[OBJECT_SUCCESS] ⚠ No suitable target objects found within {search_radius}m of endpoint") info["error"] = f"No target objects found within {search_radius}m of endpoint" # Fallback to distance-based evaluation agent_2d_x, agent_2d_y = reverse_position_mapping( current_position[0], current_position[1], self.semantic_map_data ) distance_2d = np.linalg.norm(np.array([agent_2d_x, agent_2d_y]) - target_2d_pos) success = distance_2d <= expansion_radius info["fallback_distance"] = distance_2d info["final_success"] = success if success: self._log(f"[OBJECT_SUCCESS] Distance-based success (distance: {distance_2d:.3f}m)") else: self._log(f"[OBJECT_SUCCESS] Distance-based failure (distance: {distance_2d:.3f}m)") return success, info # Sort by priority and distance to select best target candidate_objects.sort(key=lambda x: (x['priority'], x['distance'])) best_target = candidate_objects[0] info["best_target"] = { "item_id": best_target['item_id'], "category": best_target['category'], "distance": best_target['distance'], "priority": best_target['priority'] } self._log(f"[OBJECT_SUCCESS] Selected best target: {best_target['item_id']} ({best_target['category']})") self._log(f"[OBJECT_SUCCESS] Distance to endpoint: {best_target['distance']:.3f}m, priority: {best_target['priority']}") # Check if agent is within this object's area in_object_area = self.is_position_in_object_area(current_position, best_target['item_id'], expansion_radius) info["in_object_area"] = in_object_area if not in_object_area: info["final_success"] = False self._log(f"[OBJECT_SUCCESS] Not within inferred target object {best_target['item_id']} area") return False, info # Check collision-free is_collision_free = self.is_collision_free_area(current_position) info["collision_free"] = is_collision_free if not is_collision_free: info["final_success"] = False self._log(f"[OBJECT_SUCCESS] Within inferred target {best_target['item_id']} area but collision detected") return False, info info["final_success"] = True self._log(f"[OBJECT_SUCCESS] ✓ Successfully reached inferred target {best_target['item_id']} ({best_target['category']}) collision-free area") return True, info except Exception as e: info["error"] = str(e) self._log(f"[OBJECT_SUCCESS] ✗ Smart position evaluation failed: {e}") return self._fallback_point_success(current_position, episode), info def _get_object_priority(self, item_id: str, category: str) -> int: """Get object priority (lower value = higher priority). Args: item_id: Object item ID category: Object category label Returns: Priority value (1-10) """ item_lower = item_id.lower() category_lower = category.lower() # Screen and projector - highest priority if any(kw in item_lower or kw in category_lower for kw in ['screen', 'projector']): return 1 # Table related - high priority if any(kw in item_lower or kw in category_lower for kw in ['table', 'desk']): return 2 # Chair related - medium priority if 'chair' in item_lower or 'chair' in category_lower: return 3 # Other furniture - lower priority if any(furniture in category_lower for furniture in ['furniture', 'cabinet', 'shelf', 'bookcase']): return 4 # Unusable areas - lowest priority if 'unable' in item_lower or 'unable' in category_lower: return 10 # Default priority return 5