Document download + run commands; ship live_infer.py
Browse files- README.md +65 -49
- live_infer.py +303 -0
README.md
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---
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license: apache-2.0
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library_name: pytorch
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pipeline_tag: other
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tags:
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- world-model
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- diffusion
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- pong
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- video
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- causal
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- game
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---
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# Diffusion Pong
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A small action-conditioned world model that learned to keep a Pong match going. You hold **W** / **S**, it invents the next frame.
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128×128 at 6 FPS with a 12-frame latent history. Codec is a frozen SDXL VAE (`madebyollin/sdxl-vae-fp16-fix`).
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## Play it
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```bash
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---
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license: apache-2.0
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library_name: pytorch
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pipeline_tag: other
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tags:
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- world-model
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- diffusion
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- pong
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- video
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- causal
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- game
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---
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# Diffusion Pong
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A small action-conditioned world model that learned to keep a Pong match going. You hold **W** / **S**, it invents the next frame.
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128×128 at 6 FPS with a 12-frame latent history. Codec is a frozen SDXL VAE (`madebyollin/sdxl-vae-fp16-fix`). Needs a CUDA GPU with BF16.
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## Play it
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Install the livediffusion package from this project's source tree, then grab the play script + weights from the Hub.
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```bash
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# from the livediffusion repo root
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pip install -e .
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pip install -U "huggingface_hub[cli]"
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```
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Download the script (and optionally the weights into a local folder):
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```bash
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# play script
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hf download kerzgrr/diffusionpong live_infer.py --local-dir scripts
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# weights + config (optional — the script can also pull these on its own)
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hf download kerzgrr/diffusionpong --local-dir checkpoints/diffusionpong --include "ema.safetensors" --include "config.json"
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```
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Run:
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```bash
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# downloads into the HF cache automatically if you skip --local-dir
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python scripts/live_infer.py --steps 2
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# or point at a folder you already downloaded
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python scripts/live_infer.py --repo kerzgrr/diffusionpong --local-dir checkpoints/diffusionpong --steps 2 --window-scale 7 --seed 42
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```
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Controls: **W** up, **S** down. Click the window once so it has focus. Clicking the canvas drops a yellow ball into the latent history for a few frames if you want to poke it.
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## What's in the files
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| file | what |
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|---|---|
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| `ema.safetensors` | playable weights |
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| `config.json` | video / model / codec settings used at train time |
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| `live_infer.py` | live play script (same as `scripts/live_infer.py`) |
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| `demo.gif` | live rollout clip |
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Action vector is `[W, S]` as floats in `{0,1}`. Hold both and it treats that as neutral.
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If something breaks, it's probably the VAE download or a GPU that can't do BF16.
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live_infer.py
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#!/usr/bin/env python3
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"""Play Diffusion Pong live. Downloads kerzgrr/diffusionpong on first run.
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Requires: a BF16 CUDA GPU, this repo installed (`pip install -e .`), and
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`huggingface_hub` (already a project dependency).
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Controls:
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W / S — move left paddle up / down
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click — inject a yellow ball for a few frames (debug)
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close window or Ctrl+C to quit
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"""
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from __future__ import annotations
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import argparse
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import random
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import sys
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import time
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import tkinter as tk
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from collections import deque
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from pathlib import Path
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import numpy as np
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import torch
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from huggingface_hub import hf_hub_download, snapshot_download
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from PIL import Image, ImageDraw, ImageTk
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REPO_ROOT = Path(__file__).resolve().parents[1]
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SRC = REPO_ROOT / "src"
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if SRC.is_dir() and str(SRC) not in sys.path:
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sys.path.insert(0, str(SRC))
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from livediffusion.checkpoint import load_model_weights
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from livediffusion.codec import load_codec
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from livediffusion.config import load_config
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from livediffusion.meanflow import sample_next_latent
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from livediffusion.model import CausalLatentVideoDiT
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from livediffusion.simulator import PongSimulation
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DEFAULT_REPO = "kerzgrr/diffusionpong"
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def _parse_args() -> argparse.Namespace:
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parser = argparse.ArgumentParser(description="Live play Diffusion Pong from the Hub.")
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parser.add_argument("--repo", default=DEFAULT_REPO, help="Hugging Face model repo id")
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parser.add_argument("--revision", default="main")
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parser.add_argument(
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"--local-dir",
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default=None,
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help="Optional folder to download weights into (default: HF cache).",
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)
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parser.add_argument("--steps", type=int, default=2)
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parser.add_argument("--frames", type=int, default=0, help="0 = run until you close the window")
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parser.add_argument("--seed", type=int, default=None)
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parser.add_argument("--window-scale", type=int, default=6)
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parser.add_argument("--fps-cap", type=float, default=0.0, help="Optional display cap; 0 = uncapped")
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return parser.parse_args()
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def _download_checkpoint(repo: str, revision: str, local_dir: str | None) -> Path:
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if local_dir:
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root = Path(
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snapshot_download(
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repo_id=repo,
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revision=revision,
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local_dir=local_dir,
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allow_patterns=["ema.safetensors", "model.safetensors", "config.json"],
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)
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)
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return root
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config_path = Path(
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hf_hub_download(repo_id=repo, filename="config.json", revision=revision)
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)
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root = config_path.parent
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for name in ("ema.safetensors", "model.safetensors"):
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try:
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hf_hub_download(repo_id=repo, filename=name, revision=revision)
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except Exception:
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if name == "ema.safetensors":
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raise
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return root
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def _frames_to_tensor(frames: np.ndarray, device: torch.device) -> torch.Tensor:
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tensor = torch.from_numpy(frames.copy()).permute(0, 3, 1, 2).float()
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return tensor.div_(127.5).sub_(1.0).unsqueeze(0).to(device, non_blocking=True)
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def _tensor_to_image(frame: torch.Tensor) -> Image.Image:
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array = frame.float().clamp(-1.0, 1.0).add(1.0).mul(127.5)
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array = array.byte().permute(1, 2, 0).cpu().numpy()
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return Image.fromarray(array, mode="RGB")
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def _inject_ball(image: Image.Image, position: tuple[float, float]) -> Image.Image:
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image = image.copy()
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draw = ImageDraw.Draw(image)
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radius = max(3.0, min(image.width, image.height) * 0.025)
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x, y = position
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draw.ellipse(
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(x - radius, y - radius, x + radius, y + radius),
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fill=(255, 209, 72),
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outline=(255, 247, 196),
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width=max(1, round(radius * 0.25)),
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)
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return image
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def _image_to_video_tensor(image: Image.Image, device: torch.device) -> torch.Tensor:
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array = np.asarray(image, dtype=np.uint8).copy()
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tensor = torch.from_numpy(array).permute(2, 0, 1).float()
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return (
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tensor.div_(127.5)
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.sub_(1.0)
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.reshape(1, 1, 3, image.height, image.width)
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.to(device, non_blocking=True)
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)
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class LiveWindow:
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def __init__(self, scale: int) -> None:
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self.scale = max(1, scale)
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self.is_open = True
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self.root = tk.Tk()
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self.root.title("Diffusion Pong")
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self.label = tk.Label(self.root, background="black")
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self.label.pack()
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self.photo: ImageTk.PhotoImage | None = None
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self.generated_width = 0
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self.generated_height = 0
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self.pending_click: tuple[float, float] | None = None
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self.pressed: set[str] = set()
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self.label.bind("<Button-1>", self._on_click)
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self.root.bind("<KeyPress>", self._on_key_press)
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self.root.bind("<KeyRelease>", self._on_key_release)
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self.root.protocol("WM_DELETE_WINDOW", self.close)
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self.root.focus_force()
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def _on_key_press(self, event: tk.Event) -> None:
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key = str(event.keysym).lower()
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| 141 |
+
if key in {"w", "s"}:
|
| 142 |
+
self.pressed.add(key)
|
| 143 |
+
|
| 144 |
+
def _on_key_release(self, event: tk.Event) -> None:
|
| 145 |
+
self.pressed.discard(str(event.keysym).lower())
|
| 146 |
+
|
| 147 |
+
def action(self) -> tuple[float, float]:
|
| 148 |
+
if {"w", "s"}.issubset(self.pressed):
|
| 149 |
+
return (0.0, 0.0)
|
| 150 |
+
return (float("w" in self.pressed), float("s" in self.pressed))
|
| 151 |
+
|
| 152 |
+
def _on_click(self, event: tk.Event) -> None:
|
| 153 |
+
if self.generated_width <= 0 or self.generated_height <= 0:
|
| 154 |
+
return
|
| 155 |
+
x = (float(event.x) / self.scale) % self.generated_width
|
| 156 |
+
y = min(max(float(event.y) / self.scale, 0.0), self.generated_height - 1.0)
|
| 157 |
+
self.pending_click = (x, y)
|
| 158 |
+
|
| 159 |
+
def consume_click(self) -> tuple[float, float] | None:
|
| 160 |
+
click = self.pending_click
|
| 161 |
+
self.pending_click = None
|
| 162 |
+
return click
|
| 163 |
+
|
| 164 |
+
def close(self) -> None:
|
| 165 |
+
if self.is_open:
|
| 166 |
+
self.is_open = False
|
| 167 |
+
self.root.destroy()
|
| 168 |
+
|
| 169 |
+
def show(self, image: Image.Image, frame_index: int, latency_ms: float) -> bool:
|
| 170 |
+
if not self.is_open:
|
| 171 |
+
return False
|
| 172 |
+
self.generated_width, self.generated_height = image.size
|
| 173 |
+
display = image.resize(
|
| 174 |
+
(image.width * self.scale, image.height * self.scale),
|
| 175 |
+
Image.Resampling.NEAREST,
|
| 176 |
+
)
|
| 177 |
+
self.photo = ImageTk.PhotoImage(display)
|
| 178 |
+
self.label.configure(image=self.photo)
|
| 179 |
+
held = "+".join(sorted(self.pressed)).upper()
|
| 180 |
+
held_text = f" [{held}]" if held else ""
|
| 181 |
+
self.root.title(
|
| 182 |
+
f"Diffusion Pong — frame {frame_index + 1} {latency_ms:.0f} ms{held_text}"
|
| 183 |
+
)
|
| 184 |
+
try:
|
| 185 |
+
self.root.update_idletasks()
|
| 186 |
+
self.root.update()
|
| 187 |
+
except tk.TclError:
|
| 188 |
+
self.is_open = False
|
| 189 |
+
return self.is_open
|
| 190 |
+
|
| 191 |
+
|
| 192 |
+
@torch.inference_mode()
|
| 193 |
+
def main() -> None:
|
| 194 |
+
args = _parse_args()
|
| 195 |
+
if not torch.cuda.is_available() or not torch.cuda.is_bf16_supported():
|
| 196 |
+
raise SystemExit("Need a CUDA GPU with BF16 support.")
|
| 197 |
+
|
| 198 |
+
print(f"Downloading {args.repo} …")
|
| 199 |
+
checkpoint = _download_checkpoint(args.repo, args.revision, args.local_dir)
|
| 200 |
+
config_path = checkpoint / "config.json"
|
| 201 |
+
if not config_path.exists():
|
| 202 |
+
raise SystemExit(f"Missing config.json in {checkpoint}")
|
| 203 |
+
config = load_config(config_path)
|
| 204 |
+
device = torch.device("cuda")
|
| 205 |
+
torch.set_float32_matmul_precision("high")
|
| 206 |
+
|
| 207 |
+
seed = args.seed if args.seed is not None else random.SystemRandom().randrange(2**31)
|
| 208 |
+
simulation = PongSimulation.from_seed(config.video, seed)
|
| 209 |
+
for _ in range(random.Random(seed).randint(0, 400)):
|
| 210 |
+
simulation.step()
|
| 211 |
+
history_rgb = _frames_to_tensor(
|
| 212 |
+
simulation.sample_frames(config.video.history_frames),
|
| 213 |
+
device,
|
| 214 |
+
)
|
| 215 |
+
|
| 216 |
+
print("Loading VAE + DiT …")
|
| 217 |
+
codec = load_codec(config.codec, device)
|
| 218 |
+
with torch.autocast(device_type="cuda", dtype=torch.bfloat16):
|
| 219 |
+
history = deque(
|
| 220 |
+
(
|
| 221 |
+
codec.encode(history_rgb)[:, index]
|
| 222 |
+
for index in range(config.video.history_frames)
|
| 223 |
+
),
|
| 224 |
+
maxlen=config.video.history_frames,
|
| 225 |
+
)
|
| 226 |
+
model = (
|
| 227 |
+
CausalLatentVideoDiT(
|
| 228 |
+
config.model,
|
| 229 |
+
latent_channels=codec.channels,
|
| 230 |
+
history_frames=codec.latent_frame_count(config.video.history_frames),
|
| 231 |
+
)
|
| 232 |
+
.to(device)
|
| 233 |
+
.eval()
|
| 234 |
+
)
|
| 235 |
+
load_model_weights(checkpoint, model, use_ema=True)
|
| 236 |
+
|
| 237 |
+
steps = max(1, args.steps)
|
| 238 |
+
# Teacher-stage checkpoint: use instantaneous velocity sampling.
|
| 239 |
+
instantaneous = True
|
| 240 |
+
frame_limit = args.frames if args.frames > 0 else 10_000_000
|
| 241 |
+
window = LiveWindow(args.window_scale)
|
| 242 |
+
generator = torch.Generator(device=device).manual_seed(seed + 7)
|
| 243 |
+
inject_pos: tuple[float, float] | None = None
|
| 244 |
+
inject_frames = 0
|
| 245 |
+
print("Ready. Click the window, then hold W/S.")
|
| 246 |
+
|
| 247 |
+
for frame_index in range(frame_limit):
|
| 248 |
+
click = window.consume_click()
|
| 249 |
+
if click is not None:
|
| 250 |
+
inject_pos = click
|
| 251 |
+
inject_frames = 3
|
| 252 |
+
|
| 253 |
+
history_tensor = torch.stack(tuple(history), dim=1)
|
| 254 |
+
action = torch.tensor(
|
| 255 |
+
[window.action()],
|
| 256 |
+
device=device,
|
| 257 |
+
dtype=torch.float32,
|
| 258 |
+
).unsqueeze(0)
|
| 259 |
+
|
| 260 |
+
torch.cuda.synchronize()
|
| 261 |
+
started = time.perf_counter()
|
| 262 |
+
with torch.autocast(device_type="cuda", dtype=torch.bfloat16):
|
| 263 |
+
memory_cache = model.build_memory_cache(history_tensor)
|
| 264 |
+
prediction = sample_next_latent(
|
| 265 |
+
model,
|
| 266 |
+
history_tensor,
|
| 267 |
+
steps,
|
| 268 |
+
actions=action,
|
| 269 |
+
generator=generator,
|
| 270 |
+
window_frames=1,
|
| 271 |
+
memory_cache=memory_cache,
|
| 272 |
+
instantaneous=instantaneous,
|
| 273 |
+
)
|
| 274 |
+
decoded = codec.decode(prediction)
|
| 275 |
+
torch.cuda.synchronize()
|
| 276 |
+
latency_ms = (time.perf_counter() - started) * 1_000
|
| 277 |
+
|
| 278 |
+
image = _tensor_to_image(decoded[0, 0])
|
| 279 |
+
frame_latent = prediction[:, 0]
|
| 280 |
+
if inject_pos is not None and inject_frames > 0:
|
| 281 |
+
image = _inject_ball(image, inject_pos)
|
| 282 |
+
with torch.autocast(device_type="cuda", dtype=torch.bfloat16):
|
| 283 |
+
frame_latent = codec.encode(_image_to_video_tensor(image, device))[:, 0]
|
| 284 |
+
inject_frames -= 1
|
| 285 |
+
if inject_frames == 0:
|
| 286 |
+
inject_pos = None
|
| 287 |
+
|
| 288 |
+
history.append(frame_latent)
|
| 289 |
+
if not window.show(image, frame_index, latency_ms):
|
| 290 |
+
break
|
| 291 |
+
if args.fps_cap > 0:
|
| 292 |
+
target = 1.0 / args.fps_cap
|
| 293 |
+
elapsed = time.perf_counter() - started
|
| 294 |
+
if elapsed < target:
|
| 295 |
+
time.sleep(target - elapsed)
|
| 296 |
+
|
| 297 |
+
if window.is_open:
|
| 298 |
+
window.close()
|
| 299 |
+
print("Done.")
|
| 300 |
+
|
| 301 |
+
|
| 302 |
+
if __name__ == "__main__":
|
| 303 |
+
main()
|