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+ ---
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+ license: cc-by-nc-4.0
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+ pipeline_tag: image-to-3d
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+ ---
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+
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+ # GS-ROR<sup>2</sup>: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction
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+
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+ This repository contains the official checkpoints and results for **GS-ROR<sup>2</sup>**, a novel method presented in the paper [GS-ROR<sup>2</sup>: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction](https://arxiv.org/abs/2406.18544). This work will be presented at ACM TOG 2025.
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+ GS-ROR<sup>2</sup> significantly advances 3D Gaussian splatting (3DGS) for inverse rendering, enabling the creation of high-quality relightable 3D assets.
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+
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+ <p align="middle">
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+ <img src="https://nk-cs-zzl.github.io/projects/gsror/assets/images/angel_relit.gif" width="30%"/><img src="https://nk-cs-zzl.github.io/projects/gsror/assets/images/tbell_relit.gif" width="30%"/><img src="https://nk-cs-zzl.github.io/projects/gsror/assets/images/toaster_relit.gif" width="30%"/>
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+ </p>
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+ <p align="middle">
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+ <img src="https://nk-cs-zzl.github.io/projects/gsror/assets/images/angel_mesh.gif" width="30%"/><img src="https://nk-cs-zzl.github.io/projects/gsror/assets/images/tbell_mesh.gif" width="30%"/><img src="https://nk-cs-zzl.github.io/projects/gsror/assets/images/toaster_mesh.gif" width="30%"/>
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+ </p>
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+
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+ ## Links
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+ - 📄 **Paper**: [GS-ROR<sup>2</sup>: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction](https://arxiv.org/abs/2406.18544)
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+ - 🌐 **Project Page**: [https://nk-cs-zzl.github.io/projects/dsdf/index.html](https://nk-cs-zzl.github.io/projects/gsror/index.html)
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+ - 💻 **GitHub Repository**: [https://github.com/NK-CS-ZZL/DiscretizedSDF](https://github.com/NK-CS-ZZL/GS-ROR)
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+
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+ ## Usage
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+ For detailed installation instructions, environment setup, and information on training and evaluation, please refer to the [official GitHub repository](https://github.com/NK-CS-ZZL/GS-ROR).
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+
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+ To run a quick relighting video demo with the provided checkpoints:
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+
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+ 1. Clone the repository:
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+ ```bash
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+ git clone https://github.com/NK-CS-ZZL/GS-ROR.git
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+ cd GS-ROR
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+ ```
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+ 2. Follow the installation steps on the [GitHub repository's "Dependencies and Installation" section](https://github.com/NK-CS-ZZL/GS-ROR#dependencies-and-installation) to set up the environment and dependencies.
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+ 3. Download pretrained models (e.g., from [HuggingFace](https://huggingface.co/lalala125/GSROR) as mentioned in the GitHub README) and place them in the `pretrained` folder.
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+ 4. Run the demo script:
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+ ```bash
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+ sh demo.sh
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+ ```
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+
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+ ## Citation
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+ If you find our work useful for your research, please consider citing our paper:
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+ ```bibtex
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+ @inproceedings{zhu_2025_gsror,
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+ title={GS-ROR^2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstruction},
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+ author={Zhu, Zuo-Liang and Yang, Jian and Wang, Beibei},
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+ journal = {ACM Transactions on Graphics (TOG)},
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+ year={2025},
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+ publisher = {ACM},
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+ doi={10.1145/3759248},
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+ }
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+ ```