| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // https://developers.google.com/protocol-buffers/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| // This file defines an Arena allocator for better allocation performance. | |
| namespace google { | |
| namespace protobuf { | |
| namespace internal { | |
| inline size_t AlignUpTo8(size_t n) { | |
| // Align n to next multiple of 8 (from Hacker's Delight, Chapter 3.) | |
| return (n + 7) & -8; | |
| } | |
| // This class provides the core Arena memory allocation library. Different | |
| // implementations only need to implement the public interface below. | |
| // Arena is not a template type as that would only be useful if all protos | |
| // in turn would be templates, which will/cannot happen. However separating | |
| // the memory allocation part from the cruft of the API users expect we can | |
| // use #ifdef the select the best implementation based on hardware / OS. | |
| class LIBPROTOBUF_EXPORT ArenaImpl { | |
| public: | |
| struct Options { | |
| size_t start_block_size; | |
| size_t max_block_size; | |
| char* initial_block; | |
| size_t initial_block_size; | |
| void* (*block_alloc)(size_t); | |
| void (*block_dealloc)(void*, size_t); | |
| template <typename O> | |
| explicit Options(const O& options) | |
| : start_block_size(options.start_block_size), | |
| max_block_size(options.max_block_size), | |
| initial_block(options.initial_block), | |
| initial_block_size(options.initial_block_size), | |
| block_alloc(options.block_alloc), | |
| block_dealloc(options.block_dealloc) {} | |
| }; | |
| template <typename O> | |
| explicit ArenaImpl(const O& options) : options_(options) { | |
| if (options_.initial_block != NULL && options_.initial_block_size > 0) { | |
| GOOGLE_CHECK_GE(options_.initial_block_size, sizeof(Block)) | |
| << ": Initial block size too small for header."; | |
| initial_block_ = reinterpret_cast<Block*>(options_.initial_block); | |
| } else { | |
| initial_block_ = NULL; | |
| } | |
| Init(); | |
| } | |
| // Destructor deletes all owned heap allocated objects, and destructs objects | |
| // that have non-trivial destructors, except for proto2 message objects whose | |
| // destructors can be skipped. Also, frees all blocks except the initial block | |
| // if it was passed in. | |
| ~ArenaImpl(); | |
| uint64 Reset(); | |
| uint64 SpaceAllocated() const; | |
| uint64 SpaceUsed() const; | |
| void* AllocateAligned(size_t n); | |
| void* AllocateAlignedAndAddCleanup(size_t n, void (*cleanup)(void*)); | |
| // Add object pointer and cleanup function pointer to the list. | |
| void AddCleanup(void* elem, void (*cleanup)(void*)); | |
| private: | |
| // Node contains the ptr of the object to be cleaned up and the associated | |
| // cleanup function ptr. | |
| struct CleanupNode { | |
| void* elem; // Pointer to the object to be cleaned up. | |
| void (*cleanup)(void*); // Function pointer to the destructor or deleter. | |
| }; | |
| // Cleanup uses a chunked linked list, to reduce pointer chasing. | |
| struct CleanupChunk { | |
| static size_t SizeOf(size_t i) { | |
| return sizeof(CleanupChunk) + (sizeof(CleanupNode) * (i - 1)); | |
| } | |
| size_t len; // Number of elements currently present. | |
| size_t size; // Total elements in the list. | |
| CleanupChunk* next; // Next node in the list. | |
| CleanupNode nodes[1]; // True length is |size|. | |
| }; | |
| struct Block; | |
| // Tracks per-thread info. ThreadInfos are kept in a linked list. | |
| struct ThreadInfo { | |
| void *owner; // &ThreadCache of this thread; | |
| Block* head; // Head of linked list of blocks. | |
| CleanupChunk* cleanup; // Head of cleanup list. | |
| ThreadInfo* next; // Next ThreadInfo in this linked list. | |
| }; | |
| // Blocks are variable length malloc-ed objects. The following structure | |
| // describes the common header for all blocks. | |
| struct Block { | |
| void* owner; // &ThreadCache of thread that owns this block. | |
| ThreadInfo* thread_info; // ThreadInfo of thread that owns this block. | |
| Block* next; // Next block in arena (may have different owner) | |
| // ((char*) &block) + pos is next available byte. It is always | |
| // aligned at a multiple of 8 bytes. | |
| size_t pos; | |
| size_t size; // total size of the block. | |
| GOOGLE_PROTOBUF_ATTRIBUTE_ALWAYS_INLINE | |
| size_t avail() const { return size - pos; } | |
| // data follows | |
| }; | |
| struct ThreadCache { | |
| // If we are using the ThreadLocalStorage class to store the ThreadCache, | |
| // then the ThreadCache's default constructor has to be responsible for | |
| // initializing it. | |
| ThreadCache() : last_lifecycle_id_seen(-1), last_block_used_(NULL) {} | |
| // The ThreadCache is considered valid as long as this matches the | |
| // lifecycle_id of the arena being used. | |
| int64 last_lifecycle_id_seen; | |
| Block* last_block_used_; | |
| }; | |
| static google::protobuf::internal::SequenceNumber lifecycle_id_generator_; | |
| // Android ndk does not support GOOGLE_THREAD_LOCAL keyword so we use a custom thread | |
| // local storage class we implemented. | |
| // iOS also does not support the GOOGLE_THREAD_LOCAL keyword. | |
| static ThreadCache& thread_cache(); | |
| // Thread local variables cannot be exposed through DLL interface but we can | |
| // wrap them in static functions. | |
| static ThreadCache& thread_cache(); | |
| static GOOGLE_THREAD_LOCAL ThreadCache thread_cache_; | |
| static ThreadCache& thread_cache() { return thread_cache_; } | |
| void Init(); | |
| // Free all blocks and return the total space used which is the sums of sizes | |
| // of the all the allocated blocks. | |
| uint64 FreeBlocks(); | |
| void AddCleanupInBlock(Block* b, void* elem, void (*func)(void*)); | |
| CleanupChunk* ExpandCleanupList(CleanupChunk* cleanup, Block* b); | |
| // Delete or Destruct all objects owned by the arena. | |
| void CleanupList(); | |
| inline void CacheBlock(Block* block) { | |
| thread_cache().last_block_used_ = block; | |
| thread_cache().last_lifecycle_id_seen = lifecycle_id_; | |
| // TODO(haberman): evaluate whether we would gain efficiency by getting rid | |
| // of hint_. It's the only write we do to ArenaImpl in the allocation path, | |
| // which will dirty the cache line. | |
| google::protobuf::internal::Release_Store(&hint_, reinterpret_cast<google::protobuf::internal::AtomicWord>(block)); | |
| } | |
| google::protobuf::internal::AtomicWord threads_; // Pointer to a linked list of ThreadInfo. | |
| google::protobuf::internal::AtomicWord hint_; // Fast thread-local block access | |
| google::protobuf::internal::AtomicWord space_allocated_; // Sum of sizes of all allocated blocks. | |
| Block *initial_block_; // If non-NULL, points to the block that came from | |
| // user data. | |
| // Returns a block owned by this thread. | |
| Block* GetBlock(size_t n); | |
| Block* GetBlockSlow(void* me, Block* my_full_block, size_t n); | |
| Block* NewBlock(void* me, Block* my_last_block, size_t min_bytes); | |
| void InitBlock(Block* b, void *me, size_t size); | |
| static void* AllocFromBlock(Block* b, size_t n); | |
| ThreadInfo* NewThreadInfo(Block* b); | |
| ThreadInfo* FindThreadInfo(void* me); | |
| ThreadInfo* GetThreadInfo(void* me, size_t n); | |
| int64 lifecycle_id_; // Unique for each arena. Changes on Reset(). | |
| Options options_; | |
| GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArenaImpl); | |
| public: | |
| // kHeaderSize is sizeof(Block), aligned up to the nearest multiple of 8 to | |
| // protect the invariant that pos is always at a multiple of 8. | |
| static const size_t kHeaderSize = (sizeof(Block) + 7) & -8; | |
| static_assert(kHeaderSize % 8 == 0, "kHeaderSize must be a multiple of 8."); | |
| }; | |
| } // namespace internal | |
| } // namespace protobuf | |
| } // namespace google | |