| DROP DATABASE IF EXISTS `auth`;
|
|
|
| CREATE DATABASE `auth`;
|
|
|
| DROP TABLE IF EXISTS auth.account_status;
|
|
|
| CREATE TABLE auth.account_status (
|
| id INT PRIMARY KEY AUTO_INCREMENT,
|
| clientStatus VARCHAR(20) NOT NULL,
|
| allowLogin BOOLEAN NOT NULL,
|
| description TEXT NOT NULL,
|
| createdAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
| updatedAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
|
| );
|
|
|
| DROP TABLE IF EXISTS auth.account;
|
|
|
| CREATE TABLE auth.account (
|
| id INT PRIMARY KEY AUTO_INCREMENT,
|
| username VARCHAR(255) NOT NULL,
|
| password VARCHAR(255) NOT NULL,
|
| email VARCHAR(255) NOT NULL,
|
| lastLogin DATETIME NULL,
|
| deleteCode VARCHAR(255) NOT NULL,
|
| accountStatusId INT NOT NULL,
|
| createdAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
| updatedAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
| FOREIGN KEY (accountStatusId) REFERENCES account_status(id) ON DELETE CASCADE
|
| );
|
|
|
| INSERT INTO auth.account_status (`allowLogin`, `clientStatus`, `description`)
|
| VALUES (TRUE, 'OK', 'Default Status');
|
|
|
| INSERT INTO auth.account (`deleteCode`, `email`, `lastLogin`, `password`,
|
| `accountStatusId`, `username`)
|
| VALUES ('1234567', 'admin@test.com', NULL,
|
| '$2b$05$KXeREc2TNuUR6IcgzUiX4.WA/0i3Yd3WpUHMtAcQi1ojWRdeQ9ExS', 1, 'admin');
|
|
|
| INSERT INTO auth.account (`deleteCode`, `email`, `lastLogin`, `password`,
|
| `accountStatusId`, `username`)
|
| VALUES ('1234567', 'admin1@test.com', NULL,
|
| '$2b$05$KXeREc2TNuUR6IcgzUiX4.WA/0i3Yd3WpUHMtAcQi1ojWRdeQ9ExS', 1, 'admin1');
|
|
|
| DROP DATABASE IF EXISTS `game`;
|
|
|
| CREATE DATABASE `game`;
|
|
|
| DROP TABLE IF EXISTS game.player;
|
|
|
| CREATE TABLE game.player (
|
| id INT UNSIGNED PRIMARY KEY AUTO_INCREMENT,
|
| accountId INT UNSIGNED NOT NULL,
|
| createdAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
| updatedAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
| empire TINYINT UNSIGNED NOT NULL,
|
| playerClass TINYINT UNSIGNED NOT NULL,
|
| skillGroup TINYINT UNSIGNED NOT NULL,
|
| playTime INT UNSIGNED NOT NULL DEFAULT 0,
|
| level INT UNSIGNED NOT NULL DEFAULT 1,
|
| experience INT UNSIGNED NOT NULL DEFAULT 0,
|
| gold INT UNSIGNED NOT NULL DEFAULT 0,
|
| st INT UNSIGNED NOT NULL DEFAULT 0,
|
| ht INT UNSIGNED NOT NULL DEFAULT 0,
|
| dx INT UNSIGNED NOT NULL DEFAULT 0,
|
| iq INT UNSIGNED NOT NULL DEFAULT 0,
|
| positionX INT NOT NULL,
|
| positionY INT NOT NULL,
|
| health BIGINT NOT NULL,
|
| mana BIGINT NOT NULL,
|
| stamina BIGINT NOT NULL,
|
| bodyPart INT UNSIGNED NOT NULL DEFAULT 0,
|
| hairPart INT UNSIGNED NOT NULL DEFAULT 0,
|
| name VARCHAR(24) NOT NULL,
|
| givenStatusPoints INT UNSIGNED NOT NULL DEFAULT 0,
|
| availableStatusPoints INT UNSIGNED NOT NULL DEFAULT 0,
|
| slot TINYINT UNSIGNED NOT NULL DEFAULT 0
|
| );
|
|
|
| DROP TABLE IF EXISTS game.item;
|
|
|
| CREATE TABLE game.item (
|
| id INT UNSIGNED PRIMARY KEY AUTO_INCREMENT,
|
| ownerId INT UNSIGNED NOT NULL,
|
| createdAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
| updatedAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
| window TINYINT UNSIGNED NOT NULL,
|
| position TINYINT UNSIGNED NOT NULL,
|
| count TINYINT UNSIGNED NOT NULL,
|
| protoId INT UNSIGNED NOT NULL DEFAULT 0,
|
| socket0 INT UNSIGNED DEFAULT 0,
|
| socket1 INT UNSIGNED DEFAULT 0,
|
| socket2 INT UNSIGNED DEFAULT 0,
|
| attributeType0 INT UNSIGNED DEFAULT 0,
|
| attributeValue0 INT UNSIGNED DEFAULT 0,
|
| attributeType1 INT UNSIGNED DEFAULT 0,
|
| attributeValue1 INT UNSIGNED DEFAULT 0,
|
| attributeType2 INT UNSIGNED DEFAULT 0,
|
| attributeValue2 INT UNSIGNED DEFAULT 0,
|
| attributeType3 INT UNSIGNED DEFAULT 0,
|
| attributeValue3 INT UNSIGNED DEFAULT 0,
|
| attributeType4 INT UNSIGNED DEFAULT 0,
|
| attributeValue4 INT UNSIGNED DEFAULT 0,
|
| attributeType5 INT UNSIGNED DEFAULT 0,
|
| attributeValue5 INT UNSIGNED DEFAULT 0,
|
| attributeType6 INT UNSIGNED DEFAULT 0,
|
| attributeValue6 INT UNSIGNED DEFAULT 0,
|
| FOREIGN KEY (ownerId)
|
| REFERENCES game.player(id)
|
| ON DELETE CASCADE
|
| );
|
|
|
| INSERT INTO game.player
|
| (accountId, empire, playerClass, skillGroup, playTime, level, experience, gold, st, ht, dx, iq,
|
| positionX, positionY, health, mana, stamina, bodyPart, hairPart, name, givenStatusPoints, availableStatusPoints, slot)
|
| VALUES
|
| (1, 1, 0, 0, 0, 120, 0, 999999999, 90, 90, 90, 90, 469300, 964200, 50000, 20000, 10000, 0, 0, 'AdminWar', 0, 0, 0),
|
| (1, 1, 1, 0, 0, 120, 0, 999999999, 90, 90, 90, 90, 469300, 964200, 50000, 20000, 10000, 0, 0, 'AdminNin', 0, 0, 1),
|
| (1, 1, 2, 0, 0, 120, 0, 999999999, 90, 90, 90, 90, 469300, 964200, 50000, 20000, 10000, 0, 0, 'AdminSur', 0, 0, 2),
|
| (1, 1, 3, 0, 0, 120, 0, 999999999, 90, 90, 90, 90, 469300, 964200, 50000, 20000, 10000, 0, 0, 'AdminSha', 0, 0, 3);
|
|
|
|
|
| CREATE TABLE IF NOT EXISTS game.player_skill (
|
| playerId INT UNSIGNED NOT NULL,
|
| skillId INT UNSIGNED NOT NULL,
|
| skillLevel TINYINT UNSIGNED NOT NULL DEFAULT 1,
|
| createdAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
| updatedAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP,
|
| PRIMARY KEY (playerId, skillId),
|
| FOREIGN KEY (playerId) REFERENCES game.player(id) ON DELETE CASCADE
|
| );
|
|
|
|
|
| CREATE TABLE IF NOT EXISTS game.guild (
|
| id INT UNSIGNED PRIMARY KEY AUTO_INCREMENT,
|
| name VARCHAR(24) NOT NULL UNIQUE,
|
| masterId INT UNSIGNED NOT NULL,
|
| notice VARCHAR(120) NOT NULL DEFAULT '',
|
| level INT UNSIGNED NOT NULL DEFAULT 1,
|
| exp INT UNSIGNED NOT NULL DEFAULT 0,
|
| createdAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
| updatedAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP
|
| );
|
|
|
| CREATE TABLE IF NOT EXISTS game.guild_member (
|
| guildId INT UNSIGNED NOT NULL,
|
| playerId INT UNSIGNED NOT NULL,
|
| joinedAt TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
|
| PRIMARY KEY (playerId),
|
| FOREIGN KEY (guildId) REFERENCES game.guild(id) ON DELETE CASCADE,
|
| FOREIGN KEY (playerId) REFERENCES game.player(id) ON DELETE CASCADE
|
| );
|
|
|