#pragma once // standart imports #include #include #include #include // other imports #include "context.hpp" constexpr double BHH_CONSTANT_2D = 0.7120; // Beardwood–Halton–Hammersley (BHH) constant long long int64_sqrt(long long value) { if (value < 0) return null; // invalid for negatives if (value < 2) return value; constexpr long long MAX_SQRT_LL = 3037000499LL; long long left = 1; long long right = std::min(value, MAX_SQRT_LL); long long floor_root = 1; while (left <= right) { long long candidate = left + (right - left) / 2; if (candidate <= value / candidate) { floor_root = candidate; left = candidate + 1; } else { right = candidate - 1; } } return floor_root; } double smooth_relu(double x) { if (x < 0) { return pow(e, x); } return x + 1.0; } double calc_distance_double(Context& context, int i, int j) { if (i == j) { return inf_double; } double diff_x = (context.coordinates_double_x[i] - context.coordinates_double_x[j]); double diff_y = (context.coordinates_double_y[i] - context.coordinates_double_y[j]); return sqrt(diff_x * diff_x + diff_y * diff_y); } int calc_distance_int32(Context& context, int i, int j) { if (i == j) { return inf_int32; } long long diff_x = static_cast(context.coordinates_int32_x[i] - context.coordinates_int32_x[j]); long long diff_y = static_cast(context.coordinates_int32_y[i] - context.coordinates_int32_y[j]); return static_cast(int64_sqrt(diff_x * diff_x + diff_y * diff_y)); } long long calc_distance_int64(Context& context, int i, int j) { if (i == j) { return inf_int64; } long long diff_x = context.coordinates_int64_x[i] - context.coordinates_int64_x[j]; long long diff_y = context.coordinates_int64_y[i] - context.coordinates_int64_y[j]; return int64_sqrt(diff_x * diff_x + diff_y * diff_y); } double get_distance_double(const Config& config, Context& context, int i, int j) { return context.distance_double[i * config.cities_number + j]; } int get_distance_int32(const Config& config, Context& context, int i, int j) { return context.distance_int32[i * config.cities_number + j]; } long long get_distance_int64(const Config& config, Context& context, int i, int j) { return context.distance_int64[i * config.cities_number + j]; } double calc_total_distance_double(const Config& config, Context& context) { double total_distance = 0.0; for (int i = 0; i < config.cities_number; ++i) { total_distance += get_distance_double(config, context, i, context.path[i].next); } return total_distance; } int calc_total_distance_int32(const Config& config, Context& context) { int total_distance = 0.0; for (int i = 0; i < config.cities_number; ++i) { total_distance += get_distance_int32(config, context, i, context.path[i].next); } return total_distance; } long long calc_total_distance_int64(const Config& config, Context& context) { long long total_distance = 0.0; for (int i = 0; i < config.cities_number; ++i) { total_distance += get_distance_int64(config, context, i, context.path[i].next); } return total_distance; } void calc_and_save_total_distance(const Config& config, Context& context) { if (config.distance_type == DistanceType::Double) { context.path_distance_double = calc_total_distance_double(config, context); } if (config.distance_type == DistanceType::Int32) { context.path_distance_int32 = calc_total_distance_int32(config, context); } if (config.distance_type == DistanceType::Int64) { context.path_distance_int64 = calc_total_distance_int64(config, context); } } void update_weight_undirected(const Config& config, Context& context, int i, int j, double weight_delta) { context.total_weight[i] -= smooth_relu(context.weight[i * config.cities_number + j]); context.total_weight[j] -= smooth_relu(context.weight[j * config.cities_number + i]); context.weight[i * config.cities_number + j] += weight_delta; context.weight[j * config.cities_number + i] += weight_delta; context.total_weight[i] += smooth_relu(context.weight[i * config.cities_number + j]); context.total_weight[j] += smooth_relu(context.weight[j * config.cities_number + i]); } void identify_candidates_for_each_node(const Config& config, Context& context, const double* metric, bool is_reversed) { for (int i = 0; i < config.cities_number; ++i) { std::iota(context.buffer.begin(), context.buffer.end(), 0); // just a simple range(0, n), vector should be filled to use std::iota std::nth_element(context.buffer.begin(), context.buffer.begin() + config.candidates_number, context.buffer.end(), [&](int u, int v) { if (i == u) { return false; } if (i == v) { return true; } return static_cast((metric[i * config.cities_number + u] < metric[i * config.cities_number + v]) ^ is_reversed); }); for (int j = 0; j < config.candidates_number; ++j) { context.candidates[i * config.candidates_number + j] = context.buffer[j]; } } } int get_random_int_by_module(int mod) { return rand() % mod; } bool is_cities_same_or_adjacent(const Config& config, Context& context, int i, int j) { return (i == j || context.path[i].next == j || context.path[j].next == i); } void reverse_sub_path(Context& context, int i, int j) { int current_city = i; while (true) { std::swap(context.path[current_city].prev, context.path[current_city].next); if (current_city == j) { return; } current_city = context.path[current_city].prev; } } double expected_optimal_tsp_length_2d(long long n, double width, double height) { if (n <= 1 || width <= 0.0 || height <= 0.0) { return 0.0; } double area = width * height; double expected_length = BHH_CONSTANT_2D * std::sqrt(static_cast(n) * area); return expected_length; }