--- license: mit pipeline_tag: image-to-video tags: - animate-anyone - sprite-sheet - game-character - pose-guided - stable-diffusion - sd1.5 --- # Sprite-Sheet-Diffusion weights (community re-host) Re-host of the released model weights for **Sprite Sheet Diffusion: Generate Game Character for Animation** (Hsieh, Zhang, Yan; [arXiv:2412.03685](https://arxiv.org/abs/2412.03685); [upstream repo](https://github.com/chenganhsieh/Sprite-Sheet-Diffusion)). The authors released these only via a Google Drive folder whose readme links had gone stale; this repo preserves the recovered files. An AnimateAnyone-style checkpoint set, finetuned (30000 steps) on game sprite data: | file | role | note | |---|---|---| | `denoising_unet.pth` | denoising UNet (SD1.5 family) | finetuned, differs from the Moore/patrolli AnimateAnyone baseline | | `reference_unet.pth` | ReferenceNet (headless SD1.5 UNet) | finetuned, differs from the baseline | Not included, by upstream release status: - **pose guider: never released** (upstream issue #3 is open and unanswered; no mirror is known to exist). Use the Moore baseline `pose_guider.pth` from [patrolli/AnimateAnyone](https://huggingface.co/patrolli/AnimateAnyone). - **motion module**: the Drive copy is byte-identical to the baseline `motion_module.pth` from patrolli/AnimateAnyone, so it is not duplicated here. Companion files needed for inference: VAE [stabilityai/sd-vae-ft-mse](https://huggingface.co/stabilityai/sd-vae-ft-mse) and the CLIP vision encoder from [lambdalabs/sd-image-variations-diffusers](https://huggingface.co/lambdalabs/sd-image-variations-diffusers) (`image_encoder/`). ## Provenance Recovered 2026-08-28 from the paper's public Google Drive folder `1VxbOv5PE441NsNStQlmqbIw0iyY9Mn9L` (files `denoising_unet-30000.pth`, `reference_unet-30000.pth`). Verified against the Moore baseline: identical tensor key sets and shapes, weight values differ (max sampled abs diff ~0.010). sha256: ``` 341cca53cfaa4e0c05098e511b8a3dc1a0db90c6ec68f345ba14115e0d3e43ac denoising_unet.pth 84194364a42b5ae8b2a93a60b02a36ed0f989c230bb4c3ee33d7956bba5d0dcc reference_unet.pth ``` ## Usage Runs in PyTorch with the upstream repo, or natively in C++ via the AnimateAnyone port of stable-diffusion.cpp at [fszontagh/stable-diffusion.cpp](https://github.com/fszontagh/stable-diffusion.cpp) (branch `feat/sprite-sheet-diffusion`, see `docs/animate_anyone.md`): pass these as `--diffusion-model` and `--reference-net`, with the Moore baseline pose guider and motion module. License: MIT (upstream project license); training data CC0 per the upstream readme.