Add encoding guide: text/audio/video → feature tensors
Browse files
README.md
CHANGED
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@@ -59,6 +59,283 @@ Full architectural details are in the [paper](https://ai.meta.com/research/publi
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| `build_args.json` | Feature-extractor build arguments used at training time |
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| `fsaverage5/` | FreeSurfer fsaverage5 cortical mesh files (`.pial`, `.inflated`, `.sulc`, `.curv`) for brain visualisation |
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## Rust usage
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```rust
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@@ -84,7 +361,7 @@ let output = model.forward(&features, None, true);
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println!("{:?}", output.shape()); // [1, 20484, 100]
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```
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-
See the [tribev2-rs README](
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## Converting weights from the original checkpoint
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@@ -136,5 +413,4 @@ identical to the original [`facebook/tribev2`](https://huggingface.co/facebook/t
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> provided you give appropriate credit and indicate if changes were made.
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> **Commercial use is not permitted.**
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-
The Rust source code of **tribev2-rs** is separately licensed under Apache-2.0.
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-
See [LICENSE](../LICENSE) in the repository root.
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| `build_args.json` | Feature-extractor build arguments used at training time |
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| 60 |
| `fsaverage5/` | FreeSurfer fsaverage5 cortical mesh files (`.pial`, `.inflated`, `.sulc`, `.curv`) for brain visualisation |
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+
## Encoding Input Data into Feature Tensors
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+
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The model consumes three feature tensors, one per modality, each shaped
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`[1, n_layers × dim, T]` where `T` is the number of timesteps at 2 Hz
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(one vector per 0.5 s).
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| Modality | Extractor | Layer groups | Dim / group | Total dim |
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|----------|-----------|-------------:|------------:|----------:|
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| Text | LLaMA-3.2-3B | 2 | 3 072 | **6 144** |
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| Audio | Wav2Vec-BERT 2.0 | 2 | 1 024 | **2 048** |
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| Video | V-JEPA2 ViT-G | 2 | 1 408 | **2 816** |
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---
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### Text — string → tensor
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Text feature extraction runs entirely in Rust via
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[llama-cpp-rs](https://github.com/eugenehp/llama-cpp-rs).
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Download a GGUF quantisation of
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[LLaMA-3.2-3B](https://huggingface.co/meta-llama/Llama-3.2-3B) first.
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#### Option A — raw string (uniform timing)
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```rust
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use tribev2::features::{LlamaFeatureConfig, extract_llama_features, resample_features};
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use tribev2::tensor::Tensor;
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let config = LlamaFeatureConfig {
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model_path: "llama-3.2-3b.gguf".into(),
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layer_positions: vec![0.5, 0.75, 1.0], // → layers 13, 20, 27 of 28
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n_layers: 28, // LLaMA-3.2-3B
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n_ctx: 2048,
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frequency: 2.0, // Hz
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};
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let feats = extract_llama_features(&config, "The quick brown fox", false)?;
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// feats.data: [3, 3072, n_tokens]
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// Resample to exactly 100 TRs and reshape to [1, 6144, 100]
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let feats = resample_features(&feats, 100);
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let text_tensor = Tensor::from_vec(
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feats.data.data,
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vec![1, feats.n_layers * feats.feature_dim, feats.n_timesteps],
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);
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```
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+
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#### Option B — word-timed events (precise temporal alignment)
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```rust
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use tribev2::features::{LlamaFeatureConfig, extract_llama_features_timed};
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let words = vec![
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("The".into(), 0.0_f64),
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("quick".into(), 0.3),
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("brown".into(), 0.55),
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("fox".into(), 0.82),
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];
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let total_duration = 2.0; // seconds
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+
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let feats = extract_llama_features_timed(&config, &words, total_duration, false)?;
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// feats.data: [3, 3072, ceil(2.0 * 2.0) = 4]
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```
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+
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#### Option C — full pipeline from a text file
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+
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```rust
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use tribev2::events::build_events_from_media;
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use tribev2::features::{LlamaFeatureConfig, extract_llama_features_timed};
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let events = build_events_from_media(
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Some("transcript.txt"), // text_path
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None, // audio_path
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None, // video_path
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"/tmp/cache", // cache_dir
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"english",
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256, // max_context_len
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)?;
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let words = events.words_timed(); // Vec<(String, f64)>
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let duration = events.duration();
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let feats = extract_llama_features_timed(&config, &words, duration, false)?;
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```
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---
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### Audio — MP3 / WAV / FLAC → tensors
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Audio features come from two sources:
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1. **Text channel** — transcribe the audio → word timestamps → LLaMA
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(full Rust pipeline, no Python needed)
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2. **Audio channel** — Wav2Vec-BERT 2.0 activations
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(pre-extract in Python; see [Pre-extracted features](#pre-extracted-features-python))
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+
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#### Transcribe audio → text features (Rust)
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Requires `whisperx` or `whisper` (`pip install whisperx`) and `ffmpeg`.
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```rust
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use tribev2::events::{transcribe_audio, build_events_from_media};
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use tribev2::features::{LlamaFeatureConfig, extract_llama_features_timed};
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// Option A: transcribe directly
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let events = transcribe_audio("interview.mp3", "english", 0.0)?;
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let words = events.words_timed();
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let feats = extract_llama_features_timed(&config, &words, events.duration(), false)?;
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// Option B: full pipeline (also attaches Audio events to the list)
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let events = build_events_from_media(
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None,
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Some("interview.mp3"), // audio_path
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None,
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"/tmp/cache", "english", 256,
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)?;
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let feats = extract_llama_features_timed(
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&config, &events.words_timed(), events.duration(), false,
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)?;
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```
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> **Transcript caching** — `transcribe_audio` saves the whisperX JSON next to
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> the audio file (`interview.json`) and reloads it on subsequent calls,
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> avoiding repeated transcription.
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---
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### Video — MP4 → tensors
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Video features come from two sources:
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1. **Text channel** — extract audio → transcribe → LLaMA (Rust)
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2. **Video channel** — V-JEPA2 ViT-G activations
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(pre-extract in Python; see [Pre-extracted features](#pre-extracted-features-python))
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#### MP4 file
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```rust
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use tribev2::events::build_events_from_media;
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let events = build_events_from_media(
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None, None,
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Some("clip.mp4"), // video_path
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"/tmp/cache", "english", 256,
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)?;
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let feats = extract_llama_features_timed(
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&config, &events.words_timed(), events.duration(), false,
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)?;
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```
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#### Sequence of images (PNG / JPG / WEBP / …)
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Convert each frame (or the whole sequence) to an MP4 first, then use the video path above.
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```rust
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use tribev2::events::create_video_from_image;
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// Single static image held for N seconds
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let mp4 = create_video_from_image("frame.png", 5.0, 24, "/tmp/cache")?;
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// Image sequence → MP4 via ffmpeg (shell out)
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std::process::Command::new("ffmpeg")
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.args(["-y", "-framerate", "24"])
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.args(["-pattern_type", "glob", "-i", "frames/*.png"])
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.args(["-c:v", "libx264", "-pix_fmt", "yuv420p"])
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.arg("/tmp/cache/sequence.mp4")
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.status()?;
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let events = build_events_from_media(
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None, None, Some("/tmp/cache/sequence.mp4"),
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"/tmp/cache", "english", 256,
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)?;
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```
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---
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+
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### Pre-extracted features (Python)
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Wav2Vec-BERT and V-JEPA2 have no Rust implementation yet.
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Extract them in Python and save as raw `float32` binary files:
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```python
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import numpy as np
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from tribev2 import TribeModel
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+
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model = TribeModel.from_pretrained("facebook/tribev2", cache_folder="./cache")
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df = model.get_events_dataframe(video_path="clip.mp4")
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+
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# Extract features: dict {modality: np.ndarray [n_layers, dim, T]}
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features = model.extract_features(df)
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+
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# Save each modality as a flat float32 binary
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for modality, arr in features.items():
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arr.astype(np.float32).flatten().tofile(f"{modality}_features.bin")
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print(f"{modality}: {arr.shape}") # e.g. audio: (2, 1024, 200)
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```
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Load them in Rust:
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```rust
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use tribev2::tensor::Tensor;
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+
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fn load_features(path: &str, n_layers: usize, dim: usize, t: usize)
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-> anyhow::Result<Tensor>
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{
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let bytes = std::fs::read(path)?;
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let data: Vec<f32> = bytes.chunks_exact(4)
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.map(|b| f32::from_le_bytes([b[0], b[1], b[2], b[3]]))
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.collect();
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Ok(Tensor::from_vec(data, vec![1, n_layers * dim, t]))
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}
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+
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// audio: 2 layer groups × 1024 dim × 200 timesteps → [1, 2048, 200]
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+
let audio = load_features("audio_features.bin", 2, 1024, 200)?;
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// video: 2 layer groups × 1408 dim × 200 timesteps → [1, 2816, 200]
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let video = load_features("video_features.bin", 2, 1408, 200)?;
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```
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---
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### Putting it all together
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```rust
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use std::collections::BTreeMap;
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use tribev2::config::TribeV2Config;
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use tribev2::events::build_events_from_media;
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use tribev2::features::{LlamaFeatureConfig, extract_llama_features_timed, resample_features};
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use tribev2::model::tribe::TribeV2;
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use tribev2::tensor::Tensor;
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use tribev2::weights::{WeightMap, load_weights};
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+
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// Load model
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+
let config: TribeV2Config = serde_yaml::from_str(
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&std::fs::read_to_string("data/config.yaml")?
|
| 295 |
+
)?;
|
| 296 |
+
let mut model = TribeV2::new(
|
| 297 |
+
tribev2::ModelBuildArgs::from_json("data/build_args.json")?.to_modality_dims(),
|
| 298 |
+
20484, 100, &config.brain_model_config,
|
| 299 |
+
);
|
| 300 |
+
load_weights(
|
| 301 |
+
&mut WeightMap::from_safetensors("data/model.safetensors")?,
|
| 302 |
+
&mut model,
|
| 303 |
+
)?;
|
| 304 |
+
|
| 305 |
+
// 1. Build events from a video file (transcribes audio automatically)
|
| 306 |
+
let events = build_events_from_media(
|
| 307 |
+
None, None, Some("clip.mp4"),
|
| 308 |
+
"/tmp/cache", "english", 256,
|
| 309 |
+
)?;
|
| 310 |
+
let n_trs = 100;
|
| 311 |
+
|
| 312 |
+
// 2. Text features via LLaMA (Rust)
|
| 313 |
+
let llama_cfg = LlamaFeatureConfig {
|
| 314 |
+
model_path: "llama-3.2-3b.gguf".into(),
|
| 315 |
+
..Default::default()
|
| 316 |
+
};
|
| 317 |
+
let text_raw = extract_llama_features_timed(
|
| 318 |
+
&llama_cfg, &events.words_timed(), events.duration(), false,
|
| 319 |
+
)?;
|
| 320 |
+
let text_raw = resample_features(&text_raw, n_trs);
|
| 321 |
+
let text = Tensor::from_vec(
|
| 322 |
+
text_raw.data.data,
|
| 323 |
+
vec![1, text_raw.n_layers * text_raw.feature_dim, n_trs],
|
| 324 |
+
);
|
| 325 |
+
|
| 326 |
+
// 3. Audio + video features pre-extracted in Python and saved as .bin
|
| 327 |
+
let audio = load_features("audio_features.bin", 2, 1024, n_trs)?;
|
| 328 |
+
let video = load_features("video_features.bin", 2, 1408, n_trs)?;
|
| 329 |
+
|
| 330 |
+
// 4. Run inference → [1, 20484, 100] predicted BOLD on fsaverage5
|
| 331 |
+
let mut features = BTreeMap::new();
|
| 332 |
+
features.insert("text".into(), text);
|
| 333 |
+
features.insert("audio".into(), audio);
|
| 334 |
+
features.insert("video".into(), video);
|
| 335 |
+
|
| 336 |
+
let output = model.forward(&features, None, true);
|
| 337 |
+
```
|
| 338 |
+
|
| 339 |
## Rust usage
|
| 340 |
|
| 341 |
```rust
|
|
|
|
| 361 |
println!("{:?}", output.shape()); // [1, 20484, 100]
|
| 362 |
```
|
| 363 |
|
| 364 |
+
See the [tribev2-rs README](https://github.com/eugenehp/tribev2-rs) for the full CLI, feature flags, benchmarks, and brain-visualisation API.
|
| 365 |
|
| 366 |
## Converting weights from the original checkpoint
|
| 367 |
|
|
|
|
| 413 |
> provided you give appropriate credit and indicate if changes were made.
|
| 414 |
> **Commercial use is not permitted.**
|
| 415 |
|
| 416 |
+
The Rust source code of **tribev2-rs** is separately licensed under Apache-2.0.
|
|
|