yuspec-gamedev-ai / scripts /make_hidden_issue_benchmark.py
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import argparse
import json
import random
from collections import defaultdict
from pathlib import Path
def read_jsonl(path):
rows = []
with Path(path).open("r", encoding="utf-8") as f:
for line in f:
line = line.strip()
if line:
rows.append(json.loads(line))
return rows
def write_jsonl(path, rows):
out = Path(path)
out.parent.mkdir(parents=True, exist_ok=True)
with out.open("w", encoding="utf-8") as f:
for row in rows:
f.write(json.dumps(row, ensure_ascii=False) + "\n")
def main():
parser = argparse.ArgumentParser()
parser.add_argument("--candidates", default="eval/hidden_github_issue_candidates.jsonl")
parser.add_argument("--exclude", default="eval/github_issue_benchmark.jsonl")
parser.add_argument("--out", default="eval/github_issue_hidden_benchmark.jsonl")
parser.add_argument("--seed", type=int, default=40560)
parser.add_argument("--godot", type=int, default=6)
parser.add_argument("--unity", type=int, default=6)
parser.add_argument("--unreal", type=int, default=4)
args = parser.parse_args()
candidates = read_jsonl(args.candidates)
excluded = read_jsonl(args.exclude)
excluded_urls = {row.get("issue_url") for row in excluded}
excluded_ids = {row.get("id") for row in excluded}
by_domain = defaultdict(list)
seen = set()
for row in candidates:
key = row.get("issue_url") or row.get("id")
if not key or key in seen:
continue
if row.get("issue_url") in excluded_urls or row.get("id") in excluded_ids:
continue
seen.add(key)
by_domain[row["domain"]].append(row)
rng = random.Random(args.seed)
targets = {"godot": args.godot, "unity": args.unity, "unreal": args.unreal}
hidden = []
for domain, count in targets.items():
rows = by_domain[domain]
rng.shuffle(rows)
hidden.extend(rows[:count])
hidden.sort(key=lambda row: (row["domain"], row["repo"], row["issue_number"]))
write_jsonl(args.out, hidden)
print(f"hidden issues: {len(hidden)} -> {args.out}")
for domain in ("godot", "unity", "unreal"):
print(f"{domain}: {sum(1 for row in hidden if row['domain'] == domain)}")
if __name__ == "__main__":
main()