| #pragma once |
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| #include <string> |
| #include <vector> |
| #include <limits> |
| #include <iostream> |
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| |
| constexpr int null = -1; |
| constexpr double e = 2.718281; |
| constexpr double inf_double = std::numeric_limits<double>::infinity(); |
| constexpr int inf_int32 = std::numeric_limits<int>::max(); |
| constexpr long long inf_int64 = std::numeric_limits<long long>::max(); |
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| enum class CandidatesSource { KNN, HeatMap }; |
| enum class DistanceType { Int32, Int64, Double }; |
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| struct Config { |
| int cities_number; |
| std::string input_path; |
| std::string output_path; |
| bool use_heat_map_as_initial_weights; |
| CandidatesSource candidates_source; |
| int candidates_number; |
| int max_k_opt_depth; |
| bool random_k_opt_depth_after_first_iteration; |
| double min_potential_to_consider; |
| double exploration_coefficient; |
| double weight_delta_coefficient; |
| bool use_sensitivity_decrease; |
| double sensitivity_temperature; |
| int max_k_opt_simulations_without_improve_to_stop; |
| int restarts_number; |
| DistanceType distance_type; |
| double magnify_rate; |
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| Config(const json& config) { |
| cities_number = config["cities_number"]; |
| input_path = config["input_path"]; |
| output_path = config["output_path"]; |
| use_heat_map_as_initial_weights = config["use_heat_map_as_initial_weights"]; |
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| if (config["candidates_source"].get<std::string>() == "knn") { |
| candidates_source = CandidatesSource::KNN; |
| } else if (config["candidates_source"].get<std::string>() == "heat_map") { |
| candidates_source = CandidatesSource::HeatMap; |
| } else { |
| throw std::invalid_argument("Unknown candidates source: '" + config["candidates_source"].get<std::string>() + "'."); |
| } |
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| candidates_number = config["candidates_number"]; |
| max_k_opt_depth = config["max_k_opt_depth"]; |
| random_k_opt_depth_after_first_iteration = config["random_k_opt_depth_after_first_iteration"]; |
| min_potential_to_consider = config["min_potential_to_consider"]; |
| exploration_coefficient = config["exploration_coefficient"]; |
| weight_delta_coefficient = config["weight_delta_coefficient"]; |
| use_sensitivity_decrease = config["use_sensitivity_decrease"]; |
| sensitivity_temperature = config["sensitivity_temperature"]; |
| max_k_opt_simulations_without_improve_to_stop = config["max_k_opt_simulations_without_improve_to_stop"]; |
| restarts_number = config["restarts_number"]; |
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| if (config["distance_type"].get<std::string>() == "int32") { |
| distance_type = DistanceType::Int32; |
| } else if (config["distance_type"].get<std::string>() == "int64") { |
| distance_type = DistanceType::Int64; |
| } else if (config["distance_type"].get<std::string>() == "double") { |
| distance_type = DistanceType::Double; |
| } else { |
| throw std::invalid_argument("Unknown distance type: '" + config["distance_type"].get<std::string>() + "'."); |
| } |
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| magnify_rate = config["magnify_rate"]; |
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| |
| if (distance_type == DistanceType::Double) { |
| if (cities_number > 1'000'000) { |
| std::cout << "Warning: `cities_number` is greater than 1'000'000. Try to use with `distance_type` = 'int64' to avoid precision errors.\n"; |
| } |
| } else { |
| if (magnify_rate < 10'000.0) { |
| std::cout << "Warning: `magnify_rate` is better to take more than 10'000 when using with `distance_type` = 'int32' or 'int64'.\n"; |
| } |
| if (distance_type == DistanceType::Int32 && static_cast<long long>(cities_number) * magnify_rate > 1'000'000'000) { |
| std::cout << "Warning: distance might be out of bounds for a 32 bit integer. Consider switching to doubles for distance calculation or using 64 bit integers.\n"; |
| } |
| if (distance_type == DistanceType::Int64 && magnify_rate > 1'000'000'000) { |
| std::cout << "Warning: distance might be out of bounds for a 64 bit integer. Consider switching to doubles for distance calculation.\n"; |
| } |
| } |
| } |
| }; |
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| struct City { |
| int prev; |
| int next; |
| }; |
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| struct Context { |
| |
| double* coordinates_double_x = nullptr; |
| double* coordinates_double_y = nullptr; |
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| int* coordinates_int32_x = nullptr; |
| int* coordinates_int32_y = nullptr; |
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| long long* coordinates_int64_x = nullptr; |
| long long* coordinates_int64_y = nullptr; |
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| |
| double* distance_double = nullptr; |
| int* distance_int32 = nullptr; |
| long long* distance_int64 = nullptr; |
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| double* heat_map = nullptr; |
| double* weight = nullptr; |
| double* total_weight = nullptr; |
| double* potential = nullptr; |
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| int* candidates = nullptr; |
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| int* pairs = nullptr; |
| int* saved_pairs = nullptr; |
| int saved_depth = 0; |
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| double current_best_delta_double = -inf_double; |
| int current_best_delta_int32 = -inf_int32; |
| long long current_best_delta_int64 = -inf_int64; |
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| long long* chosen_times = nullptr; |
| long long total_simulations = 0; |
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| City* path = nullptr; |
| double path_distance_double = inf_double; |
| int path_distance_int32 = inf_int32; |
| long long path_distance_int64 = inf_int64; |
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| City* best_path = nullptr; |
| double best_path_distance_double = inf_double; |
| int best_path_distance_int32 = inf_int32; |
| long long best_path_distance_int64 = inf_int64; |
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| int* solution; |
| std::vector<bool> is_city_selected; |
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| std::vector<int> buffer; |
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| Context(const Config& config) : buffer(config.cities_number, 0), is_city_selected(config.cities_number, false) { |
| coordinates_double_x = new double[config.cities_number]; |
| coordinates_double_y = new double[config.cities_number]; |
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| if (config.distance_type == DistanceType::Int32) { |
| coordinates_int32_x = new int[config.cities_number]; |
| coordinates_int32_y = new int[config.cities_number]; |
| } |
| if (config.distance_type == DistanceType::Int64) { |
| coordinates_int64_x = new long long[config.cities_number]; |
| coordinates_int64_y = new long long[config.cities_number]; |
| } |
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| distance_double = new double[config.cities_number * config.cities_number]; |
| if (config.distance_type == DistanceType::Int32) { |
| distance_int32 = new int[config.cities_number * config.cities_number]; |
| } |
| if (config.distance_type == DistanceType::Int64) { |
| distance_int64 = new long long[config.cities_number * config.cities_number]; |
| } |
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| if (config.use_heat_map_as_initial_weights) { |
| heat_map = new double[config.cities_number * config.cities_number]; |
| } |
| weight = new double[config.cities_number * config.cities_number]; |
| total_weight = new double[config.cities_number]; |
| potential = new double[config.cities_number * config.cities_number]; |
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| candidates = new int[config.cities_number * config.candidates_number]; |
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| pairs = new int[config.cities_number]; |
| saved_pairs = new int[config.cities_number]; |
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| chosen_times = new long long[config.cities_number * config.cities_number]; |
| for (int i = 0; i < config.cities_number * config.cities_number; ++i) { |
| chosen_times[i] = 0; |
| } |
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| path = new City[config.cities_number]; |
| best_path = new City[config.cities_number]; |
| solution = new int[config.cities_number]; |
| } |
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| ~Context() { |
| delete[] coordinates_double_x; |
| delete[] coordinates_double_y; |
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| if (coordinates_int32_x) { delete[] coordinates_int32_x; } |
| if (coordinates_int32_y) { delete[] coordinates_int32_y; } |
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| if (coordinates_int64_x) { delete[] coordinates_int64_x; } |
| if (coordinates_int64_y) { delete[] coordinates_int64_y; } |
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| delete[] distance_double; |
| if (distance_int32) { delete[] distance_int32; } |
| if (distance_int64) { delete[] distance_int64; } |
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| if (heat_map) { delete[] heat_map; } |
| delete[] weight; |
| delete[] total_weight; |
| delete[] potential; |
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| delete[] candidates; |
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| delete[] pairs; |
| delete[] saved_pairs; |
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| delete[] chosen_times; |
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| delete[] path; |
| delete[] best_path; |
| delete[] solution; |
| } |
| }; |
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| void convert_solution_to_path(const Config& config, Context& context) { |
| for (int i = 0; i < config.cities_number; ++i) { |
| int current_city = context.solution[i]; |
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| context.path[current_city].prev = context.solution[(i + config.cities_number - 1) % config.cities_number]; |
| context.path[current_city].next = context.solution[(i + 1) % config.cities_number]; |
| } |
| } |
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| void convert_path_to_solution(const Config& config, Context& context) { |
| int current_city = 0; |
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| for (int i = 0; i < config.cities_number; ++i) { |
| context.solution[i] = current_city; |
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| current_city = context.path[current_city].next; |
| } |
| } |
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| void store_path_as_best(const Config& config, Context& context) { |
| for (int i = 0; i < config.cities_number; ++i) { |
| context.best_path[i].prev = context.path[i].prev; |
| context.best_path[i].next = context.path[i].next; |
| } |
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| if (config.distance_type == DistanceType::Double) { |
| context.best_path_distance_double = context.path_distance_double; |
| } |
| if (config.distance_type == DistanceType::Int32) { |
| context.best_path_distance_int32 = context.path_distance_int32; |
| } |
| if (config.distance_type == DistanceType::Int64) { |
| context.best_path_distance_int64 = context.path_distance_int64; |
| } |
| } |
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| void restore_best_path(const Config& config, Context& context) { |
| for (int i = 0; i < config.cities_number; ++i) { |
| context.path[i].prev = context.best_path[i].prev; |
| context.path[i].next = context.best_path[i].next; |
| } |
| } |
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