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stringlengths
46
235
label
bool
2 classes
type
stringclasses
3 values
relation
stringclasses
9 values
If PersonX changes PersonX's hair color, then PersonX wants to to comb their hair.
true
R(A, B)
xWant
If PersonX changes PersonX's hair color, then PersonX wants to to not comb their hair.
false
R(A, ¬B)
xWant
If PersonX does not change PersonX's hair color, then PersonX wants to to comb their hair.
true
R(¬A, B)
xWant
If PersonX asks PersonY's friend for help, then PersonY want to to tell PersonX their decision.
true
R(A, B)
oWant
If PersonX asks PersonY's friend for help, then PersonY want to not to tell personx their decision.
false
R(A, ¬B)
oWant
If PersonX does not ask PersonY's friend for help, then PersonY want to to tell PersonX their decision.
true
R(¬A, B)
oWant
If PersonX orders some pizza, then the effect of PersonX is has to wait for it to get their.
true
R(A, B)
xEffect
If PersonX orders some pizza, then the effect of PersonX is does not have to wait for it to get their.
false
R(A, ¬B)
xEffect
If PersonX does not order some pizza, then the effect of PersonX is has to wait for it to get their.
true
R(¬A, B)
xEffect
If PersonX approaches PersonY's crush, then PersonY want to to ignore PersonX.
true
R(A, B)
oWant
If PersonX approaches PersonY's crush, then PersonY want to to not ignore personx.
false
R(A, ¬B)
oWant
If PersonX does not approach PersonY's crush, then PersonY want to to ignore PersonX.
true
R(¬A, B)
oWant
If PersonX develops PersonX's resources, then PersonX needs to to save up money.
true
R(A, B)
xNeed
If PersonX develops PersonX's resources, then PersonX needs to to not save up money.
false
R(A, ¬B)
xNeed
If PersonX does not develop PersonX's resources, then PersonX needs to to save up money.
true
R(¬A, B)
xNeed
If PersonX gets food, then PersonX wants to to eat the food.
true
R(A, B)
xWant
If PersonX gets food, then PersonX wants to to not eat the food.
false
R(A, ¬B)
xWant
If PersonX does not get food, then PersonX wants to to eat the food.
true
R(¬A, B)
xWant
If PersonX meets PersonY's expenses, then PersonY want to to start earning more money so they can pay for things themselves..
true
R(A, B)
oWant
If PersonX meets PersonY's expenses, then PersonY want to to stop earning more money so they can't pay for things themselves..
false
R(A, ¬B)
oWant
If PersonX does not meet PersonY's expenses, then PersonY want to to start earning more money so they can pay for things themselves..
true
R(¬A, B)
oWant
If PersonX calls PersonY's girlfriend, then the effect of PersonY is sees phone call.
true
R(A, B)
oEffect
If PersonX calls PersonY's girlfriend, then the effect of PersonY is does not see phone call.
false
R(A, ¬B)
oEffect
If PersonX does not call PersonY's girlfriend, then the effect of PersonY is sees phone call.
true
R(¬A, B)
oEffect
If PersonX cools PersonX's heels, then PersonX wants to to think things over.
true
R(A, B)
xWant
If PersonX cools PersonX's heels, then PersonX wants to to not think things over.
false
R(A, ¬B)
xWant
If PersonX does not cool PersonX's heels, then PersonX wants to to think things over.
true
R(¬A, B)
xWant
If PersonX looks perfect, then PersonX wants to to do things well.
true
R(A, B)
xWant
If PersonX looks perfect, then PersonX wants to to do things poorly.
false
R(A, ¬B)
xWant
If PersonX does not look perfect, then PersonX wants to to do things well.
true
R(¬A, B)
xWant
If PersonX runs for exercise, then PersonX wants to Drinks water.
true
R(A, B)
xWant
If PersonX runs for exercise, then PersonX wants to does not drink water.
false
R(A, ¬B)
xWant
If PersonX does not run for exercise, then PersonX wants to Drinks water.
true
R(¬A, B)
xWant
If PersonX gives PersonY's time, then PersonY want to to discuss their issues.
true
R(A, B)
oWant
If PersonX gives PersonY's time, then PersonY want to to not discuss their issues.
false
R(A, ¬B)
oWant
If PersonX does not give PersonY's time, then PersonY want to to discuss their issues.
true
R(¬A, B)
oWant
If PersonX feels a tug, then PersonY want to to tell personx something..
true
R(A, B)
oWant
If PersonX feels a tug, then PersonY want to not to tell personx something..
false
R(A, ¬B)
oWant
If PersonX does not feel a tug, then PersonY want to to tell personx something..
true
R(¬A, B)
oWant
If PersonX impresses everyone, then PersonX wants to to keep doing.
true
R(A, B)
xWant
If PersonX impresses everyone, then PersonX wants to not to keep doing.
false
R(A, ¬B)
xWant
If PersonX does not impress everyone, then PersonX wants to to keep doing.
true
R(¬A, B)
xWant
If PersonX asks PersonX's friend for help, then PersonX wants to make some progress.
true
R(A, B)
xWant
If PersonX asks PersonX's friend for help, then PersonX wants to make no progress.
false
R(A, ¬B)
xWant
If PersonX does not ask PersonX's friend for help, then PersonX wants to make some progress.
true
R(¬A, B)
xWant
If PersonX sees something, then the reaction of PersonX is sad to see a beggar man.
true
R(A, B)
xReact
If PersonX sees something, then the reaction of PersonX is happy to see a beggar man.
false
R(A, ¬B)
xReact
If PersonX does not see something, then the reaction of PersonX is sad to see a beggar man.
true
R(¬A, B)
xReact
If PersonX shoots first and ask questions later, then the intention of PersonX is to get something done.
true
R(A, B)
xIntent
If PersonX shoots first and ask questions later, then the intention of PersonX is to not get something done.
false
R(A, ¬B)
xIntent
If PersonX does not shoot first and ask questions later, then the intention of PersonX is to get something done.
true
R(¬A, B)
xIntent
If PersonX takes second place, then PersonX needs to to of finished the race.
true
R(A, B)
xNeed
If PersonX takes second place, then PersonX needs to not to of finished the race.
false
R(A, ¬B)
xNeed
If PersonX does not take second place, then PersonX needs to to of finished the race.
true
R(¬A, B)
xNeed
If PersonX tells PersonY not to worry about it, then the attribute of PersonX is laissez-faire.
true
R(A, B)
xAttr
If PersonX tells PersonY not to worry about it, then the attribute of PersonX is not laissez-faire.
false
R(A, ¬B)
xAttr
If PersonX tells PersonY to worry about it, then the attribute of PersonX is laissez-faire.
true
R(¬A, B)
xAttr
If PersonX swims in the lake, then the effect of PersonX is is cooler.
true
R(A, B)
xEffect
If PersonX swims in the lake, then the effect of PersonX is is not cooler.
false
R(A, ¬B)
xEffect
If PersonX does not swim in the lake, then the effect of PersonX is is cooler.
true
R(¬A, B)
xEffect
If PersonX flies home, then PersonX wants to to go home.
true
R(A, B)
xWant
If PersonX flies home, then PersonX wants to to not go home.
false
R(A, ¬B)
xWant
If PersonX does not fly home, then PersonX wants to to go home.
true
R(¬A, B)
xWant
If PersonX gives PersonX's money, then the effect of PersonX is good.
true
R(A, B)
xEffect
If PersonX gives PersonX's money, then the effect of PersonX is not good.
false
R(A, ¬B)
xEffect
If PersonX does not give PersonX's money, then the effect of PersonX is good.
true
R(¬A, B)
xEffect
If PersonX really hurt, then PersonX wants to to feel better..
true
R(A, B)
xWant
If PersonX really hurt, then PersonX wants to not to feel better..
false
R(A, ¬B)
xWant
If PersonX does not really hurt, then PersonX wants to to feel better..
true
R(¬A, B)
xWant
If PersonX reaches for PersonX's wallet, then PersonY want to to give them what they bought.
true
R(A, B)
oWant
If PersonX reaches for PersonX's wallet, then PersonY want to to not give them what they bought.
false
R(A, ¬B)
oWant
If PersonX does not reach for PersonX's wallet, then PersonY want to to give them what they bought.
true
R(¬A, B)
oWant
If PersonX presses PersonY's lips, then the attribute of PersonX is loving.
true
R(A, B)
xAttr
If PersonX presses PersonY's lips, then the attribute of PersonX is not loving.
false
R(A, ¬B)
xAttr
If PersonX does not press PersonY's lips, then the attribute of PersonX is loving.
true
R(¬A, B)
xAttr
If PersonX develops PersonX's skills, then PersonX needs to to go to school.
true
R(A, B)
xNeed
If PersonX develops PersonX's skills, then PersonX needs to not to go to school.
false
R(A, ¬B)
xNeed
If PersonX does not develop PersonX's skills, then PersonX needs to to go to school.
true
R(¬A, B)
xNeed
If PersonX narrows PersonX's choices, then the attribute of PersonX is Deciding.
true
R(A, B)
xAttr
If PersonX narrows PersonX's choices, then the attribute of PersonX is not deciding.
false
R(A, ¬B)
xAttr
If PersonX broadens PersonX's choices, then the attribute of PersonX is Deciding.
true
R(¬A, B)
xAttr
If PersonX feels PersonY's fingers, then PersonY want to protect her nails.
true
R(A, B)
oWant
If PersonX feels PersonY's fingers, then PersonY want to do not protect her nails.
false
R(A, ¬B)
oWant
If PersonX does not feel PersonY's fingers, then PersonY want to protect her nails.
true
R(¬A, B)
oWant
If PersonX has a good laugh, then PersonY want to to think of something else funny.
true
R(A, B)
oWant
If PersonX has a good laugh, then PersonY want to not to think of something else funny.
false
R(A, ¬B)
oWant
If PersonX does not have a good laugh, then PersonY want to to think of something else funny.
true
R(¬A, B)
oWant
If PersonX changes PersonY's dress, then the reaction of PersonY is cared for.
true
R(A, B)
oReact
If PersonX changes PersonY's dress, then the reaction of PersonY is not cared for.
false
R(A, ¬B)
oReact
If PersonX does not change PersonY's dress, then the reaction of PersonY is cared for.
true
R(¬A, B)
oReact
If PersonX gathers together, then the attribute of PersonX is organized.
true
R(A, B)
xAttr
If PersonX gathers together, then the attribute of PersonX is disorganized.
false
R(A, ¬B)
xAttr
If PersonX does not gather together, then the attribute of PersonX is organized.
true
R(¬A, B)
xAttr
If PersonX makes a virtue of necessity, then PersonX wants to to use the opportunity from government's free distribution.
true
R(A, B)
xWant
If PersonX makes a virtue of necessity, then PersonX wants to not to use the opportunity from government's free distribution.
false
R(A, ¬B)
xWant
If PersonX does not make a virtue of necessity, then PersonX wants to to use the opportunity from government's free distribution.
true
R(¬A, B)
xWant
If PersonX takes part in the campaign, then PersonY want to to support their candidate.
true
R(A, B)
oWant
If PersonX takes part in the campaign, then PersonY want to to not support their candidate.
false
R(A, ¬B)
oWant
If PersonX does not take part in the campaign, then PersonY want to to support their candidate.
true
R(¬A, B)
oWant
If PersonX sweats profusely, then PersonX wants to TO STOP SWEATING.
true
R(A, B)
xWant