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README.md
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### Model Description
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Instead of the bottleneck of ResNet50 which consists of 1x1, 3x3, 1x1 in succession, we instead
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### Model Description
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Instead of the `bottleneck` block of ResNet50 which consists of 1x1, 3x3, 1x1 in succession, we instead do a 1x1, split into two equal halves and **multiply** them, then apply a 3x3 (depthwise), and a 1x1, all *without* activation functions except at the end of the block, where we apply a *radial activation function* that I call `hardball`.
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