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Update README.md

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@@ -50,6 +50,14 @@ Unlike previous methods that rely on iso-surface fields (e.g., SDF, Flexicubes)
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  | 1024³ | ~17 seconds |
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  | 1536³ | ~60 seconds |
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  ## Known Limitations
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  * **Geometric Artifacts (Small Holes):** While O-Voxels handle complex topology well, the generated raw meshes may occasionally contain small holes or minor topological discontinuities. For applications requiring strictly watertight geometry (e.g., 3D printing), we provide accompanying mesh post-processing scripts, such as hole-filling algorithms.
 
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  | 1024³ | ~17 seconds |
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  | 1536³ | ~60 seconds |
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+ ## Requirements
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+ - **System**: The model is currently tested only on **Linux**.
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+ - **Hardware**: An NVIDIA GPU with at least 24GB of memory is necessary. The code has been verified on NVIDIA A100 and H100 GPUs.
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+ - **Software**:
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+ - The [CUDA Toolkit](https://developer.nvidia.com/cuda-toolkit-archive) is needed to compile certain packages. Recommended version is 12.4.
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+ - [Conda](https://docs.anaconda.com/miniconda/install/#quick-command-line-install) is recommended for managing dependencies.
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+ - Python version 3.8 or higher is required.
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+
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  ## Known Limitations
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  * **Geometric Artifacts (Small Holes):** While O-Voxels handle complex topology well, the generated raw meshes may occasionally contain small holes or minor topological discontinuities. For applications requiring strictly watertight geometry (e.g., 3D printing), we provide accompanying mesh post-processing scripts, such as hole-filling algorithms.