apply plugin: 'com.android.library' dependencies { implementation fileTree(dir: 'libs', include: ['*.jar']) implementation 'androidx.appcompat:appcompat:1.4.2' implementation 'com.google.android.gms:play-services-vision:20.1.3' implementation 'com.google.android.material:material:1.6.1' implementation 'com.google.protobuf:protobuf-javalite:3.19.4' implementation project(':xrmanifest.androidlib') implementation files('libs/GfxPluginCardboard.aar') } android { namespace "com.unity3d.player" //ndkPath = "C:/Program Files/Unity/Hub/Editor/2022.3.54f1/Editor/Data/PlaybackEngines/AndroidPlayer/NDK" ndkVersion "29.0.14206865" compileSdkVersion 33 buildToolsVersion '34.0.0' compileOptions { sourceCompatibility JavaVersion.VERSION_11 targetCompatibility JavaVersion.VERSION_11 } defaultConfig { minSdkVersion 26 targetSdkVersion 33 ndk { abiFilters 'armeabi-v7a', 'arm64-v8a' } consumerProguardFiles 'proguard-unity.txt' } lintOptions { abortOnError false } aaptOptions { // 1. 변수 사용을 제거하고, 압축하지 않을 확장자 목록을 직접 정의합니다. noCompress = ['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] // 2. ignoreAssetsPattern 에도 Unity 관련 확장자들을 직접 추가해 줍니다. (더 안정적인 방법) ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~:!.unity3d:!.ress:!.resource:!.obb:!.bundle:!.unityexp" packagingOptions { doNotStrip '*/armeabi-v7a/*.so' doNotStrip '*/arm64-v8a/*.so' jniLibs { useLegacyPackaging true } } } } // aaptOptions { // noCompress = ['.unity3d', '.ress', '.resource', '.obb', '.bundle', '.unityexp'] + unityStreamingAssets.tokenize(', ') // ignoreAssetsPattern = "!.svn:!.git:!.ds_store:!*.scc:!CVS:!thumbs.db:!picasa.ini:!*~" // } def getSdkDir() { Properties local = new Properties() local.load(new FileInputStream("${rootDir}/local.properties")) return local.getProperty('sdk.dir') } def BuildIl2Cpp(String workingDir, String configuration, String architecture, String abi, String[] staticLibraries) { def commandLineArgs = [] commandLineArgs.add("--compile-cpp") commandLineArgs.add("--platform=Android") commandLineArgs.add("--architecture=" + architecture) commandLineArgs.add("--outputpath=" + workingDir + "/src/main/jniLibs/" + abi + "/libil2cpp.so") commandLineArgs.add("--baselib-directory=" + workingDir + "/src/main/jniStaticLibs/" + abi) commandLineArgs.add("--incremental-g-c-time-slice=3") commandLineArgs.add("--configuration=" + configuration) commandLineArgs.add("--dotnetprofile=unityaot-linux") commandLineArgs.add("--profiler-report") commandLineArgs.add("--profiler-output-file=" + workingDir + "/build/il2cpp_"+ abi + "_" + configuration + "/il2cpp_conv.traceevents") commandLineArgs.add("--print-command-line") commandLineArgs.add("--data-folder=" + workingDir + "/src/main/Il2CppOutputProject/Source/il2cppOutput/data") commandLineArgs.add("--generatedcppdir=" + workingDir + "/src/main/Il2CppOutputProject/Source/il2cppOutput") commandLineArgs.add("--cachedirectory=" + workingDir + "/build/il2cpp_"+ abi + "_" + configuration + "/il2cpp_cache") commandLineArgs.add("--tool-chain-path=" + android.ndkDirectory) staticLibraries.eachWithIndex {fileName, i-> commandLineArgs.add("--additional-libraries=" + workingDir + "/src/main/jniStaticLibs/" + abi + "/" + fileName) } def executableExtension = "" if (org.gradle.internal.os.OperatingSystem.current().isWindows()) { executableExtension = ".exe" commandLineArgs = commandLineArgs*.replace('\"', '\\\"') } exec { executable workingDir + "/src/main/Il2CppOutputProject/IL2CPP/build/deploy/il2cpp" + executableExtension args commandLineArgs environment "ANDROID_SDK_ROOT", getSdkDir() } delete workingDir + "/src/main/jniLibs/" + abi + "/libil2cpp.sym.so" ant.move(file: workingDir + "/src/main/jniLibs/" + abi + "/libil2cpp.dbg.so", tofile: workingDir + "/symbols/" + abi + "/libil2cpp.so") } android { task BuildIl2CppTask { doLast { BuildIl2Cpp(projectDir.toString().replaceAll('\\\\', '/'), 'Release', 'armv7', 'armeabi-v7a', [ ] as String[]); BuildIl2Cpp(projectDir.toString().replaceAll('\\\\', '/'), 'Release', 'arm64', 'arm64-v8a', [ ] as String[]); } } afterEvaluate { if (project(':unityLibrary').tasks.findByName('mergeDebugJniLibFolders')) project(':unityLibrary').mergeDebugJniLibFolders.dependsOn BuildIl2CppTask if (project(':unityLibrary').tasks.findByName('mergeReleaseJniLibFolders')) project(':unityLibrary').mergeReleaseJniLibFolders.dependsOn BuildIl2CppTask } sourceSets { main { jni.srcDirs = ["src/main/Il2CppOutputProject"] } } }