Upload asymmetric-tiling-sd-webui-2.0 using SD-Hub
Browse files- .gitattributes +2 -0
- asymmetric-tiling-sd-webui-2.0/LICENSE +121 -0
- asymmetric-tiling-sd-webui-2.0/README.md +16 -0
- asymmetric-tiling-sd-webui-2.0/scripts/__pycache__/asymmetric_tiling.cpython-310.pyc +0 -0
- asymmetric-tiling-sd-webui-2.0/scripts/asymmetric_tiling.py +732 -0
- asymmetric-tiling-sd-webui-2.0/Руководство Advanced Tiling v3.0 - Новые функции.pdf +3 -0
- asymmetric-tiling-sd-webui-2.0/Руководство по новым функциям.pdf +3 -0
.gitattributes
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sd-webui-llul/images/sample2.jpg filter=lfs diff=lfs merge=lfs -text
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sd-webui-llul/images/sample4.jpg filter=lfs diff=lfs merge=lfs -text
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sd-webui-llul/images/sample2.jpg filter=lfs diff=lfs merge=lfs -text
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sd-webui-llul/images/sample3.jpg filter=lfs diff=lfs merge=lfs -text
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sd-webui-llul/images/sample4.jpg filter=lfs diff=lfs merge=lfs -text
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asymmetric-tiling-sd-webui-2.0/Руководство[[:space:]]Advanced[[:space:]]Tiling[[:space:]]v3.0[[:space:]]-[[:space:]]Новые[[:space:]]функции.pdf filter=lfs diff=lfs merge=lfs -text
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asymmetric-tiling-sd-webui-2.0/Руководство[[:space:]]по[[:space:]]новым[[:space:]]функциям.pdf filter=lfs diff=lfs merge=lfs -text
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asymmetric-tiling-sd-webui-2.0/LICENSE
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asymmetric-tiling-sd-webui-2.0/README.md
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# Asymmetric Tiling for stable-diffusion-webui
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An always visible script extension for [stable-diffusion-webui](https://github.com/AUTOMATIC1111/stable-diffusion-webui/) to configure seamless image tiling independently for the X and Y axes.
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To use, install this repository from the "Extensions" tab in stable-diffusion-webui, restart your server, open the `Asymmetric tiling` foldout on txt2img or img2img, and make it active, and check `Tile X` or `Tile Y` as desired. While this script is active, the `Tiling` checkbox in the main UI will be ignored.
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Like existing tiling options this won't guarantee seamless tiling 100% of the time, but it should manage it for most prompts. You can check that images tile seamlessly using online tools like [Seamless Texture Check](https://www.pycheung.com/checker/).
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For the old, non-extension version of this script, use the "classic_script" branch.
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## X axis tiling examples
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## Y Axis tiling examples
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|
|
| 1 |
+
import torch
|
| 2 |
+
import torch.nn as nn
|
| 3 |
+
import torch.nn.functional as F
|
| 4 |
+
import gradio as gr
|
| 5 |
+
from modules import scripts, shared, sd_samplers, sd_samplers_common, sd_samplers_kdiffusion
|
| 6 |
+
import k_diffusion.sampling
|
| 7 |
+
from k_diffusion.sampling import to_d, default_noise_sampler, get_ancestral_step
|
| 8 |
+
from tqdm.auto import trange
|
| 9 |
+
import math
|
| 10 |
+
import numpy as np
|
| 11 |
+
|
| 12 |
+
# ========================================================================
|
| 13 |
+
# КОНСТАНТЫ И КОНФИГУРАЦИЯ
|
| 14 |
+
# ========================================================================
|
| 15 |
+
MODE_OFF = "Default (Off)"
|
| 16 |
+
MODE_CIRCULAR = "Circular"
|
| 17 |
+
MODE_MIRROR = "Mirror (Reflect)"
|
| 18 |
+
MODE_HEXAGONAL = "Hexagonal (Staggered)"
|
| 19 |
+
MODE_PANORAMA = "Panorama 360°"
|
| 20 |
+
MODE_CUBEMAP = "Cubemap (3D)"
|
| 21 |
+
MODE_BLEND = "Soft Blend Edges"
|
| 22 |
+
MODE_ANISOTROPIC = "Anisotropic (Directional)"
|
| 23 |
+
MODE_POLAR = "Polar (Sphere Correct)"
|
| 24 |
+
|
| 25 |
+
# Глобальное хранилище
|
| 26 |
+
_ORIGINAL_METHODS_CACHE = {}
|
| 27 |
+
_MASK_CACHE = {}
|
| 28 |
+
_SAMPLER_REGISTERED = False
|
| 29 |
+
|
| 30 |
+
# ========================================================================
|
| 31 |
+
# KOHAKU LONYU YOG SAMPLER IMPLEMENTATION
|
| 32 |
+
# ========================================================================
|
| 33 |
+
|
| 34 |
+
@torch.no_grad()
|
| 35 |
+
def sample_kohaku_lonyu_yog(model, x, sigmas, extra_args=None, callback=None,
|
| 36 |
+
disable=None, s_churn=0., s_tmin=0., s_tmax=float('inf'),
|
| 37 |
+
s_noise=1., noise_sampler=None, eta=1.):
|
| 38 |
+
"""
|
| 39 |
+
Kohaku_LoNyu_Yog Sampler - Geometric Second-Order Method
|
| 40 |
+
|
| 41 |
+
Принцип работы:
|
| 42 |
+
1. Использует геометрические эвристики в 3D подпространстве
|
| 43 |
+
2. Находит антипод (-x) для определения направления
|
| 44 |
+
3. Вычисляет градиенты d, d2 в разных точках
|
| 45 |
+
4. Усредняет (d+d2)/2 для нахождения "вектора вниз" к визуальному многообразию
|
| 46 |
+
5. Корректирует позицию и вычисляет d3 для финальной траектории
|
| 47 |
+
6. Применяется только на первой половине шагов (выпуклая область)
|
| 48 |
+
|
| 49 |
+
Теория: Поскольку 3D пространство - подпространство многомерного,
|
| 50 |
+
все операции в 3D осуществимы в высокоразмерном пространстве латентов.
|
| 51 |
+
"""
|
| 52 |
+
extra_args = {} if extra_args is None else extra_args
|
| 53 |
+
s_in = x.new_ones([x.shape[0]])
|
| 54 |
+
noise_sampler = default_noise_sampler(x) if noise_sampler is None else noise_sampler
|
| 55 |
+
|
| 56 |
+
steps_total = len(sigmas) - 1
|
| 57 |
+
halfway_point = steps_total // 2
|
| 58 |
+
|
| 59 |
+
for i in trange(steps_total, disable=disable, desc="Kohaku Sampling"):
|
| 60 |
+
# Ancestral noise injection (опционально)
|
| 61 |
+
gamma = min(s_churn / steps_total, 2 ** 0.5 - 1) if s_tmin <= sigmas[i] <= s_tmax else 0.
|
| 62 |
+
sigma_hat = sigmas[i] * (gamma + 1)
|
| 63 |
+
|
| 64 |
+
if gamma > 0:
|
| 65 |
+
eps = torch.randn_like(x) * s_noise
|
| 66 |
+
x = x + eps * (sigma_hat ** 2 - sigmas[i] ** 2) ** 0.5
|
| 67 |
+
|
| 68 |
+
# Первый вызов модели - базовый градиент
|
| 69 |
+
denoised = model(x, sigma_hat * s_in, **extra_args)
|
| 70 |
+
d = to_d(x, sigma_hat, denoised)
|
| 71 |
+
|
| 72 |
+
# Вычисление шага
|
| 73 |
+
sigma_down, sigma_up = get_ancestral_step(sigmas[i], sigmas[i + 1], eta=eta)
|
| 74 |
+
dt = sigma_down - sigmas[i]
|
| 75 |
+
|
| 76 |
+
# ====== ГЕОМЕТРИЧЕСКИЙ МЕТОД (Первая половина шагов) ======
|
| 77 |
+
if i <= halfway_point:
|
| 78 |
+
# Шаг 1: Находим антипод (-x)
|
| 79 |
+
# Это ключевая идея: рассматриваем противоположную точку
|
| 80 |
+
x_antipode = -x
|
| 81 |
+
|
| 82 |
+
# Шаг 2: Вычисляем градиент d2 в антиподе
|
| 83 |
+
denoised2 = model(x_antipode, sigma_hat * s_in, **extra_args)
|
| 84 |
+
d2 = to_d(x_antipode, sigma_hat, denoised2)
|
| 85 |
+
|
| 86 |
+
# Шаг 3: Геометрическая дедукция
|
| 87 |
+
# Вектор (d+d2)/2 указывает "вниз" к визуальному многообразию
|
| 88 |
+
v_down = (d + d2) / 2
|
| 89 |
+
|
| 90 |
+
# Шаг 4: Коррекция позиции (Lookahead)
|
| 91 |
+
# Двигаемся к точке, которая ближе к целевой области A
|
| 92 |
+
x_closer = x + v_down * dt
|
| 93 |
+
|
| 94 |
+
# Шаг 5: Вычисляем скорость d3 в уточненной точке
|
| 95 |
+
denoised3 = model(x_closer, sigma_hat * s_in, **extra_args)
|
| 96 |
+
d3 = to_d(x_closer, sigma_hat, denoised3)
|
| 97 |
+
|
| 98 |
+
# Шаг 6: Финальная траектория
|
| 99 |
+
# (d+d3)/2 дает более точное направление к истинной цели
|
| 100 |
+
real_d = (d + d3) / 2
|
| 101 |
+
x = x + real_d * dt
|
| 102 |
+
|
| 103 |
+
# Добавляем ancestral шум
|
| 104 |
+
if sigma_up > 0:
|
| 105 |
+
x = x + noise_sampler(sigmas[i], sigmas[i + 1]) * s_noise * sigma_up
|
| 106 |
+
|
| 107 |
+
# ====== СТАНДАРТНЫЙ EULER (Вторая половина) ======
|
| 108 |
+
else:
|
| 109 |
+
# На поздних шагах геометрический метод может отклоняться
|
| 110 |
+
# Причина: траектория становится невыпуклой из-за деталей
|
| 111 |
+
x = x + d * dt
|
| 112 |
+
|
| 113 |
+
if sigma_up > 0:
|
| 114 |
+
x = x + noise_sampler(sigmas[i], sigmas[i + 1]) * s_noise * sigma_up
|
| 115 |
+
|
| 116 |
+
# Callback для мониторинга
|
| 117 |
+
if callback is not None:
|
| 118 |
+
callback({
|
| 119 |
+
'x': x,
|
| 120 |
+
'i': i,
|
| 121 |
+
'sigma': sigmas[i],
|
| 122 |
+
'sigma_hat': sigma_hat,
|
| 123 |
+
'denoised': denoised
|
| 124 |
+
})
|
| 125 |
+
|
| 126 |
+
return x
|
| 127 |
+
|
| 128 |
+
# ========================================================================
|
| 129 |
+
# РАСШИРЕННЫЕ ФУНКЦИИ ПАДДИНГА
|
| 130 |
+
# ========================================================================
|
| 131 |
+
|
| 132 |
+
def get_or_create_mask(h, w, device):
|
| 133 |
+
"""Кэширование масок для оптимизации"""
|
| 134 |
+
key = (h, w, str(device))
|
| 135 |
+
if key not in _MASK_CACHE:
|
| 136 |
+
row_indices = torch.arange(h, device=device).view(1, 1, h, 1)
|
| 137 |
+
_MASK_CACHE[key] = (row_indices % 2 == 1)
|
| 138 |
+
return _MASK_CACHE[key]
|
| 139 |
+
|
| 140 |
+
def compute_anisotropic_padding(input_tensor, pad_h, pad_w, angle_deg=45):
|
| 141 |
+
"""
|
| 142 |
+
Анизотропный паддинг - разное поведение по диагоналям.
|
| 143 |
+
Эмулирует направленные материалы (дерево, металл, волокна).
|
| 144 |
+
|
| 145 |
+
Args:
|
| 146 |
+
angle_deg: Угол направления волокон/текстуры (0-360)
|
| 147 |
+
"""
|
| 148 |
+
b, c, h, w = input_tensor.shape
|
| 149 |
+
|
| 150 |
+
# Преобразуем угол в радианы
|
| 151 |
+
angle_rad = math.radians(angle_deg)
|
| 152 |
+
|
| 153 |
+
# Создаем направленную маску весов
|
| 154 |
+
# Вычисляем "силу" паддинга в зависимости от направления
|
| 155 |
+
y_coords = torch.linspace(-1, 1, h, device=input_tensor.device).view(1, 1, h, 1)
|
| 156 |
+
x_coords = torch.linspace(-1, 1, w, device=input_tensor.device).view(1, 1, 1, w)
|
| 157 |
+
|
| 158 |
+
# Проекция на направление волокон
|
| 159 |
+
directional_strength = torch.abs(
|
| 160 |
+
x_coords * math.cos(angle_rad) + y_coords * math.sin(angle_rad)
|
| 161 |
+
)
|
| 162 |
+
|
| 163 |
+
# Вдоль волокон - circular, поперек - reflect
|
| 164 |
+
# Сначала применяем базовый circular паддинг
|
| 165 |
+
padded = F.pad(input_tensor, (pad_w, pad_w, pad_h, pad_h), mode='circular')
|
| 166 |
+
|
| 167 |
+
# Создаем альтернативный reflect паддинг
|
| 168 |
+
padded_reflect = F.pad(input_tensor, (pad_w, pad_w, pad_h, pad_h), mode='reflect')
|
| 169 |
+
|
| 170 |
+
# Смешиваем на основе направления
|
| 171 |
+
directional_strength_expanded = directional_strength.expand(b, c, h + 2*pad_h, w + 2*pad_w)
|
| 172 |
+
|
| 173 |
+
# Альфа-блендинг: вдоль направления больше circular, поперек больше reflect
|
| 174 |
+
alpha = directional_strength_expanded.clamp(0, 1)
|
| 175 |
+
result = padded * alpha + padded_reflect * (1 - alpha)
|
| 176 |
+
|
| 177 |
+
return result
|
| 178 |
+
|
| 179 |
+
def compute_polar_padding(input_tensor, pad_h, pad_w):
|
| 180 |
+
"""
|
| 181 |
+
Полярный паддинг для сферических проекций.
|
| 182 |
+
Корректирует переход через полюса с учетом топологии сферы.
|
| 183 |
+
|
| 184 |
+
При переходе через Северный полюс:
|
| 185 |
+
- Сдвиг на W/2 (противоположная сторона сферы)
|
| 186 |
+
- Отражение (инверсия широты)
|
| 187 |
+
"""
|
| 188 |
+
b, c, h, w = input_tensor.shape
|
| 189 |
+
|
| 190 |
+
# X-axis: стандартный circular (долгота замыкается)
|
| 191 |
+
x = F.pad(input_tensor, (pad_w, pad_w, 0, 0), mode='circular')
|
| 192 |
+
|
| 193 |
+
# Y-axis: полярная коррекция (широта через полюса)
|
| 194 |
+
shift = w // 2
|
| 195 |
+
|
| 196 |
+
# Верхний паддинг (Северный полюс)
|
| 197 |
+
top_strip = x[:, :, :pad_h, :] # Берем верхние строки
|
| 198 |
+
top_pad = torch.roll(top_strip, shifts=shift, dims=3) # Сдвиг на 180°
|
| 199 |
+
top_pad = torch.flip(top_pad, dims=[2]) # Отражение (инверсия)
|
| 200 |
+
|
| 201 |
+
# Нижний паддинг (Южный полюс)
|
| 202 |
+
bot_strip = x[:, :, -pad_h:, :]
|
| 203 |
+
bot_pad = torch.roll(bot_strip, shifts=shift, dims=3)
|
| 204 |
+
bot_pad = torch.flip(bot_pad, dims=[2])
|
| 205 |
+
|
| 206 |
+
# К��нкатенация
|
| 207 |
+
result = torch.cat([top_pad, x, bot_pad], dim=2)
|
| 208 |
+
|
| 209 |
+
return result
|
| 210 |
+
|
| 211 |
+
def compute_stereoscopic_padding(input_tensor, pad_h, pad_w, eye='left',
|
| 212 |
+
convergence=0.05, separation=0.065):
|
| 213 |
+
"""
|
| 214 |
+
Стереоскопический паддинг для 3D изображений.
|
| 215 |
+
|
| 216 |
+
Args:
|
| 217 |
+
eye: 'left' или 'right' - какой глаз
|
| 218 |
+
convergence: Точка схождения (0-1, где 0.5 - центр)
|
| 219 |
+
separation: Межзрачковое расстояние в долях от ширины
|
| 220 |
+
"""
|
| 221 |
+
b, c, h, w = input_tensor.shape
|
| 222 |
+
|
| 223 |
+
# Вычисляем сдвиг в зависимости от глаза
|
| 224 |
+
# Левый глаз видит правую часть объектов, правый - левую
|
| 225 |
+
shift_amount = int(w * separation)
|
| 226 |
+
|
| 227 |
+
if eye == 'left':
|
| 228 |
+
# Левый глаз: сдвиг вправо
|
| 229 |
+
shifted = torch.roll(input_tensor, shifts=shift_amount, dims=3)
|
| 230 |
+
else:
|
| 231 |
+
# Правый глаз: сдвиг влево
|
| 232 |
+
shifted = torch.roll(input_tensor, shifts=-shift_amount, dims=3)
|
| 233 |
+
|
| 234 |
+
# Создаем карту глубины на основе положения пикселя
|
| 235 |
+
# Центр имеет меньший сдвиг (ближе), края больший (дальше)
|
| 236 |
+
x_coords = torch.linspace(0, 1, w, device=input_tensor.device).view(1, 1, 1, w)
|
| 237 |
+
depth_map = torch.abs(x_coords - convergence).expand(b, c, h, w)
|
| 238 |
+
|
| 239 |
+
# Смешиваем оригинал и сдвинутый на основе глубины
|
| 240 |
+
# Ближние объекты - больше сдвиг, дальние - меньше
|
| 241 |
+
alpha = depth_map.clamp(0, 1)
|
| 242 |
+
stereo_adjusted = input_tensor * (1 - alpha) + shifted * alpha
|
| 243 |
+
|
| 244 |
+
# Применяем стандартный circular паддинг
|
| 245 |
+
padded = F.pad(stereo_adjusted, (pad_w, pad_w, pad_h, pad_h), mode='circular')
|
| 246 |
+
|
| 247 |
+
return padded
|
| 248 |
+
|
| 249 |
+
def compute_hex_padding_x(input_tensor, pad_l, pad_r):
|
| 250 |
+
"""Гексагональный паддинг (из v2.0)"""
|
| 251 |
+
b, c, h, w = input_tensor.shape
|
| 252 |
+
odd_mask = get_or_create_mask(h, w, input_tensor.device).expand(b, c, h, w)
|
| 253 |
+
|
| 254 |
+
shift = w // 2
|
| 255 |
+
input_shifted = torch.roll(input_tensor, shifts=shift, dims=3)
|
| 256 |
+
source = torch.where(odd_mask, input_shifted, input_tensor)
|
| 257 |
+
|
| 258 |
+
left_pad = source[:, :, :, -pad_l:]
|
| 259 |
+
right_pad = source[:, :, :, :pad_r]
|
| 260 |
+
|
| 261 |
+
return torch.cat([left_pad, input_tensor, right_pad], dim=3)
|
| 262 |
+
|
| 263 |
+
def compute_blend_padding(input_tensor, pad_h, pad_w, blend_strength=0.1):
|
| 264 |
+
"""Мягкое смешивание краев (из v2.0)"""
|
| 265 |
+
b, c, h, w = input_tensor.shape
|
| 266 |
+
padded = F.pad(input_tensor, (pad_w, pad_w, pad_h, pad_h), mode='circular')
|
| 267 |
+
|
| 268 |
+
blend_w = int(w * blend_strength)
|
| 269 |
+
blend_h = int(h * blend_strength)
|
| 270 |
+
|
| 271 |
+
if blend_h > 0:
|
| 272 |
+
# Вертикальное затухание
|
| 273 |
+
top_mask = torch.linspace(0, 1, blend_h, device=input_tensor.device)
|
| 274 |
+
top_mask = top_mask.view(1, 1, blend_h, 1).expand(b, c, blend_h, w + 2*pad_w)
|
| 275 |
+
padded[:, :, pad_h:pad_h+blend_h, :] *= top_mask
|
| 276 |
+
|
| 277 |
+
bottom_mask = torch.linspace(1, 0, blend_h, device=input_tensor.device)
|
| 278 |
+
bottom_mask = bottom_mask.view(1, 1, blend_h, 1).expand(b, c, blend_h, w + 2*pad_w)
|
| 279 |
+
padded[:, :, pad_h+h-blend_h:pad_h+h, :] *= bottom_mask
|
| 280 |
+
|
| 281 |
+
if blend_w > 0:
|
| 282 |
+
# Горизонтальное затухание
|
| 283 |
+
left_mask = torch.linspace(0, 1, blend_w, device=input_tensor.device)
|
| 284 |
+
left_mask = left_mask.view(1, 1, 1, blend_w).expand(b, c, h + 2*pad_h, blend_w)
|
| 285 |
+
padded[:, :, :, pad_w:pad_w+blend_w] *= left_mask
|
| 286 |
+
|
| 287 |
+
right_mask = torch.linspace(1, 0, blend_w, device=input_tensor.device)
|
| 288 |
+
right_mask = right_mask.view(1, 1, 1, blend_w).expand(b, c, h + 2*pad_h, blend_w)
|
| 289 |
+
padded[:, :, :, pad_w+w-blend_w:pad_w+w] *= right_mask
|
| 290 |
+
|
| 291 |
+
return padded
|
| 292 |
+
|
| 293 |
+
# ========================================================================
|
| 294 |
+
# ГЛАВНАЯ ФУНКЦИЯ ПАДДИНГА
|
| 295 |
+
# ========================================================================
|
| 296 |
+
|
| 297 |
+
def custom_padding_forward(input_tensor, weight, bias, stride, padding, dilation, groups, params):
|
| 298 |
+
"""
|
| 299 |
+
Универсальная функция паддинга с поддержкой всех режимов v3.0
|
| 300 |
+
"""
|
| 301 |
+
try:
|
| 302 |
+
# Проверка шагов
|
| 303 |
+
current_step = getattr(shared.state, 'sampling_step', 0)
|
| 304 |
+
if not (params['start_step'] <= current_step <= params['end_step']):
|
| 305 |
+
return F.conv2d(input_tensor, weight, bias, stride, padding, dilation, groups)
|
| 306 |
+
|
| 307 |
+
# Вычисление размеров паддинга
|
| 308 |
+
k_h, k_w = weight.shape[2], weight.shape[3]
|
| 309 |
+
d_h, d_w = (dilation, dilation) if isinstance(dilation, int) else dilation
|
| 310 |
+
|
| 311 |
+
if isinstance(padding, str):
|
| 312 |
+
if padding == 'same':
|
| 313 |
+
req_pad_h = ((k_h - 1) * d_h) // 2
|
| 314 |
+
req_pad_w = ((k_w - 1) * d_w) // 2
|
| 315 |
+
elif padding == 'valid':
|
| 316 |
+
req_pad_h = req_pad_w = 0
|
| 317 |
+
else:
|
| 318 |
+
req_pad_h = req_pad_w = 1
|
| 319 |
+
elif isinstance(padding, int):
|
| 320 |
+
req_pad_h = req_pad_w = padding
|
| 321 |
+
elif isinstance(padding, (tuple, list)):
|
| 322 |
+
req_pad_h, req_pad_w = padding[0], padding[1]
|
| 323 |
+
else:
|
| 324 |
+
req_pad_h = req_pad_w = 0
|
| 325 |
+
|
| 326 |
+
x = input_tensor
|
| 327 |
+
mode_x = params['mode_x']
|
| 328 |
+
mode_y = params['mode_y']
|
| 329 |
+
|
| 330 |
+
# ====== СПЕЦИАЛЬНЫЕ РЕЖИМЫ ======
|
| 331 |
+
|
| 332 |
+
# Стереоскопия
|
| 333 |
+
if params.get('stereo_enabled', False):
|
| 334 |
+
eye = params.get('stereo_eye', 'left')
|
| 335 |
+
convergence = params.get('stereo_convergence', 0.5)
|
| 336 |
+
separation = params.get('stereo_separation', 0.065)
|
| 337 |
+
x = compute_stereoscopic_padding(x, req_pad_h, req_pad_w, eye, convergence, separation)
|
| 338 |
+
|
| 339 |
+
# Анизотропный
|
| 340 |
+
elif mode_x == MODE_ANISOTROPIC or mode_y == MODE_ANISOTROPIC:
|
| 341 |
+
angle = params.get('anisotropic_angle', 45)
|
| 342 |
+
x = compute_anisotropic_padding(x, req_pad_h, req_pad_w, angle)
|
| 343 |
+
|
| 344 |
+
# Полярный (сферический)
|
| 345 |
+
elif mode_x == MODE_POLAR or mode_y == MODE_POLAR:
|
| 346 |
+
x = compute_polar_padding(x, req_pad_h, req_pad_w)
|
| 347 |
+
|
| 348 |
+
# Панорама
|
| 349 |
+
elif mode_x == MODE_PANORAMA or mode_y == MODE_PANORAMA:
|
| 350 |
+
x = F.pad(x, (req_pad_w, req_pad_w, 0, 0), mode='circular')
|
| 351 |
+
x = F.pad(x, (0, 0, req_pad_h, req_pad_h), mode='circular')
|
| 352 |
+
|
| 353 |
+
# Blend
|
| 354 |
+
elif mode_x == MODE_BLEND or mode_y == MODE_BLEND:
|
| 355 |
+
blend_str = params.get('blend_strength', 0.1)
|
| 356 |
+
x = compute_blend_padding(x, req_pad_h, req_pad_w, blend_str)
|
| 357 |
+
|
| 358 |
+
# Стандартные режимы (раздельно по осям)
|
| 359 |
+
else:
|
| 360 |
+
# Ось Y
|
| 361 |
+
if mode_y == MODE_CIRCULAR:
|
| 362 |
+
x = F.pad(x, (0, 0, req_pad_h, req_pad_h), mode='circular')
|
| 363 |
+
elif mode_y == MODE_MIRROR:
|
| 364 |
+
x = F.pad(x, (0, 0, req_pad_h, req_pad_h), mode='reflect')
|
| 365 |
+
elif mode_y == MODE_HEXAGONAL:
|
| 366 |
+
x = F.pad(x, (0, 0, req_pad_h, req_pad_h), mode='circular')
|
| 367 |
+
else:
|
| 368 |
+
x = F.pad(x, (0, 0, req_pad_h, req_pad_h), mode='constant', value=0)
|
| 369 |
+
|
| 370 |
+
# Ось X
|
| 371 |
+
if mode_x == MODE_CIRCULAR:
|
| 372 |
+
x = F.pad(x, (req_pad_w, req_pad_w, 0, 0), mode='circular')
|
| 373 |
+
elif mode_x == MODE_MIRROR:
|
| 374 |
+
x = F.pad(x, (req_pad_w, req_pad_w, 0, 0), mode='reflect')
|
| 375 |
+
elif mode_x == MODE_HEXAGONAL:
|
| 376 |
+
x = compute_hex_padding_x(x, req_pad_w, req_pad_w)
|
| 377 |
+
else:
|
| 378 |
+
x = F.pad(x, (req_pad_w, req_pad_w, 0, 0), mode='constant', value=0)
|
| 379 |
+
|
| 380 |
+
# Мультиразрешение (адаптивная интенсивность)
|
| 381 |
+
if params.get('multires_enabled', False):
|
| 382 |
+
step_ratio = current_step / max(params['end_step'], 1)
|
| 383 |
+
if step_ratio < 0.3:
|
| 384 |
+
x_default = F.pad(input_tensor, (req_pad_w, req_pad_w, req_pad_h, req_pad_h),
|
| 385 |
+
mode='constant', value=0)
|
| 386 |
+
alpha = step_ratio * 3
|
| 387 |
+
x = x * alpha + x_default * (1 - alpha)
|
| 388 |
+
|
| 389 |
+
# Выполнение свертки
|
| 390 |
+
return F.conv2d(x, weight, bias, stride, 0, dilation, groups)
|
| 391 |
+
|
| 392 |
+
except Exception as e:
|
| 393 |
+
print(f"Advanced Tiling v3 Error: {e}")
|
| 394 |
+
return F.conv2d(input_tensor, weight, bias, stride, padding, dilation, groups)
|
| 395 |
+
|
| 396 |
+
# ========================================================================
|
| 397 |
+
# РЕГИСТРАЦИЯ KOHAKU SAMPLER
|
| 398 |
+
# ========================================================================
|
| 399 |
+
|
| 400 |
+
def register_kohaku_sampler():
|
| 401 |
+
"""Регистрирует Kohaku_LoNyu_Yog сэмплер в WebUI"""
|
| 402 |
+
global _SAMPLER_REGISTERED
|
| 403 |
+
|
| 404 |
+
if _SAMPLER_REGISTERED:
|
| 405 |
+
return
|
| 406 |
+
|
| 407 |
+
# Проверка на дубликаты
|
| 408 |
+
if any(s.name == 'Kohaku_LoNyu_Yog' for s in sd_samplers.all_samplers):
|
| 409 |
+
_SAMPLER_REGISTERED = True
|
| 410 |
+
return
|
| 411 |
+
|
| 412 |
+
# Добавляем функцию в k_diffusion.sampling
|
| 413 |
+
if not hasattr(k_diffusion.sampling, 'sample_kohaku_lonyu_yog'):
|
| 414 |
+
setattr(k_diffusion.sampling, 'sample_kohaku_lonyu_yog', sample_kohaku_lonyu_yog)
|
| 415 |
+
|
| 416 |
+
# Создаем SamplerData
|
| 417 |
+
sampler_data = sd_samplers_common.SamplerData(
|
| 418 |
+
name='Kohaku_LoNyu_Yog',
|
| 419 |
+
constructor=lambda model: sd_samplers_kdiffusion.KDiffusionSampler('sample_kohaku_lonyu_yog', model),
|
| 420 |
+
aliases=['kohaku', 'lonyu'],
|
| 421 |
+
options={'second_order': True}
|
| 422 |
+
)
|
| 423 |
+
|
| 424 |
+
# Регистрируем
|
| 425 |
+
sd_samplers.all_samplers.append(sampler_data)
|
| 426 |
+
sd_samplers.all_samplers_map = {x.name: x for x in sd_samplers.all_samplers}
|
| 427 |
+
|
| 428 |
+
_SAMPLER_REGISTERED = True
|
| 429 |
+
print("✓ Kohaku_LoNyu_Yog sampler registered successfully!")
|
| 430 |
+
|
| 431 |
+
# ========================================================================
|
| 432 |
+
# КЛАСС СКРИПТА
|
| 433 |
+
# ========================================================================
|
| 434 |
+
|
| 435 |
+
class AdvancedTilingScriptV3(scripts.Script):
|
| 436 |
+
def title(self):
|
| 437 |
+
return "Advanced Tiling v3.0 PRO (Kohaku + Stereo + Aniso)"
|
| 438 |
+
|
| 439 |
+
def show(self, is_img2img):
|
| 440 |
+
return scripts.AlwaysVisible
|
| 441 |
+
|
| 442 |
+
def ui(self, is_img2img):
|
| 443 |
+
with gr.Accordion("🚀 Advanced Tiling v3.0 PRO Edition", open=False):
|
| 444 |
+
with gr.Row():
|
| 445 |
+
enabled = gr.Checkbox(label="Enable Tiling", value=False)
|
| 446 |
+
use_kohaku = gr.Checkbox(label="Use Kohaku_LoNyu_Yog Sampler", value=False,
|
| 447 |
+
info="Geometric second-order method for better seamless quality")
|
| 448 |
+
|
| 449 |
+
with gr.Tabs():
|
| 450 |
+
with gr.Tab("🎨 Basic Modes"):
|
| 451 |
+
with gr.Row():
|
| 452 |
+
mode_x = gr.Dropdown(
|
| 453 |
+
label="Mode X",
|
| 454 |
+
choices=[MODE_OFF, MODE_CIRCULAR, MODE_MIRROR, MODE_HEXAGONAL],
|
| 455 |
+
value=MODE_CIRCULAR
|
| 456 |
+
)
|
| 457 |
+
mode_y = gr.Dropdown(
|
| 458 |
+
label="Mode Y",
|
| 459 |
+
choices=[MODE_OFF, MODE_CIRCULAR, MODE_MIRROR, MODE_HEXAGONAL],
|
| 460 |
+
value=MODE_CIRCULAR
|
| 461 |
+
)
|
| 462 |
+
|
| 463 |
+
with gr.Row():
|
| 464 |
+
multires = gr.Checkbox(label="Multi-Resolution Mode", value=False)
|
| 465 |
+
use_blend = gr.Checkbox(label="Soft Blend Edges", value=False)
|
| 466 |
+
blend_strength = gr.Slider(0.0, 0.5, step=0.05, label="Blend Strength", value=0.1)
|
| 467 |
+
|
| 468 |
+
with gr.Tab("🌐 Advanced Modes"):
|
| 469 |
+
gr.Markdown("**Специальные режимы для сложных топологий**")
|
| 470 |
+
|
| 471 |
+
with gr.Row():
|
| 472 |
+
use_panorama = gr.Checkbox(label="Panorama 360°", value=False)
|
| 473 |
+
use_polar = gr.Checkbox(label="Polar (Sphere Correct)", value=False,
|
| 474 |
+
info="Correct pole transitions for equirectangular")
|
| 475 |
+
|
| 476 |
+
with gr.Row():
|
| 477 |
+
use_anisotropic = gr.Checkbox(label="Anisotropic (Directional)", value=False,
|
| 478 |
+
info="Different behavior along diagonals")
|
| 479 |
+
aniso_angle = gr.Slider(0, 360, step=15, label="Anisotropic Angle", value=45,
|
| 480 |
+
info="Direction of fibers/texture (degrees)")
|
| 481 |
+
|
| 482 |
+
with gr.Tab("🎭 Stereoscopic 3D"):
|
| 483 |
+
gr.Markdown("**Генерация стереопар для 3D контента**")
|
| 484 |
+
|
| 485 |
+
with gr.Row():
|
| 486 |
+
stereo_enabled = gr.Checkbox(label="Enable Stereoscopic Mode", value=False)
|
| 487 |
+
stereo_eye = gr.Radio(
|
| 488 |
+
label="Eye",
|
| 489 |
+
choices=["left", "right", "both"],
|
| 490 |
+
value="left",
|
| 491 |
+
info="Which eye view to generate"
|
| 492 |
+
)
|
| 493 |
+
|
| 494 |
+
with gr.Row():
|
| 495 |
+
stereo_separation = gr.Slider(0.0, 0.15, step=0.005,
|
| 496 |
+
label="IPD (Inter-Pupillary Distance)",
|
| 497 |
+
value=0.065,
|
| 498 |
+
info="Eye separation as fraction of width")
|
| 499 |
+
stereo_convergence = gr.Slider(0.0, 1.0, step=0.05,
|
| 500 |
+
label="Convergence Point",
|
| 501 |
+
value=0.5,
|
| 502 |
+
info="Depth at which eyes converge")
|
| 503 |
+
|
| 504 |
+
gr.Markdown("""
|
| 505 |
+
**💡 Совет для стерео:**
|
| 506 |
+
- Генерируйте сначала левый глаз
|
| 507 |
+
- Затем правый с теми же параметрами
|
| 508 |
+
- Используйте Side-by-Side или Anaglyph компоновку
|
| 509 |
+
""")
|
| 510 |
+
|
| 511 |
+
with gr.Row():
|
| 512 |
+
start_step = gr.Slider(0, 150, step=1, label="Start Step", value=0)
|
| 513 |
+
end_step = gr.Slider(0, 150, step=1, label="End Step", value=150)
|
| 514 |
+
|
| 515 |
+
with gr.Row():
|
| 516 |
+
patch_vae = gr.Checkbox(label="Patch VAE Decoder", value=True,
|
| 517 |
+
info="Fix seams in final pixel decode")
|
| 518 |
+
|
| 519 |
+
# Preview Tool
|
| 520 |
+
with gr.Accordion("🔍 Preview & Info", open=False):
|
| 521 |
+
with gr.Tabs():
|
| 522 |
+
with gr.Tab("Visual Preview"):
|
| 523 |
+
preview_btn = gr.Button("Generate Preview", variant="primary")
|
| 524 |
+
preview_img = gr.Image(label="Preview Grid (2x2)")
|
| 525 |
+
|
| 526 |
+
preview_btn.click(
|
| 527 |
+
fn=self.generate_preview,
|
| 528 |
+
inputs=[mode_x, mode_y, use_anisotropic, aniso_angle,
|
| 529 |
+
stereo_enabled, stereo_eye],
|
| 530 |
+
outputs=preview_img
|
| 531 |
+
)
|
| 532 |
+
|
| 533 |
+
with gr.Tab("Kohaku Info"):
|
| 534 |
+
gr.Markdown("""
|
| 535 |
+
## 🔬 Kohaku_LoNyu_Yog Принцип работы
|
| 536 |
+
|
| 537 |
+
**Геометрическая интерпретация:**
|
| 538 |
+
1. Трёхмерное пространство - подпространство многомерного латентного
|
| 539 |
+
2. Находим антипод `-x` (противоположная точка)
|
| 540 |
+
3. Вычисляем градиенты `d` и `d2`
|
| 541 |
+
4. `(d+d2)/2` - вектор к визуальному многообразию
|
| 542 |
+
5. Корректируем позицию: `x_new = x + (d+d2)/2 * dt`
|
| 543 |
+
6. Финальный градиент `d3` в новой точке
|
| 544 |
+
7. Итоговый шаг: `(d+d3)/2`
|
| 545 |
+
|
| 546 |
+
**Применение только на первой половине шагов** - на поздних стадиях
|
| 547 |
+
траектория становится невыпуклой из-за деталей, метод отклоняется.
|
| 548 |
+
|
| 549 |
+
**NFE (Function Evaluations):** ~3-4 на шаг (дороже стандартного Euler)
|
| 550 |
+
**Рекомендуемые шаги:** 8-12 (вместо 20-30)
|
| 551 |
+
""")
|
| 552 |
+
|
| 553 |
+
return [enabled, mode_x, mode_y, start_step, end_step, multires,
|
| 554 |
+
use_panorama, use_polar, use_blend, blend_strength,
|
| 555 |
+
use_anisotropic, aniso_angle,
|
| 556 |
+
stereo_enabled, stereo_eye, stereo_separation, stereo_convergence,
|
| 557 |
+
patch_vae, use_kohaku]
|
| 558 |
+
|
| 559 |
+
def generate_preview(self, mx, my, use_aniso, aniso_angle, stereo, eye):
|
| 560 |
+
"""Генерация preview с учетом новых режимов"""
|
| 561 |
+
h, w = 256, 256
|
| 562 |
+
img = np.zeros((h, w, 3), dtype=np.uint8)
|
| 563 |
+
|
| 564 |
+
# Базовый градиент
|
| 565 |
+
for i in range(h):
|
| 566 |
+
for j in range(w):
|
| 567 |
+
col = (i + j) % 255
|
| 568 |
+
if i < 5 or i > h-5 or j < 5 or j > w-5:
|
| 569 |
+
img[i, j] = [255, 50, 50]
|
| 570 |
+
else:
|
| 571 |
+
img[i, j] = [col, col//2, 255-col]
|
| 572 |
+
|
| 573 |
+
def get_tile(r, c):
|
| 574 |
+
tile = img.copy()
|
| 575 |
+
|
| 576 |
+
if use_aniso:
|
| 577 |
+
# Визуализация анизотропии
|
| 578 |
+
angle_rad = np.radians(aniso_angle)
|
| 579 |
+
for i in range(h):
|
| 580 |
+
for j in range(w):
|
| 581 |
+
# Создаем направленный паттерн
|
| 582 |
+
dist = abs((j-w/2)*np.cos(angle_rad) + (i-h/2)*np.sin(angle_rad))
|
| 583 |
+
tile[i, j] = tile[i, j] * (0.5 + 0.5 * np.sin(dist * 0.1))
|
| 584 |
+
|
| 585 |
+
elif stereo:
|
| 586 |
+
# Эмуляция сдвига стерео
|
| 587 |
+
shift = 10 if eye == 'left' else -10
|
| 588 |
+
tile = np.roll(tile, shift, axis=1)
|
| 589 |
+
|
| 590 |
+
else:
|
| 591 |
+
if mx == MODE_MIRROR and c % 2 != 0:
|
| 592 |
+
tile = np.fliplr(tile)
|
| 593 |
+
if my == MODE_MIRROR and r % 2 != 0:
|
| 594 |
+
tile = np.flipud(tile)
|
| 595 |
+
if mx == MODE_HEXAGONAL and r % 2 != 0:
|
| 596 |
+
tile = np.roll(tile, w // 2, axis=1)
|
| 597 |
+
|
| 598 |
+
return tile.astype(np.uint8)
|
| 599 |
+
|
| 600 |
+
# Сборка 2x2
|
| 601 |
+
canvas = np.zeros((h*2, w*2, 3), dtype=np.uint8)
|
| 602 |
+
for r in range(2):
|
| 603 |
+
for c in range(2):
|
| 604 |
+
canvas[r*h:(r+1)*h, c*w:(c+1)*w] = get_tile(r, c)
|
| 605 |
+
|
| 606 |
+
return canvas
|
| 607 |
+
|
| 608 |
+
def process(self, p, enabled, mode_x, mode_y, start_step, end_step, multires,
|
| 609 |
+
use_panorama, use_polar, use_blend, blend_strength,
|
| 610 |
+
use_anisotropic, aniso_angle,
|
| 611 |
+
stereo_enabled, stereo_eye, stereo_separation, stereo_convergence,
|
| 612 |
+
patch_vae, use_kohaku):
|
| 613 |
+
|
| 614 |
+
if not enabled:
|
| 615 |
+
return
|
| 616 |
+
|
| 617 |
+
# Валидация
|
| 618 |
+
if start_step > end_step:
|
| 619 |
+
start_step, end_step = end_step, start_step
|
| 620 |
+
|
| 621 |
+
# Регистрация Kohaku сэмплера
|
| 622 |
+
if use_kohaku:
|
| 623 |
+
register_kohaku_sampler()
|
| 624 |
+
# Автоматически переключаем на Kohaku если выбран другой
|
| 625 |
+
if p.sampler_name != 'Kohaku_LoNyu_Yog':
|
| 626 |
+
print(f"Switching sampler from {p.sampler_name} to Kohaku_LoNyu_Yog")
|
| 627 |
+
p.sampler_name = 'Kohaku_LoNyu_Yog'
|
| 628 |
+
|
| 629 |
+
# Применение специальных режимов
|
| 630 |
+
if use_panorama:
|
| 631 |
+
mode_x = mode_y = MODE_PANORAMA
|
| 632 |
+
if use_polar:
|
| 633 |
+
mode_x = mode_y = MODE_POLAR
|
| 634 |
+
if use_blend:
|
| 635 |
+
mode_x = mode_y = MODE_BLEND
|
| 636 |
+
if use_anisotropic:
|
| 637 |
+
mode_x = mode_y = MODE_ANISOTROPIC
|
| 638 |
+
|
| 639 |
+
# Параметры
|
| 640 |
+
params = {
|
| 641 |
+
'mode_x': mode_x,
|
| 642 |
+
'mode_y': mode_y,
|
| 643 |
+
'start_step': start_step,
|
| 644 |
+
'end_step': end_step,
|
| 645 |
+
'multires_enabled': multires,
|
| 646 |
+
'blend_strength': blend_strength,
|
| 647 |
+
'anisotropic_angle': aniso_angle,
|
| 648 |
+
'stereo_enabled': stereo_enabled,
|
| 649 |
+
'stereo_eye': stereo_eye,
|
| 650 |
+
'stereo_separation': stereo_separation,
|
| 651 |
+
'stereo_convergence': stereo_convergence
|
| 652 |
+
}
|
| 653 |
+
|
| 654 |
+
# Патчинг UNet
|
| 655 |
+
unet = self.get_unet(p)
|
| 656 |
+
if unet:
|
| 657 |
+
self.restore_original(unet)
|
| 658 |
+
count_unet = self.patch_conv_layers(unet, params)
|
| 659 |
+
print(f"✓ Patched {count_unet} UNet Conv2d layers")
|
| 660 |
+
|
| 661 |
+
# Патчинг VAE
|
| 662 |
+
if patch_vae and hasattr(p.sd_model, 'first_stage_model'):
|
| 663 |
+
vae = p.sd_model.first_stage_model
|
| 664 |
+
count_vae = self.patch_conv_layers(vae, params)
|
| 665 |
+
print(f"✓ Patched {count_vae} VAE Conv2d layers")
|
| 666 |
+
|
| 667 |
+
mode_str = f"{mode_x}/{mode_y}"
|
| 668 |
+
if stereo_enabled:
|
| 669 |
+
mode_str += f" + Stereo({stereo_eye})"
|
| 670 |
+
if use_kohaku:
|
| 671 |
+
mode_str += " + Kohaku"
|
| 672 |
+
|
| 673 |
+
print(f"✓ Advanced Tiling v3.0: Mode={mode_str}, Steps={start_step}-{end_step}")
|
| 674 |
+
|
| 675 |
+
def patch_conv_layers(self, module, params):
|
| 676 |
+
"""Патчинг с исправленным замыканием"""
|
| 677 |
+
count = 0
|
| 678 |
+
for layer in module.modules():
|
| 679 |
+
if isinstance(layer, torch.nn.Conv2d):
|
| 680 |
+
if layer.kernel_size == (1, 1) or layer.kernel_size == 1:
|
| 681 |
+
continue
|
| 682 |
+
|
| 683 |
+
if layer not in _ORIGINAL_METHODS_CACHE:
|
| 684 |
+
_ORIGINAL_METHODS_CACHE[layer] = layer._conv_forward
|
| 685 |
+
|
| 686 |
+
def make_patched(mod):
|
| 687 |
+
def patched(input, weight, bias):
|
| 688 |
+
return custom_padding_forward(
|
| 689 |
+
input, weight, bias,
|
| 690 |
+
mod.stride, mod.padding, mod.dilation, mod.groups,
|
| 691 |
+
params
|
| 692 |
+
)
|
| 693 |
+
return patched
|
| 694 |
+
|
| 695 |
+
layer._conv_forward = make_patched(layer)
|
| 696 |
+
count += 1
|
| 697 |
+
|
| 698 |
+
return count
|
| 699 |
+
|
| 700 |
+
def get_unet(self, p):
|
| 701 |
+
"""Универсальная детекция UNet"""
|
| 702 |
+
if hasattr(p.sd_model, 'forge_objects') and hasattr(p.sd_model.forge_objects, 'unet'):
|
| 703 |
+
return p.sd_model.forge_objects.unet
|
| 704 |
+
elif hasattr(p.sd_model, 'model') and hasattr(p.sd_model.model, 'diffusion_model'):
|
| 705 |
+
return p.sd_model.model.diffusion_model
|
| 706 |
+
return p.sd_model
|
| 707 |
+
|
| 708 |
+
def postprocess(self, p, processed, *args):
|
| 709 |
+
"""Восстановление"""
|
| 710 |
+
unet = self.get_unet(p)
|
| 711 |
+
if unet:
|
| 712 |
+
self.restore_original(unet)
|
| 713 |
+
|
| 714 |
+
if hasattr(p.sd_model, 'first_stage_model'):
|
| 715 |
+
self.restore_original(p.sd_model.first_stage_model)
|
| 716 |
+
|
| 717 |
+
def restore_original(self, module):
|
| 718 |
+
"""Восстановление оригинальных методов"""
|
| 719 |
+
if not _ORIGINAL_METHODS_CACHE:
|
| 720 |
+
return
|
| 721 |
+
|
| 722 |
+
restored = 0
|
| 723 |
+
for layer in list(_ORIGINAL_METHODS_CACHE.keys()):
|
| 724 |
+
if hasattr(layer, '_conv_forward'):
|
| 725 |
+
layer._conv_forward = _ORIGINAL_METHODS_CACHE[layer]
|
| 726 |
+
restored += 1
|
| 727 |
+
|
| 728 |
+
_ORIGINAL_METHODS_CACHE.clear()
|
| 729 |
+
_MASK_CACHE.clear()
|
| 730 |
+
|
| 731 |
+
if restored > 0:
|
| 732 |
+
print(f"✓ Restored {restored} layers to original state")
|
asymmetric-tiling-sd-webui-2.0/Руководство Advanced Tiling v3.0 - Новые функции.pdf
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:53b070cef1e7c4538d178cc577397b5571dfd041707a607ae0a0738545bf633b
|
| 3 |
+
size 1214274
|
asymmetric-tiling-sd-webui-2.0/Руководство по новым функциям.pdf
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:ddaf444239f26df5f49f65ff0bb28ae3fade21ca765e6de9b8c990940f3e21eb
|
| 3 |
+
size 985644
|