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# Copyright 2020-2026 The HuggingFace Team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

# /// script
# dependencies = [
#     "trl",
#     "trackio",
#     "openenv-textarena @ git+https://huggingface.co/spaces/openenv/wordle",
#     "openenv-openspiel-env @ git+https://huggingface.co/spaces/openenv/openspiel_env",
# ]
# ///

"""

Multi-environment GRPO training with OpenEnv: Wordle + Catch in the same training run.



Demonstrates how to wrap multiple environments in a single `environment_factory` class. The dataset

contains an "env" column that routes each sample to the correct environment at `reset()` time.



Usage:

    python examples/scripts/openenv/multi_env.py \\

        --wordle-url https://openenv-wordle.hf.space \\

        --catch-url https://openenv-openspiel-env.hf.space

"""

import argparse

from datasets import Dataset
from openspiel_env import OpenSpielEnv
from openspiel_env.models import OpenSpielAction
from textarena_env import TextArenaAction, TextArenaEnv

from trl import GRPOConfig, GRPOTrainer


wordle_prompt = """You are an expert Wordle solver with deep knowledge of English vocabulary, letter frequency patterns, and optimal guessing strategies.



Follow these rules to play Wordle:



1. The target is a 5-letter English word

2. You have 6 attempts to guess the correct word

3. After each guess, you receive color-coded feedback:

   - GREEN (G): Letter is correct and in the correct position

   - YELLOW (Y): Letter is in the word but in the wrong position

   - GRAY (X): Letter is not in the word at all

4. All guesses must be valid 5-letter English words

5. You cannot reuse a word you've already guessed

6. Use the tool `guess` to make a guess.

"""

catch_prompt = """You are an AI agent playing the game **Catch**.



### Game Description

- The game is played on a **10×5 grid**.

- There is one **falling ball** and one **paddle** that you control at the bottom.

- The objective is to **move the paddle left or right to catch the ball** as it falls.

- The episode ends when the ball reaches the bottom row:

  - You get **+1 reward** if you catch it.

  - You get **–1 reward** if you miss it.



### Observation Format

Each observation is a flattened 10x5 grid (list of 50 floats).

- 1.0 → occupied (ball or paddle)

- 0.0 → empty cell



You have the following tools available:

- `move(direction)`: Move the paddle left or right. Direction must be "left" or "right".

- `stay`: Do nothing and let the ball fall one step.



Observe the grid, determine where the ball is relative to the paddle, then move accordingly.

"""

DEFAULT_WORDLE_URL = "https://openenv-wordle.hf.space"
DEFAULT_CATCH_URL = "https://openenv-openspiel-env.hf.space"

CATCH_ROWS = 10
CATCH_COLS = 5


def _format_catch_obs(info_state: list[float]) -> str:
    """Convert the flat 50-float observation into a readable text description."""
    ball_row = ball_col = paddle_col = None
    for idx, val in enumerate(info_state):
        if val == 1.0:
            r, c = divmod(idx, CATCH_COLS)
            if r < CATCH_ROWS - 1:
                ball_row, ball_col = r + 1, c + 1
            else:
                paddle_col = c + 1
    parts = []
    if ball_row is not None and ball_col is not None:
        parts.append(f"Ball: row {ball_row}/{CATCH_ROWS}, column {ball_col}/{CATCH_COLS}")
    if paddle_col is not None:
        parts.append(f"Paddle: column {paddle_col}/{CATCH_COLS}")
    if ball_col is not None and paddle_col is not None:
        diff = ball_col - paddle_col
        if diff < 0:
            parts.append(f"The ball is {abs(diff)} column(s) to the LEFT of the paddle.")
        elif diff > 0:
            parts.append(f"The ball is {diff} column(s) to the RIGHT of the paddle.")
        else:
            parts.append("The ball is directly above the paddle.")
    return "\n".join(parts)


class MultiEnv:
    wordle_url = DEFAULT_WORDLE_URL
    catch_url = DEFAULT_CATCH_URL

    def __init__(self):
        self._wordle_client = None
        self._catch_client = None
        self.active = None
        self.reward = 0.0
        self.done = False

    def reset(self, **kwargs) -> str | None:
        self.active = kwargs.get("env", "wordle")
        self.reward = 0.0
        self.done = False

        if self.active == "wordle":
            if self._wordle_client is not None:
                try:
                    self._wordle_client.close()
                except Exception:
                    pass
            self._wordle_client = TextArenaEnv(base_url=MultiEnv.wordle_url)
            result = self._wordle_client.reset()
            self._last_full_feedback = result.observation.messages[0].content
            self.reward = 0.0
            return self._last_full_feedback
        elif self.active == "catch":
            if self._catch_client is not None:
                try:
                    self._catch_client.close()
                except Exception:
                    pass
            self._catch_client = OpenSpielEnv(base_url=MultiEnv.catch_url)
            result = self._catch_client.reset()
            self.done = result.observation.done
            return _format_catch_obs(result.observation.info_state)
        else:
            raise ValueError(f"Unknown environment: {self.active}")

    def guess(self, guess: str) -> str:
        """

        Make a guess in the Wordle environment.



        Args:

            guess: The guessed word, formatted as '[abcde]'



        Returns:

            The feedback message from the environment.

        """
        if self.active != "wordle":
            raise ValueError("guess is only available in Wordle")
        if self.done:
            raise ValueError("Game over.")
        result = self._wordle_client.step(TextArenaAction(message=guess))
        _full_feedback = result.observation.messages[0].content
        feedback = _full_feedback[len(self._last_full_feedback) :]
        self._last_full_feedback = _full_feedback
        if "You attempted an invalid move" in feedback:
            self.reward = 0.0
        else:
            self.reward = result.reward
        self.done = result.done
        return feedback

    def _catch_action(self, action_id: int) -> str:
        if self.done:
            raise ValueError("Episode is done.")
        result = self._catch_client.step(OpenSpielAction(action_id=action_id, game_name="catch"))
        self.reward = result.reward or 0.0
        self.done = result.observation.done
        return _format_catch_obs(result.observation.info_state)

    def move(self, direction: str) -> str:
        """Move the paddle left or right.



        Args:

            direction: Direction to move, either "left" or "right".



        Returns:

            The observation after moving.

        """
        if self.active != "catch":
            raise ValueError("move is only available in Catch")
        if direction == "left":
            action_id = 0
        elif direction == "right":
            action_id = 2
        else:
            raise ValueError(f"Invalid direction {direction!r}: must be 'left' or 'right'.")
        return self._catch_action(action_id)

    def stay(self) -> str:
        """Do nothing and let the ball fall one step.



        Returns:

            The observation after staying.

        """
        if self.active != "catch":
            raise ValueError("stay is only available in Catch")
        return self._catch_action(1)


def wordle_reward(environments, **kwargs) -> list[float | None]:
    return [env.reward if env.active == "wordle" else None for env in environments]


def catch_reward(environments, **kwargs) -> list[float | None]:
    rewards = []
    for env in environments:
        if env.active != "catch":
            rewards.append(None)
        elif env.done:
            # Catch gives +1 for catching, -1 for missing. Clamp to [0, 1] for GRPO advantage estimation.
            rewards.append(max(env.reward, 0.0))
        else:
            rewards.append(0.0)  # Incomplete episode
    return rewards


def main() -> None:
    parser = argparse.ArgumentParser(description="Multi-environment GRPO training")
    parser.add_argument("--wordle-url", default=DEFAULT_WORDLE_URL, help="Wordle environment URL")
    parser.add_argument("--catch-url", default=DEFAULT_CATCH_URL, help="Catch environment URL")
    args, remaining = parser.parse_known_args()

    MultiEnv.wordle_url = args.wordle_url
    MultiEnv.catch_url = args.catch_url

    n = 500  # samples per environment
    dataset = Dataset.from_dict(
        {
            "prompt": (
                [[{"role": "user", "content": wordle_prompt}]] * n + [[{"role": "user", "content": catch_prompt}]] * n
            ),
            "env": ["wordle"] * n + ["catch"] * n,
        }
    )

    trainer = GRPOTrainer(
        model="Qwen/Qwen3-1.7B",
        reward_funcs=[wordle_reward, catch_reward],
        train_dataset=dataset,
        args=GRPOConfig(
            report_to="wandb",
            log_completions=True,
            num_completions_to_print=2,
            logging_steps=1,
            chat_template_kwargs={"enable_thinking": False},
            max_completion_length=1024,
        ),
        environment_factory=MultiEnv,
    )
    trainer.train()


if __name__ == "__main__":
    main()