# Adapted from https://github.com/YBZh/Bridging_UDA_SSL import torch from PIL import Image, ImageOps, ImageEnhance, ImageDraw def AutoContrast(img, _): return ImageOps.autocontrast(img) def Brightness(img, v): assert v >= 0.0 return ImageEnhance.Brightness(img).enhance(v) def Color(img, v): assert v >= 0.0 return ImageEnhance.Color(img).enhance(v) def Contrast(img, v): assert v >= 0.0 return ImageEnhance.Contrast(img).enhance(v) def Equalize(img, _): return ImageOps.equalize(img) def Invert(img, _): return ImageOps.invert(img) def Identity(img, v): return img def Posterize(img, v): # [4, 8] v = int(v) v = max(1, v) return ImageOps.posterize(img, v) def Rotate(img, v): # [-30, 30] return img.rotate(v) def Sharpness(img, v): # [0.1,1.9] assert v >= 0.0 return ImageEnhance.Sharpness(img).enhance(v) def ShearX(img, v): # [-0.3, 0.3] return img.transform(img.size, Image.AFFINE, (1, v, 0, 0, 1, 0)) def ShearY(img, v): # [-0.3, 0.3] return img.transform(img.size, Image.AFFINE, (1, 0, 0, v, 1, 0)) def TranslateX(img, v): # [-150, 150] => percentage: [-0.45, 0.45] v = v * img.size[0] return img.transform(img.size, Image.AFFINE, (1, 0, v, 0, 1, 0)) def TranslateXabs(img, v): # [-150, 150] => percentage: [-0.45, 0.45] return img.transform(img.size, Image.AFFINE, (1, 0, v, 0, 1, 0)) def TranslateY(img, v): # [-150, 150] => percentage: [-0.45, 0.45] v = v * img.size[1] return img.transform(img.size, Image.AFFINE, (1, 0, 0, 0, 1, v)) def TranslateYabs(img, v): # [-150, 150] => percentage: [-0.45, 0.45] return img.transform(img.size, Image.AFFINE, (1, 0, 0, 0, 1, v)) def Solarize(img, v): # [0, 256] assert 0 <= v <= 256 return ImageOps.solarize(img, v) def Cutout(img, v): # [0, 60] => percentage: [0, 0.2] => change to [0, 0.5] assert 0.0 <= v <= 0.5 v = v * img.size[0] return CutoutAbs(img, v) def CutoutAbs(img, v): # [0, 60] => percentage: [0, 0.2] if v < 0: return img w, h = img.size x_center = _sample_uniform(0, w) y_center = _sample_uniform(0, h) x0 = int(max(0, x_center - v / 2.0)) y0 = int(max(0, y_center - v / 2.0)) x1 = min(w, x0 + v) y1 = min(h, y0 + v) xy = (x0, y0, x1, y1) color = (125, 123, 114) img = img.copy() ImageDraw.Draw(img).rectangle(xy, color) return img FIX_MATCH_AUGMENTATION_POOL = [ (AutoContrast, 0, 1), (Brightness, 0.05, 0.95), (Color, 0.05, 0.95), (Contrast, 0.05, 0.95), (Equalize, 0, 1), (Identity, 0, 1), (Posterize, 4, 8), (Rotate, -30, 30), (Sharpness, 0.05, 0.95), (ShearX, -0.3, 0.3), (ShearY, -0.3, 0.3), (Solarize, 0, 256), (TranslateX, -0.3, 0.3), (TranslateY, -0.3, 0.3), ] def _sample_uniform(a, b): return torch.empty(1).uniform_(a, b).item() class RandAugment: def __init__(self, n, augmentation_pool): assert n >= 1, "RandAugment N has to be a value greater than or equal to 1." self.n = n self.augmentation_pool = augmentation_pool def __call__(self, img): ops = [ self.augmentation_pool[torch.randint(len(self.augmentation_pool), (1,))] for _ in range(self.n) ] for op, min_val, max_val in ops: val = min_val + float(max_val - min_val) * _sample_uniform(0, 1) img = op(img, val) cutout_val = _sample_uniform(0, 1) * 0.5 img = Cutout(img, cutout_val) return img