Instructions to use jmjHappy/inference-engine-blaze-hand with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- unity-sentis
How to use jmjHappy/inference-engine-blaze-hand with unity-sentis:
string modelName = "[Your model name here].sentis"; Model model = ModelLoader.Load(Application.streamingAssetsPath + "/" + modelName); IWorker engine = WorkerFactory.CreateWorker(BackendType.GPUCompute, model); // Please see provided C# file for more details
- Notebooks
- Google Colab
- Kaggle
File size: 315 Bytes
3627c30 | 1 2 3 4 5 6 7 8 9 10 11 12 13 | {
"sampleURL": "https://github.com/Unity-Technologies/inference-engine-samples/tree/main/BlazeDetectionSample/Hand",
"models": [
"models/hand_detector.onnx",
"models/hand_landmarks_detector.onnx"
],
"data": [
"data/anchors.csv"
],
"version": [
"2.2.0"
]
} |