| // Protocol Buffers - Google's data interchange format | |
| // Copyright 2008 Google Inc. All rights reserved. | |
| // https://developers.google.com/protocol-buffers/ | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following disclaimer | |
| // in the documentation and/or other materials provided with the | |
| // distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| // This is the implementation of arena string fields written for the open-source | |
| // release. The ArenaStringPtr struct below is an internal implementation class | |
| // and *should not be used* by user code. It is used to collect string | |
| // operations together into one place and abstract away the underlying | |
| // string-field pointer representation, so that (for example) an alternate | |
| // implementation that knew more about ::std::string's internals could integrate more | |
| // closely with the arena allocator. | |
| namespace google { | |
| namespace protobuf { | |
| namespace internal { | |
| struct LIBPROTOBUF_EXPORT ArenaStringPtr { | |
| inline void Set(const ::std::string* default_value, | |
| const ::std::string& value, ::google::protobuf::Arena* arena) { | |
| if (ptr_ == default_value) { | |
| CreateInstance(arena, &value); | |
| } else { | |
| *ptr_ = value; | |
| } | |
| } | |
| inline void SetLite(const ::std::string* default_value, | |
| const ::std::string& value, | |
| ::google::protobuf::Arena* arena) { | |
| Set(default_value, value, arena); | |
| } | |
| // Basic accessors. | |
| inline const ::std::string& Get() const { return *ptr_; } | |
| inline ::std::string* Mutable(const ::std::string* default_value, | |
| ::google::protobuf::Arena* arena) { | |
| if (ptr_ == default_value) { | |
| CreateInstance(arena, default_value); | |
| } | |
| return ptr_; | |
| } | |
| // Release returns a ::std::string* instance that is heap-allocated and is not | |
| // Own()'d by any arena. If the field was not set, it returns NULL. The caller | |
| // retains ownership. Clears this field back to NULL state. Used to implement | |
| // release_<field>() methods on generated classes. | |
| inline ::std::string* Release(const ::std::string* default_value, | |
| ::google::protobuf::Arena* arena) { | |
| if (ptr_ == default_value) { | |
| return NULL; | |
| } | |
| ::std::string* released = NULL; | |
| if (arena != NULL) { | |
| // ptr_ is owned by the arena. | |
| released = new ::std::string; | |
| released->swap(*ptr_); | |
| } else { | |
| released = ptr_; | |
| } | |
| ptr_ = const_cast< ::std::string* >(default_value); | |
| return released; | |
| } | |
| // UnsafeArenaRelease returns a ::std::string*, but it may be arena-owned (i.e. | |
| // have its destructor already registered) if arena != NULL. If the field was | |
| // not set, this returns NULL. This method clears this field back to NULL | |
| // state. Used to implement unsafe_arena_release_<field>() methods on | |
| // generated classes. | |
| inline ::std::string* UnsafeArenaRelease(const ::std::string* default_value, | |
| ::google::protobuf::Arena* /* arena */) { | |
| if (ptr_ == default_value) { | |
| return NULL; | |
| } | |
| ::std::string* released = ptr_; | |
| ptr_ = const_cast< ::std::string* >(default_value); | |
| return released; | |
| } | |
| // Takes a string that is heap-allocated, and takes ownership. The string's | |
| // destructor is registered with the arena. Used to implement | |
| // set_allocated_<field> in generated classes. | |
| inline void SetAllocated(const ::std::string* default_value, | |
| ::std::string* value, ::google::protobuf::Arena* arena) { | |
| if (arena == NULL && ptr_ != default_value) { | |
| Destroy(default_value, arena); | |
| } | |
| if (value != NULL) { | |
| ptr_ = value; | |
| if (arena != NULL) { | |
| arena->Own(value); | |
| } | |
| } else { | |
| ptr_ = const_cast< ::std::string* >(default_value); | |
| } | |
| } | |
| // Takes a string that has lifetime equal to the arena's lifetime. The arena | |
| // must be non-null. It is safe only to pass this method a value returned by | |
| // UnsafeArenaRelease() on another field of a message in the same arena. Used | |
| // to implement unsafe_arena_set_allocated_<field> in generated classes. | |
| inline void UnsafeArenaSetAllocated(const ::std::string* default_value, | |
| ::std::string* value, | |
| ::google::protobuf::Arena* /* arena */) { | |
| if (value != NULL) { | |
| ptr_ = value; | |
| } else { | |
| ptr_ = const_cast< ::std::string* >(default_value); | |
| } | |
| } | |
| // Swaps internal pointers. Arena-safety semantics: this is guarded by the | |
| // logic in Swap()/UnsafeArenaSwap() at the message level, so this method is | |
| // 'unsafe' if called directly. | |
| GOOGLE_PROTOBUF_ATTRIBUTE_ALWAYS_INLINE void Swap(ArenaStringPtr* other) { | |
| std::swap(ptr_, other->ptr_); | |
| } | |
| // Frees storage (if not on an arena). | |
| inline void Destroy(const ::std::string* default_value, | |
| ::google::protobuf::Arena* arena) { | |
| if (arena == NULL && ptr_ != default_value) { | |
| delete ptr_; | |
| } | |
| } | |
| // Clears content, but keeps allocated string if arena != NULL, to avoid the | |
| // overhead of heap operations. After this returns, the content (as seen by | |
| // the user) will always be the empty string. Assumes that |default_value| | |
| // is an empty string. | |
| inline void ClearToEmpty(const ::std::string* default_value, | |
| ::google::protobuf::Arena* /* arena */) { | |
| if (ptr_ == default_value) { | |
| // Already set to default (which is empty) -- do nothing. | |
| } else { | |
| ptr_->clear(); | |
| } | |
| } | |
| // Clears content, but keeps allocated string if arena != NULL, to avoid the | |
| // overhead of heap operations. After this returns, the content (as seen by | |
| // the user) will always be equal to |default_value|. | |
| inline void ClearToDefault(const ::std::string* default_value, | |
| ::google::protobuf::Arena* /* arena */) { | |
| if (ptr_ == default_value) { | |
| // Already set to default -- do nothing. | |
| } else { | |
| // Have another allocated string -- rather than throwing this away and | |
| // resetting ptr_ to the canonical default string instance, we just reuse | |
| // this instance. | |
| *ptr_ = *default_value; | |
| } | |
| } | |
| // Called from generated code / reflection runtime only. Resets value to point | |
| // to a default string pointer, with the semantics that this ArenaStringPtr | |
| // does not own the pointed-to memory. Disregards initial value of ptr_ (so | |
| // this is the *ONLY* safe method to call after construction or when | |
| // reinitializing after becoming the active field in a oneof union). | |
| inline void UnsafeSetDefault(const ::std::string* default_value) { | |
| // Casting away 'const' is safe here: accessors ensure that ptr_ is only | |
| // returned as a const if it is equal to default_value. | |
| ptr_ = const_cast< ::std::string* >(default_value); | |
| } | |
| // The 'NoArena' variants of methods below assume arena == NULL and are | |
| // optimized to provide very little overhead relative to a raw string pointer | |
| // (while still being in-memory compatible with other code that assumes | |
| // ArenaStringPtr). Note the invariant that a class instance that has only | |
| // ever been mutated by NoArena methods must *only* be in the String state | |
| // (i.e., tag bits are not used), *NEVER* ArenaString. This allows all | |
| // tagged-pointer manipulations to be avoided. | |
| inline void SetNoArena(const ::std::string* default_value, | |
| const ::std::string& value) { | |
| if (ptr_ == default_value) { | |
| CreateInstanceNoArena(&value); | |
| } else { | |
| *ptr_ = value; | |
| } | |
| } | |
| void SetNoArena(const ::std::string* default_value, ::std::string&& value) { | |
| if (IsDefault(default_value)) { | |
| ptr_ = new ::std::string(std::move(value)); | |
| } else { | |
| *ptr_ = std::move(value); | |
| } | |
| } | |
| void AssignWithDefault(const ::std::string* default_value, ArenaStringPtr value); | |
| inline const ::std::string& GetNoArena() const { return *ptr_; } | |
| inline ::std::string* MutableNoArena(const ::std::string* default_value) { | |
| if (ptr_ == default_value) { | |
| CreateInstanceNoArena(default_value); | |
| } | |
| return ptr_; | |
| } | |
| inline ::std::string* ReleaseNoArena(const ::std::string* default_value) { | |
| if (ptr_ == default_value) { | |
| return NULL; | |
| } else { | |
| ::std::string* released = ptr_; | |
| ptr_ = const_cast< ::std::string* >(default_value); | |
| return released; | |
| } | |
| } | |
| inline void SetAllocatedNoArena(const ::std::string* default_value, | |
| ::std::string* value) { | |
| if (ptr_ != default_value) { | |
| delete ptr_; | |
| } | |
| if (value != NULL) { | |
| ptr_ = value; | |
| } else { | |
| ptr_ = const_cast< ::std::string* >(default_value); | |
| } | |
| } | |
| inline void DestroyNoArena(const ::std::string* default_value) { | |
| if (ptr_ != default_value) { | |
| delete ptr_; | |
| } | |
| } | |
| inline void ClearToEmptyNoArena(const ::std::string* default_value) { | |
| if (ptr_ == default_value) { | |
| // Nothing: already equal to default (which is the empty string). | |
| } else { | |
| ptr_->clear(); | |
| } | |
| } | |
| inline void ClearToDefaultNoArena(const ::std::string* default_value) { | |
| if (ptr_ == default_value) { | |
| // Nothing: already set to default. | |
| } else { | |
| // Reuse existing allocated instance. | |
| *ptr_ = *default_value; | |
| } | |
| } | |
| // Internal accessor used only at parse time to provide direct access to the | |
| // raw pointer from the shared parse routine (in the non-arenas case). The | |
| // parse routine does the string allocation in order to save code size in the | |
| // generated parsing code. | |
| inline ::std::string** UnsafeRawStringPointer() { | |
| return &ptr_; | |
| } | |
| inline bool IsDefault(const ::std::string* default_value) const { | |
| return ptr_ == default_value; | |
| } | |
| private: | |
| ::std::string* ptr_; | |
| GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE | |
| void CreateInstance(::google::protobuf::Arena* arena, | |
| const ::std::string* initial_value) { | |
| GOOGLE_DCHECK(initial_value != NULL); | |
| ptr_ = new ::std::string(*initial_value); | |
| if (arena != NULL) { | |
| arena->Own(ptr_); | |
| } | |
| } | |
| GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE | |
| void CreateInstanceNoArena(const ::std::string* initial_value) { | |
| GOOGLE_DCHECK(initial_value != NULL); | |
| ptr_ = new ::std::string(*initial_value); | |
| } | |
| }; | |
| } // namespace internal | |
| } // namespace protobuf | |
| namespace protobuf { | |
| namespace internal { | |
| inline void ArenaStringPtr::AssignWithDefault(const ::std::string* default_value, | |
| ArenaStringPtr value) { | |
| const ::std::string* me = *UnsafeRawStringPointer(); | |
| const ::std::string* other = *value.UnsafeRawStringPointer(); | |
| // If the pointers are the same then do nothing. | |
| if (me != other) { | |
| SetNoArena(default_value, value.GetNoArena()); | |
| } | |
| } | |
| } // namespace internal | |
| } // namespace protobuf | |
| } // namespace google | |