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# MachineLearningInUnity
Q-Learning written in C#. Made with Unity.

## Author's Contribution
The author developed the core Q-Learning algorithm in C# and integrated it with Unity. They also implemented the agent's behavior and the grid environment.
## Danny's Contribution
Danny contributed to the project by designing the user interface and creating the visual elements for the grid and agent. He also helped with debugging and testing the application.
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