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import torch
import torch.nn as nn
import torch.nn.functional as F
import math
import random
# --- Helper Modules ---
class LeakyReLU(nn.Module):
"""
Custom LeakyReLU implementation to allow for a fixed negative slope
and in-place operation.
"""
def __init__(self, negative_slope=0.2, inplace=False):
super().__init__()
self.negative_slope = negative_slope
self.inplace = inplace
def forward(self, x):
return F.leaky_relu(x, self.negative_slope, self.inplace)
class PixelNorm(nn.Module):
"""
Pixel-wise feature vector normalization.
"""
def __init__(self):
super().__init__()
def forward(self, x):
# Epsilon added for numerical stability
return x * torch.rsqrt(torch.mean(x**2, dim=1, keepdim=True) + 1e-8)
class ModulatedConv2d(nn.Module):
"""
This is the core building block of the StyleGAN2 synthesis network.
It applies style modulation and demodulation.
"""
def __init__(self, in_channels, out_channels, kernel_size, style_dim, demodulate=True, upsample=False):
super().__init__()
self.in_channels = in_channels
self.out_channels = out_channels
self.kernel_size = kernel_size
self.style_dim = style_dim
self.demodulate = demodulate
self.upsample = upsample
# Standard convolution weights
self.weight = nn.Parameter(
torch.randn(1, out_channels, in_channels, kernel_size, kernel_size)
)
# Affine transform (A) from style vector (w)
self.modulation = nn.Linear(style_dim, in_channels, bias=True)
# Initialize modulation bias to 1 (identity transform)
nn.init.constant_(self.modulation.bias, 1.0)
# Padding for the convolution
self.padding = (kernel_size - 1) // 2
# Upsampling filter (if needed)
if self.upsample:
# Using a simple bilinear filter
self.up = nn.Upsample(scale_factor=2, mode='bilinear', align_corners=False)
def forward(self, x, style):
# Store initial batch_size and in_channels
batch_size, in_channels_original, _, _ = x.shape
# 1. Modulate (Style-based feature scaling)
# style shape: [batch_size, style_dim]
# s shape: [batch_size, 1, in_channels, 1, 1]
s = self.modulation(style).view(batch_size, 1, in_channels_original, 1, 1)
# Get conv weights and combine with modulation
# w shape: [batch_size, out_channels, in_channels, k, k]
w = self.weight * s
# 2. Demodulate (Normalize weights to prevent scale explosion)
if self.demodulate:
# Calculate per-weight normalization factor
d = torch.rsqrt(torch.sum(w**2, dim=[2, 3, 4], keepdim=True) + 1e-8)
w = w * d
# 3. Upsample (if applicable)
if self.upsample:
x = self.up(x)
# Get current height and width *after* potential upsampling
current_height = x.shape[2]
current_width = x.shape[3]
# 4. Convolution
# Because weights are now per-batch, we need to group convolutions
# We reshape x and w to use a single grouped convolution operation
x = x.view(1, batch_size * in_channels_original, current_height, current_width)
w = w.view(batch_size * self.out_channels, in_channels_original, self.kernel_size, self.kernel_size)
# padding='same' is not supported for strided/grouped conv, so we use manual padding
x = F.conv2d(x, w, padding=self.padding, groups=batch_size)
# Reshape back to [batch_size, out_channels, h, w]
_, _, new_height, new_width = x.shape
x = x.view(batch_size, self.out_channels, new_height, new_width)
return x
class NoiseInjection(nn.Module):
"""
Adds scaled noise to the feature maps.
"""
def __init__(self, channels):
super().__init__()
# Learned scaling factor for the noise
self.weight = nn.Parameter(torch.zeros(1, channels, 1, 1))
def forward(self, x, noise=None):
if noise is None:
batch, _, height, width = x.shape
noise = torch.randn(batch, 1, height, width, device=x.device, dtype=x.dtype)
return x + self.weight * noise
class ConstantInput(nn.Module):
"""
A learned constant 4x4 feature map to start the synthesis process.
"""
def __init__(self, channels, size=4):
super().__init__()
self.input = nn.Parameter(torch.randn(1, channels, size, size))
def forward(self, batch_size):
return self.input.repeat(batch_size, 1, 1, 1)
class ToRGB(nn.Module):
"""
Projects feature maps to an RGB image.
Uses a 1x1 modulated convolution.
"""
def __init__(self, in_channels, out_channels, style_dim):
super().__init__()
# 1x1 convolution
self.conv = ModulatedConv2d(in_channels, out_channels, 1, style_dim, demodulate=False, upsample=False)
self.bias = nn.Parameter(torch.zeros(1, out_channels, 1, 1))
def forward(self, x, style, skip=None):
x = self.conv(x, style)
x = x + self.bias
if skip is not None:
# Upsample the previous RGB output and add
skip = F.interpolate(skip, scale_factor=2, mode='bilinear', align_corners=False)
x = x + skip
return x
# --- Main Generator Components ---
class MappingNetwork(nn.Module):
"""
Maps the initial latent vector Z to the intermediate style vector W.
"""
def __init__(self, z_dim, w_dim, num_layers=8):
super().__init__()
self.z_dim = z_dim
self.w_dim = w_dim
layers = [PixelNorm()]
for i in range(num_layers):
layers.extend([
nn.Linear(z_dim if i == 0 else w_dim, w_dim),
LeakyReLU(0.2, inplace=True)
])
self.mapping = nn.Sequential(*layers)
def forward(self, z):
# z shape: [batch_size, z_dim]
w = self.mapping(z)
# w shape: [batch_size, w_dim]
return w
class SynthesisBlock(nn.Module):
"""
A single block in the Synthesis Network (e.g., 8x8 -> 16x16).
Contains upsampling, modulated convolutions, noise, and activation.
"""
def __init__(self, in_channels, out_channels, style_dim):
super().__init__()
# First modulated conv with upsampling
self.conv1 = ModulatedConv2d(in_channels, out_channels, 3, style_dim, upsample=True)
self.noise1 = NoiseInjection(out_channels)
self.activate1 = LeakyReLU(0.2, inplace=True)
# Second modulated conv
self.conv2 = ModulatedConv2d(out_channels, out_channels, 3, style_dim, upsample=False)
self.noise2 = NoiseInjection(out_channels)
self.activate2 = LeakyReLU(0.2, inplace=True)
def forward(self, x, w, noise1, noise2):
x = self.conv1(x, w)
x = self.noise1(x, noise1)
x = self.activate1(x)
x = self.conv2(x, w)
x = self.noise2(x, noise2)
x = self.activate2(x)
return x
class SynthesisNetwork(nn.Module):
"""
Builds the image from the style vector W.
"""
def __init__(self, w_dim, img_channels, img_resolution=256, start_res=4, num_blocks=None):
super().__init__()
self.w_dim = w_dim
self.img_channels = img_channels
self.start_res = start_res
if num_blocks is None:
self.num_blocks = int(math.log2(img_resolution) - math.log2(start_res))
self.img_resolution = img_resolution
else:
self.num_blocks = num_blocks
self.img_resolution = start_res * (2**self.num_blocks)
print(f"Synthesis network created with {self.num_blocks} blocks, output resolution: {self.img_resolution}x{self.img_resolution}")
channels = {
4: 512,
8: 512,
16: 512,
32: 512,
64: 256,
128: 128,
256: 64,
512: 32,
1024: 16,
}
self.input = ConstantInput(channels[start_res])
self.conv1 = ModulatedConv2d(channels[start_res], channels[start_res], 3, w_dim, upsample=False)
self.noise1 = NoiseInjection(channels[start_res])
self.activate1 = LeakyReLU(0.2, inplace=True)
self.to_rgb1 = ToRGB(channels[start_res], img_channels, w_dim)
self.blocks = nn.ModuleList()
self.to_rgbs = nn.ModuleList()
in_c = channels[start_res]
for i in range(self.num_blocks):
current_res = start_res * (2**(i+1))
out_c = channels.get(current_res, 16)
if current_res > 1024:
print(f"Warning: Resolution {current_res}x{current_res} not in channel map. Using {out_c} channels.")
self.blocks.append(SynthesisBlock(in_c, out_c, w_dim))
self.to_rgbs.append(ToRGB(out_c, img_channels, w_dim))
in_c = out_c
# Number of style vectors needed: 1 for initial conv1, 1 for initial to_rgb, and 3 per block (conv1, conv2, to_rgb)
self.num_styles = self.num_blocks * 3 + 2 # Corrected num_styles
def forward(self, w, noise=None):
# w shape: [batch_size, num_styles, w_dim]
if w.ndim == 2:
w = w.unsqueeze(1).repeat(1, self.num_styles, 1)
batch_size = w.shape[0]
# --- Handle Noise (generate if None) ---
if noise is None:
noise_list = []
# Noise for the initial 4x4 conv (self.conv1)
noise_list.append(torch.randn(batch_size, 1, self.start_res, self.start_res, device=w.device))
current_res = self.start_res
# Iterate through the synthesis blocks to generate noise for each
for i in range(self.num_blocks):
current_res *= 2 # This is the resolution *after* the current block's upsampling
# Noise for the first conv of the current block (after upsampling)
noise_list.append(torch.randn(batch_size, 1, current_res, current_res, device=w.device))
# Noise for the second conv of the current block (same resolution)
noise_list.append(torch.randn(batch_size, 1, current_res, current_res, device=w.device))
noise = noise_list
# --- 4x4 Block ---
x = self.input(batch_size)
x = self.conv1(x, w[:, 0]) # Style for initial conv1
x = self.noise1(x, noise[0]) # Noise for initial conv1
x = self.activate1(x)
skip = self.to_rgb1(x, w[:, 1]) # Style for initial ToRGB
# --- Main blocks (8x8 to img_resolution) ---
current_noise_idx_in_list = 1 # index for noise_list: noise[0] was used above
current_style_idx_in_w = 2 # index for w: w[:,0] and w[:,1] were used above
for i, (block, to_rgb) in enumerate(zip(self.blocks, self.to_rgbs)):
# Styles for this block
w_block_conv1 = w[:, current_style_idx_in_w]
w_block_conv2 = w[:, current_style_idx_in_w + 1]
w_block_to_rgb = w[:, current_style_idx_in_w + 2]
# Noises for this block
n_block_conv1 = noise[current_noise_idx_in_list]
n_block_conv2 = noise[current_noise_idx_in_list + 1]
x = block(x, w_block_conv1, n_block_conv1, n_block_conv2)
skip = to_rgb(x, w_block_to_rgb, skip)
# Increment indices for next block
current_style_idx_in_w += 3
current_noise_idx_in_list += 2
return skip # Final RGB image
class Generator(nn.Module):
"""
The complete StyleGAN2 Generator.
Combines the Mapping and Synthesis networks.
"""
def __init__(self, z_dim, w_dim, img_resolution, img_channels,
mapping_layers=8, num_synthesis_blocks=None):
super().__init__()
self.z_dim = z_dim
self.w_dim = w_dim
self.mapping = MappingNetwork(z_dim, w_dim, mapping_layers)
self.synthesis = SynthesisNetwork(
w_dim, img_channels, img_resolution, num_blocks=num_synthesis_blocks
)
self.num_styles = self.synthesis.num_styles
self.img_resolution = self.synthesis.img_resolution # Get final resolution
# For truncation trick
self.register_buffer('w_avg', torch.zeros(w_dim))
def update_w_avg(self, new_w, momentum=0.995):
"""Helper to update the moving average of W"""
self.w_avg = torch.lerp(new_w.mean(0), self.w_avg, momentum)
def forward(self, z, truncation_psi=0.7, use_truncation=True,
style_mix_prob=0.0, noise=None):
# --- 1. Get W vector(s) ---
# Check if we're doing style mixing
do_style_mix = False
if isinstance(z, list) and len(z) == 2:
do_style_mix = True
z1, z2 = z
w1 = self.mapping(z1) # [batch, w_dim]
w2 = self.mapping(z2) # [batch, w_dim]
else:
w = self.mapping(z) # [batch, w_dim]
w1 = w
w2 = w
# --- 2. Truncation Trick ---
if use_truncation:
w1 = torch.lerp(self.w_avg, w1, truncation_psi)
w2 = torch.lerp(self.w_avg, w2, truncation_psi)
# --- 3. Style Mixing ---
# w_final shape: [batch, num_styles, w_dim]
w_final = torch.empty(w.shape[0], self.num_styles, self.w_dim, device=w.device)
if do_style_mix and random.random() < style_mix_prob:
# Select a random crossover point
mix_cutoff = random.randint(1, self.num_styles - 1)
w_final[:, :mix_cutoff] = w1.unsqueeze(1) # [batch, cutoff, w_dim]
w_final[:, mix_cutoff:] = w2.unsqueeze(1) # [batch, num_styles-cutoff, w_dim]
else:
# No mixing, just use w1
w_final = w1.unsqueeze(1).repeat(1, self.num_styles, 1)
# --- 4. Synthesis ---
img = self.synthesis(w_final, noise)
return img |