Update README.md
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README.md
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@@ -23,10 +23,10 @@ SpiritMix returns with SpiritMix – Poly Cube, a 3D anime checkpoint ready to d
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Model Name :
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SpiritMix – Poly Cube (3D Anime).safetensors
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Experimental Name :
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_SpiritMix6_1_2_0_2_3_1_1-1_7_1.safetensors
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(Some of my gens may have the experimental name/hash in the data, however it's the same model just without the baked VAE)
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Base Model :
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@@ -36,7 +36,7 @@ Focus :
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Create a cute and adorable 3D anime style that is both flexible and complex, focused on female characters.
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R18+ Content? :
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This model was primarily designed around safe and cute content and doesn’t lean R18+, however the model does include merges
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Bias :
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Heavy Bias toward cute/young female characters
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@@ -57,7 +57,7 @@ So what is SpiritMix – Poly Cube (3D Anime)?
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Prompting Assistance and Usage :
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Recommended Settings :
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Sampler : DPM++ 2M SDE Exponential or DPM SDE Karras recommended
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Size : 512x512, 512x768, 768x512, 768x768, 768x1024, 1024x768 (additional upscale recommended)
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Steps : High if you want smooth edges, I used 40-50, gens well enough at 30 but corruption can happen.
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Hires fix / Latent upscaling : (Safe) R-ESRGAN 4x+ with 0.36-0.45 denoise / (unsafe) Latent-Nearest or Latent-Bicubic with 0.62 / 0.66 respectively
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@@ -91,7 +91,7 @@ What this mix does well :
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Very flexible and responds to body keywords well
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What this mix struggles with (aside from typical AI issues) :
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Some concepts may lean more 3D animation rather than 3D anime, others the opposite (
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Style keywords can alter the checkpoint’s output in undesired ways
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Distant faces without upscaling can look a bit mushy and inconsistent (seems to pick up the anime faults rather easily)
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Has some anime-specific quirks I couldn’t completely remove
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< ----- ----- ----- >
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Model Name :
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SpiritMix – Poly Cube (3D Anime).safetensors [hash:91ee133c7d]
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Experimental Name :
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| 29 |
+
_SpiritMix6_1_2_0_2_3_1_1-1_7_1.safetensors [hash:e9ab14e28f]
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| 30 |
(Some of my gens may have the experimental name/hash in the data, however it's the same model just without the baked VAE)
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| 31 |
|
| 32 |
Base Model :
|
|
|
|
| 36 |
Create a cute and adorable 3D anime style that is both flexible and complex, focused on female characters.
|
| 37 |
|
| 38 |
R18+ Content? :
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| 39 |
+
This model was primarily designed around safe and cute content and doesn’t lean R18+, however the model does include merges that add R18+ content so the model is not considered safe for public use.
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| 40 |
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Bias :
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Heavy Bias toward cute/young female characters
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| 57 |
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| 58 |
Prompting Assistance and Usage :
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| 59 |
Recommended Settings :
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| 60 |
+
Sampler : DPM++ 2M SDE Exponential or DPM++ 2M SDE Karras recommended
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| 61 |
Size : 512x512, 512x768, 768x512, 768x768, 768x1024, 1024x768 (additional upscale recommended)
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| 62 |
Steps : High if you want smooth edges, I used 40-50, gens well enough at 30 but corruption can happen.
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| 63 |
Hires fix / Latent upscaling : (Safe) R-ESRGAN 4x+ with 0.36-0.45 denoise / (unsafe) Latent-Nearest or Latent-Bicubic with 0.62 / 0.66 respectively
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Very flexible and responds to body keywords well
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| 92 |
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| 93 |
What this mix struggles with (aside from typical AI issues) :
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| 94 |
+
Some concepts may lean more 3D animation rather than 3D anime, others the opposite (from lack of data in those areas)
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| 95 |
Style keywords can alter the checkpoint’s output in undesired ways
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| 96 |
Distant faces without upscaling can look a bit mushy and inconsistent (seems to pick up the anime faults rather easily)
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| 97 |
Has some anime-specific quirks I couldn’t completely remove
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