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const Personagene = require('../models/personagene');

class ComicStoryGenerator {
  constructor() {
    this.personagene = new Personagene();
  }

  async createComicStory(theme = 'adventure') {
    // Create main character
    const mainCharacter = await this.personagene.createRandomPersonagene();
    
    // Generate story elements based on theme
    const storyElements = this._generateStoryElements(theme, mainCharacter);
    
    // Create comic panels
    const panels = await this._createComicPanels(storyElements, mainCharacter);
    
    return {
      title: storyElements.title,
      theme: theme,
      mainCharacter: mainCharacter,
      panels: panels,
      createdAt: new Date().toISOString(),
    };
  }

  _generateStoryElements(theme, character) {
    const themes = {
      adventure: {
        title: "The Quest for the Lost Artifact",
        plot: `Following a mysterious map, ${character.characteristics.appearance} must journey to a forgotten temple`,
        conflict: "Guardian spirits protect the artifact",
        resolution: "Through wisdom and courage, the artifact is claimed"
      },
      mystery: {
        title: "The Enigma of the Shadow Realm",
        plot: `${character.characteristics.appearance} investigates strange occurrences in their town`,
        conflict: "A dark cult is opening portals to another dimension",
        resolution: "The portals are sealed, saving the town"
      },
      romance: {
        title: "Love Beyond the Stars",
        plot: `${character.characteristics.appearance} meets a mysterious stranger`,
        conflict: "They come from different worlds with opposing destinies",
        resolution: "Love conquers all, and they find a way to be together"
      }
    };

    return themes[theme] || themes.adventure;
  }

  async _createComicPanels(storyElements, mainCharacter) {
    const panelPrompts = [
      `Wide establishing shot of the world where "${storyElements.title}" takes place, fantasy landscape, cinematic view`,
      `Close-up portrait of the main character: ${mainCharacter.characteristics.appearance}, ${mainCharacter.characteristics.clothing}`,
      `Action scene: ${storyElements.plot}, dramatic moment, high tension`,
      `Climactic scene: ${storyElements.conflict}, intense emotions, magical effects`,
      `Resolution scene: ${storyElements.resolution}, peaceful atmosphere, character growth`
    ];

    const panels = [];
    
    for (let i = 0; i < panelPrompts.length; i++) {
      // In a real implementation, we would generate images for each panel
      // For now, we'll simulate this with placeholder data
      panels.push({
        id: i + 1,
        prompt: panelPrompts[i],
        // In a real implementation, this would be an actual image URL or data
        image: `panel_${i + 1}_placeholder.jpg`,
        description: `Panel ${i + 1} of the comic story`
      });
    }
    
    return panels;
  }

  async createCustomComicStory(characteristics, theme) {
    // Create custom character
    const customCharacter = await this.personagene.createPersonagene(characteristics);
    
    // Generate story with custom character
    const story = await this.createComicStory(theme);
    
    // Replace main character with custom one
    story.mainCharacter = customCharacter;
    
    return story;
  }
}

module.exports = ComicStoryGenerator;