| import numpy as np |
| import os |
| import pybullet as p |
| import random |
| from cliport.tasks import primitives |
| from cliport.tasks.grippers import Spatula |
| from cliport.tasks.task import Task |
| from cliport.utils import utils |
| import numpy as np |
| from cliport.tasks.task import Task |
| from cliport.utils import utils |
|
|
| class BlockPyramidWithLimitedSpace(Task): |
| """Sort blocks according to color into three zones on the tabletop and construct a pyramid in each zone.""" |
|
|
| def __init__(self): |
| super().__init__() |
| self.max_steps = 50 |
| self.lang_template = "sort the blocks according to color into three zones and construct a pyramid in each zone" |
| self.task_completed_desc = "done sorting and constructing pyramids." |
| self.additional_reset() |
|
|
| def reset(self, env): |
| super().reset(env) |
|
|
| |
| zone_size = (0.12, 0.12, 0) |
| zone_urdf = 'zone/zone.urdf' |
| zone_poses = [] |
| for _ in range(3): |
| zone_pose = self.get_random_pose(env, zone_size) |
| env.add_object(zone_urdf, zone_pose, 'fixed') |
| zone_poses.append(zone_pose) |
|
|
| |
| colors = [ |
| utils.COLORS['red'], utils.COLORS['green'], utils.COLORS['blue'], utils.COLORS['yellow'] |
| ] |
|
|
| |
| block_size = (0.04, 0.04, 0.04) |
| block_urdf = 'block/block.urdf' |
| blocks = [] |
| for color in colors: |
| for _ in range(3): |
| block_pose = self.get_random_pose(env, block_size) |
| block_id = env.add_object(block_urdf, block_pose, color=color) |
| blocks.append(block_id) |
|
|
| |
| place_pos = [(0, -0.05, 0.03), (0, 0, 0.03), |
| (0, 0.05, 0.03), (0, -0.025, 0.08), |
| (0, 0.025, 0.08), (0, 0, 0.13)] |
| targs = [(utils.apply(zone_pose, i), zone_pose[1]) for zone_pose in zone_poses for i in place_pos] |
|
|
| |
| for i in range(3): |
| self.add_goal(objs=blocks[i*3:(i+1)*3], matches=np.ones((3, 3)), targ_poses=targs[i*3:(i+1)*3], replace=False, |
| rotations=True, metric='pose', params=None, step_max_reward=1 / 3, symmetries=[np.pi/2]*3) |
| self.lang_goals.append(self.lang_template) |