hectorjelly commited on
Commit
b3ce63b
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1 Parent(s): b16542e

Fifth Team`

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README.md ADDED
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+
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+ ---
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+ tags:
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+ - unity-ml-agents
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+ - ml-agents
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ library_name: ml-agents
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos** using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://github.com/huggingface/ml-agents#get-started
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+
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+
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+ ### Resume the training
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+ ```
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser:**.
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+
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+ 1. Go to https://huggingface.co/spaces/unity/ML-Agents-SoccerTwos
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+ 2. Step 1: Write your model_id: hectorjelly/Keano2
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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config.json ADDED
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 40960, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.25, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 40000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos.exe", "env_args": null, "base_port": 5005, "num_envs": 3, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Keano2", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
configuration.yaml ADDED
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 40960
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.25
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: linear
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+ beta_schedule: linear
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+ epsilon_schedule: linear
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 40000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ save_steps: 50000
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+ team_change: 200000
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+ swap_steps: 2000
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+ window: 10
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: ./training-envs-executables/SoccerTwos.exe
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 3
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+ num_areas: 1
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_n: 1
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+ restarts_rate_limit_period_s: 60
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+ engine_settings:
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: Keano2
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: false
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: null
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+ debug: false
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+ Current Block Size 32.0 KB
299
+ Peak Allocated Bytes 54 B
300
+ Overflow Count 0
301
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
302
+ Initial Block Size 64.0 KB
303
+ Current Block Size 64.0 KB
304
+ Peak Allocated Bytes 0 B
305
+ Overflow Count 0
306
+ [ALLOC_TEMP_Background Job.Worker 5]
307
+ Initial Block Size 32.0 KB
308
+ Current Block Size 32.0 KB
309
+ Peak Allocated Bytes 54 B
310
+ Overflow Count 0
311
+ [ALLOC_TEMP_Job.Worker 9]
312
+ Initial Block Size 256.0 KB
313
+ Current Block Size 256.0 KB
314
+ Peak Allocated Bytes 0.8 KB
315
+ Overflow Count 0
316
+ [ALLOC_TEMP_Background Job.Worker 13]
317
+ Initial Block Size 32.0 KB
318
+ Current Block Size 32.0 KB
319
+ Peak Allocated Bytes 54 B
320
+ Overflow Count 0
321
+ [ALLOC_TEMP_Job.Worker 8]
322
+ Initial Block Size 256.0 KB
323
+ Current Block Size 256.0 KB
324
+ Peak Allocated Bytes 0 B
325
+ Overflow Count 0
326
+ [ALLOC_TEMP_Job.Worker 7]
327
+ Initial Block Size 256.0 KB
328
+ Current Block Size 256.0 KB
329
+ Peak Allocated Bytes 0 B
330
+ Overflow Count 0
331
+ [ALLOC_TEMP_Job.Worker 1]
332
+ Initial Block Size 256.0 KB
333
+ Current Block Size 256.0 KB
334
+ Peak Allocated Bytes 0 B
335
+ Overflow Count 0
336
+ [ALLOC_TEMP_Job.Worker 2]
337
+ Initial Block Size 256.0 KB
338
+ Current Block Size 256.0 KB
339
+ Peak Allocated Bytes 0 B
340
+ Overflow Count 0
341
+ [ALLOC_TEMP_Background Job.Worker 3]
342
+ Initial Block Size 32.0 KB
343
+ Current Block Size 32.0 KB
344
+ Peak Allocated Bytes 54 B
345
+ Overflow Count 0
346
+ [ALLOC_TEMP_Background Job.Worker 11]
347
+ Initial Block Size 32.0 KB
348
+ Current Block Size 32.0 KB
349
+ Peak Allocated Bytes 54 B
350
+ Overflow Count 0
351
+ [ALLOC_TEMP_Job.Worker 10]
352
+ Initial Block Size 256.0 KB
353
+ Current Block Size 256.0 KB
354
+ Peak Allocated Bytes 54 B
355
+ Overflow Count 0
356
+ [ALLOC_TEMP_Background Job.Worker 0]
357
+ Initial Block Size 32.0 KB
358
+ Current Block Size 32.0 KB
359
+ Peak Allocated Bytes 54 B
360
+ Overflow Count 0
361
+ [ALLOC_TEMP_Job.Worker 11]
362
+ Initial Block Size 256.0 KB
363
+ Current Block Size 256.0 KB
364
+ Peak Allocated Bytes 54 B
365
+ Overflow Count 0
366
+ [ALLOC_TEMP_Job.Worker 12]
367
+ Initial Block Size 256.0 KB
368
+ Current Block Size 256.0 KB
369
+ Peak Allocated Bytes 54 B
370
+ Overflow Count 0
371
+ [ALLOC_TEMP_Background Job.Worker 4]
372
+ Initial Block Size 32.0 KB
373
+ Current Block Size 32.0 KB
374
+ Peak Allocated Bytes 54 B
375
+ Overflow Count 0
376
+ [ALLOC_TEMP_BatchDeleteObjects]
377
+ Initial Block Size 64.0 KB
378
+ Current Block Size 64.0 KB
379
+ Peak Allocated Bytes 54 B
380
+ Overflow Count 0
381
+ [ALLOC_DEFAULT] Dual Thread Allocator
382
+ Peak main deferred allocation count 3
383
+ [ALLOC_BUCKET]
384
+ Large Block size 4.0 MB
385
+ Used Block count 1
386
+ Peak Allocated bytes 0.9 MB
387
+ [ALLOC_DEFAULT_MAIN]
388
+ Peak usage frame count: [4.0 MB-8.0 MB]: 200199 frames
389
+ Requested Block Size 16.0 MB
390
+ Peak Block count 1
391
+ Peak Allocated memory 5.2 MB
392
+ Peak Large allocation bytes 0 B
393
+ [ALLOC_DEFAULT_THREAD]
394
+ Peak usage frame count: [16.0 MB-32.0 MB]: 200199 frames
395
+ Requested Block Size 16.0 MB
396
+ Peak Block count 1
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+ Peak Allocated memory 17.2 MB
398
+ Peak Large allocation bytes 16.0 MB
399
+ [ALLOC_TEMP_JOB_1_FRAME]
400
+ Initial Block Size 2.0 MB
401
+ Used Block Count 1
402
+ Overflow Count (too large) 0
403
+ Overflow Count (full) 0
404
+ [ALLOC_TEMP_JOB_2_FRAMES]
405
+ Initial Block Size 2.0 MB
406
+ Used Block Count 1
407
+ Overflow Count (too large) 0
408
+ Overflow Count (full) 0
409
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
410
+ Initial Block Size 2.0 MB
411
+ Used Block Count 2
412
+ Overflow Count (too large) 0
413
+ Overflow Count (full) 0
414
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
415
+ Initial Block Size 1.0 MB
416
+ Used Block Count 3
417
+ Overflow Count (too large) 0
418
+ Overflow Count (full) 0
419
+ [ALLOC_GFX] Dual Thread Allocator
420
+ Peak main deferred allocation count 0
421
+ [ALLOC_BUCKET]
422
+ Large Block size 4.0 MB
423
+ Used Block count 1
424
+ Peak Allocated bytes 0.9 MB
425
+ [ALLOC_GFX_MAIN]
426
+ Peak usage frame count: [32.0 KB-64.0 KB]: 200198 frames, [64.0 KB-128.0 KB]: 1 frames
427
+ Requested Block Size 16.0 MB
428
+ Peak Block count 1
429
+ Peak Allocated memory 65.6 KB
430
+ Peak Large allocation bytes 0 B
431
+ [ALLOC_GFX_THREAD]
432
+ Peak usage frame count: [128.0 KB-256.0 KB]: 200199 frames
433
+ Requested Block Size 16.0 MB
434
+ Peak Block count 1
435
+ Peak Allocated memory 173.6 KB
436
+ Peak Large allocation bytes 0 B
437
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
438
+ Peak main deferred allocation count 2
439
+ [ALLOC_BUCKET]
440
+ Large Block size 4.0 MB
441
+ Used Block count 1
442
+ Peak Allocated bytes 0.9 MB
443
+ [ALLOC_CACHEOBJECTS_MAIN]
444
+ Peak usage frame count: [0.5 MB-1.0 MB]: 200199 frames
445
+ Requested Block Size 4.0 MB
446
+ Peak Block count 1
447
+ Peak Allocated memory 0.6 MB
448
+ Peak Large allocation bytes 0 B
449
+ [ALLOC_CACHEOBJECTS_THREAD]
450
+ Peak usage frame count: [0.5 MB-1.0 MB]: 200198 frames, [2.0 MB-4.0 MB]: 1 frames
451
+ Requested Block Size 4.0 MB
452
+ Peak Block count 1
453
+ Peak Allocated memory 3.2 MB
454
+ Peak Large allocation bytes 0 B
455
+ [ALLOC_TYPETREE] Dual Thread Allocator
456
+ Peak main deferred allocation count 0
457
+ [ALLOC_BUCKET]
458
+ Large Block size 4.0 MB
459
+ Used Block count 1
460
+ Peak Allocated bytes 0.9 MB
461
+ [ALLOC_TYPETREE_MAIN]
462
+ Peak usage frame count: [0-1.0 KB]: 200199 frames
463
+ Requested Block Size 2.0 MB
464
+ Peak Block count 1
465
+ Peak Allocated memory 1.0 KB
466
+ Peak Large allocation bytes 0 B
467
+ [ALLOC_TYPETREE_THREAD]
468
+ Peak usage frame count: [1.0 KB-2.0 KB]: 200198 frames, [2.0 KB-4.0 KB]: 1 frames
469
+ Requested Block Size 2.0 MB
470
+ Peak Block count 1
471
+ Peak Allocated memory 2.2 KB
472
+ Peak Large allocation bytes 0 B
run_logs/Player-1.log ADDED
@@ -0,0 +1,472 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = 'C:/Users/hecto/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
2
+ Mono config path = 'C:/Users/hecto/ml-agents/training-envs-executables/SoccerTwos/MonoBleedingEdge/etc'
3
+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
4
+ [Subsystems] Discovering subsystems at path C:/Users/hecto/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
5
+ Forcing GfxDevice: Null
6
+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
9
+ Renderer: Null Device
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+ Vendor: Unity Technologies
11
+ Begin MonoManager ReloadAssembly
12
+ - Completed reload, in 0.078 seconds
13
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
14
+ Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
15
+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
17
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
18
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
19
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
20
+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
21
+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
22
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
23
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
24
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
25
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
26
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
27
+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
28
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
29
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
30
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
31
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
32
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
33
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
34
+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
35
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
36
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
37
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
38
+ UnloadTime: 0.567300 ms
39
+ Registered Communicator in Agent.
40
+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
41
+ TOO LONG
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184
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185
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186
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187
+ TOO LONG
188
+ TOO LONG
189
+ TOO LONG
190
+ TOO LONG
191
+ Setting up 8 worker threads for Enlighten.
192
+ Memory Statistics:
193
+ [ALLOC_TEMP_TLS] TLS Allocator
194
+ StackAllocators :
195
+ [ALLOC_TEMP_MAIN]
196
+ Peak usage frame count: [8.0 KB-16.0 KB]: 197290 frames, [2.0 MB-4.0 MB]: 1 frames
197
+ Initial Block Size 4.0 MB
198
+ Current Block Size 4.0 MB
199
+ Peak Allocated Bytes 2.0 MB
200
+ Overflow Count 0
201
+ [ALLOC_TEMP_Loading.AsyncRead]
202
+ Initial Block Size 64.0 KB
203
+ Current Block Size 64.0 KB
204
+ Peak Allocated Bytes 312 B
205
+ Overflow Count 0
206
+ [ALLOC_TEMP_Loading.PreloadManager]
207
+ Initial Block Size 256.0 KB
208
+ Current Block Size 256.0 KB
209
+ Peak Allocated Bytes 67.1 KB
210
+ Overflow Count 4
211
+ [ALLOC_TEMP_Background Job.Worker 8]
212
+ Initial Block Size 32.0 KB
213
+ Current Block Size 32.0 KB
214
+ Peak Allocated Bytes 54 B
215
+ Overflow Count 0
216
+ [ALLOC_TEMP_Job.Worker 6]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 0 B
220
+ Overflow Count 0
221
+ [ALLOC_TEMP_Job.Worker 0]
222
+ Initial Block Size 256.0 KB
223
+ Current Block Size 256.0 KB
224
+ Peak Allocated Bytes 0 B
225
+ Overflow Count 0
226
+ [ALLOC_TEMP_Background Job.Worker 10]
227
+ Initial Block Size 32.0 KB
228
+ Current Block Size 32.0 KB
229
+ Peak Allocated Bytes 54 B
230
+ Overflow Count 0
231
+ [ALLOC_TEMP_Background Job.Worker 9]
232
+ Initial Block Size 32.0 KB
233
+ Current Block Size 32.0 KB
234
+ Peak Allocated Bytes 54 B
235
+ Overflow Count 0
236
+ [ALLOC_TEMP_Job.Worker 5]
237
+ Initial Block Size 256.0 KB
238
+ Current Block Size 256.0 KB
239
+ Peak Allocated Bytes 0 B
240
+ Overflow Count 0
241
+ [ALLOC_TEMP_Background Job.Worker 14]
242
+ Initial Block Size 32.0 KB
243
+ Current Block Size 32.0 KB
244
+ Peak Allocated Bytes 54 B
245
+ Overflow Count 0
246
+ [ALLOC_TEMP_Background Job.Worker 6]
247
+ Initial Block Size 32.0 KB
248
+ Current Block Size 32.0 KB
249
+ Peak Allocated Bytes 54 B
250
+ Overflow Count 0
251
+ [ALLOC_TEMP_Job.Worker 4]
252
+ Initial Block Size 256.0 KB
253
+ Current Block Size 256.0 KB
254
+ Peak Allocated Bytes 0 B
255
+ Overflow Count 0
256
+ [ALLOC_TEMP_Job.Worker 14]
257
+ Initial Block Size 256.0 KB
258
+ Current Block Size 256.0 KB
259
+ Peak Allocated Bytes 54 B
260
+ Overflow Count 0
261
+ [ALLOC_TEMP_Job.Worker 3]
262
+ Initial Block Size 256.0 KB
263
+ Current Block Size 256.0 KB
264
+ Peak Allocated Bytes 0 B
265
+ Overflow Count 0
266
+ [ALLOC_TEMP_Job.Worker 13]
267
+ Initial Block Size 256.0 KB
268
+ Current Block Size 256.0 KB
269
+ Peak Allocated Bytes 54 B
270
+ Overflow Count 0
271
+ [ALLOC_TEMP_Background Job.Worker 12]
272
+ Initial Block Size 32.0 KB
273
+ Current Block Size 32.0 KB
274
+ Peak Allocated Bytes 54 B
275
+ Overflow Count 0
276
+ [ALLOC_TEMP_EnlightenWorker] x 8
277
+ Initial Block Size 64.0 KB
278
+ Current Block Size 64.0 KB
279
+ Peak Allocated Bytes 54 B
280
+ Overflow Count 0
281
+ [ALLOC_TEMP_Background Job.Worker 15]
282
+ Initial Block Size 32.0 KB
283
+ Current Block Size 32.0 KB
284
+ Peak Allocated Bytes 54 B
285
+ Overflow Count 0
286
+ [ALLOC_TEMP_Background Job.Worker 1]
287
+ Initial Block Size 32.0 KB
288
+ Current Block Size 32.0 KB
289
+ Peak Allocated Bytes 54 B
290
+ Overflow Count 0
291
+ [ALLOC_TEMP_Background Job.Worker 2]
292
+ Initial Block Size 32.0 KB
293
+ Current Block Size 32.0 KB
294
+ Peak Allocated Bytes 54 B
295
+ Overflow Count 0
296
+ [ALLOC_TEMP_Background Job.Worker 7]
297
+ Initial Block Size 32.0 KB
298
+ Current Block Size 32.0 KB
299
+ Peak Allocated Bytes 54 B
300
+ Overflow Count 0
301
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
302
+ Initial Block Size 64.0 KB
303
+ Current Block Size 64.0 KB
304
+ Peak Allocated Bytes 0 B
305
+ Overflow Count 0
306
+ [ALLOC_TEMP_Background Job.Worker 5]
307
+ Initial Block Size 32.0 KB
308
+ Current Block Size 32.0 KB
309
+ Peak Allocated Bytes 54 B
310
+ Overflow Count 0
311
+ [ALLOC_TEMP_Job.Worker 9]
312
+ Initial Block Size 256.0 KB
313
+ Current Block Size 256.0 KB
314
+ Peak Allocated Bytes 0 B
315
+ Overflow Count 0
316
+ [ALLOC_TEMP_Background Job.Worker 13]
317
+ Initial Block Size 32.0 KB
318
+ Current Block Size 32.0 KB
319
+ Peak Allocated Bytes 54 B
320
+ Overflow Count 0
321
+ [ALLOC_TEMP_Job.Worker 8]
322
+ Initial Block Size 256.0 KB
323
+ Current Block Size 256.0 KB
324
+ Peak Allocated Bytes 0 B
325
+ Overflow Count 0
326
+ [ALLOC_TEMP_Job.Worker 7]
327
+ Initial Block Size 256.0 KB
328
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329
+ Peak Allocated Bytes 0 B
330
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331
+ [ALLOC_TEMP_Job.Worker 1]
332
+ Initial Block Size 256.0 KB
333
+ Current Block Size 256.0 KB
334
+ Peak Allocated Bytes 0 B
335
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336
+ [ALLOC_TEMP_Job.Worker 2]
337
+ Initial Block Size 256.0 KB
338
+ Current Block Size 256.0 KB
339
+ Peak Allocated Bytes 0 B
340
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341
+ [ALLOC_TEMP_Background Job.Worker 3]
342
+ Initial Block Size 32.0 KB
343
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344
+ Peak Allocated Bytes 54 B
345
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346
+ [ALLOC_TEMP_Background Job.Worker 11]
347
+ Initial Block Size 32.0 KB
348
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349
+ Peak Allocated Bytes 54 B
350
+ Overflow Count 0
351
+ [ALLOC_TEMP_Job.Worker 10]
352
+ Initial Block Size 256.0 KB
353
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354
+ Peak Allocated Bytes 54 B
355
+ Overflow Count 0
356
+ [ALLOC_TEMP_Background Job.Worker 0]
357
+ Initial Block Size 32.0 KB
358
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359
+ Peak Allocated Bytes 54 B
360
+ Overflow Count 0
361
+ [ALLOC_TEMP_Job.Worker 11]
362
+ Initial Block Size 256.0 KB
363
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364
+ Peak Allocated Bytes 54 B
365
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366
+ [ALLOC_TEMP_Job.Worker 12]
367
+ Initial Block Size 256.0 KB
368
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369
+ Peak Allocated Bytes 0.8 KB
370
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+ [ALLOC_TEMP_Background Job.Worker 4]
372
+ Initial Block Size 32.0 KB
373
+ Current Block Size 32.0 KB
374
+ Peak Allocated Bytes 54 B
375
+ Overflow Count 0
376
+ [ALLOC_TEMP_BatchDeleteObjects]
377
+ Initial Block Size 64.0 KB
378
+ Current Block Size 64.0 KB
379
+ Peak Allocated Bytes 54 B
380
+ Overflow Count 0
381
+ [ALLOC_DEFAULT] Dual Thread Allocator
382
+ Peak main deferred allocation count 5
383
+ [ALLOC_BUCKET]
384
+ Large Block size 4.0 MB
385
+ Used Block count 1
386
+ Peak Allocated bytes 0.9 MB
387
+ [ALLOC_DEFAULT_MAIN]
388
+ Peak usage frame count: [4.0 MB-8.0 MB]: 197291 frames
389
+ Requested Block Size 16.0 MB
390
+ Peak Block count 1
391
+ Peak Allocated memory 5.2 MB
392
+ Peak Large allocation bytes 0 B
393
+ [ALLOC_DEFAULT_THREAD]
394
+ Peak usage frame count: [16.0 MB-32.0 MB]: 197291 frames
395
+ Requested Block Size 16.0 MB
396
+ Peak Block count 1
397
+ Peak Allocated memory 17.2 MB
398
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+ Initial Block Size 2.0 MB
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+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
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+ Initial Block Size 2.0 MB
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+ Overflow Count (too large) 0
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+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_ASYNC (Background)]
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+ Initial Block Size 1.0 MB
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+ Overflow Count (too large) 0
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+ [ALLOC_GFX] Dual Thread Allocator
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+ Peak main deferred allocation count 0
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+ Large Block size 4.0 MB
423
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+ Peak Allocated bytes 0.9 MB
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+ [ALLOC_GFX_MAIN]
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+ Peak usage frame count: [32.0 KB-64.0 KB]: 197290 frames, [64.0 KB-128.0 KB]: 1 frames
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+ Requested Block Size 16.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 65.6 KB
430
+ Peak Large allocation bytes 0 B
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+ [ALLOC_GFX_THREAD]
432
+ Peak usage frame count: [128.0 KB-256.0 KB]: 197291 frames
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+ Requested Block Size 16.0 MB
434
+ Peak Block count 1
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+ Peak Allocated memory 173.6 KB
436
+ Peak Large allocation bytes 0 B
437
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
438
+ Peak main deferred allocation count 2
439
+ [ALLOC_BUCKET]
440
+ Large Block size 4.0 MB
441
+ Used Block count 1
442
+ Peak Allocated bytes 0.9 MB
443
+ [ALLOC_CACHEOBJECTS_MAIN]
444
+ Peak usage frame count: [0.5 MB-1.0 MB]: 197291 frames
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+ Requested Block Size 4.0 MB
446
+ Peak Block count 1
447
+ Peak Allocated memory 0.6 MB
448
+ Peak Large allocation bytes 0 B
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+ [ALLOC_CACHEOBJECTS_THREAD]
450
+ Peak usage frame count: [0.5 MB-1.0 MB]: 197290 frames, [2.0 MB-4.0 MB]: 1 frames
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+ Requested Block Size 4.0 MB
452
+ Peak Block count 1
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+ Peak Allocated memory 3.2 MB
454
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455
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458
+ Large Block size 4.0 MB
459
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+ Peak Allocated bytes 0.9 MB
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462
+ Peak usage frame count: [0-1.0 KB]: 197291 frames
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+ Requested Block Size 2.0 MB
464
+ Peak Block count 1
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+ Peak Allocated memory 1.0 KB
466
+ Peak Large allocation bytes 0 B
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+ [ALLOC_TYPETREE_THREAD]
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 197290 frames, [2.0 KB-4.0 KB]: 1 frames
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+ Requested Block Size 2.0 MB
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+ Peak Block count 1
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+ Peak Allocated memory 2.2 KB
472
+ Peak Large allocation bytes 0 B
run_logs/Player-2.log ADDED
@@ -0,0 +1,482 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Mono path[0] = 'C:/Users/hecto/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Mono config path = 'C:/Users/hecto/ml-agents/training-envs-executables/SoccerTwos/MonoBleedingEdge/etc'
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+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
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+ [Subsystems] Discovering subsystems at path C:/Users/hecto/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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+ Forcing GfxDevice: Null
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+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
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+ Renderer: Null Device
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+ Vendor: Unity Technologies
11
+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.078 seconds
13
+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
14
+ Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
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+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
16
+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
18
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
23
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
25
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
26
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
27
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28
+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
29
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
30
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
31
+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
32
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
33
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
37
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
38
+ UnloadTime: 0.491100 ms
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+ Registered Communicator in Agent.
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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156
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185
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+ Unable to save timers to file C:/Users/hecto/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data\ML-Agents\Timers\SoccerTwos_timers.json
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+ Setting up 8 worker threads for Enlighten.
202
+ Memory Statistics:
203
+ [ALLOC_TEMP_TLS] TLS Allocator
204
+ StackAllocators :
205
+ [ALLOC_TEMP_MAIN]
206
+ Peak usage frame count: [8.0 KB-16.0 KB]: 194143 frames, [2.0 MB-4.0 MB]: 1 frames
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+ Initial Block Size 4.0 MB
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+ Current Block Size 4.0 MB
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+ Peak Allocated Bytes 2.0 MB
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+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.AsyncRead]
212
+ Initial Block Size 64.0 KB
213
+ Current Block Size 64.0 KB
214
+ Peak Allocated Bytes 312 B
215
+ Overflow Count 0
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+ [ALLOC_TEMP_Loading.PreloadManager]
217
+ Initial Block Size 256.0 KB
218
+ Current Block Size 256.0 KB
219
+ Peak Allocated Bytes 68.0 KB
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+ Overflow Count 4
221
+ [ALLOC_TEMP_Background Job.Worker 8]
222
+ Initial Block Size 32.0 KB
223
+ Current Block Size 32.0 KB
224
+ Peak Allocated Bytes 54 B
225
+ Overflow Count 0
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+ [ALLOC_TEMP_Job.Worker 6]
227
+ Initial Block Size 256.0 KB
228
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 0]
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+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Background Job.Worker 10]
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+ Peak Allocated Bytes 54 B
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+ [ALLOC_TEMP_Background Job.Worker 9]
242
+ Initial Block Size 32.0 KB
243
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244
+ Peak Allocated Bytes 54 B
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+ [ALLOC_TEMP_Job.Worker 5]
247
+ Initial Block Size 256.0 KB
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+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Background Job.Worker 14]
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+ Initial Block Size 32.0 KB
253
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+ Peak Allocated Bytes 54 B
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+ [ALLOC_TEMP_Background Job.Worker 6]
257
+ Initial Block Size 32.0 KB
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259
+ Peak Allocated Bytes 54 B
260
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+ [ALLOC_TEMP_Job.Worker 4]
262
+ Initial Block Size 256.0 KB
263
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264
+ Peak Allocated Bytes 0 B
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+ [ALLOC_TEMP_Job.Worker 14]
267
+ Initial Block Size 256.0 KB
268
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+ Peak Allocated Bytes 54 B
270
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+ [ALLOC_TEMP_Job.Worker 3]
272
+ Initial Block Size 256.0 KB
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+ [ALLOC_TEMP_Job.Worker 13]
277
+ Initial Block Size 256.0 KB
278
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280
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+ [ALLOC_TEMP_Background Job.Worker 12]
282
+ Initial Block Size 32.0 KB
283
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284
+ Peak Allocated Bytes 54 B
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+ [ALLOC_TEMP_EnlightenWorker] x 8
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+ Initial Block Size 64.0 KB
288
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289
+ Peak Allocated Bytes 54 B
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+ [ALLOC_TEMP_Background Job.Worker 15]
292
+ Initial Block Size 32.0 KB
293
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294
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295
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+ [ALLOC_TEMP_Background Job.Worker 1]
297
+ Initial Block Size 32.0 KB
298
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299
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300
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+ [ALLOC_TEMP_Background Job.Worker 2]
302
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303
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304
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305
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+ [ALLOC_TEMP_Background Job.Worker 7]
307
+ Initial Block Size 32.0 KB
308
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309
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310
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+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
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313
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314
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+ [ALLOC_TEMP_Background Job.Worker 5]
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318
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319
+ Peak Allocated Bytes 54 B
320
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+ [ALLOC_TEMP_Job.Worker 9]
322
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+ [ALLOC_TEMP_Job.Worker 2]
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395
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+ Peak usage frame count: [4.0 MB-8.0 MB]: 194144 frames
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402
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+ [ALLOC_DEFAULT_THREAD]
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405
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+ Peak usage frame count: [0.5 MB-1.0 MB]: 194144 frames
455
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461
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464
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+ Peak usage frame count: [0-1.0 KB]: 194144 frames
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+ [ALLOC_TYPETREE_THREAD]
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+ Peak usage frame count: [1.0 KB-2.0 KB]: 194143 frames, [2.0 KB-4.0 KB]: 1 frames
479
+ Requested Block Size 2.0 MB
480
+ Peak Block count 1
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+ Peak Allocated memory 2.2 KB
482
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