Upload test_pixelcopter.py
Browse files- test_pixelcopter.py +127 -0
test_pixelcopter.py
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import pygame
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import time
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import numpy as np
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from stable_baselines3 import PPO
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from gymnasium import spaces
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import gymnasium as gym
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# -------------------------
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# Side-Scrolling PixelCopter Environment (Medium/Certification Friendly)
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# -------------------------
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class PixelCopterCertEnv(gym.Env):
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def __init__(self, screen_width=50, screen_height=10, gap_size=6):
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super().__init__()
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self.screen_width = screen_width
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self.screen_height = screen_height
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self.copter_y = self.screen_height // 2
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self.copter_velocity = 0
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self.gravity = 0.25
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self.lift = -0.9
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self.done = False
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self.timestep = 0
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self.max_timesteps = 500
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self.gap_size = gap_size
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self.wall_gap_positions = [np.random.randint(1, self.screen_height - self.gap_size -1)
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for _ in range(screen_width)]
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self.action_space = spaces.Discrete(2)
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self.observation_space = spaces.Box(
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low=0, high=self.screen_height, shape=(self.screen_width + 1,), dtype=np.float32
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)
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def reset(self, seed=None, options=None):
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self.copter_y = self.screen_height // 2
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self.copter_velocity = 0
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self.done = False
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self.timestep = 0
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self.wall_gap_positions = [np.random.randint(1, self.screen_height - self.gap_size -1)
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for _ in range(self.screen_width)]
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obs = np.array([self.copter_y] + self.wall_gap_positions, dtype=np.float32)
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return obs, {}
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def step(self, action):
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if action == 1:
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self.copter_velocity += self.lift
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self.copter_velocity += self.gravity
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self.copter_y += self.copter_velocity
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self.copter_y = np.clip(self.copter_y, 0, self.screen_height)
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self.wall_gap_positions = self.wall_gap_positions[1:]
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last_gap = self.wall_gap_positions[-1]
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new_gap = last_gap + np.random.choice([-1,0,1])
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new_gap = np.clip(new_gap, 1, self.screen_height - self.gap_size -1)
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self.wall_gap_positions.append(new_gap)
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gap_top = self.wall_gap_positions[0]
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gap_bottom = gap_top + self.gap_size
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if self.copter_y <= gap_top or self.copter_y >= gap_bottom:
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self.done = True
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reward = -5
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else:
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reward = 1
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self.timestep += 1
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if self.timestep >= self.max_timesteps:
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self.done = True
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obs = np.array([self.copter_y] + self.wall_gap_positions, dtype=np.float32)
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return obs, reward, self.done, False, {}
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# -------------------------
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# Pygame Setup
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# -------------------------
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pygame.init()
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WINDOW_WIDTH = 800
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WINDOW_HEIGHT = 400
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WIN = pygame.display.set_mode((WINDOW_WIDTH, WINDOW_HEIGHT))
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pygame.display.set_caption("PixelCopter Certification Test")
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WHITE = (255,255,255)
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BLUE = (0,102,255)
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BLACK = (0,0,0)
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def draw_screen(obs, env):
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WIN.fill(WHITE)
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scale_y = WINDOW_HEIGHT / env.screen_height
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scale_x = WINDOW_WIDTH / env.screen_width
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copter_y = int(obs[0])
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wall_gaps = [int(gap) for gap in obs[1:]]
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# Draw walls
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for i, gap_top in enumerate(wall_gaps):
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gap_bottom = gap_top + env.gap_size
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pygame.draw.rect(WIN, BLACK, pygame.Rect(i*scale_x, 0, scale_x, gap_top*scale_y))
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pygame.draw.rect(WIN, BLACK, pygame.Rect(i*scale_x, gap_bottom*scale_y, scale_x, WINDOW_HEIGHT - gap_bottom*scale_y))
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# Draw copter
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pygame.draw.rect(WIN, BLUE, pygame.Rect(50, copter_y*scale_y - 10, 20, 20))
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pygame.display.update()
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# -------------------------
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# Load Model & Test
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# -------------------------
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env = PixelCopterCertEnv(screen_width=80, screen_height=10, gap_size=6)
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model = PPO.load("ppo_pixelcopter_cert")
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episodes = 5
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for ep in range(episodes):
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obs, _ = env.reset()
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done = False
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total_reward = 0
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while not done:
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for event in pygame.event.get():
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if event.type==pygame.QUIT:
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done=True
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pygame.quit()
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action, _ = model.predict(obs)
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obs, reward, done, truncated, info = env.step(action)
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total_reward += reward
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draw_screen(obs, env)
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time.sleep(0.03)
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print(f"Episode {ep+1} reward: {total_reward}")
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pygame.quit()
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