monkeystudio / project.godot
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; Engine configuration file.
; MonkeyStudio - 3D Mobile Creation Studio (Godot 4.x / GDScript)
; Generated for low-RAM (4GB) Android devices.
;
; Format:
; [section]
; param=value
config_version=5
[application]
config/name="MonkeyStudio"
config/description="Open-source 3D mobile creation studio optimized for 4GB RAM devices."
config/version="0.1.0"
run/main_scene="res://scenes/main.tscn"
config/features=PackedStringArray("4.7", "Mobile")
config/quit_on_go_back=false
boot_splash/bg_color=Color(0.08, 0.09, 0.11, 1)
boot_splash/show_image=false
[autoload]
MemoryManager="*res://scripts/core/memory_manager.gd"
FeatureRegistry="*res://scripts/core/feature_registry.gd"
MeshPool="*res://scripts/core/mesh_pool.gd"
VertexBufferManager="*res://scripts/core/vertex_buffer_manager.gd"
StudioBus="*res://scripts/core/studio_bus.gd"
[debug]
gdscript/warnings/untyped_declaration=1
gdscript/warnings/unsafe_property_access=0
[display]
window/size/viewport_width=1280
window/size/viewport_height=720
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/handheld/orientation=1
window/vsync/vsync_mode=1
[input_devices]
pointing/emulate_touch_from_mouse=true
pointing/emulate_mouse_from_touch=true
[physics]
common/physics_ticks_per_second=30
3d/default_gravity=9.8
[rendering]
renderer/rendering_method="mobile"
renderer/rendering_method.mobile="mobile"
textures/vram_compression/import_etc2_astc=true
anti_aliasing/quality/msaa_3d=0
environment/defaults/default_clear_color=Color(0.08, 0.09, 0.11, 1)
limits/opengl/max_renderable_elements=200000