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(v1.2 deleted because I realized it was actually worse than 1.1 after more testing. Oops.)
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v1.1+:
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token/class: xivcine style
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v1.0:
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token/class: xivcine person
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This is my first attempt at any of this. It is far from a finished model, but it makes some cool landscapes.
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v1.1+:
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token/class: <b>xivcine style</b>
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If using the newer version of this model, use "<b>xivcine style</b>" in your prompt. The following images were made with a generic prompt like "portrait, xivcine style, action pose, [hyper realistic], colorful background, bokeh, detailed, cinematic, 3d octane render, 4k, concept art, trending on artstation"
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Faces will trend toward the following style with a nonspecific prompt:
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Armor styles can be tweaked effectively with variations in X/Y plots:
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Landscapes will trend toward the following style with a nonspecific prompt:
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Merging with other checkpoints can produce entirely unique styles while maintaining an ornate armor style:
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These are examples of how elements combine in various mergers:
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Future updates will be aimed at training specific pieces of armor, etc. The intent is to create gposes in the style of FFXIV trailers.
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v1.0:
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token/class: <b>xivcine person</b>
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This is my first attempt at any of this. It is far from a finished model, but it makes some cool landscapes.
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