const Personagene = require('../models/personagene'); class ComicStoryGenerator { constructor() { this.personagene = new Personagene(); } async createComicStory(theme = 'adventure') { // Create main character const mainCharacter = await this.personagene.createRandomPersonagene(); // Generate story elements based on theme const storyElements = this._generateStoryElements(theme, mainCharacter); // Create comic panels const panels = await this._createComicPanels(storyElements, mainCharacter); return { title: storyElements.title, theme: theme, mainCharacter: mainCharacter, panels: panels, createdAt: new Date().toISOString(), }; } _generateStoryElements(theme, character) { const themes = { adventure: { title: "The Quest for the Lost Artifact", plot: `Following a mysterious map, ${character.characteristics.appearance} must journey to a forgotten temple`, conflict: "Guardian spirits protect the artifact", resolution: "Through wisdom and courage, the artifact is claimed" }, mystery: { title: "The Enigma of the Shadow Realm", plot: `${character.characteristics.appearance} investigates strange occurrences in their town`, conflict: "A dark cult is opening portals to another dimension", resolution: "The portals are sealed, saving the town" }, romance: { title: "Love Beyond the Stars", plot: `${character.characteristics.appearance} meets a mysterious stranger`, conflict: "They come from different worlds with opposing destinies", resolution: "Love conquers all, and they find a way to be together" } }; return themes[theme] || themes.adventure; } async _createComicPanels(storyElements, mainCharacter) { const panelPrompts = [ `Wide establishing shot of the world where "${storyElements.title}" takes place, fantasy landscape, cinematic view`, `Close-up portrait of the main character: ${mainCharacter.characteristics.appearance}, ${mainCharacter.characteristics.clothing}`, `Action scene: ${storyElements.plot}, dramatic moment, high tension`, `Climactic scene: ${storyElements.conflict}, intense emotions, magical effects`, `Resolution scene: ${storyElements.resolution}, peaceful atmosphere, character growth` ]; const panels = []; for (let i = 0; i < panelPrompts.length; i++) { // In a real implementation, we would generate images for each panel // For now, we'll simulate this with placeholder data panels.push({ id: i + 1, prompt: panelPrompts[i], // In a real implementation, this would be an actual image URL or data image: `panel_${i + 1}_placeholder.jpg`, description: `Panel ${i + 1} of the comic story` }); } return panels; } async createCustomComicStory(characteristics, theme) { // Create custom character const customCharacter = await this.personagene.createPersonagene(characteristics); // Generate story with custom character const story = await this.createComicStory(theme); // Replace main character with custom one story.mainCharacter = customCharacter; return story; } } module.exports = ComicStoryGenerator;