| #include <stdio.h> |
| #include <math.h> |
| void col2im_add_pixel(float *im, int height, int width, int channels, |
| int row, int col, int channel, int pad, float val) |
| { |
| row -= pad; |
| col -= pad; |
|
|
| if (row < 0 || col < 0 || |
| row >= height || col >= width) return; |
| im[col + width*(row + height*channel)] += val; |
| } |
| |
| void col2im_cpu(float* data_col, |
| int channels, int height, int width, |
| int ksize, int stride, int pad, float* data_im) |
| { |
| int c,h,w; |
| int height_col = (height + 2*pad - ksize) / stride + 1; |
| int width_col = (width + 2*pad - ksize) / stride + 1; |
|
|
| int channels_col = channels * ksize * ksize; |
| for (c = 0; c < channels_col; ++c) { |
| int w_offset = c % ksize; |
| int h_offset = (c / ksize) % ksize; |
| int c_im = c / ksize / ksize; |
| for (h = 0; h < height_col; ++h) { |
| for (w = 0; w < width_col; ++w) { |
| int im_row = h_offset + h * stride; |
| int im_col = w_offset + w * stride; |
| int col_index = (c * height_col + h) * width_col + w; |
| double val = data_col[col_index]; |
| col2im_add_pixel(data_im, height, width, channels, |
| im_row, im_col, c_im, pad, val); |
| } |
| } |
| } |
| } |
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