open-env / server /grader.py
Nitish
feat: Code Security Review OpenEnv - Final Submission
f44f429
"""Review Grader System.
Implements programmatic sub-scoring logic for evaluating agent
security actions against internal semantic criteria.
"""
from typing import Tuple, Dict, Any
SCORE_BUG_IDENTIFIED = 0.20
SCORE_BUG_TYPE = 0.20
SCORE_BUG_LOCATION = 0.10
SCORE_DESC_QUALITY = 0.25
SCORE_FIX_QUALITY = 0.15
SCORE_SEV_EXACT = 0.10
SCORE_SEV_PARTIAL = 0.05
KEYWORD_HIT_TARGET = 3.0
PENALTY_THRESHOLD = 0.5
PENALTY_MULTIPLIER = 0.2
def grade_action(action: Dict[str, Any], task: Dict[str, Any]) -> Tuple[float, Dict[str, float]]:
"""Evaluate an action against the task definition.
Args:
action: The structured payload proposed by the AI agent.
task: The dictionary blueprint detailing the expected vulnerability.
Returns:
A tuple of the normalized aggregate reward and the individual component breakdown.
"""
reward = 0.0
breakdown: Dict[str, float] = {}
try:
# ── Component 1: Bug identified (0.20) ──────────────────────────────────
if action.get("bug_identified"):
reward += SCORE_BUG_IDENTIFIED
breakdown["bug_identified"] = SCORE_BUG_IDENTIFIED
else:
breakdown["bug_identified"] = 0.00
# No bug found β†’ no partial credit for anything else
return max(0.0, min(1.0, reward)), breakdown
# ── Component 2: Bug type match (0.20) ──────────────────────────────────
action_type = action.get("bug_type", "").lower().replace("-", " ").replace("_", " ")
task_type = task["bug_type"].lower().replace("-", " ").replace("_", " ")
if task_type in action_type or action_type in task_type:
reward += SCORE_BUG_TYPE
breakdown["bug_type"] = SCORE_BUG_TYPE
else:
breakdown["bug_type"] = 0.00
# ── Component 3: Bug location (0.10) ────────────────────────────────────
action_location = action.get("bug_location", "").lower()
location_keywords = [w for w in task["bug_location"].lower().split() if len(w) > 3]
if location_keywords:
matched = sum(1 for kw in location_keywords if kw in action_location)
loc_score = round(SCORE_BUG_LOCATION * (matched / len(location_keywords)), 4)
else:
loc_score = 0.0
reward += loc_score
breakdown["bug_location"] = loc_score
# ── Component 4: Description quality (0.25) ──────────────────────────────
description = action.get("bug_description", "").lower()
desc_score = 0.0
if len(description) >= 20:
task_keywords = task["keywords"]
target = task.get("keyword_target_override", KEYWORD_HIT_TARGET)
matched_kw = [kw for kw in task_keywords if kw in description]
desc_score = round(min(SCORE_DESC_QUALITY, SCORE_DESC_QUALITY * (len(matched_kw) / target)), 4)
breakdown["description_quality"] = desc_score
reward += desc_score
# ── Component 5: Fix quality (0.15) ──────────────────────────────────────
fix = action.get("suggested_fix", "").lower()
fix_score = 0.0
if len(fix) >= 10:
fix_patterns = task["fix_patterns"]
matched_fix = [p for p in fix_patterns if p.lower() in fix]
fix_score = round(min(SCORE_FIX_QUALITY, SCORE_FIX_QUALITY * len(matched_fix)), 4)
breakdown["fix_quality"] = fix_score
reward += fix_score
# ── Component 6: Severity (0.10) ─────────────────────────────────────────
action_sev = action.get("severity", "").lower()
task_sev = task["severity"].lower()
if action_sev == task_sev:
sev_score = SCORE_SEV_EXACT
elif action_sev in ("high", "critical") and task_sev in ("high", "critical"):
sev_score = SCORE_SEV_PARTIAL
else:
sev_score = 0.00
breakdown["severity"] = sev_score
reward += sev_score
# ── Global Penalty: Keyword Stuffing ────────────────────────────────────
words = description.split()
unique_ratio = len(set(words)) / len(words) if words else 1.0
if unique_ratio < PENALTY_THRESHOLD:
reward *= PENALTY_MULTIPLIER
breakdown["stuffing_penalty_multiplier"] = PENALTY_MULTIPLIER
for k in list(breakdown.keys()):
if k != "stuffing_penalty_multiplier":
breakdown[k] = round(breakdown[k] * PENALTY_MULTIPLIER, 4)
return max(0.0, min(1.0, round(reward, 4))), breakdown
except KeyError as exc:
raise RuntimeError(f"Missing mandatory schema key in task definition: {exc}") from exc